6307C11 SHSpec-283 ARC Breaks The trouble with ARC break assessments is that you will generally have to do them on a PC with a dirty needle. Don't suppose you can or should clean up the needle first, since all dirty needles are ARC breaks. You don't try to clean the needle and then assess for the ARC break. The only thing that will clean up the ARC break is the list. All you have to do is to follow very strictly the rule of the instant read and never miss. An auditor who could do that would be a pearl, and that makes ARC break assessment a splendid training device. If there were no ARC breaks on the person's track, the fact of a button going out would not cause a dirty needle. For instance, "suppress " reads because it is sitting on a chain of ARC breaks. There are two elements here: 1. The thetan's reaction to the experience he has bad with MEST and significance. 2. The MEST and significance itself. "Nothing has to be observed in order to be." [Cf. Bishop Berkeley and his tree falling in the middle of the forest.] A thetan's reaction to MEST and significance must involve some contact with it. But it can exist without being perceived. The relation between the MEST + significance and the thetan's reaction is communication. To be affected by something, one must communicate with it or knowingly not communicate with it. This fact eliminates a lot of philosophical baloney. A deliberate not-know of something can get a thetan in trouble. What gets the thetan in trouble is that he has been there and didn't communicate, and he made a picture of it or protested it, and now he doesn't want to confront the picture either, because the significance in the picture has been added to by his reaction of not wanting to communicate to it. So a thetan's reaction becomes part of all observed or carefully not observed MEST + significance. This, then, is the new significance of the thetan's reaction at the time, which, made into a mental image picture, becomes the time track. The past is different from the present in that the thetan's picture of the past has had the thetan's reaction added into it. In mockups of future track, hope or hopelessness is also added in, so the future also has reaction added into it. It is not often made up into pictures, though it sometimes is. It is just whole cloth dream-ups, not pressures against the physical universe or actual pictures. However, you can cause somebody to run future track. So what you are auditing is a thetan's reactions to events. GPM's, with their balanced masses, float on the track and seem to be in PT to the PC. If you want to horrify someone, scatter him out of a PT that the PC thinks is right there. If you can't get a read on dating a facsimile that you know is there, ask if it is tomorrow or yesterday. This will shake the PC out of PT, and you will get a read. However, the PC usually ARC breaks when you do this. You are dealing with a past that seems to be a present time that requires a reaction to it but has already got a reaction in it. So a thetan takes his reaction out of the past incident and wears it in present time, and you have the factor of restimulation of reaction. His reaction of the past becomes his reaction to the present. When you have audited an engram, the PC's reaction to the engram becomes part of the session time track. It gives a faint shadow of a read if you get the PC to spot it again. It is not really charged; it is just the action pattern of the observed present. You might even be able to get another rocket read out of a Helatrobus implant series. At any given instant of the time track, you can rekindle any given reaction. The time track has reaction added to it, making it different from PT. PT doesn't have reaction in it, except as borrowed from the track or added by the thetan. You could lay out some stretch of time in which you deliberately added happiness to everything. If you get someone to audit you through that time a few days later, you will get a ridiculous amount of happiness. The guy who is always looking for happiness and not finding it simply doesn't put any happiness into PT. When you are supposed to react favorably or hopefully, but you don't feel that way, the confusion of conflicting significances can be so great that the whole situation seems very unreal, and you want nothing more to do with it, and it can chew on the back of your neck from then on. You say, "I won't look at it," and put it away on automatic. If you don't stir it up, life will. You can get things to persist just by postulating, "It will persist." Otherwise, you can only get persistence with a lie. The thetan's reaction to a MEST + significance is about the reality (R) and results in a feeling of affinity or mis-affinity (A). This reaction is communication (C), and it is a bridge between the thetan and the MEST + significance: FIGURE 11 [GRAPHICS INSERTED] The reaction is monitored by past ARC, or lack of it, concerning similar MEST + significance of the past. This assumes that the PC can maintain a detached attitude. Then it is simple. But say your PC's needle is nice and clean, and you ask him to recall an ARC break. That is a moment of miscommunication, a time when some charge was bypassed, which has been restimulated. The PC attributes the ARC break to something other than the actual BPC, which introduces a lie into the situation and causes the ARC break to persist. Time condenses, as the PC's reaction to the MEST + significance prevents him from retaining a detached attitude about it all. If you are involved in the middle of the battle, there is no time to retain a detached attitude. You put it on a total reaction. This is caused by a condensation of time. What we really get the brunt of in this universe is an insufficiency of time. You get that by staying on the time track. If you start protesting time, you get "too much time" on your hands. Actually, this is an unwanted location that is blamed on time. You start protesting time when you have an unwanted location. The basic lie on the track is to confuse time and location. A few trillion trillion years ago, you probably didn't stick on the time track. The further back you go, the less you were fixed into present time. You were slippery on the subject and could go yesterday and tomorrow at