SHSBC-314
renumbered 345, 17 Oct 63 Level IV
Auditing
A
lecture given on 17 October 1963
[From
the modern clearsound BC cassettes - not checked
against
the old reels]
All right,
what's the date?
Audience: 17
October.
Seventeenth
of October. Saint Hill Special Briefing Course. Going to give you a lecture
today on IV. You've heard me stressing Level IV a little bit. Actually the
lectures I have been making are not particularly usable in Academies and that
sort of thing, because we keep talking about Level IV and interjecting it and
that sort of thing.
And what - those of you in the lower
units - what you're terribly interested in, of course, is how to get TA motion
and so on. And so I'll salt this Level IV down with Levels I, II and III, you
see? And reverse the procedure today. So you can still hear it and...
Now,
getting - getting TA motion is a common denominator of all Scientology
activities. And you will be happy to know that on the staff co-audit - feel a
little self-conscious, just been watching that film we just made, you know. And
good heavens! Its a good film. Its a good film. Theyll like it very much at
the congress.
But
on the staff co-audit and so on, they at first didn't believe, of course, (and
still some of them don't really quite believe) that you can simply sit there
and let the TA move around at a mad rate, see. And they're - they're learning,
gradually, however. And the learning rate is very interesting.
Really,
they're not running anything different than they were running, you know. But
they went into a terrible slump. They went into a terrible slump. For a while
they were getting fair TA, you see. They were getting around fourteen, fifteen,
eighteen, sixteen - that sort of thing - divisions per two-and-a-half-hour
session, see. And this was it. And then I started leaning on them to increase
it, and it went down to an average of about eight TA divisions per session, you
see. They just went all to pieces, you see. Got so self-conscious about all
this, you know, that it was horrible. Now they've come out of that slump. And
it's interesting that they're moving up a few more TA divisions per session.
Now,
you say, well obviously the pc is loosening up and things are getting along
better. No, that has nothing to do with it at all. The state of the case of the
pc has practically nothing to do with TA motion. The sooner you get that out of
your heads that the pc has something to do with TA motion, the more TA motion
you're going to get. What you do is simply sit there and get TA motion, and I
don't know why you're doing anything else. See, I don't know why you're doing
anything else than just sitting there getting TA motion.
It's
too easy. And it's something like looking for an elephant in an empty room, you
know - and there's nothing else in the room but the elephant. And one day you
say to yourself, "Let's see now, if I don't yank the pc's attention off
his case, and if I give him anything at all to itsa, and then if I don't stop
him from doing what I ask him to do, I get TA motion." And you'll finally
come to that conclusion as a horrible recognition and wonder what the devil you
were doing before! And so on.
Well,
I wouldn't begin to be - tell you what you were doing before. Because they are
too numerous. The variabilities are too great. One of the ways of reducing TA
motion is to vary your Model Session. Every session run a different Model
Session on the pc. The motto of no TA motion is: Be unpredictable as an
auditor. When the pc expects you to put in the R-factor, get the can squeeze.
Put in the R-factor after you've started the session. That's good. That
surprises him. But next session, correct it and put it in before you start the
session.
And
then he says, well, his attention goes onto his case, you see, before you've
started the session, and he has to suppress his case for that. Well all right,
so next session just omit the R-factor. You get the idea. This makes life very,
very, very unpredictable. See what I'm talking about? Pc doesn't know what's
coming next.
Well,
this is a method of getting the pc to whatsit the auditor. What is the auditor
going to do next? The pc doesn't know what the auditor is going to do next, so
the pc now whatsits the auditor. And the more the pc whatsits the auditor -
does this auditor know his business, what is this auditor worried about, what
is this auditor going to do next - why, the less TA motion you get. Because
you've got the pc running a whatsit.
And
the auditor can then, of course, run an itsa. You've got the auditor then
itsaing and the pc whatsitting, and that is the reverse to getting TA action,
and then you can carry on from there on out and get no TA action. You could
settle down very comfortably into these particular errors, and sooner or later
you suddenly get a breakthrough and a win, and then you're startled to find out
that something must have been happening, and you'll suddenly say, "Well,
this session - there must be something wrong with this session because it was
too easy." See, this was too easy.
Now,
one of them on the staff co-audit - to be congratulated on it and so forth,
just rolling along the line got thirty-six TA. Thirty-six down divisions of
TA, see. Moving it up from about eight, and not running anything very
remarkable. But I'm sure the auditor in that particular case thinks that what
she ran had something to do with it. Yes, something - had something to do with
it, but there must be a relaxation setting into this sessioning. Get the idea?
So TA motion isn't being prevented.
Now,
the auditor is in control of the bank. That's something else that you may or
may not ever believe. You are in absolute, positive control of the bank. Just
complete! The bank obeys you, and doesn't obey the pc. The pc nearly always
tries to look at what you want him to look at. The bank always does what you
tell it to do. It's this sort of thing: You remind me of somebody sometimes,
when you get confused about this, who is rolling a marble along the walk, you
see, something like that, and arguing arguing like mad about the marble won't
do what you are making it do, you see. And you kick the marble and it rolls
along very nicely in the straight line - the exact straight line that you
kicked it, see. And then if you kick it with a little slice or a curve or
something like that, it goes over into the verge of the walk, you see.
Well,
there are people around who say, "Look at what this marble is doing to
me." And these people take up golf. It enters into the whole nomenclature
of golf, you see you hear them talking all the time, you see. "The clubs
are doing it," and "My drive has a slice," see. "My brassie
gives a hook." Now, if you want to really fix a golfer but good - he's
dubbing along one way or the other, he's getting - you know, he's fair. Got a
handicap of two or three hundred. You know, just a golfer. And he - he's doing
all right, see. And he can step up on the tee and there's the ball and he hauls
off and swoosh, down comes the driver, you see, and wham, zzzzt out onto the
fairway goes the golf ball and so forth, and he's getting along all right, see.
Occasionally things happen, like he tops it, you see, or undercuts it or
something, but usually something happens. Now walk up to him and say, "If
you just interlock your hands, you see, in the Snead grip or something, you
see, and then if you'll flex your elbows just before you do this, and then
don't take your eye off the ball and so on, your drives will be much
better."
Now
he's in trouble. Now he's in real trouble. Now he is facing up to the fact,
he's not driving now a golf ball. He is interlocking his hands on the handle,
he is keeping his eye on the top of the golf ball, he is doing this and he is
doing that, and he's doing all these other things. But he is not driving a golf
ball, and the answer is, of course, he doesn't. One professional lesson can put
fifteen or twenty strokes on almost any dubber's score. Just one pro lesson,
and he's had it. Now let's take some twelve-year-old kid, and we take him
outside, and we hand him - we hand him a set of golf clubs, and we say,
"All right, now there's the ball, and you put up on the tee and drive it
down the fairway," and so forth. Funny part of it is, he's actually liable
to connect. He's liable to connect, and he goes on and he fools around and he
plays golf and so forth. Now we want to do him a big favor. He's going around
in about a hundred and ten, you see, or something like that. Let's do him a big
favor. Let's get him some professional lessons.
Well,
for a long time his score will just increase, increase, increase, increase,
increase, see. And he'll go into absolute despair, finally, on the thing. But
somewhere along the line he starts to coordinate again and select out what's
essential and so forth, and it comes back and he drifts back to a point where
he is actually driving the golf ball again, and he starts making remarkable
strides. Now, unfortunately, it is necessary for somebody to go over this
period. Necessary, in order to play golf. Or to audit.
Now,
Reg, on Sunday here, with the people he has here - he's got them chattering
nicely to each other, you know, they're putting in the itsa line, they're
auditing each other at home. They don't know what to do wrong, you see. And
they very, very happily get along and they listen to each other and their
fundamentals are this and that and they're all in and so on, and their TA
motion's probably fair. And all seems to be going along very well.
