Type = 11 iDate=23/4/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CHANGE PROCESSES   Central Orgs Post Staff B. Board  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 23 APRIL 1961 Central Orgs Post Staff B. Board CHANGE PROCESSES The following telegram has been sent to Peter Williams, now instructing the Australian ACC. It is valid for all special briefing courses and HGCs as of receipt: LT= SIENTOLOGY MELBOURNE= PETER TELL CLASS AND USE ON THEM AND ESPECIALLY HGC DEFINITION OF RELEASE ALL VERSIONS CHANGE PROCESS FLAT ON TONE ARM STOP ON ALL LAGGARD CASES ALL HGC CASES FLATTEN TONE ARM MOTION ON CHANGE BEFORE RUNNING SOP GOALS STOP CHANGE PROCESS IS LOCATED ON AND CHECKED BY E-METER THINK GET THE IDEA DICHOTOMIES FIVE OR TEN COMMAND BRACKETS ANYTHING THAT WILL ANSWER UP AND RUN STOP WHEN ONE VERSION OF CHANGE HAS NO MORE TA MOTION TRY ANOTHER VERSION UNTIL ALL VERSIONS FLAT STOP THIS IS A BREAKTHROUGH AS IMPORTANT AS SOP GOALS BEST TO EVERYONE= RON +++++++++ L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [At the beginning of the above telegram, the letters "LT" mean night letter, a form of cable, which travels overnight (per HCO PL 9 August 1966, Use of Telex Machine, OEC Volume 1, page 228).] 253  L. RON HUBBARD   Type = 21 iDate=25/4/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  D OF P FORM CHECK TYPE ONE   Assn Sec HCO Sec D of P All Staff Auditors Mimeo Directions: Mimeo whole report as a Policy Letter. Then mimeo the form separately for D of P. Then have it letterpressed on flimsy paper.  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 25 APRIL 1961 Assn Sec HCO Sec D of P All Staff Auditors Mimeo Directions: Mimeo whole report as a Policy Letter. Then mimeo the form separately for D of P. Then have it letterpressed on flimsy paper. D OF P FORM CHECK TYPE ONE (Rewritten, Modifies HCO Policy Letter March 31, 1961) In view of improved technology and the fact that I've found there aren't enough questions to produce a tone arm shift in D of P's Check Type One, I have rewritten it as follows. Destroy the first issue of it and use this Check Type One instead. CHECK TYPE ONE HCO WW Form CT1 Pre-Intensive interview and Pre-Goals Assessment Check. Before the preclear is audited in an intensive where SOP Goals may be employed the following check sheet is filled out by the D of P and passed by pc before a Goals assessment is made. Name of Pc....................................Date.................. Location of HGC ...................................................... The Pc is put on the Meter. TA Reading..........................Sensitivity Reading................. The following statement is read to the pc: "You are about to receive Scientology Auditing. I am ....... (name) Director of Processing of the Hubbard Guidance Centre. Your auditor's name is ....... All I am going to do here is check your case. I am not auditing you. Your auditor will do that. We are your friends. We want you to make the fastest possible gains. Now please answer the following questions." TA ________________ Needle Character ________________________________________ Have you ever received mental treatment of any kind? ________________________ TA ________________ Needle Character ________________________________________ How do you feel about help?__________________________________________________ TA ________________ Needle Character ________________________________________ Do you wish to attain the state of release? _________________________________ TA ________________ Needle Character ________________________________________ Does any of your family oppose Scientology? ________________________________ TA ________________ Needle Character ________________________________________ How do you feel about control? ____________________________________________ TA ________________ Needle Character ________________________________________ Are you prepared to answer your auditor truthfully when he or she asks you questions about your past? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Would you be embarrassed if we found out all about you? _____________________ TA ________________ Needle Character ________________________________________ Do you realize you will prevent yourself from being released if you withhold information from your auditor? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Do you realize that if you indulge in alcohol at any time during the intensive you will slow down the results? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ 254 Do you understand that if you get insufficient sleep each night you will have a harder time in processing? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Is it clear to you that you should not stay with antagonistic persons or restimulative people while getting your processing? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Do you know you should eat breakfast each morning before being audited? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Do you understand you could add three hundred percent or more to the time it takes to clear you by withholding data from your auditor? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Do you know we will do our best for you? ____________________________________ TA ________________ Needle Character ________________________________________ Are you aware that you are one of the people selected to become clear? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Will you cooperate with us in every way you can to achieve that goal? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ "That is the last of these questions. Is there anything you would care to know before we end this check out? _____________________________________________________________________________ TA ________________ Needle Character ________________________________________ Thank you. Best of luck in your auditing. You may go now." Adjudication Total TA Motion (TA Dial Divs) _______ Average Character of needle __________ If average sensitivity knob was above 1.5 to get a 3rd of a dial drop (regardless of TA motion), run a Change Process. If answers didn't make sense, run CCHs. If needle was sticky and Tone Arm moved less than 1 division of TA dial during questioning, run Change Process. If TA moved at least 1 division of TA dial, begin SOP Goals. If puzzled or in doubt, run a Change Process. Recommendation to Auditor CCHs ______________________________________________________ Change Process ____________________________________________ SOP Goals _________________________________________________ If CCHs, return for check without pc. Run until pc is intelligible. ___________ If Change Process, run all but 1/8 of a TA division out of the TA motion and then return for ok to do SOP Goals before starting on SOP Goals. ______________ If SOP Goals, do all Assessments and return for Check Type Two when done. _____ Signed ...................................... D of P. Use new check type one sheet for every D of P Check on above. Include this sheet in pc folder. LRH:jl.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 255  L. RON HUBBARD   Type = 11 iDate=27/4/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CHANGE PROCESSES   CenOCon Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 27 APRIL 1961 CenOCon Franchise CHANGE PROCESSES I have been studying change processes in relation to the tendency of the pc to alter-is commands and have found that if a pc is bad off on change (which includes about eighty per cent of the pcs you get), he cannot run another auditing command cleanly as he never really runs the command but runs something else. Therefore the only thing that can be run is a change process and it must be run until motion is removed from the Tone Arm. (This does not mean a "stuck" Tone Arm, but a motion of about one-sixteenth of a division on the Tone Arm dial.) DISCOVERY What has made the change process so important is a recent discovery I made that resisted change is the basis of all mass in the physical universe. Resisted change is the basis of every stuck point on the track. There are probably dozens of versions of change processes. The safest way to dope out what change process to run on the pc is to read it on the needle and get each different command of the whole process to fall properly, and then to run whatever has been figured out. SAFE RULES FOR CHANGE PROCESS Run at least two ways of flow. Run positive and negative change. Run a version that is real to the pc, with each command cleared on the meter (to get each command to fall before actually using it). This is meter clearing the command. It's new. Examples: "Think" vs. "Get the idea of" can be sorted out on the meter. The right one will fall. The wrong one won't or will fall less. Get the flows sorted out with commands. Process Versions: "Get the idea of changing yourself." "Get the idea of another changing himself." "Get the idea of changing another." "Get the idea of another trying to change you." "Get the idea of another trying to change another." "Get the idea of not changing yourself." "Get the idea of another not changing himself." "Get the idea of not changing another." "Get the idea of another not changing you." "Get the idea of another not changing another." Another Version: "How have you changed another?" "How have you failed to change another?" 256 Another Process: "How have you tried to change yourself?" "How have you tried to change another?" "How has another tried to change you?" "How has another tried to change himself?" "How has another tried to change another?" Another Process: "Think of something changing." "Think of something failing to change." "Think of changing somebody." "Think of failing to change somebody." Another Process: "Get the idea of changing another." "Get the idea of failing to change another." Another Process: "Recall a change." "Recall a failure to change." SUMMARY There are many many versions of change. To get the best result, adapt a process to the pc. Before leaving a change process you have been running, because motion has come out of the Tone Arm, try to find another change process that will get the motion going again. Change does not particularly cut down havingness, but after a while you can scout the pc's havingness process out and use it from time to time during and at the end of a session. The reason change does wreck havingness is that resistance to change prevents the pc from having, and as the ideas of change are sorted out the pc has increased havingness anyway, similar to O/W which is a havingness process. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 257  L. RON HUBBARD   Type = 11 iDate=30/4/61 Volnum=0 Issue=0 Rev=1 rDate=19/9/74 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CHANGE BRACKETS AND COMMANDS   Remimeo  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 30 APRIL 1961 R REVISED 25 NOVEMBER 1973 Remimeo REISSUED 19 SEPTEMBER 1974 (Only change is signature) CHANGE BRACKETS AND COMMANDS (Only changes are correction of typo errors whereby "not" was omitted from commands 8, 9 and 10 of the 15 Way Bracket and inclusion of the terminal assessment.) The basic commands of CHANGE form a series of brackets. The basic curve of change compares to the CYCLE OF ACTION. Survive Create Destroy No Change Change Failed Change Therefore the basic versions of CHANGE would consist of Change, No Change and Failed Change. The Standard bracket is a five way bracket. The general form of this is as follows: You ..........................Terminal Terminal...........................You Terminal...................... Another Another ......................Terminal Terminal......................Terminal Change as a five way bracket would be somebody or something as the terminal (whichever falls most on a meter) and: Assess: Somebody ___________ Something ___________ 5 Way Bracket (Use whichever gave best read above.) 1. "How have you changed something?" 2. "How has something tried to change you?" 3. "How has something changed another?" 4. "How has another changed something?" 5. "How has something changed?" or: 1. "How have you changed somebody?" 2. "How has somebody tried to change you?" 3. "How has somebody changed another?" 4. "How has another changed somebody?" 5. "How has somebody changed self?" 258 15 Way Bracket (something or somebody) 1. "How have you changed something?" 2. "How has something tried to change you?" 3. "How has something changed another?" 4. "How has another changed something?" 5. "How has something changed?" 6. "What have you not changed?" 7. "What has not changed you?" 8. "What has not changed something?" 9. "What has something not changed?" 10. "What has not changed self?" 11. "What have you failed to change?" 12. "What has failed to change you?" 13. "What has something failed to change?" 14. "What has failed to change something?" 15. "What has failed to change self?" The above commands are run consecutively as one process. This process is the basic Release Process. Another version: 1. "What change have you avoided?" 2. "What change have you sought?" 3. "What no change have you avoided?" 4. "What no change have you sought?" 5. "What failed change have you avoided?" 6. "What failed change have you sought?" Another version: 1. "Recall a change." 2. "Recall a no-change." 3. "Recall a failed change." Another version: Sort out "Think" or "Get the idea" by the meter's reaction. Use one that produces the most fall. 1. "Think (get the idea) of a change." 2. "Think of a no-change." 3. "Think of a failed change." L. RON HUBBARD Founder LRH:nt.rd Copyright $c 1961, 1973, 1974 by L. Ron Hubbard ALL RIGHTS RESERVED 259  L. RON HUBBARD Founder   Type = 11 iDate=4/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PROCESS LEVELS NECESSITY FOR TRAINING   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 4 MAY 1961 Franchise PROCESS LEVELS NECESSITY FOR TRAINING Here is some good news and some bad: After considerable study of the use of SOP Goals by Auditors, it is apparent that the technology, while very effective in the strictly supervised auditing of HGCs is beyond the average training level of the field at this time in TRs, E-Meter and Model Session. This means that we can do Releasing at once but we are confronted by an enormous retraining programme before broad field auditor clearing can begin. But great advances can be made on cases now with the Change Processes. My findings indicate that the chief reason auditors fail to handle the E- Meter expertly is to be found in the TR failures, mainly confront. SOP Goals, to be effective, demands a precision of auditing skill common only in HGCs. SOP Goals is pure dynamite to cases, but it becomes pure backfire when used by a poorly trained auditor. SOP Goals works too fast to admit of bad technical application. Before SOP Goals becomes effective it must be applied with perfect technical precision. However, there is no cause here for alarm because concurrent with SOP Goals, I have made another discovery which was released in last week's HCO Bulletin, Change Processes, which wrap up (really and truly) all cases from "answers intelligibly" to Release. Thus we have a simple basic process which takes a preclear to Release, a basic accurate test for Release (all brackets of change nul on the needle), and another full process package from Release to Clear in SOP Goals. This gives us the most orderly division of training levels we have ever had and rather smooths out what we do, where we go and why. HCA/HPA LEVEL Training to perfection in the use of TRs, Model Session and E-Meters and CCHs. One Basic Process taught: Change Processes. Goal of Auditing: Release. Level of training for HPA/HCA: To accomplish without exception the state of Release in all pcs audited. B.Scn/HCS Training to perfection in the use of the E-Meter in SOP Goals. One SOP taught: SOP Goals. 