will, as with the time machines in science fiction. An CT is the only real time machine. You can't change the past and future without recreating it. You weren't necessarily surrounded with the environment of PT. This was very useful. You could slip around all over the place. However, the drawback was that since no one was fixed in time, you couldn't stay in communication very easily, and a certain impatience was generated. You got unpopular because you couldn't be fixed in one spot to be communicated with. Only implants could "cure" this. There had to be major louse-ups to cause aberration on the subject. Only GPM implants could do it. If you have fixed time, you get a fixed reaction, because it is an enforced thereness. You can't drift out of the incident. You have very little time. And it is the unwanted absence or presence of time that gives all problems. You could clean up problems by running, "Tell me a problem you have had. What time was awry there? Where was there too much/too little time?" This isn't especially workable, being rather limited, but you could probably get some changes, shred the bank a bit, and move him on the track. Time is made insufficient by economics. You could also adjust problems by attack on location -- less effectively, but you could. You can actually find the spot in space and do reach and withdraw. That is why spotting spots in space works. If someone had an accident with a car and a tree, you could run reach and withdraw on the car and the tree. All impact is based on a scarcity of time. You need some very complex mechanisms to cause facsimiles to stay with a person in PT, "bothering them all the time, with them reacting against them all the time, to build up a tremendous lot of reactions, which then becomes the personality of the individual. That's the only trick" -- that is the chief engram. That is what makes engrams unrunnable. But now, with R3R, we can run them. Your reaction to MEST + significance is couched in various ways. Where those reactions tend to not communicate or to obsessively communicate, you rough up energy. Then it stays in the picture. I.e. it is flowing at one foot per second and you get it flowing at three feet per second, but it isn't really flowing that fast, or you prevent it from flowing at one foot per second and make it flow at one inch per second. I.e. the normal course of flows is interrupted because of the existence of a problem, or an obsession to be at it or a feeling that you have got to get away from it or that it is bad. The result is that you bypass charge. It is former reactions that get rekindled there, which then throw old pictures into restimulation. Since the PC doesn't spot the old pictures, the present reaction is somewhat inexplicable, and he misses the charge. The auditor locates and indicates it, and the PC feels better. What has been handled is not the facsimile itself, but the reaction factor part, which, since it is the thetan's reaction, is the part most intimate to him. It is similarity of reaction, therefore, that pulls in earlier similars. [Cf. getting the emotion, somatic, or attitude and running chains of that.] "The only thing that caused a restimulation of yesterday's charge was the fact that you reacted the same way today that you reacted yesterday. The devil with the situation. The reaction was the same [and, for that reason] you pulled in yesterday's situation ... and didn't even know it.... You're not ... interested in running out yesterday's association as a facsimile. [All you want is] to clip out one little piece of it, which is reaction, ... a reactionectomy." When you indicate the charge, you are actually matched-terminalling the past reaction and the present reaction, and they can go, "Bzzzt!", and the reaction or charge can vanish. That is all you handle with an ARC break assessment, not the facsimile of yesterday's MEST + significance. You don't have to know any more than that there was an earlier similar ARC break. The way to get a PC into an incident is to ask him to find the largest object in it and tell you about it. He will go right into the incident. The thetan's reaction to a MEST + significance is manifested as ARC. Your and my "quarrels with many things that are wrong with the world is because our reactions are quite different [from] other people's reactions to the same things." [Hence, "To know everything is to forgive everything." You get down past the reactions to the actual MEST + significance.] On an ARC break, all you handle is reactions, not facsimiles. In other words, you don't run R3R on ARC breaks, you handle reactions. The ARC break assessment lists are just lists of bypassable charge, so they vary, depending on what activity you are engaged in. ARC breaks never rekindle until they key in. "An ARC break is always a key-in. It is never the fact, but the followup." You can almost always get the missed withhold question to read on the ARC break assessment list, because that is the common denominator of ARC breaks. It requires a missed withhold to key in an ARC break. There could be something far more fundamental than the missed withhold, which won't read because of the PC's preoccupation with the missed withhold. You can run the missed withhold and then still have to run the ARC break. If all you find is the key-in, not the correct bypassed charge, the ARC break just keys in all the more. The missed withhold only keyed it in. On bypassed charge lists, you may find the key-in and still have to run out the charge. [Cf. getting in buttons in ruds, etc.] So "missed withhold" will read on almost any list it is on. But there is most likely more that has to be found. You should continue the list, or reassess. Make sure that you are using the right list. If nothing reads, you are on the wrong list. All you have to do to clear up an ARC break is to locate and indicate the correct bypassed charge. If it takes more than that, you didn't find the correct bypassed charge. If you don't know that, you will give up using the system because you think that it is not invariably workable. One reason for a failure to cure an ARC break is using the wrong list for assessment. This could happen if there was a little time spent on some other action which you and the PC had forgotten about.