Well,
you look at this as an auditor, and you say those guys must be naturals. No,
those guys are auditing unconsciously. They're ignorant. And ignorance is bliss
in that particular case. And here's the test: The second there's just a little
more sand in the trap, the second that there's just a slightly greater dogleg
on that particular hole, they've had it. They're through. The second that the
pc says to them, "Well, I don't know, the pain's moved up to the top of my
head now " they go, "Huhhh Huhhh" They end the session instantly
and come back and ask Sunday what they should have done. And one fellow did that
and he said this very excitedly about this, and all of a sudden he got a sort
of a filmy look in his eye, and he said, "You know, I should have kept the
session going, shouldn't I?" See, his own cognition. He found out
something about it.
Those
guys would be dead ducks if they ran into a ripple on the sea, if they ran into
a pebble on the green, if anything happened, if the wind was a little bit
higher that day, see. They're dead. Now what makes a pro is actually being able
to go over this hump and go all the way through it and get something at the
other side.
Now
he becomes almost unshakable when he can do this. He'll carry on.
He'll
do the right thing. And when you introduce a new style of auditing such as
Listen-style Auditing, why, the auditing of a lot of auditors shatters
promptly. And one of the errors they make is to make formal auditing adapt
itself to Listen-style Auditing, see. It's like teaching somebody to dance: You
teach him a polka - as it says in the bulletin, something like that - and you
teach him a waltz. Well, he doesn't differentiate between the fact that a polka
is quite different than a waltz, and right in the middle of the waltz he starts
polkaing, and right in the middle of the polka he starts to waltz.
Well,
that's because he doesn't realize the tremendous difference the tremendous
difference between the two dances. And yet, a good dancer would be able to
polka or waltz at will, knowingly, without going all over the place.
Now,
I won't minimize the fact that formal auditing has been altered - has been
altered to some degree, in that you should let the pc itsa the item or itsa the
goal, and you shouldn't stop the pc from itsaing what the pc is supposed to be
itsaing. That's for sure. But that is the only lesson in formal auditing that
is learned from Listen-style Auditing. That's all. You sit in formal style
auditing letting somebody itsa his bank or itsa his items or itsa his GPMs, and
you're going to have a mighty sick pc on your hands.
"All
right, what do you think your first goal is?" Now, sit back, inviting
communication - Listen-style Auditing. That's it. Let the pc
talk for two hours and a half. You're going to get yourself some tone arm
action, that's for sure. Next session, "Now,what do you suppose your first
goal is? That was the auditing question you were working on." Sit back and
don't do anything. Sit back and invite communication, and you're going to get a
little less TA. Next session, "What do you suppose your first goal
is?" Sit back, invite communication, and you're going to get a lot less
TA. Next session, "What do you suppose your first goal is?" TA stuck,
5.5. Thud! Unmoving, frozen in concrete.
Why?
Because the factor of overrestimulation gets in your road. Very important
factor. Don't let somebody wander amongst the GPMs and RIs endlessly if you
want TA action. Why? Well, because they can't do it, that's why. Well, why
can't they do it? Well, the reason they can't do it is contained in the RIs and
GPMs. So you've got a circular activity going on here. You are locating the things
that prevent them from itsaing. And therefore, if they restimulate the things
that prevent them from itsaing, they won't be able to itsa. You see, this is
the snake eating his tail.
You're
dealing with very high-powered stuff. This is the backbone of aberration in the
case. There is no greater aberration in the case than is contained in the goals
GPMs and RIs of the pc's actual goals as they roll on back.
Now,
if you ever want any facts about this, if you ever want to see this in actual
operation or action, and you want to practically smash up the pc to find out
about it and establish the matter, all you'd have to do is, is: "You had a
lot of goals given you back around forty-three trillion years ago in an area
called Helatrobus Implant area. Now let's move you back there. Now, all right,
now you just tell me all about the goals in that area that you were
given." I know anybody that's been over this stuff would just shudder with
horror. It's like - something like asking somebody to go up to the top of the
Empire State Building and be a bird.
He's
going to be hit left, right and center by charge. Everything is going to go
black on him. The more he looks at things the blacker it gets. The more he
tries to move, the more he'll become fixed on the track. The more goals he
picks up, the more jammed he's going to get, the more mass he's going to pick
up, and he won't recognize the mass properly anyhow, so he'll get all wrong
masses, all wrong names for the items. He hasn't got the patterns, you're not
giving him any assistance of any kind whatsoever. Now, just - just take that as
an example. And if you doubt me, why - and don't have nerve enough to actually
go the whole hog with somebody - just throw somebody into Helatrobus Implant
area and watch the behavior of the tone arm. And then somehow, if you can, run
the session out.
No,
there's stuff on the backtrack that bites. Level IV is all sub-itsa. It's all
sub-itsa. The thing which reduces the pc's ability to itsa is contained in the
materials of Level IV. It's contained in those materials. So the restimulation,
but not the discharge of those materials - and they will not discharge, because
there's no way for him to tell what is what - the restimulation of that will
therefore reduce his ability to itsa.
Now,
if you're just looking at it as, "Well, all right, what's your first goal?
Fine. All right, give me the two top RIs. Oh fine, I'lljust write those down
here. All right, that's good. Give me the next pair of RIs. Good, I'll write
those down. Ah, thank you very much. What do you suppose your next pair of RIs
is in that GPM? Oh well, good, I'll write those down. Oh, that's fine. Now, I
suppose as you - don't say - there's nothing more much in that goal? All right,
though - that's fine. Give me the second goal on the line. All right, that's
what you say it is? Okay, I'll write that down. That's fine. Now give me the
top RI - what's the matter? I don't seem to be getting any TA here. Have I cut
your itsa line? Have I stopped you from telling me something? TA seems to be
stuck up here. I seem to not be getting any tone arm motion. Let's see, now.
Oh, all right - I'll do an ARC break assessment for the session, you see? All
right, is this restimulation of an earlier cut communication in the session?
Uh, is this restimulation of an earlier rejected affinity and so on? I don't
seem to get anything to read here. Oh, well. Well, let's see. On auditing, now,
how - what about auditing? What about auditing? Uh - yeah, what solutions have
you had for auditing? I'm going to get somewhere now! What solutions have you
had for auditing?" Half an hour later - TA now is at 5.25.
"Well...well, let's see, maybe I can send him back to goals of sessions -
old session goals, you know. Here's an old session goal 'to lose my lumbosis.'
Now, we used to have good action on that. All right now, let's go back into
this again because we can really get someplace now. Now give me some solutions
for lumbosis. What solutions have you had for your lumbosis? So forth. All
right! Good! Good." 5.5, stuck.
There
is nothing known, and I'm sure nothing will ever be known, that will take that
TA down, except Level IV. The right goal. The right item. It's just going to go
on up, and it's just going to stick, and the only direction it's going to go is
higher. And the more you keep at this type of nonsense the less tone arm action
you would have. Your tone arm action would drop to zero for the session itself,
and maybe on your "since" mid ruds and so forth, to one.
And
then, if you kept up this nonsense, would drop to zero for the session and zero
for the mid ruds and zero for everything else. And you'd see that needle start
to stiffen, and that needle would go stiffer and stiffer and tighter and
tighter.
And
if you kept up this nonsense, you all of a sudden would take the pc backwards
through 7.0, and find the pc sitting at 1.0. Now if you still kept up this
nonsense, and so forth, you would eventually move the pc to Clear read with a
total stuck needle - dead thetan, and a very sick pc it would be.