261 Goal of Auditing: Clear. Level of training of B.Scn/HCS: To accomplish clearing in persons who have already obtained a State of Release. D.Scn/HGA Training in theory and practice of Dianetics and Scientology and the use of advanced meters. Processes Taught: Theta Clearing. Goal of Auditing: Theta Clear. Level of training of D.Scn/HGA: To accomplish Theta Clearing in persons who have already attained the State of Clear. The levels of Release and Clear are established facts process-wise as of now. The level of Theta Clear and Advanced meters is still under research. I have to hand adequate evidence now to see that auditors can and will audit Change Processes easily and successfully with enormously swift results on pcs. When all Change Processes are flat on a pc, the State of Release is easily tested and observed. When SOP Goals is fiat on a pc you have a Clear. Apparently SOP Goals should not be run on a pc by an average auditor until all Change Processes are flat, since many pcs don't do the actual commands until change is flat. Thus I am very happy to be able to tell you of lots of wins and orderly progress ahead even if I have to warn you not to run SOP Goals until your pc is a Release and you are a perfect technician. Any auditor should use all the Change Processes he wishes on a pc, and until Change is fully flat, and until the auditor is perfectly trained in TRs, Model Session and the E-Meter, no SOP Goals should be run. I hope you are happy with this news. I am. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 262  L. RON HUBBARD   Type = 11 iDate=11/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  E-METER HORROR   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 11 MAY 1961 Franchise E-METER HORROR Dick Halpern reports from the 22nd American ACC that out of 48 students, many trained on earlier ACCs, 48 did not know what FALLS, RISES or THETA BOPS were or meant on the E-Meter. The moment one starts on SOP Goals it becomes painfully apparent when he or she cannot do TRs, Model Session or read an E-Meter. SOP Goals works when one knows it and these items. I have just written a book, E-Meter Essentials, which details these things. You better study it. I am opening up Unit One of Academys for retread on TRs, METER and Model Session. Special Briefing courses will be taught. A very special clearing course is being taught at Saint Hill. Every effort is being made to enable you to release and clear pcs fast. You have to make the effort too to avail yourself of this data. IF you know TRs, MODEL SESSION, METER, CHANGE PROCESSES and SOP Goals you can Release and Clear Anyone. We're proving it daily. Auditors who can't run or read a meter (100% of the 22nd American, remember, that had old-timers in the majority, did not know how to read a meter) can't release or clear anyone. Auditors who can't do TR 0 Revised 1961 aren't enough there to read a meter. (An actual fact.) Auditors who make technical flubs on SOP Goals wind up wasting 66 2/3 of the auditing time. (We just proved that, too.) We've got the tools. They're easily available. Let's go. L. RON HUBBARD LRH:jl.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 264  L. RON HUBBARD   Type = 11 iDate=11/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  URGENT ASSESSMENT BY ELIMINATION S.O.P. GOALS   Central Orgs Franchise Holders  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 11 MAY 1961 Central Orgs Franchise Holders URGENT ASSESSMENT BY ELIMINATION S.O.P. GOALS Enough errors are being made by auditors in assessing to prevent clearing. A correct assessment could require ten hours of time. It could not be done in less than three hours. I myself take now about five hours. A correct assessment means a chance to clear. An incorrect assessment means an infinity of auditing without clearing. All failures to clear are: 1. Incorrect assessment or 2. (At this time) An incomplete Pre-Hav Scale (which I am completing in a workable form and which includes all common verbs in the English language properly arranged in a primary and secondary scale). THE RIGHT WAY The right way to do an assessment is: 1. Know and pass and be able to do TR 0 and TRs 1 to 4 perfectly; 2. Know an E-Meter perfectly; 3. Know Model Session perfectly;, 4. Know how to set up a case for a Goals Assessment; 5. Know Assessment by Elimination. Given these, you can assess. Failing these you confront not a pc but an infinity of hours on one pc. These can be gotten at Saint Hill in Special Briefing Courses and in HPA Retread, one or another of them. ASSESSMENT BY ELIMINATION Do Assessment in Model Session Form. 1. Do a full list of goals on the pc. He can write out his goals before coming to session or the auditor can write them all, a rather lengthy business. Number each goal, leaving a short space in the left-hand margin. 265 Add goals until the question "Have you had another goal?" no longer produces a reaction on the needle of the meter. Add goals until you have a nul needle on the questions of Secret goals, Childhood goals, Anti-Social goals, Embarrassing goals, "Goals you haven't told me" and "What would have to happen to make you know Scientology works?" Get, finally, a nul needle for every category mentioned here. Only now do you have a Goals List. If you for any reason feel you do not have a complete Goals List, don't go any further. Complete the list. 2. Select the Goal. This is entirely a matter of E-Metering. Assessment by Elimination is used. There will remain, when you finish, just one goal that reacts on the needle of the meter. Don't bother why only one remains active. But if you have two remain or none, go back to Step 1 above and complete your Goals List again and start Step 2 all over again. Be thorough. You tell the pc he doesn't have to answer unless he wants to. You look at your meter needle. You ignore the Tone Arm. You don't have to look at the pc all the time but don't fail to glance at him now and then. Read the Goals List you compiled to the pc. Take one level at a time. By repeating the goal over and over (Repeater Technique, Book One) try to make any reaction of the needle elicited by this repeating go nul. This only applies if the needle changes characteristic because you are saying the goal. If the reading of the goal does not produce a Rock Slam, a Fall or a Theta Bop after several repetitions of the goal, put an X in front of the goal on the Goals List, designating it as nul. That ends that goal. The X eliminates it for now from the list. If, after eight or a dozen repetitions, the goal still falls, rock slams or theta bops constantly or sporadically, mark a slant / in front of it. This means it is still on the list and is not nul. To the right of the written goal you may note "Rock Slam" or "Theta Bop" if they occurred. No need to mark fall or divisions of fall in Assessment by Elimination. IGNORE ALL RISES OF THE NEEDLE. This is meaningless on a Goals Assessment. Cover the whole Goals List in this way. Add any changed goals or new goals the pc may give you to the Goals List. Do end Rudiments. Give the pc a short break. Restart the session. Do beginning Rudiments (and in the body of the session, clean up any occurring ARC breaks as in Rudiments). Read, as before, the goals now marked slant / on the Goals List. Try to nul each one of these by repeating it eight or a dozen times. When a goal goes nul, add the other bar to the slant, making an X. That eliminates it as a goal. 266 General Rule: On any goal, if in doubt about the needle reaction, leave the goal on the list. Don't strike a goal off with an X unless you're sure it's nul. When the remaining goals on the Goals List have been covered, return to the top again and try to nul those that now remain, one by one, still using Repeater Technique. Go over the list again and again until you have left only one goal that changes the characteristic of the needle. 3. Prove up the Goal. Take several goals already nulled on the needle and read them, occasionally, amongst this read, also reading out the one goal. Be sure it continues to fall. If it goes nul, (a) Check for ARC breaks. (b) Ask for any new goals and list them. (c) Cover the whole Goals List again, making sure they are all nul. See if the pc's whole list compares nicely, here and there, to the goal you have found. Does this goal, in other words, exist also, faintly, in other goals. See if the pc is deeply interested in the goal found. If not, re-do your assessment from the beginning. 4. Do a Terminals List. Taking the pc's one goal, now found and proved, compile a Terminals List for it. "What beingness would fulfill this goal?" "What terminal would this be?" Write at least thirty terminals down. Use a Hartrampff's Vocabularies and help the pc if he wants you to. Put down every terminal he thinks of or agrees to. Don't put down or push what he says wouldn't be it. Run this sort of question to nul on the meter: "Would any other person, beingness, terminal fit with this goal?" Only when the needle goes nul do you end the Terminals List. Don't end it until you have exhausted every possible terminal for this goal. It is not enough that a terminal is included in the goal. If the goal is "I want to be a jockey" it is highly improbable that "jockey" is the exact terminal. You get two or three dozen beingnesses that add up to jockey. A rider. A horseman. A steeplechaser. A racer. A man. A human being. A horse pilot. Etc, etc. Take anything the pc says it might be. Write them down. Now dig for more. And more. Look it up. Suggest things but only put them down if pc buys. Remember, a pc is most stupid on the point of goal and even more stupid trying to think of its terminal. So help the pc. And get a very complete list. 5. Assess for the Terminal by Elimination. Using Repeater Technique, repeat the terminal enough times to make it go nul or not on the needle (eight or twelve repetitions eliminates most of them from the meter). Put an X in front of the terminal if it goes nul. Put a slant / in front of the terminal if it continues to react. Mark Rock Slam or Theta Bop after the terminal if it won't go nul and gets these reactions. You will have several terminals left. Ask the pc for any new ones and write them down. 267 Cover the list items marked slant / again. Try to nul each one as before, including any new ones. Those that cease to react, eliminate with an X as before. Finish the list reading. Add any new terminals the pc may now have. Eliminate more terminals with a new reading and Repeater Technique as before. Add any new terminals. Continue this action as above until the pc is left with just one terminal that reacts on the meter. If in doubt, do the whole Terminals Assessment List again, putting in new Xs, /s and Xs, according to whether they vanish off the needle or stay active as you go by, repeating each one several times. End up with only one terminal active on the needle, all others nul. This is the terminal. 6. Prove the Terminal. Clean up rudiments. Say the pc's one goal as found from the Goals List to the pc several times and note its reaction on the needle. Say a nul goal to the pc to quiet the needle until it does quiet down. Say the pc's one terminal for that goal several times. Note its reaction. The terminal must react as much as the goal. The terminal needle action must be the same as the goal's needle action. Example: Goal got 5 divisions of fall on the needle dial. Then the terminal must get at least 5 divisions of fall on the needle dial. If this is true, you are right. If this is not true go back to 1 and do a whole Goals Assessment again. It will save time in auditing if you do. Example: If the goal rock slams, the terminal must rock slam just as much as the goal to be right. Note: Theta bops turn into falls. A theta bopping goal, in assessment, usually becomes a falling goal. In short the goal wouldn't be expected to continue to theta bop. But if it does now, the terminal-must also theta bop. But both could turn into falls instead. 7. Assess for Pre-Hav Level. Take the terminal. Start from the bottom of the original Pre-Hav Scale. Take the first heavy fall you find as you go up and run it. For the new Pre-Hav Scale when issued: Take the terminal and go up the levels of the Primary Scale until you find the best fall on one climb. Move over into the Secondary Scale and go from bottom to top once. Take the best fall or reaction found. 268 Mark down the Pre-Hav Level for the terminal. WARNING: Do not use Repeater Technique on the Pre-Hav Scale. Say the level only once. Go up only once. If you go up once and, wherever the needle starts to rise, go down the scale again once (no repeater either way) all but one level usually eliminates. You may not find it safe to do this. Biggest needle reaction is good enough. You can run a wrong Pre-Hav Level without damage and still clear. You can't run a wrong goal and a wrong terminal and still clear a pc. A perfect Pre-Hav assessment finds the level that reacts as much as goal and terminal. But Repeater Technique on many levels can upset a case! 8. Choose a Command. Assess for these: Think, Get the Idea, How, What, Have done, Could do. Take those that fall most and make up a 5 or 10 way bracket command. 9. Audit the pc's terminal and level. WARNING: Audit on the Tone Arm not the needle. WARNING: Run as a complete process as long as the Tone Arm shows motion. Don't run a still Tone Arm less than or more than twenty minutes. If it's still, change, reassess the same terminal on the Pre-Hav Scale, get new commands for the new level and continue the auditing. 