So
it's all very well to talk about how you must listen to the pc. When it comes
to Level IV, the liabilities of using Listen-style Auditing, the liabilities of
using that as the exclusive approach, are enormous. Now, this is the level of
the one-man band. This is the level of the one-man band. This is no time to
have an auditor worrying about his hook into the trees. This is no time to have
an auditor who gets spooky because he misses a putt. Now look, he has to keep
in the itsa line and not cut the pc's itsa on the goals and RIs which the pc is
supposed to be operating on. He's supposed to keep the pc out of trouble on the
track. He's not supposed to let the pc wander all over the place on the track.
And he's not supposed to cut the itsa line.
Now,those
are two interesting counter-opposed data. You mustn't let the pc idly itsa on
the track, and you mustn't really push the pc all over the track either, and
you mustn't, of course, cut the pc's itsa. Now look at this as a problem.
What's a solution to this problem? Pc starts to look on the far backtrack and
the auditor says, "We're not going to go into that now." The bypassed
charge of what the pc has already restimulated kicks in, and you've got a
beautiful, roaring ARC break. You understand that?
So
this isn't a minor problem. This is a major problem, and it's no time, at that
level, to have an auditor worrying about his putting. Worrying about
"shiny clubs or dull clubs - which?" See, it's no time to be worrying
about any of the niceties of auditing. This auditor's got to know all the
niceties of auditing. He got to be a pretty smooth article. This is no time to
have an auditor who can't keep his Model Session straight. This is no time to
have an auditor who is still queasy about "Let's see, what -
what - what - what is a rocket read? Let me see, I-
I've-I heard of one once, I wonder what it is. Uh - do you suppose that's - uh
- where's the Instructor? Uh - what - is - is this a rocket read? This
tick?" This is no time to have that kind of thing going on.
Level
IV is the Scientologist level. It's a one-man-band level. Do you know how you
solve the backtrack problem? The solution to this - of not let the pc wander on
the track and get his attention all stirred up all over the place - is a
complex solution, but a very workable solution.
You
just have to be able to audit like a streak of light. You just audit so fast,
you list so fast, and you null so fast, and you keep going so accurately, and
you never halt anyplace along the line, and the pc never gets a chance to have
his attention wander. It's a case of attention wandering. You simply are so
positive in what the pc's attention is on that the pc never has an opportunity
to drawhis breath and wander. Now, I'll give you an idea what's - what-it's
very easy to make a pc wander on his attention. Very easy. Let's have an
auditor - of course, the basic action of listing and the question is: Can you
write as an auditor "I spit" fifty times and then read back "I
spit" fifty times? Can you do that? Well, if you can - can't do that
easily and without vast misgivings, you'll have trouble somewhere along the
line of Listing and Nulling.
Because
that's the basic action of Listing and Nulling. Can you just do those two
things? Not even look at a meter. Can you just do those two things, see? Can
you write "I spit" fifty times and read "I spit" back fifty
times, that's all! Because that's actually all there is to Listing and Nulling.
You write down what the pc says and you read it back. I mean, there are no complications
to Listing and Nulling.
Now,
how long do you list? Well, that's all wound up in the bag now, there's nothing
much to that. Goals lists are almost always underlisted, and item lists are
almost always overlisted. And you can make the goals list as long as you
possibly can and you may still have underlisted; and an item list, make it as
short as you possibly can, and you may have overlisted. Those are the two great
sins the constant fight of a Level IV Auditor. The constant fight of a Level
IV Auditor.
You
go on, you're running this goals list on the pc, you see. And my God, you've
gone fifty past your last RR, but your needle is still slashing. Every once in
a while there's a surge. That goal isn't on the list. It's still going tick and
clack and surge. About every third goal the fellow puts down, you get a nice
big healthy surge. The needle goes across - whoa! That goals list is not
complete! Complete goals list doesn't have any needle action. There isn't any
needle action. Doesn't matter what goal he puts on this list now, there is no
needle action. And on a goals list there is no TA action at the time the list
is complete. No needle action, no TA action. It's all completely flat. And that
goals list is complete, and that is the only safe goals list there is.
You'll
get lucky some time, bless you, on a one-goal list. And you'll check it all
out, and you've hit it right on the button. And the next time the pc will give
you a one-goal list, and even though it doesn't read on the meter, you skip two
GPMs, you start listing the thing, you wrap the pc around a telegraph pole, and
you spend the next three or four sessions trying to unsnarl this God-awful
mess. See, trouble - trouble with Level IV is you can get lucky. And every time
you get lucky, you learn a bad habit.
I've
seen a one-goal list that is perfectly accurate. And I've seen a pc cognite on
his goal, and it was perfectly accurate. But I've seen a pc do a one-goal list
that was completely inaccurate, even though the goal fired and it was used, and
God help us! And I've seen a pc cognite gorgeously upon his goal on the list -
done it myself and it turned out not to be the goal for that list. In fact,
it only turned out to be an actual goal, not an actual GPM. The next five hours
of auditing after that fact I wouldn't wish on Khrushchev. Horrible! You're
running with a wrong goal and you don't know it.
These
are the liabilities of luckiness. Pc cognites - bang! He says, "Oh, my
goal is 'to spit'! Ha-ha! I got it. That's it! That - ho-ho! That's it.
That-that - that's the list." The auditor says, "Well, I just don't
dare ARC break the pc and continue listing. The pc has said that's it, now I've
cut the pc's itsa. If I - if I don't take this, I've refuted it." Well,
you've got dodges such as this particular character: "All right, fine.
That fired very well. Fired very well and blew down. However, I have to take
all the charge off of the goals list between the GPMs so we'll just have to
list here for a little while. And this is the auditing question - we just have
to make sure, you see. Not make sure that it is your goal, it's - we're not
interested in that - but we just have to take the charge off of this list. And
the charge is off the list, why, fine, and if it's not off the list we will
have to take it off." And the pc will sit there just, usually, like a
little soldier and go ahead. Unless you've said, "Well I can't help it, I
can't accept that goal. No, yeah, I don't dare accept that - I've got to have a
complete list. No, that - I know, I know, you keep saying your goal is 'to
spit,' but that - well, I - I can't pay any attention to that." Well, of
course, you've got an ARC broken pc because you refused his goal.
So
the trick is, of course, to accept the goal with wide-open arms, and do your
job. See? Always do your job - always accept the pc's itsa and then do what you
have to do. That's adroit. There is no substitute for being adroit. No
substitute for a live auditor in that chair. He knows if he cuts the pc's itsa
line he's going to smash up the session. And he knows if he accepts that pc's
cognition without any further check whatsoever, he's liable to smash up not
only that session but the next four. Takes the lesser of the two evils. He runs
the risk of smashing up the session without cutting the pc's itsa. And boy,
that is difficult! Sometimes that is very difficult. But you can be very
adroit. "Oh, your goal is 'to - to spit.' Yeah, rocket reads."
Reassurance. See, hope factor. Good real - R-factor. "Good! Blew down.
Blew down. I had a blowdown here on that." And he says that is, so on, and
he goes on and he talks about it for a little while - oh, sure, let him talk
about it.
And
you say, "Well, that's all right. That rocket reads beautifully.'To spit'
rocket reads nicely. And that blew your TA down from 4.5 down here to 2.75, and
that's very good. All right. Anything else you'd like to say about that? All
right, that's fine. Good enough. Had a lot of good cognitions. All right. Now,
we got to take the remaining charge off of this list, and here's the listing question
- has no doubt about this, this goal, we've put it right here, I've marked it
with a red circle around it and so forth. There's that goal. We've got to take
the charge off this list. Charge in between the banks, you know." Pc will
sit back and list for you. Perfectly fine.
And
50 percent of the time it turns out that "to spit" was it. But what
if it wasn't that 50 percent this time? What if it was the other 50 percent?
You get the idea? Pc will get used to this situation. Now, it's true that if you
cut the pc's itsa at Level IV auditing, his R with his bank folds up and he
gets less and less real. So you must do everything at Level IV to promote the
pc's itsa. Well, you say, this is a hell of a thing, you have to promote the
pc's itsa while cutting the pc's itsa! Well, there are many ways to do it. And
I'll go on and give you some of these.
But
first let's go back and take a look at this. How do you keep him from wandering
all over the backtrack? Every time you sit back and draw a long breath, every
time you say, "To uh, sp-uh, sp - T think - uh, wait a minute, what was
this? Uh, to to sp-uh, I can't quite read my writing here, excuse me. To, uh
- I guess it's uh a - oh! To spit! Oh yeah. To spit. To spit. All right, thank
you. Got anything that's suppressed on that or anything? All right. Thank you.
All right, very good. That's out."
During
that period of time you were not in control of the pc's itsaing attention line
- that itsa maker. You weren't in control of it. You weren't in control of the bank.
You showed you weren't in control of the bank by being fumbly with a list. So
you're in absolute control of the bank, and if you fumble a list the bank will
fumble. So the bank fumbles, unseen to you, the pc's line is on the point where
you fumbled, therefore the bank is shifted underneath that scanner and of
course the pc's attention goes off onto other things, because you've shifted
other things into his view, with your "Well, was it spa - uh, spa - uh
what uh, spoo - uh, I have to get the mid ruds in on this now, because I guess
I've made a mistake on it, haven't I? Huh-huh-huh! Sorry! Huh!" And that
bank is going to move. And therefore your pc is going to get his attention on
something else. And the pc's now going to say, "Say, you know..." You
can always expect after you goof like this, if you're - if you're real
observant of your own auditing, and you're studying a tape of you doing Level
IV, which you should do someday, you will see that a short time after one of
these fumbles the pc will come up with some yickle-yack. Not necessarily crude
and not necessarily critical or anything like that, he isn't ARC broke in any
fashion, but he's got a lot of comments. See? Adds another four or five goals
to a complete list. Get the idea? Something else goes on. In other words, you
did something that showed you did not have control of the pc's bank, you
distracted the pc's itsa maker line, you see you distracted that, and played
it on something else, shifted the bank underneath it - with this goof you made
with this list, see. And you're going to get some other stuff.
See,
why? It isn't neat and clean. See, you're - it's all - it gets sputtered up at
that particular point. All right, that's - that's the substance of an ARC
break. If the pc has any bypassed charge at that particular time, it's that
goof will key it in. Or cutting his itsa line will key in the ARC break - key
in the bypassed charge and you'll get the ARC break. So that the more of these
little goofs and yickle-yacks which you get into here, the more ARC breaks
you're going to have per session. And the number of ARC breaks or upsets which
the pc has the more wanderings the pc's attention has been. The more cut his
itsa line has been. These things are all in coordination.
So
a guy who's doing a clumsy job on Listing and Nulling: It's can you write
"I spit" fifty times and read it back, see. And if you can't write
"I spit" fifty times and read it back, when you're writing the
complexity of fifty goals and reading them back, that additional complexity
will show up the inability to do the simple action. And you stumble on these
simple points. That shows you don't have control of the bank and so loses
control of the bank for a moment, you see.
Do
you know that if you read two goals backwards or upside down on a list you've
disarranged the bank? Let's go back to - let's go up two goals and read one out
of sequence just to see if it fired, and then drop three goals - no, don't read
those - and read the fourth one down to resume our list. And you put the pc in
a little tiny bit of a creak. Because what you've done is roll the bank
backwards and then you haven't rolled it forward again. If you go back to read
a goal, you actually should keep on going from that goal right straight on
through, see. You should be able to write "I spit" fifty times and
read it back, in other words!
Not
take the forty-seventh "spit, get to the forty-seventh "I spit"
and then decide that the thirty-fifth ought to be read again. Because when you
do that you've disrupted the reel-off of the reactive bank. See, the time
factor, you see - that bank is timed. And it's running off underneath the
scanner, you might say, very nicely, until you all of a sudden get to the
forty-seventh and read the thirty-fifth or, you suddenly don't read what's
there. "I spatticated," you say, and, of course, it's "I
spit" at that point of the bank, and so you've got an error point. These
are not serious, they do nothing to a case, but they do a great deal to your
session. At that,moment the pc's attention gets dispersed, and that dispersed
attention now leads into itsa all over the cockeyed time track. Do you see how
that is?
It
is so mechanical an action that it is almost unbelievable to an auditor that he
could do this much to a pc with a little piece of randomness of this particular
character. So he's reading "I spit." And he says, "I spat, I
spatticated - I - I mean - pardon - excuse me. A little mistake there - I spit.
Yeah, I spit. Oh, and the one above that, that was I spat - I said I spat, and
that's actually I spit. I - I'll read that again. I spit. Now we'll go down
three below this, and we will read,'I spit'.
And
you, of course, stirred up that part of the bank, the pc is not quite able to
confront it anyway, the pc disperses, his scanner line comes off of tension,
because you've yanked it onto the auditor - one of the reasons. You've put it
on - so that it didn't fit squarely up against the bank, it goes off onto
something else, it restimulates a little more charge, don't you see. Next thing
you know the pc's saying something else about something else. If he has any
bypassed charge at that moment you've led - laid in the seed of an ARC break.
You do that two or three times and if you've really got some bypassed charge in
the session...
See,
bypassed charge in a session will just lie dormant. There's always bypassed
charge in a session. Always. You can't run a session that doesn't have some
bypassed charge in it. Either from former sessions or the session you're
running, or from the life around you. And if you're going to go through the
beautiful dream of having a pc who has no bypassed charge of any kind
whatsoever, knock off the hop. Wake up! You're just dreaming with the opium
addicts, man! Because there is no such thing.
The
key-in of bypassed charge is always some comm failure. All you've got to do is
unnecessarily cut up the pc's communication line, refute his itsa in a dozen
different ways, knock it around, knock it around and put some session charge in
there, which bypasses charge in the session. That restimulates the bypassed
charge which is waiting to be restimulated and only that gives you your ARC
break. You can, in actual fact, run a pc with a wrong goal, without an ARC
break. Of course, it's rough on the pc. I mean, he's got a wrong goal. You
aren't necessarily running that goal, you understand, but you have found a
wrong goal on the case. Well, now, man, a wrong goal will just about tear
somebody's head off! And the pc can sit there actually with his head half torn
off. And if you are a very smooth auditor indeed, you would audit without
giving the pc a single ARC break. He wouldn't ARC break.
You
see, it isn't true that bypassed charge equals ARC break. ARC break always
equals bypassed charge. But bypassed charge does not always equal an ARC break.
That formula requires bypassed charge, via rough spot in auditing, via session
key-in - of a cut comm or some other such thing - equals bypassed charge. I
mean, equals ARC break. So that's only how an ARC break adds up when you look
at it in reverse.
Now,
an ARC break, then, does not always come about because you've bypassed charge.
You find a wrong goal on the pc, this does not equal ARC break. This may equal
a very uncomfortable pc. In other words, bypassed charge does not equal ARC
break. But an ARC break is always traceable to bypassed charge. I'll go over
that again for you, so there's no doubt in your mind. I mixed it up there a
moment.
If
you have an ARC break, there must be some bypassed charge. See, that's always
true. But just because there is bypassed charge is no reason there's got to be
an ARC break. Whether there is or is not an ARC break by reason of the bypassed
charge is totally conditional - utterly and completely conditional - upon the
auditor. Of course, the more bypassed charge there is in the session, the less
mistake the auditor has to make to kick it in.
Now,
this depends then on the auditor - some little goof, a little cut comm -
usually a commu - cut communication of some kind or another or a refuted itsa.
Got a bypassed charge here. Actually, three sessions ago, you inadvertently,
when you were coming up the line, found a wrong goal. It's still sitting there,
it hasn't given anybody any trouble up to this moment. The pc just feels a
little creaky occasionally but is not complaining about it, see.