10. Nul all Pre-Hav Levels that react on assessment on the first terminal. 11. Find new terminals if any for same goal and run as above. 12. Find new goals when old goal and all terminals that react for it are nul on the Pre-Hav Scale (old or new Pre-Hav). Proceed to assess as before just as though case was being started all over again. L. RON HUBBARD LRH:jl.jh Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 269  L. RON HUBBARD   Type = 11 iDate=13/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ASSESSING FOR S.O.P. GOALS IMPROVED   Central Orgs HGCs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 13 MAY 1961 Central Orgs HGCs ASSESSING FOR S.O.P. GOALS IMPROVED It is vital to get an absolutely correct assessment of the preclear, first on goal and then on terminal, in order to make S.O.P. Goals work. There is no such thing as a nearly correct assessment. The assessment must be perfect. Preparation for Assessment Preparation for S.O.P. Goals as standard practice now is to do a Joburg Security Check and clear all levels completely. Run the pc on the Pre- Havingness Scale in general without terminal if the tone arm seems stuck. This is done by assessing on the Pre-Hav Scale for a level and then run a five-way bracket, probably "think" or "get the idea" whichever falls most. Do the Joburg but omit the Pre-Hav run if the pc drops a third of a dial on a can squeeze without increasing the sensitivity knob of the meter. If the sensitivity must be increased to two or above after the Joburg is done in order to get a third of a dial drop, then a general concept type run as assessed from the Pre-Hav Scale will be indicated in order to get an accurate assessment. Complete Goals List Assess for goals first by making sure the meter is nul every time you ask for a new goal. If it isn't nul on this question, ask for withheld goals, different goals, etc, etc. Then there are more goals. Eliminate Nulled Goals Then assess by Elimination. Put a cross in front of those that cease to produce a needle action when they were repeated a few times to the pc. If after three repeats they are still reading, put a slant in front of the goal to show that it is still in the list. Go over the goals list the first time. If in doubt about a reaction then, leave the goal in. After the first read of the whole list and every completion of the whole list ask for new goals against the meter and write them all down as the pc gives them. Then go over the list again crossing out those that have ceased to read on the needle when repeated to pc. Always Recheck Goals List You will wind up with one goal. Check this by asking for additional goals of various types. Check every possible way. I don't care how much time you spend. An inaccurate assessment puts auditing hours to infinity. Importance of Accurate Assessment An accurate assessment means a finite number of hours to clear. Beware of artistic goals as these read strongly at first and then tend to drop out. Two Types of Terminals to Assess Do the terminals list just like you did a goals list. Except there are two lists of terminals, one is the causative list of the selected goal and the other is the effect end of the goal. 270 Example: Goal: I want to shoot sparrows. Causative list consists of "Who would want to shoot sparrows?" Effect list: "What would you call sparrows?" In short there is one terminals list for "I" in the goal and one for "Sparrows". When adding to this list add on both ends. Eliminate Nul Terminals When a list of terminals for the goal is complete and requests for more goals do not fall on the meter then begin a repeat type read of the terminals to the pc just like you did goals. If it is still registering after three reads, leave it in. If it looks like it is fading read it many times and if it goes nul cross it out with an X. If in doubt leave it in. Each time you complete the whole terminals list ask for more terminals for the causative and also for the effect end of the goal and add to terminals list. Then reassess the list again. Always Recheck Terminals List You will wind up with one terminal if you go over the list often enough. All others as in goals will become nul on the needle on repeat. When you are sure you have the terminal check by asking for more terminals and go over any suspicions you may have. Sometimes the goal falls out just when you are sure you have the goal. Sometimes the terminal falls out when you are sure you have the terminal. Perfect Assessment If finally you have the consistent falling terminal and nothing shakes it out, you have your perfect assessment. Needle Manifestations Forget rises. They mean nothing because they can't be differentiated as to what made them rise. So forget them and ignore them. Change of characteristic of any kind (except rise) is a needle reaction for the purpose of assessment. In short, if the needle does something different than it just did (except rise), that is a read. If the needle no longer reads (except rises) then the goal or terminal is nul. Rock slam: When the read of the goal is a rock slam or the read of the terminal is a rock slam this will probably become the read of the final goal and at last the final terminal. However do not assess only for rock slams. Rock slams are just the strongest indicator. Also note after a goal or a terminal if it theta bopped or rock slammed. Don't bother to note extent of fall now. Use Model Session, Clean Rudiments Always be very sure to run an assessment in model session. Be sure to keep ARC breaks and PTPs nul on the needle by cleaning them up when you note them. Long Duration PTPs If the pc has a long duration present time problem, ask him for the terminal or terminals involved in this problem. Roughly take the one that falls most and run it on the Pre-Hav Scale Assessment like you would in S.O.P. Goals. But this isn't a goals run. It is just the fastest way of getting a recurrent PTP out of the road. This means PTPs of long duration as different than PTPs of short duration, which are run only as in the Model Session Form process consisting of responsibility. 271 You Can Redo Assessments Any Time Doing an assessment is very easy but must be very thorough. An improper assessment condemns the pc to an infinity of auditing. He will never go clear. It is no crime to do this and no pc should complain. You can do a new assessment any time it becomes apparent (say the pc is still unclear and showing no signs of it in fifty hours) that the old assessment was incorrect. If an inaccurate assessment has been done, and the pc run no matter how long on it, then a new assessment can always be done. Beware Sticking a Tone Arm Do not run a stuck tone arm more than twenty minutes before reassessing on the Pre-Hav Scale. This is the only severe way you can goof a pc because he can't easily be reassessed on the Pre-Hav Scale. Rock Slams Different If the goal and terminal rock slammed when found you can probably expect that you will have to run Pre-Hav levels more briefly, as a rock slam means all five brackets are stuck and the Pre-Hav Scale jammed into it as well. Probably you should assess for rock slam on the Pre-Hav Scale and reassess each time the rock slam runs out on a level. This rule apparently sends the rule of auditing only on tone arm action by the boards, but, if you kept the rock slam steady needled at set, the tone arm would be wildly waving back and forth. So it's the same rule in effect. Comment This is the latest gen on assessments. I have written it all down for you to make sure that you would have another look at it all. I think staff auditors are doing very well and I am proud of their work. Staff auditing quality is so far ahead of field auditing quality that I shudder. The reports I get in here on field auditing on Pre-Hav and S.O.P. Goals are so grim that it tempts one to put them all back in the Academy fast before they goof up any more pcs. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 272  L. RON HUBBARD   Type = 11 iDate=19/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  URGENT ASSESSMENT DATA   CenOCon  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 19 MAY 1961 CenOCon URGENT ASSESSMENT DATA On SOP Goals assessments the following mistakes are being made: 1. Auditors are assessing with a high sensitivity knob setting. 2. Auditors are taking up to an hour and a half to assess on the Pre-Hav Scale. 3. Auditors are trying to run the whole case on Rudiments only. These rules which follow become very important. They prevent endless assessing for goals and terminals on SOP Goals and save session time. RULE ONE Assess with the sensitivity knob set for one third of a dial drop on the can squeeze, no more. Rule: High sensitivity knob settings for more than a third of a dial drop are for any Joburg Security Check or getting off withholds only. Only increase sensitivity beyond a third of a dial on withholds. Assess with only a third of a dial drop sensitivity setting. If the sensitivity knob setting won't decrease enough to get only a third of a dial drop get your meter rebuilt. If you have a larger setting than above, the SOP Goals assessment by elimination will take ten times as long. RULE TWO Assessment on Pre-Hav Scale is not by elimination. One assesses with one read up and one read down and takes the largest (not the lowest) read on the needle. The needle read for the proper Pre-Hav level will repeat on the trip up and the trip down. Only say the level once. Don't keep saying one level over and over. That's auditing. You can get all the Pre-Hav data you want with one coverage upward from scale bottom and one coverage downward to scale bottom. This rule applies to assessing for a general command and assessing for a terminal. Goals and terminal searches require a repeat over and over of the goal or terminal on the list in order to get them to go nul (as nul as they go with the sensitivity set for a third of a dial drop as above). The Pre-Hav assessment for level does not require a repeat of a level over and over in assessing. In fact you had better not. This one time Pre-Hav Rule will also apply to the new Pre-Hav Scale now being compiled. In that one you will read levels once upwards, once downwards on the Primary Scale. Taking the largest reaction of the needle as your level, go over to the Secondary Scale and do the same thing -- once up, once down, and then take the resultant greatest needle reaction. For purposes of assessment a RISING NEEDLE has NO meaning. Don't even remark that it is rising. You don't know what the pc couldn't confront that starts the rise so you ignore a rising needle ALWAYS in any modern assessment. Anything that 273 Stops a Rise is meaningful. The Rise has no meaning. Don't even list Rise on an auditor's report. Further, RISE means nothing as a reaction in Rudiments. RULE THREE Don't ever run a rudiment only because a needle was rising. Only run a rudiment if the needle rock slams, theta bops, or falls. Only run a rudiment as long as a reaction (rock slam, theta bop, fall) remains on that rudiment. A Rise indicates no meaningful data. The rule about Rudiments is this: Don't run a case by rudiments. The reason you use and clean rudiments is to get the pc in session so you can have the pc 1) in communication with the auditor and 2) interested in own case. Therefore you run rudiments with the sensitivity set that will give the needle a third of a dial drop with a can squeeze. You can increase sensitivity when asking for withholds in rudiments but if you do, decrease it when finished with withholds back to a third of a dial drop. The purpose of rudiments is to set up a case to run, not to run a case. SUMMARY I developed the above rules to correct various mistakes being made that were taking an assessment as high as thirty-five hours (the auditor was erasing goals by repeater technique with the sensitivity set to a full dial drop), and to help auditors get on with auditing, not trying to solve the whole case with rudiments. L. RON HUBBARD LRH:ph.bh Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 274  L. RON HUBBARD   Type = 21 iDate=22/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  THE ONLY VALID SECURITY CHECK   CenOCon Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 22 MAY 1961 CenOCon Franchise THE ONLY VALID SECURITY CHECK (Amends all existing data on Security Checks) HCO Sec Form 3. Name of Person __________________________________ Date ______________________ Name of Security Checker ________________________ Location __________________ Since a Security Check failure can compromise or injure a person's position or economics, and because we are not moralists, it is better to be more positive on the subject of a Security Check failure, leaving no part of it up to judgment. The question of what constitutes a Security Check failure has now troubled enough people to make it necessary to lay down the following policies. A Security Check to be used for any organizational reason must be made on an HCO WW form. There are only three ways a Security Checker may flunk any person. 1. The Security Check may be considered flunked if there is no needle response of any kind to any question with meter sensitivity even at extreme high. Rise as a reaction is ignored throughout a Security Check. A rise is not a useful reaction. 2. The Security Check may be considered flunked if any compromising or important question still persists in getting a consistent reaction (not a rise) even after the Security Checker has done his best to get the person being checked to clear it by answering truthfully. 3. Refusal to be checked. Lie Reaction failure may no longer be considered a flunk. Important questions always have enough charge on them to cause a reaction even on bad criminals and the reaction will continue consistently or sporadically if the person is still withholding information. The question of something reacting because of past life crimes is ruled out if, when a question fails to clear, the Security Checker adds "In this lifetime?" to or in the question and works on that question continuing to use that added phrase. Reactions by reason of past lives tend to drop out and clear if this is done. The task of the Security Checker is to carefully question and clear if possible changes of meter needle behavior caused by the question. Plainly note any level that failed to clear. This fails the person. The Lie Reaction questions were originally used in Scientology only to study the needle pattern of the person being checked so that changes in it could then bejudged in their true light. Some pcs, for instance, get a slight reaction every time any question is asked. Some get a reaction only when there is heavy charge. Both can be Security Checked by studying the common pattern of the needle demonstrated in asking the Lie Reaction questions. The purpose of the Lie Reaction questions is returned to the original intention. 