You've
audited two sessions since - no ARC breaks, everything's going along all right
- and the pc is looking around dreamily at the start of session or something
like this, and the auditor takes over and starts the session badly.
Pc
said, "I was having a little bit of a tough time this afternoon talking to
so-and-so, and uh..."
"Oh,
well, all right, all right, all right. Okay, okay, okay. All right. Now, all
right with you if I start the session now?"
And
that will sit there and it doesn't take the drop of a pencil to blow in a
screaming ARC break. Now it's been keyed in, see. The apparent impatience of
the auditor, you see, to do something. The cut comm. The auditor's apparent
refusal to let the pc look at his bank. Just a little rough spot that gives the
pc some dispersion, and then a cut line on that rough spot, and pow! you've got
your ARC break. And every ARC break you get on a pc must have gone through that
cycle.
There
are no ARC breaks that don't go through that cycle, so don't kid yourself. Just
because you didn't spot how you cut the communication, just because you didn't
spot how you chopped the itsa - just because of this, don't think there wasn't
a cut comm. If you'd had a tape running on the session, take my word for it,
you could have wound that tape right square back to that point of the session,
and you would have - where the ARC break occurred, and then go anything up to
ten minutes to a half an hour (sometimes even an hour and a half earlier, it
all depends on how much session there was) and you would have found, dead-on
the ARC break, you would have found some little misdemeanor on the part of the
auditor. And then wind it back there anywheres from that point back an hour and
a half earlier, you would have found a nice, nasty one.
Crude
as this - crude as this, see. They're crude, these things. You're not actually
auditing on a tight wire, see. I mean it's a big, broad highway and if you
don't drop any stoves on it, you see, and don't cut holes in the concrete, you
get along fine. It's actually that magnitudinous. You'll look back there but
you - the tragedy is when an auditor doesn't look at these things as
magnitudinous. And blames the pc for all this stuff happening, after pulling
corny actions of this particular character.
So
here's the pc, and the pc's saying, "You know, I I think - I think we
had a - I'm not quite sure, but I - I think we had a-a-a-a-a-a-overlist on
something. I think we've had an overlist on something. Uh, I just think we
have. I think we must have overlisted someplace or another. We - I think we
went too far on a RI or something..." He's guessing at something, see.
Like that. "Oh? Oh? Well, all right. All right, here's your next list
question..." Well, you say, well, that isn't bad. That isn't bad. No, no,
that isn't bad, but then you will find out that it actually went like this:
"I
really don't think we should go on listing on this list. Uh, there's something
wrong here, someplace. I - I - ." "Oh? All right, well here's the qu-
here's the question..."
See,
there will be a forcingness of some kind or another will be going on here, see.
Or - those are about the most innocent examples that can cause this
three-day-old wrong goal to suddenly kick, see. Pc doesn't know what it is, he
merely knows there's something wrong. And he usually says it very gently, in
some particular fashion and the auditor just misses it clean, and slams the
barn door on the thing, and he's got the show on the road. Now this thing is
going to roll. He's opened the door to the hurricane.
And
they always happen like that, and it's too bad that you can't review some of
the more serious ARC breaks you had to - to give the - give the truth of this
situation. It would cure you utterly of stumbling and fumbling and being
unadroit at Level IV. It would just cure you of it, if you could hear exactly
how corny the thing was. Because it's plenty corny. This is true of all these
types of ARC breaks and misdemeanors.
Now
look. The people that Reg teaches here on Sunday they sit down and they look
at each other, see. And they can audit - oh yeah, they're having a good time.
They sit down and look at each other and one of them talks about life and so
forth and they undoubtedly get tone arm motion and so forth. That is one God-awful
distance - that's through the whole training of the game of golf - between
there and the pro. See, that's a long, long distance.
And
for one of those characters to try to take up with the pc whether it is the
right goal or the wrong goal in such a way as not to ARC break the pc and
handle that thing to a successful un-ARC broke conclusion is about the same as
watching a man intently to see if he's going to flap his wings and fly off to
the sun. He just wouldn't - haven't have a prayer. Well, there's where you're
going, don't you see.
Now,
when you've got yourself a good smooth grip on the situation so it doesn't
worry you whether the pc is talking - doesn't worry you to have the pc talking.
Doesn't worry you to have the pc not talking. This - having the pc there
talking or not talking, or doing or not doing and so forth is not a great
subject of worry - to where you can move the bank around at will. You know, the
bank moves to where the auditor says. And the pc looks at whatever the auditor
tells him to. You learn that real good and you all of a sudden see what you're
doing. Bank - anything will appear.
You
can say the date 1492 forcefully to a pc and you've moved the bank - 1492. You
can even, oddly enough, move the bank to May the 3rd, at 2:00 in the afternoon,
1492. You can move it to 2:01. You can move it to 2:02. And you will have
exactly what the pc was looking at at that time and date. Now you may have to
move him through it several times to obscure the intervening murk. You may have
to have the duration of the incident if you landed in the middle of an engram.
But it's like developing pictures. All the auditor's got to say, "1492,
May the 3rd, 2:00 in the afternoon!" The pc's got it! That - that is it!
Now,
if the auditor is so corny that he doesn't realize that he's put it there and
then ask the pc what he is looking at very unconfidently, you see: "You -
you're not looking at anything there, are you? I mean, there isn't anything
there?" Of course, the auditor's moved the bank back out again, you see,
by being uncertain of its location. And then if the auditor doesn't know that
he has to get the pc to scan that area very enthusiastically, before he finally
will be able to develop the picture, see, why, of course he will never learn
that he can do this.
But
it in itself would be a - almost an auditing practical exercise - a cross between the Auditing Section and the
Practical Section. Move the pc to 1607 at 8:00 in the evening, and find out
what he was doing. Oh, my God, how could you do that? How could you possibly do
that? Elementary. Elementary. You simply say 1067, 8:00 in the evening, you
know, whatever the date is. That's all. The bank will respond to that, and then
all you have to do is tell the pc to put the old scanner on it and scrub it up.
One
of the ways of doing that is to move the pc, see - actually it's not moving the
bank, you're moving the pc - over the area. Move him from 7:59 to 8:10 on a
certain date, see - certain hour. Move him once, move him twice, move him three
times, move him four times and all of a sudden - urhh!
I
did it with one guy one time. He actually was dead in his head, solid concrete
- he wasn't a special type of case of any kind whatsoever. It's just patience
on the part of the auditor. I even remember the date - I think it was January
the 3rd, forgotten what year it was. January the 3rd, I think it must have been
1950 was the date I moved him to - and he couldn't see anything there. And took
him at that hour of the morning when he - it developed that he had entered his
office at that hour of the morning; I thought we'd get him eating breakfast or
something. He entered the office at that hour of the morning; we developed the
next half-hour. And we just got him to enter his office and develop the next
half-hour. Entered his office and went through the next half-hour. Entered his
office and went though the next half-hour, entered his office and went through
the next half-hour, and after we'd done this about a half a dozen times he was
reading his mail, word by word. Addresses that he had never even vaguely
remembered were firmly printed on the envelopes in front of his face. He was
highly intrigued.
See,
it was a nonsignificant date. Nothing had happened on January the 3rd, you
know. He first tried to figure it out, you know; figure it out, you know. Well,
I didn't interrupt this - I just kept moving the somatic strip, you see, just
moving his time track through that particular time and getting the pc to look
at it. And move it through that little time span, get the pc to go through that
time span, and move it through that time span, get... An auditor would become
very intrigued with the fact that he actually was moving the strip, and the pc
was looking at whatever he said. These are very positive actions. There isn't
any doubt about it whatsoever. Just because the pc doesn't see it is no proof
that you haven't got the p... - got the strip there, and got the pc's attention
on it.