275 A totally stuck needle can be freed by processing, or by getting off withholds. If a person is flunked by reason of 1 above, they require auditing before another check is taken, the auditing to be taken at the responsibility of the person being checked. All Security Check sheets of persons Security Checked should be forwarded to Saint Hill, complete with all markings and the reason why the question would not at first clear, if important, or the drop marked which would not clear and whether or not the person was passed or failed. Nothing in this Policy Letter changes the responsibility of the Director of Training in preventing Scientology from being taught to persons who would use it in violation of the Code of a Scientologist. In reprinting this check sheet leave all directions as part of every sheet. Directions: Attempt to clear any reaction observed. A Rise is not classed as a reaction. Mark any reaction observed or any meter reaction change elicited by the question. Then write what it cleared on. Mark largely if the reaction could not be cleared since this constitutes a failure to pass. Only fail somebody if there is no needle motion of any kind even with sensitivity at 16 on any question. (Rise is not a reaction.) If they are failing because it is hard to clear a question, work very thoroughly on it in an effort to clear it. In all cases complete the test. Run check with a high sensitivity setting (more than 1/3 of a dial drop). If an important question fails to clear even after Security Checker has worked very hard to get it off, the test is flunked. The following statement should be read or quoted to the person being Security Checked: "We are about to begin a Security Check. We are not moralists. We are able to change people. We are not here to condemn them. While we cannot guarantee you that matters revealed in this check will be held forever secret, we can promise you faithfully that no part of it nor any answer you make here will be given to the police or state. No Scientologist will ever bear witness against you in Court by reason of answers to this Security Check. This Security Check is exclusively for Scientology purposes. The only ways you can fail this Security Check are to refuse to take the test, to fail to answer its questions truthfully or if you are here knowingly to injure Scientology. The only penalty attached to failure of this check is processing or our refusal to employ you or issue you a certificate, and this will only happen if we find that you are trying knowingly to injure Scientology. You can pass this test by (1) agreeing to take it, (2) answering each question truthfully and (3) not being a member of a subversive group seeking to injure Scientology. "The first questions are nul questions to determine your reaction pattern. "We will now begin --" Establish needle pattern: _____________ TA _______________________ Sensitivity for 1/3 dial drop ________________________ Sensitivity setting for check. Are you sitting in a chair? Are you on the moon? Are all cats black? Am I an ostrich? Is this Earth? Have you ever drunk water? 276 Are you holding up a tree? Am I an elephant? Are you a table? Is this a Security Check? (Needle Pattern) : Have you ever lived or worked under an assumed name? Have you given me your right name? Are you here for a different purpose than you say? Have you ever stolen anything? Have you ever done any shoplifting? Have you ever forged a signature, cheque or document? Have you ever blackmailed anybody? Have you ever been blackmailed? Have you ever cheated? Have you ever smuggled anything? Have you ever entered a country illegally? Have you ever been in prison? Have you ever tried to act normal? Have you ever indulged in drunkenness? Have you ever done any reckless driving? Have you ever hit and run with a car? Have you ever burglared any place? Are you guilty of anything? Have you ever embezzled money? Do you have a secret you are afraid I'll find out? Have you ever assaulted anyone? Have you ever practised Cannibalism? Have you ever been in gaol? Have you ever told lies in Court? Have you ever been Court-martialed? Have you ever deserted from a military service? Have you ever illegally prevented conscription? Have you ever been a mutineer? Have you ever had anything to do with Pornography? Have you ever committed Arson? Have you ever been a drug addict? Have you ever made anyone into a drug addict? Have you ever peddled Dope? 277 Have you ever PDH'd anyone? Have you had any dealings with stolen goods? Have you ever divulged government secrets for pay or political reasons? Do you have a Police Record? Have you ever raped anyone or been raped? Have you ever been involved in an abortion? Have you ever assisted in any abortion? Have you ever committed adultery? Have you ever committed bigamy? Have you ever practised Homosexuality? Have you ever practised or assisted intercourse between women? Have you ever had intercourse with a member of your family? Have you ever been sexually unfaithful? Have you ever practised sex with animals? Have you ever publicly exhibited yourself sexually? Have you ever hidden to watch sexual practices? Have you ever practised Sodomy? Have you ever consistently made a practice of sex with a member of your own sex? Have you ever slept with a member of a race of another color? Have you ever committed culpable homicide? Have you ever committed a justifiable crime? Have you ever bombed anything? Have you ever murdered anyone? Have you ever hidden a body? Have you ever attempted suicide? Have you ever caused a suicide? Have you ever kidnapped anyone? Have you ever done any illicit Diamond buying? Have you ever acted as an informer? Have you ever betrayed anyone for money? Have you ever betrayed a trust? Have you ever betrayed an employer's trust? Have you ever speculated with somebody else's funds? Have you ever knowingly implicated an innocent person? Have you ever withheld a communication concerning a crime or misdemeanor committed by another? Have you ever threatened anyone with a fire-arm? Have you ever been in illegal possession of fire-arms? 278 Are my questions embarrassing? Have you ever been paid for giving evidence? Have you ever acted as an informer? Have you ever injured somebody's reputation by knowingly spreading lies? Have you ever injured somebody by spreading tales you knew were true? Have you ever destroyed something belonging to someone else? Have you ever plotted to destroy a member of your family? Have you ever had a member of your family in an insane asylum? Have you ever been pronounced insane? Have you ever been a spy for an organization? Have you ever looted any place? Have you ever stolen from the armed forces? Have you ever conspired with anyone? Have you ever had anything to do with Communism or been a Communist? Have you practised fraud? Have you ever been a newspaper reporter? Are you hiding anything? Have you ever had intercourse after placing another under alcohol or drugs? Have you ever used hypnotism to procure sex or money? Do you collect sexual objects? Have you ever ill-treated children? Have you ever practised sex with children? Have you ever practised masturbation? Have you ever taken money for giving anyone sexual intercourse? Have you ever sexually coerced a servant? Do you have any bastards? Are you withholding anything? Have you ever had any connection with a brothel? Have you ever coerced anyone into giving you sex? Have you had anything to do with a baby farm? Have you ever killed or crippled animals for pleasure? Have you ever crippled a person? Have you ever been a spy for the Police? Have you ever pretended a disability? Are you afraid of the Police? Have you ever committed a misdemeanor? Have you ever committed a felony? Have you ever committed a capital offense? 279 Have you ever done anything you are afraid the police may find out? Have you ever falsified the books in any firm you worked for? Have you ever criminally avoided taxes? Have you ever counterfeited money? Have you ever fraudulently altered or issued certificates or documents? Have you ever obtained money under false pretences? Have you ever done anything your mother would be ashamed to find out? How could you help yourself generally? What represents yourself? How could you help your family? What represents your family? How do you feel about sex? What represents (the Org (others (a group to you? How could you help (the Org? (others? (a group? How could you help mankind? Have you ever controlled people? How do you feel about being controlled? What is Communism? Do you feel Communism has some good points? Have you ever been a member of the Communist Party or any associated group? Have you ever been a member of any group with similar ideals as the Communist Party? Do you know any Communists personally? Have you ever injured Dianetics or Scientology? Have you committed any overts on a Scientology Organization? Have you wronged anyone in a Scientology Organization? Have you ever stolen anything from a Scientology Organization? Do you have anything in your possession that you shouldn't have? Do you have any overts on L. Ron Hubbard? Have you ever had any unkind thoughts about L. Ron Hubbard? Do you have any overts on Mary Sue Hubbard? Have you done bad things to leaders in Scientology or Scientology Orgs? Have you withheld anything from executives in Scientology? Have you sought to get any staff member dismissed? Have you knowingly planned not to do your job? 280 Have you ever had any unkind thoughts about Mary Sue Hubbard? Have you ever injured any Scientologists? Have you ever had any unkind thoughts about Scientologists? Have you ever betrayed Scientology? Do you know of any secret plans against Scientology? Do you plan to steal a Scientology Organization? Have you ever taken money to injure Scientology? Do you deserve to be helped by Scientology? Have you ever used Dianetics or Scientology to force sex upon someone? Have you ever falsified a claim for money to be repaid to you or to be paid you? Do you know of any plans to injure a Scientology Organization? Do you know of any plans to injure a Scientologist? Are you upset about this Security Check? What question in this check shouldn't I ask you again? Have you withheld from answering anything because it might injure someone? What unkind thoughts have you thought while I have been doing this check? Have any of your answers here been designed to injure another? Are you upset about this Security Check? Passed _____________________________ Failed __________________________________ ______________________________________________________________________________ Why? _________________________________________ Signed by Examiner L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [This HCO PL is the form that is referred to as "The Joburg" in various HCO PLs and HCO Bs. "The last two pages" of this, mentioned in various issues, refers to the original mimeo issue, beginning with the question, "Have you ever injured Dianetics or Scientology?", on the previous page. The current version of the Joburg, HCO PL 7 April 1961 RA, Johannesburg Confessional List - - Revised, has been revised to exclude "represent" questions. See Volume VIII, page 419.] 281  L. RON HUBBARD   Type = 11 iDate=23/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PREHAV SCALE REVISED   Urgent for Use on All Cases Central Orgs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 23 MAY 1961 Central Orgs Urgent for Use on All Cases PREHAV SCALE REVISED (This is the rough version. The Primary Scale is Accurate and Complete. The Secondary Scale is not necessarily complete or edited.) This is the first major revision of the Pre-Havingness Scale I originated in January of 1961. This Scale now contains a Primary Scale and a Secondary Scale. The Secondary Scale contains nearly all simple verbs in the English Language, properly placed for Level and repeated on other Levels. USE The Scale is used for General Running of Levels (without specified terminal) in brackets of 5 or 10, using "Someone" or "Something" as the terminal, sometimes using plus and minus (Change, No Change). The Scale is also used for terminals found for S.O.P. Goals by Goals and Terminal Assessment. The two uses of the Scale are done exactly the same way with the single exception that for a general run one says, "Do you have ______________" (Pre- Hav Level) or "Are you ______________" (Pre-Hav Level) or "Do you ______________" (Pre-Hav Level), and in the use for goals terminals one says, "Would the (or 'a') _____________ (goals terminal) ______________ (Pre-Hav Level)?" General Run Assessment Example: Start at Bottom of Primary Scale 65 (Faith). Go up Pre-Hav Primary Scale asking about each level once only and carefully noting E-Meter Needle Reaction (ignore Rises of the needle) that responds or doesn't respond to the question. Convert the level to a sensible question without varying the actual level. The questions: "Do you have Faith?" "Are you Cause?" "Do things have No Effect upon you?" "Are you the Effect of things?" "Do you think people run a Can't Have on you?" "Do you Create?" "Do you Think?" etc, etc. When you have reached the top of the Scale, go back down again (from Level 1 to 65), still noting reaction. The one that reacted most when you went up and when you went down the Primary Scale is the Level. (Do not take the lowest level, take the level that reacted most, as the worse off people are, the higher terminals tend to be found on the Scale as a loose rule. Terminals come down scale as the pc goes up on successive assessments after runs.) You now take the Primary Level found by E-Meter needle reaction and GO TO THE SECONDARY SCALE FOR THAT LEVEL. Assess this Secondary Scale for the level exactly as you did the Primary Scale. Go from the highest number (lowest point) up to the top (lowest number), asking once about each level and noting needle reaction (not rise). Take the Level that reacted most on the needle. Form it into a five way bracket (or 10 way) consulting the needle for the best expression of each "leg" of the bracket. Then run it. The motion of the TA should increase, then decrease, then tend to halt. If it remains unchanged (1/8 to 1/4 of a Tone Arm Division of motion only in 20 minutes) Reassess. When reassessing on the Pre-Hav for a new level, assess exactly and as carefully as you did the first time -- first assess on the Primary. Then assess on the Secondary Scale for that level. 