Now
of course there is this bungle: You can move him into something which sticks
him and then rough him up so that he and the bank don't follow any
instructions, and not arrive. See, there are very, very many ways by which you
don't arrive. But they're all along the lines of bypassing charge, refusing to
handle the pc's attention line the itsa maker, see - refusing to move the
strip for something there to look at. And these things add up to an
impossibility to do it.
But
you can take almost anybody as an auditor, and a pro ought to really be able to
do this: Take your landlady and say, well - maybe she's forty years old or
something like that - and you say all right, well, that's forty years - twenty
years ago - 1943, it might have meant the war, we're liable to walk him into a
bombing explosion. If we go much earlier however...Let's take 1947. Let's take
1947. All right, now let's pick out a nonsignificant date in 1947. Of course an
auditor's always going after significant dates, so you forget the vast number
of nonsignificant dates which the pc finds very easy to confront, don't you see.
You're always adjudicating whether or not the pc is there and confronting
because you're running a hell of an engram - some dentist halfway down his
throat, you know. "Oh, you can't confront it? I guess there must be
something wrong with my auditing!" you know. Hell, he couldn't confront it
at the time!
But
let's just take - let's just take - let's scout around a little bit,
discussion, and let's get - let's get May the 15th, 1947 and let's take it at
random, about three o'clock in the afternoon. And let's find everything between
three o'clock in the afternoon and four o'clock, that afternoon, see. See...
nonsignificant date. And you all of a sudden find that you're actually moving
the strip and moving the pc's attention, and the pc's just doing it just like
that, see. And next thing you know, "Well, I walk into the kitchen and I
put on the teakettle, see." Pc will be very intrigued - I've never had
them revolt against doing this. "Walk into the kitchen, I put on the
teakettle and so forth." The next thing you know, my God, she's even
tasting the biscuits, you know? Quite remarkable. Reading the tea caddy and so
on.
Trying
to get pcs to get pictures on the track - you get the date and the duration of
the incident on the backtrack, you an turn on any picture. And R3R is a
conclusion of old Dianetics. It's a triumph, because the reason we couldn't run
engrams on some people, don't you see, is they couldn't see them! Well, in R3R
you can always get them to see and be the engram, I mean, that's - that's dead
easy.
TBD
But
this nonsignificant gag actually doesn't really require this much nonsense. Of
course, you could take somebody who's very aberrated, and doesn't know what the
hell you're doing and isn't under your control and is ready to jump out the
window, and is - he's sure you're the dentist and all that sort of thing;
you're of course not going to produce a result to amount to anything. They
still will do what you tell them to do but they won't be able to report on it,
that's the main thing. Their communication line is too lousy, and your doubt
and the upsets you get into in trying to get them to do it then stir up things
that disperse them and that sort of thing.
But
ordinarily this is a very easy activity to take some nonsignificant moment in
the person's past, move that nonsignificant moment under their attention, scan
that moment and get it fully redeveloped.
All
right. Now there's a very minor action. Supposing you didn't permit the pc to
tell you what the pc was seeing. That's an elementary auditing situation, see.
You see, understood in the session is a command that the pc sort of is supposed
to communicate to you because you're doing it, so obviously you must want to
know, see. So if you present at that moment, the bank, and then prevent the pc
from reporting on what the pc says - and there are several ways by which you
can do this. One is to demand more than is there. That's the most effective ARC
breaky method because you've got him now the missed withhold of nothing. And
you can do various things with that communication line, all of them very mucky,
which will upset the general operation.
And
here we're dealing with a nonsignificant thing. We're dealing with from three
to four on May the 15th, 1947, when she went in actually and put on a teakettle
and made a pot of tea and went down and sat at her table there in the kitchen
and ate some biscuits and drank tea. Total action. Significance absolutely
zero. She may get confused, she's done this so often! How come - really is this
May the 15th? She may doubt this or something like that. But all of a sudden
even that doubt will come away and she will know that it's that time she did
this same action that she's done thousands of times, you see. It's that sharp.
All
right. Now take that situation - take that situation, and figure out the number
of ways you could louse up that person; that you could prevent this action from
happening. One, not believe that you were moving the date underneath the pc's
attention. Do a psychologist's stunt of challenge the experiment all the time
so it doesn't work. Psychologists are wonderful at this. It's no wonder they
never find out anything. You ought to see a crew of those Martians work! You
really ought to see a bunch of them work. I mean, you'd roll on the floor.
By
the way, I made a comment on one of these lectures one day, of - that you
really wouldn't believe what I tell you about what psychiatrists do to the
insane. You probably wouldn't believe it, because it's just too, too
extravagant. There's too much. And you possibly just think I'm talking. But if
you - if you don't, if you think you have some reservation, why don't you go
down to the local mental hospital and take a look at some of this treatment.
Well,
actually, in a PE Course down in South Africa, an official in the government
heard that tape which I gave you here. And he said, "That's a good idea.
Ron says I ought to go down and take a look. All right, I will." So he
did, and he wrote me a report, which, can't be released because he got it as a government
official, of what he observed, you see. And you actually would be stunned by
it. They just take 220 volts and bang it between somebody's temple and they all
go blue and bust them up gorgeously and - it's real wild. Just a couple of
nurses, you see, apathetically throwing patients down on the bed and doing this
with them, and just a long assembly line. And he looked up at the wall and he
saw a whole bunch of - picture with a whole bunch of psychiatrists in it, and
they all seemed relatively young, but they were marked off as most of them
dead. And the head of the institution said, "Yes, that's true, most of
them are dead. They just seem to all die young in this particular
business." Didn't seem to strike him as peculiar.
Now,
of course, I shouldn't be releasing that much of the report. And I haven't
released the actual mental shock report to you. But it was interesting. He went
down and he found out it just ran this way, see. This is the way it goes, see.
Unbelievable! Nobody thinks it cures anything, it doesn't do anything for
anybody. You're even told, you see, that nobody knows why it works, if it
works. See, it's just all "what wall?" He didn't believe something
like that could go on in this planet.
Well,
this type of attitude carried through on to a psychological experiment they did
at the UCLA. Somebody - you were supposed to say a phrase to somebody who was
asleep and then audit it back out and recover the phrase, you see. So the
conditions of the experiment were set up: They were only supposed to say this
phrase and they weren't supposed to say anything else. So they walked in,
dragged the tape recorders in, and made all kinds of comments and upsets and
fell over the chairs and hooked up tape recorders and discussed the whole thing
and then they knew it couldn't work and some of the - fellow says, "Well,
he won't be able to remember it, anyway." And he went on - they went on
like this for two hours! And then couldn't make up their mind what remark to
give the fellow to be remembered. They'd neglected writing that out, you see.
And at that time scrubbed the whole experiment, didn't try to get it back and
concluded Dianetics didn't work!
Well,
you associate with people hanging from trees, you get remarks of people hanging
from trees. That's - we ought to find a nice forest for those guys. Anyway,
this is their idea of a controlled experiment. Of course, you attack a
phenomenon with that fantastic carelessness, of course you - nothing ever
happens. You never get a chance to observe any part of it. Did anything happen?
You couldn't tell, see.
Well,
so you have to kind of wash all that out and stop worrying about whether he did
or he didn't or would he or wouldn't he and so forth, and you just do it. And
it works every time. In other words, the auditor's in direct control of the
pc's time track, and the pc always cooperates, putting his attention on what
the auditor says, and out of this combo you could do almost anything on
nonsignificant moments and that sort of thing. You can do the most phenomenal
things. Why anybody ever had to hypnotize Bridey Murphy, I don't know! I don't
know. It just required a little bit of patience. If you wanted to know what
somebody was doing - if you want to know what somebody was doing, you'd have to
get a time span the person was in. The person might not have been on this
planet five hundred years ago, you see, or something like that. There's that
possibility.
So
you have to get a time span in which the person actually was there and a
location in which the person was there to make any sense. Because you can't say
"1492" to somebody who didn't arrive here till 1493, you see, and
didn't even know the date 1492 when it did happen. But you could take it on
"years ago," and undoubtedly land with it very handily. So, move it
back on any time span, any - almost any random date. See, because you're going
after aberration, you're accustomed to picking up the cause of a psychosomatic
or the cause of this or the cause of that. And you overlook these other
simplicities.
See,
the total simplicity of the fact is that if the psychosomatic lies there, well
good heavens, his drinking tea lies there, see. "Oh," you say,
"well, he only made a picture of the psychos-." No, that isn't true,
they've just been up there cranking away, man! That - they got that they got
that camera going! They can always replay.
You
can just pick a random time, sometimes a rather fantastic time. You could pick
seven trillion, four hundred and fifty-five billion, six hundred and
seventy-two million, four hundred and sixty-three thousand, five hundred and
seventy-two years ago. All right, let's pick that up. Now we could even add a
decimal on the end of it - point nine three five. Give that to the pc. But you
don't give it to the pc and have him move the time track. You simply, you know,
hand it out to the time track directly, see. And get the pc now to go over that
little - giving him a time span in that - of what he was doing at that exact
moment. And get him to go over that a few times, a few times - just a little
time span. Get him to go over the - the point nine two, see. And get him to go
over that little time span. Over it and over it and over it and over it and
over it. What's he doing?
Well,
he's sitting here - he's sitting here braiding some leaves together. Now unless
you go mad and try to find out what's his name, rank, serial number, how many
wives does he have at that particular time - because you're liable to be rather
embarrassed to find out he - he was a woman at that particular time, you see.
Unless you start going goofy and demanding more than the pc has got, you will
get exactly what is there and exactly what he's doing. He's, like, sitting
there braiding leaves, and after a while as you develop it a little bit further
- you're working a picture. Now, you have to work this for quite a while, and
work a fairly decent span to get the consciousness which was present in that
picture, too. And get the memory which was present in the picture. We're asking
a little bit too much because the thing is just a picture, don't you see.
But
you work that span over, and let's work over one of those years from beginning
to end. Over and over and over and over and over and eventually you will even
develop some consciousness. If you keep doing this with just one year span,
working it over very carefully, you would even redevelop a language. If nothing
horrible happened in that year you would for sure do it. If your auditing was
absolutely smooth.
Now,
there is a test of auditing. You're handling all the elements of auditing. Nothing
happened - there was nothing alarming occurred at that particular period you're
going through, you see. There's nothing to upset the person. Now, therefore,
the only upset that can be present is you.
Now,
if you can do that action that smoothly and that calmly and just get somebody
to do that without introducing any falderal or blang-a-blang, then I think you
could audit an engram very well for that period, don't you see. Because now,
you've got an unwillingness of the pc. Slight unwillingness. He doesn't want to
confront this. He really will, but - for your sake - but you put the engram in
front of him, and you say, "All right, now, go through this now, kind of
playing the itsa maker over this, and tell me all, what is it, what is
it?" You know, itsa, itsa, itsa, itsa, itsa.
"Ahhhh,"
he starts, he gets a somatic, see - "gghhuuu." That told him he
better not itsa it, see. And you got to get him persuaded you know, a little
bit more. "Gghhuuu" - that's another somatic, and "Uhhhr'
"Put your attention - "hrgguhhr' He's not quite sure he wants -
"hrgguhhr" Psssst "That thing's hot! Heh-heh. Hhuuhh All right,
well for your sake I'll go back to the beginning of it again," you see.
He's being actually punished for going over this period of the track. Well, you
know, he's getting a pain in his epiglottis or something, see, every time you
go through this thing. And it's developing worse, and he actually felt very sad
afterwards. And he doesn't want to face all those tears. So that requires a
little bit higher grade of auditing, doesn't it?
The
auditor now has got to be pretty purely straight. He can't be - see, he can't
be dropping his E-Meter in between the scanner and the bank, you see. He can't
be clubbing the pc around and failing to take the itsa, and having a lot of
trouble writing down his auditor report while he is auditing the pc. He hasn't
mastered the ability, you see, to make some notes while talking to the pc, you
see. These little things he hasn't mastered. He's having trouble with all these
things, you know. And nobody polished his brassie, so therefore he's hooking
into the woods, you know. I mean, that - this is no time for that kind of thing
to be happening. Not while you're running through this engram with R3R.
All
right, now let's go a little bit further! Ha-ha! Let's plunk the guy - thud! -
into a goal which was supposed to solve problems, which would have caused - and
probably did cause - several nervous breakdowns. Plunk him into the middle of a
GPM and put him into the totality of a confusion that got him killed at least
fifteen thousand times. One RI, see. About fifteen thousand deaths in this RI,
all of them painful. And you say - oh cheerily, cheerily - "Go on!
Confront it! All right, itsa! Ha-ha! Yeah, itsa! Ha! All right, what goal do you
think you've got? What's the RI? What are the two top RIs? Oh yeah, you think
they are, huh? Oh, well that's fine. We'll take those. What are the next RIs?
You got any other goals of your own? Oh well, just go on through it. You're
sure you're there? Oh, you're trying to tell me about it. Well, I'm sorry I
interrupted you and so forth - I'm sorry - a bell doorbell rang. You don't
mind, I'll - I'll come back in a moment. Uh yeah, uh yeah. What were you saying
now?... Yeah, well I don't think so. That doesn't seem like that to me. I
really think that the goal might have been some other kind of goal, I think you
had probably some other reason to have postulated than what you're
saying."
Now,
I'm just trying to give you an example of the raised corn. Nothing like that
would ever occur. But what do you think would happen to the pc, man! Garrh Now,
you're handling the same tools. It's just how much nitroglycerin in each one of
them. How leery is the pc of putting his attention on that particular stretch
of bank? Well, anything that killed him fifteen thousand times will kind of
seem a little bit grim. He'd have to have considerable confidence in his
auditor that nothing weird was going to happen here, before he could put his
attention on this thing and be free of his environment enough to submerge out.
Right?
All
right. Now you're going to put his attention on that, and this is no time to be
putting his attention on eight other things. Now, pcs do take tours for their
through their banks. And pcs do suddenly pick up items and give you. And pcs do
cognite on goals. And all of these things happen. And often they are right. And
often when they tell you why they have an ARC break they're right, and they're
often wrong, too. And after they've told you what the GPM is, you find out it's
an actual goal but not a GPM. And after they've told you the RI, you find out
that's just a lock on a lock on a lock on a lock of an RI. You see, this stuff
is just - is precision stuff.
All
right. Now, if the pc, in his effort to please you and handle the bank and so
forth, is forbidden to cut - and not give you all of those things which he's
got and is discouraged from giving them to you by finding that they are very
often wrong - you have cut down the pc's ability to confront. Now, that's one
of the things a pc's got to have there, man! That pc's got to be able to
confront. Because the itsa maker only works on those things the pc is willing
to confront. And when the pc is not willing to confront something, he can't get
his attention on it, and he will balk, and he will tell you that he can't go
into it. And God help you if you try to force him into it, too. God help you, I
won't! Don't ever force a pc on this stuff, man. If the pc can't go, there's
something wrong. Always true. Pc can't go, there's something wrong.
Now,you
don't want this pc wandering all over the track, and you don't want this pc
itsaing a bunch of stuff he shouldn't have, and if you stop the pc from itsaing
things, you cut down the confidence of the pc in looking at that bank. And
therefore you've cut down your ability to direct the pc's line because you're
invalidating that pc's itsa making line, and you're invalidating it all the
time, all the time, and so therefore the pc is soon not going to be able to
look at all. And, oh man, this is a one-man-band proposition. And you see the
elements it's made out of.