282 Example for assessing a goals terminal (or a PT Problem or ARC break terminal). The assessment is done the same way as in a general run assessment except all questions have to do with the terminal. Example: If the goals terminal were "woman". Start at the bottom (highest number) of the Primary Pre- Hav Scale and assess one level at a time. "Would a woman have Faith?" "Would a woman Cause things?" "Would there be No Effect on a woman?" etc, etc, noting the needle reaction (not rise). Then come down (lowest to highest number) the Pre-Hav Primary Scale one level at a time, again noting the needle reaction (always ignore rises). The right level will react going up and going down in much the same way. Take this level and go to the Pre-Hav Secondary Scale. Assess it from bottom (highest number) to top (lowest number) and then back down again. Choose the level that reacted both going up and down. Any levels found may be checked cautiously (repeating only once) by comparing it to other levels in terms of needle reaction. You want the level with most reaction always. If you take more than fifteen minutes to do a level assessment, you are doing something odd or unnecessary such as saying the levels several times or expecting the pc to answer you aloud (the pc should remain silent during an assessment) or you are unfamiliar with the Scale. In asking assessment questions on the Scale always speak with the same degree of loudness and inflection, and always make the level the hardest and most stressed word in the question. If you vary loudness from question to question or change emotional tone, the needle may react to your change, not the Pre-Hav Level, giving you an inaccurate reading based on your goofs or changes, not on different Scale levels. You can do an Assessment twice. You should come out with the same Primary and Secondary Levels. If you don't, run, don't walk, to the nearest Academy. The Secondary Level is the one used in Commands. You will note that the Primary Level words are repeated in the Secondary Scale. Thus if the level comes out to be that Primary word, you'll still have it as a Secondary word and can use it in the command. Audit only one level at a time. Use only the word that caused the needle to react to make up your command. Do not combine two levels. If you get Tone Arm motion running a level either generally or as a goals terminal, PTP or ARC break level, flatten it before choosing and running a new level. One knows when level is flat. The Tone Arm doesn't move any more. You can cause a pc to feel "spinny" by starting a new level before the old one is flat. Do not overrun a level. The test of "flat" is the TA moving only 1/4 to 1/8 of a division up or down in 20 minutes of auditing (not cumulative movement such as "The TA moves 1/16th twice so that's 1/8th of a division" -- this is wrong. If it moves from 2.25 to 2.50 to 2.25 two or three times in twenty minutes, this is called "flat" and has moved only 1/4 of a TA division. This is right.) The Secondary Level, if not the word in the Primary Level, may react on the needle far more than the Primary Level. The Primary Level may not react at all in rare cases. If this happens, assess the whole Secondary Scale, all groups, independent of the Primary Scale, starting with the Secondary group for Faith and going right on through the groups. This is only likely to happen with rough beginning cases or with persons nearly clear who are being shaped up and stabilized. When a pc assesses as a Rock Slam, it may be necessary after a level turns on the Rock Slam to say a nul word to the pc like "Floor, Floor, Floor......." until the Rock Slam tums Off. Rock Slam carries over many levels unless it is shaken out of the needle in this way. Mark the Level that turned it on "Rock Slam". This is 283 the strongest react there is. If several levels turn on a Rock Slam, choose by reading the Rock Slam levels once each again (using a nulling word several times between each one) and choose the widest Rock Slam or the one that didn't fall out (which will probably be the widest). In auditing a Rock Slam, the rule "Assess by the Needle, Audit by the Tone Arm" seems to have an exception. However, if the needle that is Rock Slamming could be held at SET on the needle dial by moving the TA you would see that a Rock Slam is a Tone Arm reaction. Thus one can't call a process flat while a Rock Slamming needle still exists on a level. The Rock Slam has to be run out before the level is flat. The Complete and Edited Version of the Secondary Scale and the Primary Scale will appear first in the Clearing Series Book S.O.P Goals to be published in about two months. This rough version will however serve your purposes for the moment. L. RON HUBBARD LRH:iet.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED (Note: This bulletin is being sent to you with the completed Primary Scale attached. The Secondary Scale will be sent to you in parts as it is run off the mimeograph machine. More copies may be mimeographed locally if required.) 284 PRE-HAVINGNESS SCALE PRIMARY SCALE 66. TR 10 33. FAILED LEAVE 65. FAITH 32. LEAVE 64. CAUSE 31. WAIT 63. NO EFFECT 30. SURVIVE 62. EFFECT 29. FAILED TO ARRIVE 61. OBSESSIVE CAN'T HAVE 28. ARRIVE 60. CREATE 27. FAILED IMPORTANCE 59. THINK 26. IMPORTANCE 58. INVERTED INTEREST 25. PROPITIATE (PECULIAR INTEREST) 24. ATTENTION 57. DISPERSE 23. SEPARATE 56. INVERTED COMMUNICATION (INTEND TO NOT COMMUNICATE) 22. FAILED WITHHOLD 55. INVERTED CONTROL 21. WITHHOLD 54. INVERTED HELP 20. MIS-EMOTIONAL (BETRAY) 19. DESTROY 53. COLLECT 18. MOTION 52. SUBSTITUTE 17. FAILED OVERT 51. WITHDRAW (FAILED ATTACK) 50. DUPLICATE 16. OVERTS (ATTACK) 49. ENTER 15. DISLIKE 48. INHIBIT 14. LIKE 47. DISAGREE 13. COMPETE 46. ENFORCE 12. FAILED HELP 45. AGREE 11. HELP 44. DESIRE 10. FAILED CONTROL 43. WANT TO KNOW 9. CONTROL 42. FAILED TO ENDURE 8. EMOTIONAL 41. ENDURE 7. FAILED COMMUNICATION 40. NO MOTION 6. COMMUNICATION 39. FAILED TO ABANDON 5. FAILED INTEREST 38. ABANDON 4. INTEREST 37. FAILED WASTE 3. CONNECT 36. WASTE 2. FAILED HAVINGNESS 35. FAILED TO PROTECT 1. HAVINGNESS 34. PROTECT 285 SECONDARY SCALE 1 -- HAVINGNESS This is the Secondary Scale of Havingness. It is not usually used for assessment as subjective havingness does not run with benefit. If a case is, however, "live" on a havingness level, run them on it, using their-objective havingness process at frequent brief intervals (10 to 12 commands of objective havingness). OBTAIN EARN TAKE REGAIN RECLAIM PURCHASE PROCURE INHERIT AFFORD ACCEPT PROFIT DEPOSIT AMASS GET POSSESS ACQUIRE HAVE RETAIN GAIN SHARE SALVAGE SUSTAIN TENDER SUPPLY REPLETE STOW FILL SUFFICE FINANCE REIMBURSE ENDOW REDEEM BESTOW CONTRIBUTE REFIT OFFER PROVIDE EQUIP CULTIVATE PAY REPAY REMUNERATE TRAFFIC TRADE REMIT IMPORT RAFFLE WEAR DISTRIBUTE RAID PRE-EMPT SPOIL COMMANDEER FORAGE DRAW REQUISITION SEIZE DESPOIL SACK SNATCH EXPLOIT WREST BOARD IMPRESS CAPTURE EXTORT IMPOUND GRASP PLUNDER REPLACE RECEIVE REPLENISH RESTORE PERMEATE PERVADE LOOT CONSERVE KEEP CLAIM CHERISH TREASURE CATCH ENTRAP HAVINGNESS CACHE SECURE 2 -- FAILED HAVINGNESS COVET PIECE EXACT CONSERVE PAWN PETITION WANT DISCARD PREPAY LOSE AMPUTATE DISBURDEN RAID CASTRATE CROP DESPOIL GUT EVISCERATE DISEMBOWEL TAX SACK SCALP STARVE WREST SINK DEPRIVE OSTRACIZE BANISH EXILE MAROON IMPOVERISH IMPOUND DEMOTE SPILL SWINDLE ADULTERATE BEHEAD SQUEEZE SPOIL SURRENDER DROP PLUNDER ISOLATE DIE ABOLISH OBLITERATE ERADICATE EXPUNGE LIQUIDATE ERADICATE EXTIRPATE DISINTEGRATE LAPSE FINISH FAIL EXPIRE WITHER EFFACE ANNUL ELIMINATE ELAPSE ESTRANGE TERMINATE EXPEND DISPOSE ENGULF OCCLUDE DELETE ERASE EXPURGATE EXTINGUISH DESTROY ANNIHILATE RUIN ERODE CONSUME DISPERSE STRAY STREW LOOT SEPARATE ZONE DIVIDE DIFFER OUTLAW EXCOMMUNICATE DETACH DIVEST UNLOAD DISROBE EXCLUDE STRADDLE SUNDER SCRAPE BICKER QUARREL REMONSTRATE CONTRADICT DISSENT PROTEST CONCEDE DECLINE RECEDE SLOP REFRAIN EXCEED TRY FORGO WEAN REFUSE DWINDLE DISABLE DISSUADE DEPRIVE ENTRAP ESCHEW CAGE ENFEEBLE MISS DENY CURTAIL DEMUR FUMBLE DEDUCT DEBIT BEMOAN BEWAIL LOSE MISPLACE MISLAY DISALLOW DESPAIR ENVY SURFEIT DWINDLE MOURN REGRET EKE FAILED HAVINGNESS 3 -- CONNECT CONNECT MISIDENTIFY LINK IDENTIFY ASSOCIATE CIRCUMSTANTIATE WEAR APPLY CONCILIATE SUPPORT RECONCILE ENTWINE YOKE CLING SPEAR TIE BIND BOARD NAIL DISPERSE DRAW CONSORT LINK JOIN ATTACH PERMEATE ACCOMPANY PERVADE CONJUGATE MEET ENCOUNTER ADJOIN PERTAIN REJOIN APPEND INTERSECT COMBINE EMBRACE SPLICE KNIT REUNITE FRATERNIZE TOUCH MARRY WED BETROTH CONFUSE CRUCIFY GRAFT HANDCUFF FETTER MANACLE CONFUSE ESCORT CHAIN TRUSS ENTANGLE SEIZE TRICE GRAB PASTE INVOLVE FIND UNITE HAMMER HANG HIT INDENT INCRIMINATE IMPLICATE WIVE LASH LICK INTERCEPT SHACKLE TIE SHEATHE FASTEN SUSPEND BIND CLUTCH TACK WEAVE WELD LIKE ASSOCIATE 4 -- INTEREST TOUT PROFFER PROMULGATE CANVASS CIRCULARIZE QUIZ PEDDLE QUERY INCLINE SAMPLE URGE ILLUMINE BID INFORM INITIATE EVOKE ILLUMINATE ILLUSTRATE ANTICIPATE POPULARIZE IGNITE INFUSE AROUSE ROUSE TEASE TEMPT FLIRT WOO ELECTRIFY EXCITE ENKINDLE ALLURE SCINTILLATE TRANCE IMPRESS CAPTIVATE FASCINATE ATTRACT TANTALIZE PERFORM ENGROSS STUNT PARTICIPATE WAGER ATTEND DETERMINE INSPIRE COMPETE MARVEL GOGGLE PROBE FIND PURSUE SEARCH TRAIL AWAKE WAKE 286 WAKEN DISPLAY UNFOLD UNROLL UNFURL UNVEIL UNDRESS UNEARTH UNCOVER EXPLORE TRACK SCOUT TRACE INTEREST PERK RECREATE REVIVE VOLUNTEER ENLIVEN DELIGHT DIVERT RECALL LECTURE DESCRIBE ADDRESS ANNOUNCE SPEAK CHAT PREACH PEN RECITE TRAIN TEACH WRITE DISPORT DEMONSTRATE NARRATE DECORATE TATTOO TALK SING SERENADE WARBLE HUM WHISTLE EXHIBIT SHOW QUESTION INVESTIGATE QUIZ INTERROGATE REACT DISPOSE EXPEND VIVISECT PICNIC SOJOURN LIKE CRAVE PERMEATE PERVADE RADIATE RANGE BURST HUNT HAUNT GROPE DEBATE COAX THRALL RUMMAGE RISK EDUCATE SPECIALIZE BESIEGE TURN TUG SHOW INSTIL INSPECT LOVE TRANSCEND RECOMPENSE POSE PREFER PRESENT PROMOTE PROPAGATE CATCH ENTRAP EMBELLISH SURPRISE AMAZE GARNISH TRIM CACHE DESIRE EXHUME PRY CONNIVE BETRAY INSPIRIT ASPIRE ADORN BOAST BRAG PICK PREOCCUPY TOP INLAY APPRECIATE PRESENT DESPISE 5 -- FAILED INTEREST REJECT NAP YAWN SLEEP SLUMBER BORE DROWSE DOZE NOD PALL FAILED INTEREST DIVERT DAZE STUN STUPEFY STULTIFY DESERT STRAGGLE PROLONG OCCLUDE LAPSE FINISH FAIL WILT EXPIRE WITHER EFFACE ANNUL ELIMINATE ADJOURN ELAPSE ESTRANGE TERMINATE DESIST QUIESCE ABIDE OSSIFY FREEZE RELAX RUSTICATE BECALM LOAF STRAGGLE STREW DISPERSE STRAY INDISPOSE CONCEDE DECLINE RECEDE SHIRK GARBLE SLOP IMMERSE HUMOUR RESORT JUMBLE BOGGLE REFRAIN BOTCH TRY FORGO SHRUG LEAP TOY TURN FORGET CLOY EMBITTER DESPAIR DISPLEASE DISLIKE MOPE DRUDGE ENCUMBER COMMISERATE REGRET BEGRUDGE MEDICATE MIRE BOTHER CURTAIL DISHEARTEN DENY DISCOURAGE ESCHEW CRITICIZE DISSUADE SUBMERGE IGNORE 6 -- COMMUNICATION MANIFEST EMBLAZON WARRANT PROMISE PROPOUND WITNESS PROPOSE X-RAY DISPENSE PERSUADE TRAFFIC PURPOSE TRADE REMIT AGREE FORWARD YARN RENDER REMUNERATE SANCTION IMPORT OSCULATE WEAR RAFFLE THROW RATIFY SIGNIFY SIGN PROJECT DISTRIBUTE NOTIFY CONFRONT INDICATE PERUSE EXHORT CORRESPOND REPAY ACQUAINT UNDERSTAND SPECIFY PHRASE ACKNOWLEDGE ASSENT APPLY APPEAL WELCOME REMARK REPLY REQUEST ADDRESS CONVEY PARTAKE DOT CIRCUMSTANTIATE DESIGNATE DEMONSTRATE PROCLAIM ALLUDE ASK VOICE UTTER DISPUTE STATE DISPATCH WRITE RESPOND RETAIL TRUMPET DESCRIBE SUGGEST HAIL DISCUSS ASSERT REPORT DECLAIM NARRATE CONSENT DELINEATE HEAR CONSULT LECTURE CONTRACT TRAIN PURVEY DECLARE PROFESS CABLE PARAPHRASE TEACH PEN SOUND CALL SPEAK ANNOUNCE EXPOUND DISCOVER PREACH EVINCE ELUCIDATE RECITE PRELUDE SCRIBE FACE CHAT DETECT INTRODUCE INTERVIEW DECREE EXPRESS DISCOURSE PUBLISH PRONOUNCE PREAMBLE ATTEST AFFIRM ENUNCIATE MAIL PAY DISPORT VIEW ESPY SPOT SURVEY GAZE GLANCE BEHOLD GLIMPSE SEE SCRUTINIZE INSPECT LOOK SCAN OGLE OBSERVE SNIFF WHIFF SMELL TASTE TAP FEEL RUB STROKE CUDDLE CARESS HUG SING SERENADE WARBLE HUM VOCALIZE WHISTLE EXCLAIM EXHIBIT REVEAL SHOUT SHOW REACH TELL TALK DISCLOSE PLEA CALM EXPLAIN COMFORT SOOTHE SOLACE RECOMMEND REASSURE CONTRIBUTE CONSOLE ENLIGHTEN ENCOURAGE ADVISE ASSURE INSTRUCT COMMAND ORDER HANDLE HEAVE MANIPULATE OPERATE TOW MIX DRILL HOIST LOAD PUT PUSH HAUL FETCH START STEER SHUT MANAGE SUPERVISE SUPERINTEND ADMINISTER MEDIATE NEGOTIATE TREAT SEND CONSIGN AIM AWARD UTILIZE ALLOT ALLOCATE APPOINT ASSIGN COMPLY DISBURSE SHAPE DISABUSE ORIENTATE ARRANGE STIPULATE PRESCRIBE HUSH NAVIGATE PILOT USHER EMEND EDIT REGULATE ADJUST CORRECT SUMMON SUBDUE CHALLENGE RECALL HITCH TAG UNTANGLE ORGANIZE REIGN ENUMERATE SPACE HEFT HABITUATE OFFICIATE IDENTIFY TACKLE REWARD PRESIDE REQUIRE VOTE ASSORT MASTER DEPUTE DELEGATE VEST ACTUATE ALTER ENGAGE DEPLOY JOCKEY JUGGLE TEST HOLD HALT STOP DISCIPLINE DIRECT RULE EMPOWER APPROVE DISSUADE CATCH PERCEIVE DISTINGUISH PLAY DISPLAY IMPLY INFORM INTERSECT INVIGORATE ADVANCE TUG TURN TUSSLE DIVULGE PRESENT REJECT CITE INSCRIBE PROMOTE ARBITRATE AVOW ELECT RENT SHAPE HIRE COMMUNICATION RECALL QUESTION 287 INTERROGATE INTIMATE QUIZ ISSUE ORIGINATE EMIT EMANATE PULSATE SMART TINGLE THROB SWELTER STINK SPARKLE GLISTEN PATTER SWISH CLACK CLANG CLINK PEAL JINGLE REVERBERATE RIPPLE RING DRIP SLUMP SLIP SLOUCH REACT RECIPROCATE RESTORE REPLACE REPLENISH REHEARSE MIME PRACTISE PORTRAY IMITATE ENACT SKETCH DEPICT REPRODUCE RECORD TRANSCRIBE PRINT REPRINT COPY REDUPLICATE DUPLICATE EMULATE CHARACTERIZE TRANSMIT RECOUNT REFER RELAY QUOTE REITERATE ITERATE RECAPITULATE TESTIFY SUBSTANTIATE RELATE REPEAT RETRACE REVIEW RECOGNIZE REMEMBER REMIND RECEIVE UNDERSTUDY COMPREHEND MULTIPLY EXECUTE EAT GNAW DEVOUR EXPLODE FLAME VIVISECT EMBOWEL DRINK NIBBLE SWIG SWALLOW QUAFF SUP SLAY SLAUGHTER CRUSH SWILL GUZZLE TIPPLE CRUNCH ERODE CRUMPLE GOBBLE GRUMBLE EFFUSE STIMULATE DUB GLOW PROMULGATE PIN SECURE SITE BELAY LOCATE PARK CAMP BATTEN DWELL ABIDE RESIDE SOJOURN BASK RECLINE SPRAWL SIT SQUAT POISE PICNIC NESTLE POSE STICK INFORM PERCH QUERY CIRCULARIZE MISS POPULARIZE PROFFER BID URGE ILLUSTRATE CANVASS DEMEAN CONNECT COMBINE ENTWINE KNIT LINK JOIN ATTACH PERVADE PERMEATE APPEND CONSORT ENCOUNTER FRATERNIZE ACCOMPANY UNITE REUNITE REJOIN MEET TOUCH CLING EMBRACE YOKE SPLICE SHOWER RADIATE RANGE SPREAD SPATTER DISROBE ZONE CLEAVE FILTER SUNDER CHASE SEPARATE HUNT HAUNT COLLIDE IMMERSE EDUCATE PETITION MISTAKE CLARIFY SORT ARTICULATE LEVEL INTERCHANGE DEMAND DISALLOW CONVINCE FAMILIARIZE ENTREAT DICTATE BETRAY CONNIVE DELIVER SALUTE REGARD PRAISE 7 -- FAILED COMMUNICATION FAILED COMMUNICATION PERSUADE EXHORT PROCLAIM SPEAK STATE SUGGEST ASK ASSENT BLIND DEAFEN EXILE MAROON DECEIVE GAG STALK SQUELCH IMPRISON ISOLATE CHOKE KIDNAP INTERDICT CHEAT CONFOUND INCARCERATE INFILTRATE SINK DESERT OSTRACIZE QUARREL FIGHT WRANGLE BANISH RASP FINISH DEODORIZE TERMINATE DISPOSE EXPEND ESTRANGE ENGULF DESPATCH CONSUME DELETE ERASE ELAPSE ADJOURN EXTINGUISH