This
is no time to be wondering, "Where is the switch that turns on the
E-Meter?" You get my point? Now, I'm not saying it is difficult. I'm
saying that you make it difficult or you will make it difficult. And that is
the whole thing. The pc - the pc will only have difficulty on what he can
confront and do if you make a considerable difficulty for the pc. All the
difficulties from that point are made.
These
are easy. These are easy things to do. But they start out with being able to
handle the pc's itsa, encourage the pc's itsa, get the pc to increase his itsa,
be able to handle the pc's bank, be able to handle these various factors in a
session. Get real comfortable in that and then you start gearing up into this
other stuff. And now there are various things which you really have to be able
to swing in and do. And those things you have to swing into have to be done
rapidly and accurately.
You
do a goals list - learn how to write quick. Going to get that goal down, man!
Don't go saying, "Just - just a minute. Just a minute. I I haven't
caught up yet. Very usually a pc, if it's pointed out to him that he's giving
goals too fast, simply slows down. Pc gets used to it. You don't have to be
able to take it all in shorthand. But don't try his patience like mad. And when
you get that goals list down, be able to read the thing back. Be able to write
a goals list and never make a mistake on whether or not the goal read on the
meter. Keep your tone arm record while you're doing so. These are all
one-man-band actions.
But
they're all extraneous to the basic things of auditing. Can you sit there and
handle a pc? Well, can you sit there and handle a pc? Well, you - can you sit
there and handle a pc and do a bunch of other complicated actions at the same
time? It's a one-man-band proposition. Funny part of it is, you do any of those
actions well, you finally come out at the other end and you say, "What the
hell was I worried about? There's nothing to listing a goals list and getting a
pc's goal. There's nothing to listing an item list. There's nothing to keeping
the pc's itsa in. There's just nothing to these things! What have I been
worried about all this time?" Somebody's gone Clear as a bell! Somebody's
rolling right on down the line.
No,
the additives. The additives. "I think this time I will cross my hands,
and interlock the little finger and the index finger of the two hands, and then
if I bring around the club this way, perhaps I will be able to cure my
hook." I'm afraid you will look back eventually, when you've batted one
250 yards down the fairway and say, "For heaven's sakes what am I
doing?"
In
actual fact, golf is a very difficult game compared to auditing. It's much more
difficult. There's a lot more freaks and things that can go wrong involved in
it.
Level
IV is formal auditing. Very, very smooth formal auditing, done with great speed
and rapidity. And you use speed and rapidity to overcome the pc's idea of wander.
You keep out of trouble by never forcing the pc where the pc can't go. You fill
in the itsa, every possible opportunity you can. You've got a nice long list
you've just done, see - an item list. I say a nice long item list, it had
twenty items on it, see, before you got one that could - would RR, see. A long
items list and so forth. You've read this item back, and it's gone ppsssrowww!
And you say, "All right. Is this your item? Is this your item here? 'Tree
ropers.' Is that your item?" "Oh, yeah. Yeah, yeah, that's it."
Well,
you - don't you say another word, then. Don't cut his itsa line by any action
whatsoever. Let him sit there and cogitate. Let him look at the thing. Let him
- let him feel around it. Let him cognite on the thing for a while. He stays
introverted for a little while - just you be silent and let him do it, see.
All
right, when he's all through and he's got all that cognition out of the road
and so forth, take the list you just did and shove it over in front of him. And
say, "How do these other items relate to it? Is that the main item on that
list?" Of course, he has to look at all these other locks. Compare these
other locks and you see the tone arm pump up and down and go back and forth.
Promote yourself a lot of TA action out of it. "Oh yeah, this would and
that would and the other thing would, and those two top items, they must belong
to something else because they wouldn't. But this does. This solves all the
other items. Yeah, this - that's the common denominator to it." Sort of
proves to him he's gotten down to the center of the thing, see. It's him saying
- self, saying so. "Yeah, that's the way it is. That's the way it
is."
All
right, he's done all that, you've - he's said everything he's said about that,
he's studied that list all that he wants to, you know doggone well - this whole
action this whole action, by the way, of his cognition, everything else, took
three and a quarter minutes. And the auditor wasn't doing a blessed thing. See?
Takes that list back, looks it over. He'll see by this time that his tone arm
is starting to rise. That tone arm hasn't got any more blow on it because of
that item, you see. His tone arm now is starting to rise and he's back there,
lickety-split. In other words, he drives like mad!
"All
right. Here's your question. Who or what would resolve tree revers?"
"Bow-bow.
Bow-bow-bow, bow-wa-bow, bow-wa-bow, bow-wa-bow, bow-wa-bow." He's had two
or three ...
"Thank
you. Thank you. Thanks. Got it. Got it. You think the item's on the list by
now?" "Oh, yeah, I guess - yeah, I guess it has." Otherwise
you're going around the corner, see?
"All
right, all right. Good. I'll just null this list if it's all right with you.
Bow-wa-bow, bow-wa-wa-bow. Bow-wow-wow-bow. Bow-wa-bow. Bow-wa-wow. That fired.
All right. Bow-wa-bow. All right. Monkeys! Is that your item?"
"Yeah!
Yeah!" Now, you're not doing a thing, you know. "Yeah! Yeah, hey -
monkeys. Ha-ha! Yeah, that - that's it, that's it."
"All
right. How do the rest of these items relate to monkeys? All right. Is that
your item?"
"Oh,
I don't - I don't know, I don't know, I don't know, I don't know, I don't know.
I thought - I thought the earlier item was your item."
"Oh,
you thought the earlier item was! Oh! All right, I'm sorry. Okay. I'll just see
what we can do about that! See what we can do about that, you see. Wind! Wind!
Wind! I'll see if we can get it. See if we can get it here. Wind! Wind! Tell
you what, let's list just a little bit longer and see if it fires."
"Bow-wa-wa-bow,
bow-ba-bow, bow-ba-bow, bow-ba-bow. All right. Wind! Wind! Hey that fires. Is
that your item? All right, that's fine. Here's - how does these other items
relate?"
"Well,
those other items don't. I went - listed around a corner there and so forth.
That upper item, that - that - that's it. Winds."
All
right, providing that rocket read, it blew down, and everything's fine. I'd
compound it by telling the pc I always can - able to get a little bit more -
after the pc has said it's his item - after the pc has said it relates to all
other items, after the pc's got it all sorted out and after it's all square
with the pc, then I tell the pc it's his item. And I'll always get another half
a tone arm division.
Now
this is a one-man-band proposition. This is no time to be hauling around and
wondering about itsa. So in your lower levels, get very confident. Get up to a
point - itsa, snitsa! Nothing to that! Move the bank! Move the bank, move the
pc's attention. We want some tone arm action - here's fortyfive divisions -
swish! Get the idea? Not worried about it. Because look that is just
kindergarten. To that you've got to add up, up, up, up on a great delicacy, on
a great perception of what a pc's doing. All these things come on top of those
basic skills. And you probably have to break a lot of bad habits, such as the
way to run Level IV - "I know how to run Level IV. You sit back, and you
look at the pc. And let him talk about his goals and GPMs. I know how to run
Level IV." Well, you very soon will find out you don't know how to run
Level IV,because it's the greatest discipliner in the world.
But
once you've learned how to run it, once you've learned how to handle a pc, once
you've learned how to handle a bank, there's actually very little to learning
the rest of it. And you'll wind up at the other end of it wondering, "How
in the name of God did I ever think this was complicated? What's so complicated
about this? There's nothing complicated about this! This is awful easy."
But sometimes it takes a long time to get that point. Sometimes you arrive at
that point, and I'll tell you the fast way to do it. Do it!
Thank
you.
(end
of lecture)