EXPURGATE ELIMINATE ABOLISH ANNUL OBLITERATE EFFACE ERADICATE EXTIRPATE EXPUNGE ERADICATE LIQUIDATE DEVASTATE DEMOLISH EXECUTE PURGE ANNIHILATE DESTROY DISINTEGRATE LAPSE WILT WITHER EXPIRE FAIL QUIESCE OSSIFY FREEZE REPOSE RELAX RUSTICATE BECALM IMPAWN LOAF DESIST DISPERSE STRAY STREW STRAGGLE STAMPEDE DIFFUSE INTERSPERSE BURST ROUT BESTREW UNCLASP UNLOAD DIVEST DETACH EXCOMMUNICATE OUTLAW DIFFER DIVIDE SEPARATE EXCLUDE CLEAVE SUNDER SHATTER RECEDE GARBLE IMMERSE HUMOUR RESORT RISK WISH SLOP STUMBLE BOGGLE HESITATE EDUCATE FORGO AMPUTATE LOSE RETRACT WEAN BESIEGE FOUL BOTHER MIRE MEDICATE FUMBLE BEGRUDGE CHIDE COMMISERATE REGRET JUMBLE CARP CHEW CONDEMN COMPLAIN BLAME REPROACH FULMINATE REPREHEND AVENGE CENSURE UPBRAID SWERVE SUCCUMB RETCH WAVER WRITHE SQUIRM VOMIT WINCE NAUSEATE FALTER TIRE HATE PANT PUFF CAPITULATE CRY FIGHT DESPAIR ZONE DESPOND DEMAND DICTATE DISALLOW CLAIM REJECT SCORN SHRUG TURN TUSSLE IGNORE PLOT CONSPIRE GESTICULATE CONNIVE CONVINCE DOMINATE COMPEL COERCE ENFORCE DEPRIVE MORTIFY ESCHEW SHAME EMBARRASS CAGE DISOBEY CRITICIZE CURSE DISCOURAGE DENY DISHEARTEN DISTRACT DISAPPROVE CURTAIL MISCONCEIVE OVERLOOK PEER DECLINE CONCEDE PROTEST DISSENT CONTEND CONTRADICT BICKER REMONSTRATE QUARREL HUNT HAUNT GROPE DEBATE COAX LISP HARP 8 -- EMOTIONAL EMOTIONAL DISPUTE RESPOND EXHORT WELCOME UNDERSTAND APPEAL PLEA IRRITATE TERRIFY TERRORIZE IRK TORMENT DENOUNCE DEPRESS DISGRACE DISHONOUR DISAFFECT DERANGE DISMAY DEMORALIZE IMPRECATE FRIGHTEN GRIEVE ALARM SCARE PERK SOOTHE EXHILARATE ENLIVEN CHEER DELIGHT BRUTALIZE BULLY DEJECT DEGRADE DEMENT AGGRAVATE BENUMB BEDEVIL APPALL STUPEFY STUN VEX UNNERVE WORRY RASP PAIN QUARREL OFFEND NETTLE BEATIFY ANIMATE ENGROSS TANTALIZE ATTRACT FASCINATE CAPTIVATE IMPRESS TRANCE SCINTILLATE ENKINDLE 288 EXCITE AROUSE ROUSE MARVEL ELECTRIFY INSPIRE TRANSPORT SHRUG HIDE NEED APPROVAL FROM OWN PROTECT CONTROL BLAME PUNISH BE RILL MAKE APATHETIC MAKE AMENDS GRIEVE PROPITIATE SYMPATHIZE FEAR NOT SYMPATHIZE RESENT COVERTLY ANGER PAIN BORE MAKE INDIFFERENT CONTENT MILDLY INTEREST INTEREST STRONGLY ENTHUSE MAKE EAGER MAKE SERENE CONVICT DESPISE HUMILIATE BETRAY SIGH REPENT RUE YELP AGONIZE SORROW WEEP SADDEN MOAN MOPE MOURN ENVY DESPAIR EMBITTER WAVER FALTER AVOID CAPITULATE COMMISERATE REGRET DEMUR DISHEARTEN EMBARRASS BEMOAN BEWAIL SULK OUTCRY SCORN INFURIATE RAGE RANKLE GROWL POUT GRUMBLE NAG YAP DISGUST DISLIKE DISPLEASE DETEST HATE INCULPATE ASCRIBE UPBRAID CHIDE COMPLAIN CHEW CONDEMN OBJURGATE CARP IMPLY FULMINATE REPREHEND REPROACH AVENGE RESENT CENSURE DEPLORE RECRIMINATE DARE DISAPPROVE ABUSE REBUKE CRITICIZE CRY FOUL ENFEEBLE MORTIFY DARE SHAME ASHAME INSANE ENTREAT BE SERENE AMUSE EXULT ENJOY SMILE NUZZLE JUBILATE FROLIC FONDLE REJOICE GRIN GLADDEN LIKE REVEL TRUST LOVE RELISH ESTEEM 9 -- CONTROL EXPAND DILATE ELONGATE AMPLIFY ENLARGE MAGNIFY EMPHASIZE BEGIN ABATE ALLOW MODERATE SITUATE SET TAME ACCOUNT DETAIL ACQUIT DEMAGNETIZE UNRUFFLE PREDISPOSE HIRE RENT ELECT APPROVE EMPOWER RULE DIRECT DISCIPLINE STOP HALT HOLD TEST JUGGLE JOCKEY DEPLOY ENGAGE ALTER ACTUATE VEST DELEGATE DEPUTE MASTER ASSORT VOTE REQUIRE PRESIDE REMAND TACKLE IDENTIFY OFFICIATE HABITUATE HEFT SPACE ENUMERATE REIGN ORGANIZE UNTANGLE TAG HITCH RECALL CHALLENGE SUBDUE SUMMON CORRECT ADJUST REGULATE EDIT EMEND USHER PILOT NAVIGATE HUSH PRESCRIBE STIPULATE ARRANGE ORIENTATE DISABUSE SHAPE DISBURSE COMPLY ASSIGN APPOINT ALLOCATE ALLOT UTILIZE AWARD AIM CONSIGN SEND TREAT NEGOTIATE MEDIATE ADMINISTER SUPERINTEND SUPERVISE MANAGE SHUT STEER START FETCH HAUL PUSH PUT LOAD HOIST DRILL MIX TOW OPERATE MANIPULATE HEAVE HANDLE ORDER COMMAND CIVILIZE DRIVE DIVERT DEVELOP CULTIVATE EXPEDITE ENABLE SPONSOR REHABILITATE FACILITATE REFORM RECTIFY LEAN EXTEND PREPARE PERMIT SERVE INSTRUCT CONTROL OBSERVE WIN CONTINUE RECUPERATE RECOVER REPRIEVE REINSTATE PROSPER LUXURIATE SUCCEED FLOURISH SURMOUNT GROW THRIVE LIVE SURVIVE MAINTAIN RECONSTRUCT RENOVATE RENEW GRUB LABOUR TOIL NURTURE FIX NOURISH MATURE PERPETUATE TIME DARN VALET LAY MEND INHALE RESPIRE OPPRESS REPRESS OVERWHELM OVERPOWER TYRANNIZE COMMIT DRAG CHARGE DEPOSE QUELL INTERDICT TROUNCE ISOLATE STEADY STEER GRASP COERCE FORCE FOX VANQUISH IMPLANT ADMONISH ENSLAVE SUBJUGATE SWITCH IMPOUND CAPTURE PRESS IMPRESS CONQUER DOUSE EXILE SURVIVE REPLENISH REPLACE EXECUTE FINISH DEODORIZE TERMINATE DISPOSE EXPEND BATTEN CAMP QUIESCE PARK LOCATE BELAY SITE SECURE PIN PERVADE PERMEATE APPEND REUNITE REJOIN ENTWINE YOKE SPLICE CONNECT COMBINE KNIT LINK JOIN ATTACH BETROTH WED MARRY RADIATE DIFFUSE INTERSPERSE SPREAD SHOWER BESTREW RANGE CLEAVE STRADDLE DECOCT FILTER EXCLUDE SORT SEPARATE ZONE DIVIDE DETACH DIVEST UNLOAD UNCLASP DISROBE INJECT INSERT INVITE MATRICULATE INSTALL INVEST INOCULATE ENTRUST HUNT CONTRADICT DEBATE DECLINE REMONSTRATE PROTEST COAX CONCEDE EXTRICATE LIMIT SHACKLE TIE ISOLATE LOCALIZE IMMERSE THRALL FASTEN PROHIBIT PREVENT EDUCATE STILL FORBID PETITION RESTRICT WEDGE ARREST SUSPEND BOUND DISPOSE PLAY DISSUADE PREDETERMINE DENY CAGE ENTRAP ENJOIN CATCH CHECK CURTAIL CAUTION READJUST LEGISLATE PROVE FAMILIARIZE DESIRE ENTREAT DISALLOW DICTATE DEMAND PREVAIL DELIVER ALIGHT CONNIVE CLAIM REJECT RESPECT PREDOMINATE LIFT SHOVE LEAP TURN TUG SHIFT CURB PROTRACT RETARD IGNORE ADVANCE TRANSPORT TEACH INTERVENE TRAIN SECURE SHAKE EDUCATE 10 -- FAILED CONTROL PROLONG PROTRUDE EXCEED POTTER DRIBBLE BOTCH BOGGLE STUMBLE SLOP WISH JUMBLE RISK RESORT RUMMAGE HUMOUR IMMERSE GARBLE 289 COLLIDE FAILED CONTROL LOSE WRANGLE WALLOP WRECK FIGHT QUARREL WRENCH WREST DESERT WHIP MUTINY SINK PILLORY SLAP SMACK UNSETTLE STICK SLAM DROWN DOPE DRUG BUMP COLLIDE BURN GAS BULLY ELECTROCUTE KEELHAUL POACH BRAND MAIM DISABLE MANGLE SCOURGE SCORCH INCAPACITATE SCALD IMPOSE FLOOD PLAGUE INUNDATE SMUDGE HASH SHAKE INCARCERATE HANG SIN SMUGGLE BOOTLEG CRIPPLE STRAGGLE SACK THROW SCRATCH CLAW COMMIT TRANSGRESS DISSIPATE DERANGE DRENCH CAPITULATE DUCK CRUCIFY DISLOCATE DENT FETTER TRUSS HANDCUFF CHAIN MANACLE SEIZE GOOF ENTANGLE TRIP SICKEN BESIEGE TORTURE TRIFLE DECAPITATE LOOT STRIKE DAMAGE TRICE JERK RACK PARALYZE FLOG EXECUTE SLACK GOLDBRICK SHIRK IMPRISON PENALIZE RAVAGE PESTER REND PLUNDER PROSECUTE REVOLT REBEL JOLT DROP JOSTLE STUN INTOXICATE CONQUER VANQUISH BIND TIE INEBRIATE SURRENDER SMASH SPANK SPLIT VIOLATE BROACH SPLASH STAIN SPRAIN SPOIL GAG STORM FLAIL SWAMP LOSE NICK BASH BATTER ASSAIL THRASH SWITCH BELABOR BESLAVER SLAVER DROOL BESET BESLOBBER BESMEAR BESPATTER ADMONISH SPREAD-EAGLE BITE SHELL BOMB BOMBARD BREAK SPILL IMPLANT IMPALE CORRUPT DEBAUCH DEFACE FRACTURE CAPSIZE PRICK PUNCTURE PUNISH DISTURB CANE MUTILATE PIERCE BUTCHER MOB RUIN MAR MASH MASSACRE BRUISE SMASH REACT SLOUCH SLIP PULSATE THROB TINGLE SMART SLAVE SWELTER STINK TOPPLE CRUMBLE FAIL RUIN GOBBLE ERODE CRUNCH TIPPLE GUZZLE EXPIRE SWILL WITHER WILT LAPSE DISINTEGRATE DESTROY CRUSH BURST STREW ROUT SPATTER BESTREW DISPERSE STRAY STRAGGLE SPREAD STAMPEDE LOOT HACK IMPERIL DIVEST DIVERGE EXCOMMUNICATE OUTLAW FILTER INFEST EVADE TRESPASS LACERATE RE-ENTER ADMIT PENETRATE LISP DEAFEN GROPE BICKER DISSENT QUARREL CONTEND HARP HAUNT RECEDE SHIRK THWART GARBLE THREATEN HUMOUR RESORT RISK JUMBLE REFRAIN BOTCH TRY REFRAIN HESITATE RESIST FORBEAR AMPUTATE LOSE BESIEGE DISTRACT DISHEARTEN DISCOURAGE MEDICATE FUMBLE MINCE BOTHER REGRET COMMISERATE WET FEAR DISAPPROVE SURRENDER FULMINATE CHIDE COMPLAIN CONDEMN CHEW CARP BLAME REPROACH RESENT CENSURE UPBRAID ATTEMPT PUTREFY PANT PUFF SAY CRY DRAIN TIRE DOMINATE COMPEL COERCE ENFORCE WIGGLE STAGGER RETCH WOBBLE WAVER WRITHE VOMIT WINCE NAUSEATE ROT FALTER DESPOND ENTREAT DESIRE DESPAIR CRITICIZE EXHUME PRY SQUIRM NAG FIDGET FIGHT PLOT REVOLT IMPLORE CONSPIRE BETRAY CONNIVE SLOBBER WITHSTAND STRUGGLE SHIVER TOLERATE SHRUG SHOVE LEAP TURN SHIFT CLUTCH YIELD REJECT DEMAND CONVINCE EXERT DICTATE DISALLOW DENY SHAME ERR ENFEEBLE CAGE EMBARRASS DARE ENTRAP ENJOIN DEPRIVE SQUABBLE TANGLE LIMP STAMMER STUTTER DISABLE DIVERT BREAK SCATTER MORTIFY 11 -- HELP INSTRUCT SHARE INNERVATE SERVE TRAVAIL ASSIST HEAL HARMONIZE SALVAGE SATISFY SALVE HELP HABILITATE SUSTAIN ASSURE BEFRIEND BESPEAK ABSOLVE ALLEVIATE ADVISE ALLAY MITIGATE PARDON PALLIATE PERFUME PERMIT PERK EASE EDIFY PLEASE ENCOURAGE PREPARE ENDEAR ENERGIZE ENHANCE ENLIGHTEN TENDER REIMBURSE ENDOW FINANCE BESTOW SUPPLY REPLETE STOW SURFEIT FILL SUFFICE FULFIL CONSOLE EXTEND CONTRIBUTE CO-OPERATE AVAIL LEAD LEND SIMPLIFY IRRADIATE RAISE REASSURE RECOMMEND RECONCILE REDEEM RECTIFY RECREATE REFORM REFIT REDRESS REFRESH RE-ENFORCE FACILITATE REGENERATE REHABILITATE REJUVENATE REINFORCE RELIEVE RELY REPAIR FORGIVE RESPITE RESUSCITATE RESCUE FURTHER RETOUCH REVIVE REVISE OFFER RETRIEVE REVIVIFY OBLIGE UNDERTAKE SMOOTH UPHOLD SOLACE VALIDATE VERIFY SOOTHE SPELL SPONSOR WILE VOLUNTEER VINDICATE VOUCH STAUNCH STRENGTHEN STOKE SUBSCRIBE SUCKLE SUCCOR SURCEASE SUPPORT ENABLE EXHILARATE PROVIDE ENLIVEN EQUIP CHEER EXCEL EXCULPATE COMFORT EXCUSE CONCILIATE EXPEDITE EXPLAIN DEFRAY DELIGHT CULTIVATE DEVELOP DIVERT DISBURDEN DRESS DRIVE WINE CALM CIVILIZE BURNISH CURE INVIGORATE ENGAGE HEAVE HANDLE MANIPULATE ACTUATE EMPOWER OPERATE ALTER ORDER COMMAND RULE DIRECT DISCIPLINE STOP RADIATE HALT HOLD TEST JUGGLE JOCKEY DEPLOY TOW MIX DRILL PUSH PUT LOAD HOIST DILATE EXPAND HAUL FETCH START STEER STRUT MANAGE SUPERVISE SUPERINTEND ADMINISTER NEGOTIATE MEDIATE TREAT SEND ELECT APPROVE CONSIGN RENT HIRE 290 VEST ELONGATE AMPLIFY DELEGATE DEPUTE EMPHASIZE AIM AWARD MAGNIFY ENLARGE UTILIZE ALLOT ALLOCATE APPOINT ASSIGN COMPLY DISBURSE BEGIN ABATE ALLOW MASTER SHAPE ASSORT DISABUSE ORIENTATE ARRANGE MODERATE PRESCRIBE STIPULATE HUSH PILOT NAVIGATE USHER VOTE SITUATE SET EMEND EDIT REGULATE ADJUST CORRECT SUMMON REQUIRE SUBDUE CHALLENGE RECALL TAKE HITCH PRESIDE ACCOUNT TAG ORGANIZE UNTANGLE HABITUATE PREDISPOSE OFFICIATE IDENTIFY REWARD TACKLE DETAIL REIGN ENUMERATE SPACE ACQUIT DEMAGNETIZE HEFT UNRUFFLE HELP REQUEST PURVEY ELUCIDATE PARTAKE CONSENT CONSULT CONVEY DEMONSTRATE WELCOME UNDERSTAND TRADE AGREE REMIT REMUNERATE FORWARD RENDER DISTRIBUTE CORRESPOND REPAY TRAIN TEACH PLEA TIE BIND BUTCHER DOUSE STEADY EXTRACT BOIL STAVE PENETRATE SMEAR FIX FORCE GRASP ISOLATE GRAB PASTE FORAGE QUENCH SEIZE BOTHER STICK INVESTIGATE DOCK NAIL MEND TIME DARN VALET LAY GRUB LABOUR TOIL NURTURE REPAIR NOURISH MATURE PERSIST PERPETUATE MAINTAIN RECONSTRUCT RENOVATE RENEW CONTINUE RECUPERATE RECOVER REPRIEVE REINSTATE PROSPER LUXURIATE SUCCEED FLOURISH WIN SURMOUNT GROW THRIVE LIVE REMIND REMEMBER IMITATE REVIEW REPEAT RELATE TESTIFY RECAPITULATE REITERATE QUOTE RECOUNT PRACTISE REHEARSE REPLENISH REPLACE RESTORE ENACT DEPICT SKETCH REPRODUCE UNDERSTUDY COMPREHEND REFER SUBSTANTIATE RETRACE RECOGNIZE RECIPROCATE PRINT REPRINT COPY REDUPLICATE DUPLICATE TRANSMIT RELAY TRANSCRIBE RECORD EXECUTE FINISH DEODORIZE TERMINATE DISPOSE EXPEND BEATIFY PROCREATE PROFFER INFORM PARK LOCATE SITE SECURE PIN BATTEN CAMP BELAY PARTICIPATE YOKE BETROTH PERMEATE PERVADE REUNITE REJOIN SPLICE CONNECT COMBINE KNIT LINK JOIN ATTACH MARRY WED EMBRACE TOUCH MEET ACCOMPANY FRATERNIZE CONSORT BESTREW DIFFUSE INTERSPERSE ROUGE EXCLUDE SORT SEPARATE ZONE DIVIDE DETACH DIVEST UNLOAD UNCLASP DISROBE LICK LANCE INOCULATE INVEST PENETRATE ADMIT INSTALL INVITE RE-ENTER INHABIT INHUME INTRUST INSERT INJECT COAX CONCEDE INCREASE HUMOUR RISK TRY EDUCATE PIECE CONSERVE PAWN DISCARD FORBEAR AMPUTATE LOSE WARD WARN SPARE COMMEND CLEANSE CATCH OBVIATE POLISH PACE MOISTEN PRETTIFY CLARIFY CAUTERIZE PURIFY PREFER SOLVE ENTRAP INTERVENE DENY MODIFY MODULATE SWEETEN SWEEP BEAUTIFY AMEND PERFECT MODERNIZE INVIGORATE INTERVENE LOVE SHADE TRANSPORT DEVOTE DEDICATE ADORN ARBITRATE COMPLIMENT DISCOUNT GRANT UNCHAIN RELEASE UNFETTER UNTIE UNLOCK LIBERATE SHIFT EXEMPT EMANCIPATE LUG SHOVE LEAP TURN LIFT IMMIGRATE ADVANCE HURRY ACCOMPLISH ACHIEVE ATTAIN ANOINT ADAPT INSPIRIT ACCUSTOM REWARD FOSTER PROMOTE PROVE FAMILIARIZE DELIVER DONATE DESIRE PACIFY AMELIORATE SHELTER COMFORT FEED LAVE SAVE TEND COVER LEGITIMIZE CACHE WIPE WASH FERTILIZE LUBRICATE SEW INTERVENE IMPROVE TRANSFORM CHECK CAUTION PROSPER SPRAY VARNISH EXTRICATE STANDARDIZE LIKE QUIESCE 12 -- FAILED HELP CUMBER SYMPATHIZE REMAND TACKLE FAILED HELP PROLONG PERSIST NICK LOSE SWELTER STINK SMASH BRUISE CRUSH MAROON MAR RUIN MOB MUTILATE DISTURB PUNISH PUNCTURE CONQUER PRICK PROSTRATE FRACTURE DEFLATE CONVICT DEFRAUD DAZE DEFACE DEBASE EXCRUCIATE CORRUPT DEBAUCH DECEIVE EXTORT DEJECT DEGRADE DELUDE IMPOVERISH SPILL DIVORCE DEMOTE AMBUSH KILL BREAK BESPATTER BESMIRCH BESET BEDEVIL SWINDLE SULLY SUBJUGATE ENSLAVE STRAIN SPOIL SPRAIN VITIATE STAIN SPLASH VIOLATE VANQUISH VICTIMIZE VEX UNDERMINE UNDERCUT SMEAR SURRENDER INEBRIATE INTOXICATE DROP NETTLE REVENGE PESTER PLAGUE PERSECUTE INFECT MAUL GOLDBRICK SLACK SHIRK PAUPERIZE PARALYSE TERRIFY TERRORIZE DUPE TROUBLE IRK DAMAGE TRIFLE TORMENT TRIP SICKEN INCRIMINATE DENOUNCE DEPRESS DEPOSE CAPITULATE DISGRACE DRENCH DISHONOUR DESPOIL DISAFFECT DERANGE DERAIL DISMAY TRANSGRESS SCRATCH TAX STRAGGLE CRIPPLE DEMORALIZE EXPLOIT CONFOUND SMUDGE FLOOD TRICK IMPOSE BOTHER STARVE SCALD INCAPACITATE FRIGHTEN GRIEVE ALARM SCARE SCORCH MANGLE DISABLE MAIM MOLEST BRUTALIZE BULLY UNSETTLE TYRANNIZE SINK WEARY ULCERATE UNNERVE WOUND WORRY MUTINY DESERT DEPRIVE 291 PAIN QUARREL FIGHT WRECK OPPRESS LOSE EAT DEVOUR ESTRANGE CRUMPLE GOBBLE GNAW EXPLODE FLAME ERODE ENGULF RUIN ANNIHILATE SLAUGHTER SLAY PURGE EXECUTE CRUSH DEMOLISH DESTROY DEVASTATE LIQUIDATE ERADICATE TOPPLE DOOM DESPATCH EXTIRPATE EXPUNGE ERADICATE OBLITERATE EFFACE DISINTEGRATE FAIL VIVISECT GRUMBLE EMBOWEL CRUNCH LOAF DESIST IMPAWN BECALM TEMPT ENTWINE YOKE CLING STAMPEDE STRAGGLE STRAY DISPERSE SPATTER ROUT STREW BURST DIVERGE DIVEST DETACH EXCOMMUNICATE OUTLAW DIFFER DIVIDE ZONE SEPARATE EXCLUDE SUNDER CLEAVE HUNT DEAFEN GROPE HAUNT HARP CONTRADICT BICKER DECLINE DISSENT REMONSTRATE QUARREL PROTEST CONTEND COLLIDE GARBLE IMMERSE RESORT RISK JUMBLE BOGGLE REFRAIN BOTCH EXCEED TRY HESITATE EDUCATE FORGO EXACT WANT DISCARD FORBEAR LOSE AMPUTATE WEAN ABSTAIN ENTREAT RESENT CENSURE UPBRAID CHIDE COMPLAIN CONDEMN CARP REGRET COMMISERATE BOTHER FOUL MIRE MEDICATE SHRUG TURN IMMIGRATE FUMBLE BEGRUDGE DISHEARTEN DENY DISCOURAGE CURSE CRITICIZE DISAPPOINT ENFEEBLE SUFFER RENOUNCE ABANDON FORSAKE REPUDIATE FORSWEAR REJECT IGNORE WEEP BETRAY CONSPIRE REVOLT PLOT GRIEVE GROAN POUT PRY DISPLEASE CRY DESPAIR DESPOND SUCCUMB SUBSIDE SUBMIT TIRE AVOID HATE PERISH CAPITULATE BLAME REPROACH AVENGE DESIRE CAGE ENTRAP ENERVATE DEPRIVE DISABLE 13 -- COMPETE RACE RUN SPAR PURSUE HUNT TRACK BREAST SUBVERT CONTEST JOUST BOX CHASE BELEAGUER BATTLE BET COMBAT WRESTLE SCUFFLE ANGLE STEM COMPETE BUFFET FIGHT ENGAGE LAY STRUGGLE STRIVE FISH CRUSADE ENCOUNTER STAKE WAGER SKIRMISH MILITATE CONFLICT PLAY TUSSLE WAGE ANTAGONIZE GRAPPLE ATTACK CAMPAIGN SUPPLANT DISPLACE DISCREDIT UNDERMINE OUST SWEEP PRETEND REDUCE BETRAY ENVY HATE RESENT DEFY SURMOUNT EXCEL DEFEAT WIN LOSE CONFOUND EXPLOIT CRIPPLE DEMORALIZE CHEAT DISMAY DESPOIL CAPITULATE DUCK CHARGE ENSNARE TRAP FENCE DUEL SEIZE BESIEGE TROUBLE TROUNCE COUNTERFEIT DUPE SIEGE RAID PARALYSE PENALIZE REVENGE COERCE REVOLT FORCE REBEL RETALIATE TIE SURRENDER UNDERCUT UNDERMINE VANQUISH PENETRATE SQUELCH STAVE STALK SUBJUGATE BEAT ATTACK BESET CAPTURE DECEIVE CONQUER CRUSH PRACTISE REHEARSE WAGE PARTICIPATE PERFORM WAGER RADIATE HECKLE DIFFER SCORE LICK SCUFFLE INFRINGE INVEST CONTEND DEBATE HUNT LIMIT INTERCEPT TIE SEIZE COLLIDE THREATEN THRASH GARBLE RESORT RISK PREVENT YIELD OVERPOWER VIE COVET FRUSTRATE RESIST FOIL LITIGATE OUTWIT OUTWORK OVERWHELM SURPASS OUTSTRIP WIN TRIUMPH LITIGATE CHASE SCRIMMAGE DISAGREE CONTRAVENE CONTEST COMBAT RACE WRESTLE TUSSLE TAUNT COMPETE DIVERT LEAD RE-ENFORCE REINFORCE UPHOLD STRENGTHEN EXCEL DISPUTE FACE PURPOSE THROW CONFRONT SUE SUCCEED SURMOUNT TIME LIVE SURVIVE THRASH LOSE WRANGLE QUARREL FIGHT WRING DEPRIVE WREST OVERPOWER OVERWHELM WORRY WHIP UNSETTLE INFILTRATE DISABLE INCAPACITATE BOTHER IMPOSE TRICK INVADE GAMBLE CONTEND COPE PIT RIVAL DUEL GAMBLE 14 -- LIKE SAVOR SNUGGLE PET RELISH ESTEEM LIKE BEFRIEND PLEASE ENCOURAGE ENDEAR DELIGHT SANCTION UNDERSTAND WELCOME ACKNOWLEDGE RESPOND HUG CARESS STROKE CUDDLE FEEL RUB EMULATE COPY COMPREHEND RESTORE DUPLICATE REPRODUCE REPLENISH INCLINE SHOWER BESTOW RADIATE BURST CLEAVE TOY WANT APPROACH LEAP REVERE RESPECT COMMEND COMPLIMENT CHERISH TREASURE SELECT APPRECIATE IDOLIZE REGARD PRAISE APPLAUD VALUE LOVE-HATE LIKE-DISLIKE FAMILIARIZE DESIRE LOVE BE SERENE AMUSE EXULT ENJOY SMILE NUZZLE JUBILATE REVEL FROLIC FONDLE REJOICE GRIN GLADDEN LIKE TRUST FAVOUR PREFER FANCY LOVE DOTE ADMIRE ENJOY APPRECIATE APPROVE 15 -- DISLIKE DISLIKE OFFEND DISMAY DISAFFECT IRK PERSECUTE GRIPE BITCH MIMIC RIDICULE IMITATE MIME ANNUL ABOLISH ELIMINATE EXPURGATE ANNIHILATE 292 SLAUGHTER SLAY PURGE EXECUTE CRUSH DEMOLISH DESTROY DEVASTATE LIQUIDATE ERADICATE TOPPLE DOOM EXTIRPATE EXPUNGE ERADICATE OBLITERATE EFFACE DISINTEGRATE FINISH ESTRANGE STREW ROUT RADIATE SPATTER INSULT HORRIFY HIT ABUSE EXCLUDE SEPARATE ZONE DIVIDE DIFFER OUTLAW EXCOMMUNICATE LOATHE PROTEST QUARREL REMONSTRATE DISSENT CONTEND DECLINE BICKER CONTRADICT HARP RECEDE DISMISS SHUN SHIRK SPURN RESENT VILIFY PREJUDICE RESIST LITIGATE RESENT SADDEN ABOMINATE EXECRATE CONDEMN BLAME DESPISE HATE DISCARD GARBLE LEAP TOY TUG DISPARAGE REJECT PROHIBIT HESITATE HATE-LOVE DISLIKE-LIKE SULK OUTRAGE ABHOR ABOMINATE ANGER SCORN INFURIATE COLLIDE BETRAY CONNIVE RAGE RANKLE POUT GRUMBLE FIGHT DISPLEASE DETEST AGONIZE ENVY DISGUST DISLIKE HATE 16 -- OVERTS INTRUDE TERRIFY TERRORIZE BURGLE GASH RACK RAID COMMANDEER QUARTER RAM RAPE RAP FORAGE RANSACK PARALYSE DEVASTATE FLOG PASTE SLUG RAZE GOAD PAUPERIZE EXECUTE GRAB RASP KIDNAP IMPERSONATE COUNTERFEIT FORGE DUPE REQUISITION THRUST SIEGE CHOKE THUMP THROTTLE TROUNCE INTERDICT TORTURE TORMENT QUENCH QUELL TRIFLE QUASH DECAPITATE DAMAGE TRICE JERK IRK TICKLE TROUBLE TRIP SICKEN BESIEGE JAB SPY INTERROGATE SEIZE GOOF ENTANGLE TRUSS CHAIN MANACLE INTIMATE DEMOLISH DENT FETTER HANDCUFF ENSNARE SNIPE FENCE DUEL INCRIMINATE TRAP DRENCH DISGRACE DISMEMBER CASTRATE DISSECT DUCK CAPITULATE CHARGE DEPOSE DEPRESS CRUCIFY DISLOCATE DEPRAVE CUT DENOUNCE CROP DISHONOUR DRAG DESPOIL GUT DRAW DISAFFECT DERANGE DERAIL DISMAY EVISCERATE CLAW DISEMBOWEL DISSIPATE CHEAT TRANSGRESS COMMIT SCRATCH THROW CHOP TAX DAZZLE SACK RUSTLE STRAGGLE SNATCH STEAL PREVARICATE EMBEZZLE LIE CRIPPLE DEMORALIZE EXPLOIT CONFOUND CRIMINATE AXE SMUGGLE GAMBLE SIN BOOTLEG INVADE GOUGE RICK INCARCERATE SMUDGE SKIN INUNDATE FLOOD TRICK IMPOSE SCALP BOTHER STARVE WRY SAVAGE SCALD IMPRECATE INCAPACITATE GRIEVE FRIGHTEN ALARM SCARE INCINERATE SCORCH INCISE SCOURGE KNOCK MANGLE DISABLE MAIM BRAND POACH MOLEST KEELHAUL GAS ELECTROCUTE BRUTALIZE BULLY BURN COLLIDE BUMP DRUG DOPE SMOTHER DROWN EMASCULATE IMMOBILIZE NEUTER SPAY POISON SMITE INFILTRATE SLAM SLICE STICK QUIZ SLAP INVESTIGATE UNSETTLE SMACK SIZZLE SLIT TYRRANIZE DOCK PILLORY REPRESS NAIL SINK WHELM WEARY WHACK PROD ULCERATE WHIP UNNERVE ANNEX WOUND WORRY OVERWHELM OVERPOWER WARP MUTINY WAYLAY DESERT WREST DEPRIVE PAIN WRENCH WRINKLE ROUGH WRING OSTRACIZE QUARREL FIGHT WRECK WALLOP WRANGLE OPPRESS BANISH OFFEND LOSE NICK NIP RASP MASH THIEVE CRUSH MASSACRE MOB EXILE BRUISE BRUTIFY SMASH MAROON DOUSE CANE PIERCE MUTILATE PINCH BUTT BUTCHER SQUEAL RUIN DISTURB MAR DEBAUCH CORRUPT EXCRUCIATE DEBASE BOARD DEFACE EXPOSE DAZE DEFRAUD CONVICT DEFLATE FRACTURE PRESS PRICK CAPSIZE PROSTRATE PROSCRIBE IMPRESS PULVERIZE PUNCH SHOOT CONQUER PUNCTURE PUNISH CLUB DECEIVE IMPLANT DEGRADE DEJECT EXTRACT CAPTURE IMPALE EXTORT SHELL IMPOVERISH DECORTICATE DEMENT DELUDE IMPOUND BOMB GAG BOMBARD BREAK KILL AMBUSH DEMOTE MURDER DIVORCE HEW SPILL AGGRAVATE SWITCH BELABOR BENUMB BESLAVER BESET BESLOBBER BESMEAR BESMIRCH BESPATTER ADMONISH STULTIFY SPREAD-EAGLE BITE BOIL STORM STRANGLE STRAFE YANK STRAIN STUN FLAIL SWAMP STUPEFY ENSLAVE SUBJUGATE SULLY SUFFOCATE SWEAT APPALL SWINDLE ADULTERATE BASH BATTER ASSAIL BEFOUL BEAT BEHEAD BEDEVIL ATTACK THRASH STIFLE STRIKE STALK STARTLE STAVE SQUELCH SQUEEZE STAB DEAFEN SMASH SMEAR UNDERCUT UNDERMINE SMOKE SPANK SOCK SOIL VICTIMIZE VANQUISH SPLIT VEX VIOLATE SPLASH BOOBY-TRAP STAIN SPEAR VITIATE SPRAIN SPOIL PENETRATE GOSSIP SQUASH SPIT SURRENDER BLIND INEBRIATE BIND INTOXICATE FOMENT RETALIATE RIVE FIX JOLT NETTLE DROP JOSTLE RAZE GRASP RAVISH RAVAGE INFECT PERSECUTE PLAGUE GRILL PESTER RECK REVENGE REND PLUNDER POKE GRIPE BITCH POUND PROSECUTE TIE FLAGELLATE FLAY COERCE REVOLT FLOOR FORCE REBEL IMPRISON RIP RIFLE IRRITATE SHIRK GOLDBRICK SLACK MAUL CRIMP ASSASSINATE PECK ISOLATE PENALIZE PRY QUESTION BESTRIDE SHATTER LOATHE TRESPASS LYNCH LASH LACERATE LAME TRAP SENTENCE LICK SEAR LANCE INJURE SCUFFLE INFRINGE SCRATCH TRAMPLE 293 INFLICT TUT SCORE INFILTRATE INFEST SCRAPE INDISPOSE IMMURE HATCH IMMOLATE HURT HARRY HOUND HANG HORRIFY HECKLE HACK HASH HIT HARASS HAMMER HAZE SHOCK SHRED LOOT INSULT ATTACK ENGAGE TACKLE HEAVE HANDLE MANIPULATE ACTUATE EMPOWER OPERATE ALTER REMAND ORDER COMMAND RULE DIRECT DISCIPLINE STOP HALT HOLD TEST REPAY THROW TRAFFIC PERSUADE EXHORT TEACH PEN SUGGEST ALLUDE LECTURE DISCUSS DISPUTE DISCLOSE REVEAL SHOUT TAP SMELL OGLE INSTIGATE CONTRIVE STINK TESTIFY MIMIC GOBBLE GNAW EAT DEVOUR ESTRANGE CRUMPLE EXPLODE FLAME ERODE ENGULF RUIN SLAUGHTER SLAY PURGE EXECUTE CRUSH DEMOLISH DESTROY DEVASTATE LIQUIDATE ERADICATE TOPPLE DOOM DESPATCH EXTIRPATE EXPUNGE ERADICATE OBLITERATE EFFACE DISINTEGRATE FAIL VIVISECT GRUMBLE EMBOWEL CRUNCH STIR PROVOKE INVOLVE PLANT MAKE SPAWN IMPREGNATE DAB STICK LOAF FREEZE PURSUE TRACK PROBE TRAIL ROUSE AROUSE ELECTRIFY TEASE TEMPT CLING YOKE ENTWINE BETROTH CONSORT MEET TOUCH EMBRACE WED MARRY JOIN LINK COMBINE PERVADE PERMEATE STREW BURST ROUT RADIATE ROUGE STAMPEDE SPREAD SHOWER SPATTER STRAGGLE STRAY INTERSPERSE DISPERSE BITCH DISROBE DIVEST DIVERGE DETACH EXCOMMUNICATE OUTLAW DIFFER DIVIDE ZONE SEPARATE EXCLUDE SUNDER CLEAVE EXTRADITE INOCULATE INVEST PENETRATE INSTALL INHUME INSERT INJECT HAUNT DEAFEN HUNT HARP CONTRADICT BICKER DISSENT CONTEND QUARREL YANK DISMISS INTERCEPT SHIRK SHACKLE SEGREGATE THWART TIE ISOLATE SEIZE COLLIDE GARBLE THREATEN THRASH IMMERSE RISK JUMBLE SLOP STUMBLE BOTCH GAG EXCEED FETTER AMPUTATE LOSE DISCARD EXACT COVET REPRESS ARREST SURROUND SUSPEND BESIEGE HURRY ADVANCE TRAMP STOVE LEAP TOY TURN TUG SHIFT TOSS HURL ENCHAIN INFORM IMPACT INSINUATE STARVE STEAL PILFER PURGE CALUMNIATE CURSE PHILANDER SCOLD FLAUNT INTRUDE SATIRIZE SCATTER IMPLY SHAKE INVEIGH ROB CONDEMN DISCREDIT DISOBEY DISMISS DISQUALIFY EMBEZZLE MISAPPROPRIATE BEREAVE SWIPE STEAL THIEVE DISABLE BLIND SLANDER DEPRIVE POLLUTE PERJURE DAMN INVALIDATE PROFANE CATCH ENERVATE ENTRAP MORTIFY SHAME DARE ABORT ROB EMBARRASS CAGE ENFEEBLE CRIPPLE DISOBEY CHASTISE ERR ENDANGER MISTREAT ABUSE MISBEHAVE SUBJECT CRITICIZE CURSE DISCOURAGE DEFORM DENY DISHEARTEN PEPPER DISAPPROVE DISTRACT RACK CARVE FLAY MASSACRE MEDICATE BEGRUDGE BOTHER FOUL STAMP SPRAY COMMISERATE WIPE SKEWER LEVEL TEAR SMUGGLE MUTINY REBEL REVOLT CARP CHEW OBJURGATE CHIDE COMPLAIN UPBRAID CENSURE INCULPATE IMPLY RESENT ASCRIBE AVENGE REPROACH BLAME REPREHEND OVERTHROW OVERWHELM KNIFE DISTRESS DISLIKE DISPLEASE PERFORATE MINCE DISCHARGE WASTE DEVASTATE DISALLOW DICTATE DEMAND CONVINCE DOMINATE COMPEL COERCE ENFORCE HATE EXHUME GLOAT FIGHT AGGRIEVE MADDEN SADDEN PROVE PRY RECANT IMPUTE IMPUGN TRADUCE REVOLT PLOT CONSPIRE CONNIVE COLLUDE INFURIATE BETRAY OUTRAGE ANNOY TRUMP CERTIFY OVERPOWER UNDERBID DEVEST DEROGATE DESECRATE DETRACT DISRATE PROTRACT RETARD DISPARAGE DISCREDIT 17 -- FAILED OVERT EDUCATE HESITATE TRY FAILED OVERT INVIGORATE EXPEDITE COMFORT CHEER EQUIP ENABLE SUPPORT SUCCOR STRENGTHEN OBLIGE RESPITE RELIEVE FACILITATE RECONCILE REASSURE CO-OPERATE CONTRIBUTE SUPPLY ENERGIZE ENDEAR ENCOURAGE PLEASE EASE HELP ASSIST INNERVATE CAPITULATE SURRENDER PARRY SHIELD WARD TURN CONCEDE RECEDE THWART TIE LOCALIZE LATCH THREATEN HUMOUR RESORT BOGGLE PREVENT BESIEGE BOTCH DESPAIR RESIST FORBID FORBEAR REPRESS FOIL WARD WARN RETRACT SPARE REFRAIN STRIVE WITHSTAND REGRET TURN SHRUG 18 -- MOTION TUNNEL TRENCH DAB FLAP POP DESCEND DIP PROD EFFUSE BROWSE CRUISE PITCH PLUNGE PLY POUR PRANCE POWER PROCEED PROGRESS PROWL PULL CAPER DISLODGE DISPLACE CAREEN CARRY CAST DODGE CLUMP COAST COIL DABBLE CREEP CLIMB SOAR SPIN SPEED SPRINT SPRING SPURT STAGNATE STEP STEM STRIDE STROLL STRUM SURGE SWAY SWIM SWIRL ARISE SWING BESTIR BLOW BOOST BRANDISH MARCH BUDGE BUSTLE PASS 294 MOVE MOUNT EBB ELEVATE WRESTLE WHIZ WHIRL WHISK WEND WHEEL WEIGH SLINK SLING SLOG SLIDE SLUSH SKIM HURL HUSTLE HASTEN FLANK TEEM FLARE FLING FLIP FLICK RETURN FLIT FLOAT FLOP FLOW FLUTTER FOLLOW FLY REPASS REVOLVE RISE ROAM ROMP ROLL ROTATE ROW ROVE JOG JOIST JOURNEY JUMP ZOOM WOBBLE WADE WADDLE WANDER WALTZ WAGGLE WALK WAG WAFT WAVE WIELD TREMBLE TREK TOTTER TOSS TODDLE TILT THRUM LEAN TICK TOUR LEVER LILT LIMBER LIMP LOWER LUNGE LURCH FALL GALLOP RACE GLIDE RAMBLE GLIMMER PACE PADDLE PARADE PEDAL FARE PLOD GUSH REDOUBLE SHUFFLE LAP SIDLE IMPEL SKID TROLL IMPRINT DANCE DASH DART QUAKE QUIVER QUAVER TRILL TWIRL TWIDDLE TREND TROT TRICKLE LAUNCH TREAD TRAVERSE TRAVEL TUMBLE SHIFT TUSSLE TUG TURN SHIP TOY SHAMBLE LEAP SHEER LUG SHOVE SHRUG TRUCK LIFT TRUDGE ADVANCE TRAMP TRANSPORT SAUNTER SCALE IMMIGRATE HURRY ASCEND AMBLE APPROACH SAIL MOTION JUGGLE JOCKEY DEPLOY TOW MIX DRILL PUSH PUT LOAD HOIST DILATE TACKLE EXPAND HAUL HEAVE FETCH START STEER HANDLE SHUT DISPORT OSCULATE HUG CARESS STROKE CUDDLE TAP FEEL RUB TRANSACT COMMENCE PATTER SWISH CLACK CLANG CLINK PEAL JINGLE REVERBERATE RIPPLE RING DRIP SLUMP SLOUCH REACT SLIP PULSATE THROB SLAVE HIT GRAB PUNCH RASP GOAD SLUG FLOG RAP RAM GASH BANG THUMP THRUST JERK JAB CROP CUT DUCK DRAG DRAW CLAW CHOP SNATCH AXE GORGE KICK INCISE SCOURGE KNOCK COLLIDE BUMP SMITE SLAM SLICE SLASH UNSETTLE SMACK SLAP SLIT DOCK NAIL SINK PROD WHACK WHIP WARP WREST SCREW WRENCH WRINKLE WRY WRING WALLOP NIP NICK CRUSH MASH BUTT PINCH PIERCE CANE DOUSE CLUB PUNCTURE PUNCH PULVERIZE SPUR PRICK EXTRACT SPILL BITE BESMEAR BESPATTER SWITCH BEAT BATTER BASH FLAIL STRAIN YANK STRIKE STALK STAVE STAB SQUEEZE SQUASH PENETRATE SPRAIN PRY SPEAR SPLASH SPLIT SMEAR JOSTLE DROP JOLT FORCE COERCE POUND POKE REND RIP SLACK SUFFUSE STIMULATE STIR TOPPLE BUILD MAKE PRODUCE ERECT NIBBLE INNOVATE MANUFACTURE ESTABLISH CONSTRUCT INITIATE INCLINE UNCOVER UNEARTH UNDRESS UNVEIL UNFURL UNROLL ENGAGE DISPLAY TRAIL SCOUT TRACE TRAIL SEARCH PURSUE TRACK EXPLORE PARTICIPATE PERFORM KNIT STREW BURST ROUT RADIATE RANGE BESTREW STAMPEDE SPREAD SHOWER SPATTER STRAGGLE STRAY HARRY DISROBE UNCLASP UNLOAD DIVEST DETACH CLEAVE EVADE EXTRICATE GO EMERGE YANK REBOUND RECEDE RECOIL SHAKE INJECT INSERT RE-ENTER INSTALL ADMIT PENETRATE INVEST HUNT EVADE EXTRACT IMMERSE STUMBLE BOUND BOLT HAUL HASTEN HURL HOIST HUSTLE PUSH HEAVE TOW SCATTER SEND SHUT RAISE VIBRATE PRECIPITATE MEANDER BEND SURFACE SWERVE EXHUME EVICT RUSH SCRAM SKIP VACATE SCATTER RUN RETREAT EMIGRATE UPHEAVE PASTE TRUNDLE SLOP 19 -- DESTROY ABOLISH OBLITERATE ERADICATE EXPUNGE LIQUIDATE EXTIRPATE DISINTEGRATE LAPSE FINISH FAIL EXPIRE WILT WITHER EFFACE ANNUL ELIMINATE ADJOURN ELAPSE ESTRANGE TERMINATE EXPEND DISPOSE ENGULF DELETE ERASE EXPURGATE EXTINGUISH DESTROY ANNIHILATE RUIN CONSUME ERODE TOPPLE VIVISECT EXECUTE DEMOLISH DEVASTATE PURGE DOOM DEPRECIATE DEODORIZE DESPATCH EAT GNAW DEVOUR EXPLODE FLAME EMBOWEL DRINK NIBBLE SWIG SWALLOW QUAFF SUP SLAY SLAUGHTER CRUSH SWILL GUZZLE TIPPLE CRUNCH CRUMPLE GOBBLE CRUMBLE DESTROY WEAR SMASH ASSASSINATE RAZE RAVAGE FLAY RIVE WRECK SINK POISON DROWN SMOTHER EMASCULATE NEUTER SPAY CASTRATE DEAFEN BLIND SMASH UNDERMINE SPLIT SPEAR VITIATE SPOIL SQUASH SPIT STAB EXPOSE STIFLE STRANGLE SWAMP SUFFOCATE BASH BATTER BEHEAD BOIL BOMB SHELL BOMBARD BREAK KILL SLAY MURDER IMPALE DEFACE PULVERIZE SHOOT CLUB DOUSE MUTILATE BUTCHER MOB RUIN MASH CRUSH MASSACRE MAUL BURN GAS ELECTROCUTE KEELHAUL MAIM DISABLE MANGLE SKIN SCORCH INCINERATE INCAPACITATE SCALD SAVAGE STARVE SCALP FLOOD INUNDATE AXE CRIPPLE SACK CHOP CLAW DISEMBOWEL EVISCERATE GUT DERAIL DRAW DRAG DISMEMBER DISSECT CRUCIFY DEMOLISH QUENCH QUASH DECAPITATE DAMAGE CHOKE THROTTLE QUARTER RAM PARALYSE DEVASTATE RAZE EXECUTE RADIATE ROUT BURST DISPERSE STREW SHRED HANG HACK HASH IMMOLATE IMPALE CLEAVE SUNDER SHATTER LYNCH SEAR TRAMPLE INFLICT PENETRATE INVEST INOCULATE BICKER QUARREL DEAFEN EXTRACT COLLIDE GARBLE JUMBLE SLOP BOGGLE 295 BOTCH LOSE AMPUTATE DISCARD REPRESS LEAP SPAY WEED LEVEL SHRED AVENGE UPROOT WASTE DEVASTATE REVOLT COLLUDE BETRAY REJECT SHRIVEL RETARD HANG SHATTER LYNCH INCINERATE IMMOLATE CREMATE DISABLE DEPRIVE ENERVATE ABORT CURSE SACRIFICE ENFEEBLE DESICCATE CURTAIL MASSACRE DISSOLVE MASTICATE DEDUCT MEDICATE STERILIZE 20 -- MIS-EMOTIONAL MIS-EMOTIONAL RESPOND DISPUTE EXHORT WELCOME UNDERSTAND APPEAL PLEA IRRITATE TERRIFY TERRORIZE IRK TORMENT DENOUNCE DEPRESS DISGRACE DISHONOUR DISAFFECT DERANGE DISMAY DEMORALIZE IMPRECATE PERK SOOTHE EMBITTER ENLIVEN CHEER DELIGHT FRIGHTEN GRIEVE ALARM SCARE BRUTALIZE BULLY DEJECT DEGRADE DEMENT AGGRAVATE BENUMB BEDEVIL APPALL STUPEFY STUN VEX UNNERVE WORRY PAIN QUARREL OFFEND NETTLE STIR PROVOKE ANTICIPATE QUAIL LOATHE HAUNT LISP HARP BICKER PROTEST WISH BOGGLE TRANSPORT SHRUG STUMBLE SYMPATHIZE RELISH ESTEEM HUMILIATE HIDE NEED APPROVAL FROM OWN PROTECT CONTROL BLAME PUNISH BE KILL MAKE APATHETIC MAKE AMENDS GRIEVE PROPITIATE SYMPATHIZE FEAR NOT-SYMPATHIZE RESENT COVERTLY ANGER PAIN RESENT OVERTLY BORE MAKE INDIFFERENT CONTENT MILDLY INTEREST INTEREST STRONGLY ENTHUSE EXHILARATE MAKE EAGER MAKE SERENE DESPISE WAIL SORROW SIGH BETRAY GRIEVE GROAN REPENT RUE YELP AGONIZE MOAN MOPE MOURN ENVY CRY DESPAIR EMBITTER WAVER FALTER AVOID CAPITULATE COMMISERATE REGRET DEMUR DISHEARTEN EMBARRASS BEMOAN BEWAIL WEEP AGONIZE DISGUST ENTREAT CENSURE UPBRAID FOUL DISAPPROVE ENFEEBLE HUMILIATE MORTIFY DARE SHAME ASHAME SULK OUTCRY SCORN INFURIATE RAGE RANKLE GROWL POUT GRUMBLE NAG YELP YAP DISGUST DISLIKE DISPLEASE DETEST HATE INCULPATE ASCRIBE CHIDE COMPLAIN CHEW CONDEMN OBJURGATE CARP IMPLY FULMINATE REPREHEND REPROACH AVENGE RESENT DEPLORE RECRIMINATE DISAPPROVE ABUSE REBUKE CRITICIZE CONVICT INSANE OUTRAGE WHOOP SLOBBER ABHOR ABOMINATE ANGER ANNOY SCORN INFURIATE SENTIMENTALIZE SHUDDER SIGH QUIBBLE IMPLORE GESTICULATE RAGE RAMP GLOAT PANIC GNASH FAINT FIDGET FIGHT REPENT FRET DREAD RUE YELL AGGRIEVE MADDEN PALPITATE DISLIKE DISPLEASE DISTRESS DESPAIR DESPOND DETEST AMERCE MORTIFY SHAME RESENT CURSE DISCOURAGE DISTRACT BOTHER COMMISERATE REGRET BLAME HATE 21 -- WITHHOLD ACCUSE ABUSE ACCOST PURLOIN IMPEACH AGITATE IMPERIL IMPAIR IMPALE AFFLICT IMPLICATE TRANSFIX SCAR INCRIMINATE INDENT INDICT SEGREGATE SEAL SHACKLE TUCK SHIRK SECLUDE INTERCEPT SHUN HIDE HIBERNATE HINDER LIMIT INSULATE EXEMPT CLAM EXCEPT CONCEAL CONTAIN CONSTRICT CONSTRAIN CURB ENCHAIN CLUTCH ENGORGE PRECLUDE PINION MUZZLE MUFFLE BOUND BOLT BIND ABSTAIN BESIEGE BAN ARREST SWADDLE SURROUND SUSPEND APPREHEND STILL SPECIALIZE SPARE WEDGE SNARE WEAN WARD WARN RETRACT WITHHOLD STOW REFORM SOOTHE STAUNCH EXCUSE CIVILIZE CALM HOLD HALT STOP SHUT HITCH DISCIPLINE TAME RECALL CHALLENGE SUBDUE REQUIRE SUMMON HANDLE CORRECT ADJUST REGULATE EDIT EMEND SET SITUATE VOTE STEER USHER NAVIGATE PILOT HUSH STIPULATE PRESCRIBE DIRECT MODERATE ARRANGE ORIENTATE ASSORT DISABUSE SHAPE RULE COMMAND MASTER ORDER ABATE PARRY SQUEEZE TIE BIND NAIL DESERT DEPRIVE OSTRACIZE BANISH FIX GRASP TRAP CRIMP COMMANDEER REQUISITION KIDNAP INTERDICT TRICE QUELL SEIZE MANACLE CHAIN TRUSS ENSNARE HANDCUFF FETTER CRUCIFY DEPOSE CAPITULATE COMMIT STEAL SNATCH INCARCERATE STARVE EXILE MAROON EXPOSE EXCRUCIATE TAX DEFACE EXTORT CAPTURE EXTRACT SPILL MURDER FORGET DESIST IMPRESS IMPRISON IMMURE SORT ZONE UNCLASP UNLOAD DIVIDE CLEAVE EXCLUDE INDISPOSE YANK RECOIL INOCULATE INHUME CONTRADICT DECLINE RECEDE HUMOUR GAG EDUCATE CONSERVE PAWN CAGE CEASE COMMIT CONSECRATE COVER DISABLE DEPRIVE CATCH ENJOIN ENTRAP ESCHEW CAGE ENFEEBLE DENY SUPPRESS CURTAIL MIRE FOUL PLOT CAUTION CHECK CACHE COVER DISARM DISALLOW CONSPIRE GO CONNIVE COLLUDE CLAIM RETARD FORGET FILTER RESTRAIN RESTRICT SECRETE FRUSTRATE RESIST RESERVE FORGO FORBID REPRESS FOIL FETTER 296 FASTEN PROHIBIT PREVENT REFRAIN GAG RECOMMIT LOCALIZE LATCH THREATEN THRASH THRALL TIE ISOLATE SHEATHE SEIZE IMMURE FORBEAR THWART 22 -- FAILED WITHHOLD SHRIVE LOOSE GASP GRANT RELEASE FLAUNT YIELD LIBERATE PHILANDER OUTBREAK UNCHAIN UNLOOSE UNLOCK UPHEAVE UNTIE UNGIRD UNFETTER ACQUIESCE ACCEDE BLAB BLURT PEACH EMANCIPATE CLOY DISGORGE DIVULGE FAILED WITHHOLD WHIMPER SHARE SATISFY RECOMMEND ADVISE PARDON PERMIT TENDER REIMBURSE ENDOW COAX PANIC FINANCE BESTOW SUPPLY REPLETE OBLIGE SURFEIT FILL SUFFICE FULFIL EXTEND CONTRIBUTE CO-OPERATE AVAIL LEND REDRESS RE-ENFORCE REINFORCE OFFER REVIVIFY UNDERTAKE VOLUNTEER SUCKLE SUPPORT DEFRAY PROVIDE EQUIP DRIVE MANIFEST REMAND ALLOW START BEGIN FETCH HEAVE HAUL DISBURSE COMPLY ASSIGN APPOINT ALLOCATE ALLOT UTILIZE ENLARGE MAGNIFY EXPAND AWARD AIM ALTER EMPHASIZE DEPUTE DELEGATE TACKLE OPERATE EMPOWER DILATE AMPLIFY ELONGATE VEST ACTUATE HIRE RENT CONSIGN APPROVE ELECT HOIST MANIPULATE LOAD PUT SEND REMAND PROFESS APPEAL RESPOND REPORT REMARK REPLY ASK VOICE UTTER SPEAK CALL SOUND BREAK DISCLOSE REACH TELL TALK EXCLAIM EXHIBIT REVEAL SHOUT SHOW SMELL SLUMP SLOUCH REACT STINK SLIP SMART PULSATE THROB TINGLE DRIP RECOUNT QUOTE REITERATE RECAPITULATE TESTIFY RELATE REPEAT REVIEW REMEMBER REMIND IMITATE BREAK BOMBARD SHELL AGGRAVATE BITE BESPATTER BESMIRCH BESMEAR BESLOBBER BESET BESLAVER BELABOR ATTACK BEDEVIL BEFOUL ASSAIL BATTER BASH FLOOD SWAMP FLAIL STORM STRIKE STAB SQUELCH SQUASH GOSSIP SPOIL PRY STAIN SPLASH VIOLATE SPLIT VEX SOCK SOIL SMEAR SMASH SURRENDER SMITE INFILTRATE SLAM SLICE SLASH SMACK SLAP SINK WHACK WOUND WORRY OVERWHELM MUTINY PAIN WRENCH QUARREL WRECK WALLOP OPPRESS OFFEND NIP NICK JOSTLE DROP NETTLE JOLT RETALIATE REBEL FORCE REVOLT POUND POKE PLUNDER REND REVENGE RECK PESTER PLAGUE PERSECUTE RAVAGE RAVISH RAZE IMPRISON RIFLE RIP PECK GRAB GOAD SLUG PASTE DEVASTATE RANSACK RAP RAPE RAID GASH BURGLE THUMP THRUST TROUNCE TROUBLE IRK DAMAGE TORMENT TORTURE SPY JAB TRIP INTIMATE INCRIMINATE DUEL SNIPE DENT DENOUNCE CUT CHARGE DRENCH DISSIPATE TRANSGRESS COMMIT CLAW DAZZLE SACK EXPLOIT CRIMINATE SMUGGLE INVADE KICK SIN SMUDGE INUNDATE IMPOSE BOTHER SAVAGE SCALD SCORCH KNOCK MANGLE POACH MOLEST BUMP MAUL MASSACRE SQUEAL MOB BUTT BUTCHER PIERCE CANE DISTURB CLUB SHOOT PUNCH IMPRESS PRESS IMPALE IMPOUND LIQUIDATE DEVASTATE DESTROY DEMOLISH CRUSH EXECUTE PURGE SLAY SLAUGHTER ANNIHILATE RUIN ENGULF EXPIRE WILT ERODE FLAME EXPLODE CRUMPLE EXPEND ESTRANGE CONSUME DEVOUR SWILL EAT GUZZLE SWIG GNAW GOBBLE TIPPLE NIBBLE DRINK TOPPLE ERADICATE IMPREGNATE DIVULGE SQUEAL UNCOVER UNEARTH UNDRESS UNVEIL UNFURL DISPLAY UNROLL UNFOLD EXTRACT ENTWINE CONSORT TOUCH WED MARRY EMBRACE PERVADE PERMEATE ENCOUNTER CLING DISPERSE DIFFUSE STRAY STRUGGLE STREW SPATTER SHOWER BURST SPREAD ROUT STAMPEDE HAMMER HAZE SHOCK LOOT INSULT BITCH HORRIFY HECKLE HIT HARASS IMMOLATE HURT HARRY HOUND INCRIMINATE IMPLICATE AFFLICT ACCOST ABUSE DISROBE UNCLASP CLEAVE UNLOAD DIVEST DIVERGE SUNDER DETACH EXCOMMUNICATE OUTLAW DIFFER DIVIDE ZONE SEPARATE TRESPASS SHAKE LYNCH INJURE SCRATCH INFLICT ADMIT PENETRATE INJECT INSERT INVEST HARP HUNT LISP DEAFEN CONCEDE CONTRADICT PROTEST QUARREL REMONSTRATE DISSENT CONTEND BICKER TIE COLLIDE GARBLE IMMERSE JUMBLE SLOP STUMBLE BOTCH EXACT PAWN WANT DISCARD SHOVE LEAP TOY TURN TUG SHIFT ENVY AGONIZE MOAN YELL YAP YELP RUE REPENT GRUMBLE FIGHT POUT GROAN GLOAT REVOLT IMPUGN RECANT TRADUCE BETRAY SHUDDER INFURIATE ANGER SLOBBER WEEP WAIL OUTRAGE OUTCRY SHIVER BROOK CONFESS PRY DESIRE ENTREAT DESPAIR VOMIT NAUSEATE SUCCUMB RETCH REVEAL DISCLOSE SPILL STOOL SING TALK TATTLE DEDUCT ELUDE ENFEEBLE ENTRAP INFORM SQUEAL DISTRESS BULLY RAM ACCUSE INFRINGE 23 -- SEPARATE SUNDER STRADDLE REFRACT DECOCT EXCLUDE FILTER DISROBE UNCLASP UNLOAD DIVEST DIVERGE DETACH EXCOMMUNICATE OUTLAW DIFFER DIVIDE 297 ZONE SEPARATE SORT CLEAVE DILATE INDIVIDUATE SHARE RIVE ISOLATE IMPRISON SECEDE BANISH DIVORCE OSTRACIZE WRENCH DEPRIVE DESERT SLIT SEVER SLASH SPILL SPLIT PRY BEHEAD IMPOUND MAROON INCISE AXE SNATCH STRAGGLE CHOP DISEMBOWEL EVISCERATE DRAW DESPOIL DISMEMBER CASTRATE DISSECT CUT CROP KIDNAP BANISH STRAY INTERSPERSE STREW SPATTER DIFFUSE DISPERSE RADIATE RANGE SHRED LOOT HEW HASH PURLOIN EXTRACT DEBATE PROTEST QUARREL REMONSTRATE DISSENT CONTEND BICKER CONTRADICT RECEDE YANK EMERGE DISMISS HIBERNATE SHUN SECLUDE SEGREGATE ISOLATE LATCH THRASH AMPUTATE DISCARD RESERVE WEDGE WEAN PARTICULARIZE DISTINGUISH TABULATE ITEMIZE DIVERSIFY BISECT DEDUCT DISCRIMINATE DISCHARGE DEPORT EXILE FIRE EXPEL BANISH SECEDE SELECT EXORCIZE EXCEPT CLEAVE 24 -- ATTENTION FIX FIXATE DAZZLE DAZE IMPLANT STARTLE WORRY PESTER HELP ASSIST SERVE INVOLVE EVOKE WAKE WAKEN AWAKEN ENGROSS TEMPT ATTRACT TANTALIZE MARVEL ALLURE TRANCE IMPRESS CAPTIVATE FASCINATE ELECTRIFY HORRIFY HARASS HOUND TRANSFIX DIVIDE SEPARATE SORT ZONE THRALL BOGGLE EDUCATE SPECIALIZE SHIFT PREOCCUPY USE PURSUE PRACTISE FREQUENT EXERCISE EMPLOY WELCOME THANK SYMPATHIZE REMEMBER RECOGNIZE INGRATIATE HOB-NOB FAVOUR ENDEAR EMBOSOM BEFRIEND ACKNOWLEDGE WORSHIP VENERATE VALUE TREASURE REVERE PRIZE LOVE LIKE IDOLIZE HONOUR HARBOR HALLOW GLORIFY ESTEEM DOTE CHERISH APPRECIATE ADORE ADMIRE AWAIT WATCH GUARD BEWARE TREK OVERHAUL MARAUD FORAGE DISSECT CANVASS TRAVERSE SCOUR PIERCE EXPLORE VENTURE STALK FOLLOW CHASE SOUND PROBE FUMBLE FATHOM DELVE TEST EXPERIMENT WINNOW SIFT ANALYZE SPECULATE REGARD OBSERVE MARK CONTEMPLATE BEHOLD STARE PEER PEEP OGLE GLOAT GAZE SPY SCAN QUIZ PRY EYE SEEK SEARCH RUMMAGE RANSACK QUEST NOSE LOOK HUNT FERRET SCHEME PLOT PLAN GET THE IDEA ATTENTION FIXED THINK FORESEE RECALL RECONSIDER VALIDATE PREMEDITATE DELIBERATE CONCENTRATE BETHINK ABSORB VIEW SENSE PERCEIVE IMAGINE FEEL CONCEIVE CATCH APPREHEND THEORIZE CON RECKON REASON PHILOSOPHIZE COGITATE REVOLVE RUMINATE PONDER MUSE MEDITATE CUDGEL CHEW REGARD PERUSE BROOD SPECULATE TEST COMPARE WEIGH MIND HEED ENTERTAIN CONSIDER ATTEND STUDY SCRUTINIZE AWAKE EXAMINE CONSULT ATTENTION SHIFTED ATTENTION 25 -- PROPITIATE GRATIFY PACIFY PANDER PAMPER PRAY FAWN FLATTER APPEASE STOOP SUPPLICATE SYNCOPATE PLEAD BESEECH BOW PROPITIATE EXPATIATE EXPIATE DEFER CRINGE DOTE INDEMNIFY AMELIORATE LULL THANK PAY WINE DIVERT CULTIVATE CONCILIATE WILE SOOTHE ALLAY SMOOTH OBLIGE APPEAL WELCOME PROMISE PERSUADE REMUNERATE SANCTION REPAY CONSENT PROFESS ASK RESPOND SATISFY PLEA SLAVE EMULATE ADMIT PROSTRATE ABASE CLING ENTWINE CONSORT FRATERNIZE JOIN COMBINE REJOIN REUNITE SHOWER BESTREW IMMOLATE CLEAVE DISROBE UNCLASP UNLOAD DIVEST INVITE CONCEDE COAX CONTRADICT HUMOUR WISH TRY CONSERVE LOSE PETITION PREPAY DEIFY SHRUG SHAMBLE SYMPATHIZE TRUCKLE EXTOL DEDICATE EXALT CROUCH ENTREAT APPEAL GRIN SACRIFICE WORSHIP CAJOLE INDULGE SIMPER TRY COMMISERATE WHEEDLE APPLAUD LIONIZE SHINE SIGNALIZE AWE GLORIFY PRAISE IDOLIZE INFLATE WEEP SLOBBER IMPLORE REPENT DREAD WORSHIP ANOINT CAPITULATE 26 -- IMPORTANCE TRUCKLE TRUMP TROW DEVOTE DEVOLVE DESERVE CROW DEIFY CONSECRATE EXTOL DEDICATE CONGRATULATE PROMOTE ENNOBLE CAPITALIZE ESTIMATE CERTIFY CHERISH EXALT CITE COMPLIMENT COMMEND PRESENT FELICITATE REPUTE FOSTER RESPECT REVERE REWARD JUDGE OUTNUMBER WAX WORSHIP SLATE VALUE SOLEMNIZE VOW STRESS STRUT SUPERPOSE SURPASS ANOINT SWAGGER SWANK APPLAUD ARBITRATE ASPIRE ASSAY AVOW ADJUDGE ADJUDICATE ADORN BLAZON BOAST BRAG MILITATE PICK PLEDGE POSTURE PRECEDE PREDOMINATE PREEN PREOCCUPY LIONIZE 298 INSTIL SHINE SIGNALIZE TRIUMPH TOP AWE RANK GLORIFY RATE GRADE PRAISE REGARD IDEALIZE IDOLIZE IMMORTALIZE ACCREDIT APPRECIATE TOWER INAUGURATE SALUTE INFLATE SELECT TREASURE INLAY INSCRIBE INSPIRIT EDIFY ENCOURAGE ENDEAR ENHANCE EXTEND CONTRIBUTE RAISE REINFORCE RE-ENFORCE RELY FURTHER UPHOLD VALIDATE SPONSOR STRENGTHEN EXCEL DELIGHT LIVE CULTIVATE DEVELOP CIVILIZE PAY EMBLAZON DECORATE TATTOO EXHIBIT PERSIST PERSEVERE PERPETUATE MAINTAIN RECONSTRUCT RENOVATE RENEW CONTINUE PROSPER SUCCEED WIN SURMOUNT GROW SURVIVE IMPRESS BRAND EXPLOIT GOAD DUB ATTRIBUTE CRAVE SHOWER BESTREW RADIATE STAMPEDE HORRIFY ZONE EXCOMMUNICATE OUTLAW FILTER DECOCT SORT DIFFER CLEAVE SCORE INTRUST BICKER CONTEND COAX DISSENT REMONSTRATE QUARREL PROTEST DEBATE HARP SEAL ISOLATE THRALL HUMOUR RISK EDUCATE SECRETE COVET CONSERVE WARN SPECIALIZE SURROUND BESIEGE ASCEND HURRY ADVANCE TURN FLAUNT ESTEEM BLUSTER INITIATE INSPIRE RECOMPENSE PREFER SWEAR RAVE CATCH SCORE ENTRAP DARE ELABORATE EMBELLISH SWELL GARNISH TRIM TRANSFIGURE CACHE BLESS WORSHIP FLATTER PROVE EXHUME PRY ENVY AGONIZE NAG DREAD YELL GROAN GLOAT RAMP PLOT CONSPIRE QUIBBLE CONNIVE COLLUDE SHUDDER ABOMINATE BETRAY ABHOR WEEP WHOOP PALE STRIVE PREVAIL INSURE PROCLAIM PLEDGE PROMISE CONCENTRATE DISPLAY DRAMATIZE DISTINGUISH EXAGGERATE BEDAZZLE IMPORTANCE 27 -- FAILED IMPORTANCE IMBRUE DESPISE DESECRATE DEROGATE DISDAIN DISPARAGE DISRATE DISCREDIT DISCOUNT CROUCH DEIGN CRIMP DETRACT DWINDLE DEVEST BLUSTER SUPERANNUATE SUBMERGE STANDARDIZE UNDERBID UNDERESTIMATE UNDERRATE UNBEND UNDERVALUE OVERPOWER OUTSTRIP OUTWIT OUTWORK WAIVE RELEGATE WANE REDUCE GLOZE IGNORE SHRINK SHRIVEL CRITICIZE DISCOURAGE HEAL SALVE ABSOLVE ALLEVIATE ALLAY MITIGATE PARDON PALLIATE CONSOLE RECONCILE FORGIVE SMOOTH SOOTHE EXCULPATE COMFORT DEFRAY DISBURDEN ABASE DEGRADE DEBASE DEFLATE SHAME CONQUER CRUSH EXILE DISABLE INCAPACITATE DEPRESS DEPOSE QUELL TRIFLE QUASH DAMAGE ASSASSINATE OVERWHELM SINK REPRESS SMASH SMEAR UNDERMINE UNDERCUT VANQUISH SQUASH SQUELCH STULTIFY ENSLAVE SUBJUGATE DEMOTE LOAF REPOSE RELAX RUSTICATE SPATTER BURST STREW DIFFUSE ROUT STRAY STRAGGLE DISPERSE INSULT IMPEACH EXCLUDE SUNDER DETACH DIVEST UNLOAD UNCLASP DISROBE DIVIDE SEPARATE CLEAVE INHUME CONCEDE DECLINE SHIRK LOCALIZE HUMOUR RISK FORGO LOSE DISCARD RETRACT RETREAT RETIRE INURE OUTCRY SCORN MOPE MOURN ENVY EXHUME DESPAIR DESPOND BELITTLE CAPITULATE PERISH PUTREFY ROT SUBMIT SUCCUMB IGNORE STOOP MOCK BOW FOUL DECREASE ENFEEBLE RANK RESCIND REPUDIATE RESIGN FORSAKE RENOUNCE SHIFT LEAP TURN SHRUG REJECT FORGET CLOY TAUNT DISAPPROVE CURTAIL WHITTLE REGRET DEGRADE DEMOTE HUMILIATE JEER DECRY DEFAME GIBE RAG REBUFF CATCH SCOFF MORTIFY EMBARRASS MINIMIZE SLUR RIDICULE RIB DEPRIVE JIBE INVALIDATE DEPRECATE SPURN SNUB SNEER DISPROVE DISCLAIM OMIT DISABLE RELINQUISH PROSTITUTE FAILED IMPORTANCE 28 -- ARRIVE ATTAIN ALIGHT ACHIEVE ACCOMPLISH ENCAMP CONCLUDE CULMINATE DETRAIN ARRIVE END COME DELIVER BARRACK CONFRONT FACE REVEAL EXHIBIT SUCCEED WIN SURVIVE MATURE COMPREHEND SUBSTANTIATE TESTIFY RECOGNIZE RELAY TRANSMIT REPLACE RESTORE REPLENISH DUPLICATE REMEMBER COPY PRINT QUOTE RECEIVE INFILTRATE RAM RAID SMUGGLE INVADE INUNDATE BOARD BESET STORM PENETRATE MATERIALIZE FIND ABIDE DWELL SOJOURN CAMP PARK PERCH SITE ATTEND WED MARRY JOIN REJOIN REUNITE CONNECT LINK MEET INTERSECT ENCOUNTER COMBINE MATRICULATE INSTALL ADMIT PENETRATE INJECT INSERT INVEST INOCULATE INTRUST EMERGE IMMIGRATE LEAP CATCH 29 -- FAILED TO ARRIVE PROTRACT RETARD FAILED TO ARRIVE RECAPITULATE REITERATE PRACTISE REHEARSE RETRACE TRANSCRIBE REPEAT RECORD REMIND REDUPLICATE 299 REPRODUCE REVIEW MULTIPLY RECOUNT DERAIL STRAGGLE MAROON IMPOUND AMBUSH DROWN IMMOBILIZE WAYLAY WRECK RUSTICATE RELAX REPOSE LOAF BECALM BASK IMPAWN RECLINE SPRAWL SIT SQUAT STICK DESIST POISE BURST STREW DIFFUSE RADIATE RANGE STAMPEDE ROUT DISPERSE STRAY STRAGGLE HANG STRADDLE EXCLUDE ZONE SUNDER DETACH DIVEST UNLOAD EXCOMMUNICATE OUTLAW FILTER CLEAVE DISMISS GARBLE RESORT STUMBLE BOTCH BOGGLE PREVENT BESIEGE MIRE SUCCUMB PERISH SWERVE STAGGER WAVER FALTER DESIRE MOPE FIDGET FRET STRIVE STRUGGLE RETREAT SAUNTER TURN DEPRIVE DISSUADE DISABLE EVADE 30 -- SURVIVE PROSPER RECOVER RECUPERATE WIN SUCCEED SURMOUNT TIME GRUB LIVE VALET DARN REPRIEVE RENEW LUXURIATE THRIVE FLOURISH RECUR CONTINUE TOIL LABOUR SURVIVE PERSEVERE MAINTAIN PERPETUATE PERSIST PROLONG LAY INHALE RESPIRE NURTURE NOURISH RECONSTRUCT RENOVATE REINSTATE GROW MATURE FIX INVIGORATE CIVILIZE DEVELOP CULTIVATE EXCEL ENLIVEN PROVIDE EXHILARATE ENABLE SUPPORT SUCCOR REINFORCE RE-ENFORCE STRENGTHEN VOLUNTEER UPHOLD UNDERTAKE REVIVIFY REVIVE FURTHER RESCUE RESUSCITATE REJUVENATE REGENERATE RAISE CO-OPERATE CONTRIBUTE EXTEND FULFIL ENERGIZE SUSTAIN HELP TRAVAIL SERVE INNERVATE LENGTHEN DUPLICATE MULTIPLY IMITATE REPRODUCE RESTORE REPLACE REPLENISH REMEMBER REMIND EMULATE COPY RECORD PORTRAY PRINT REPRINT DEPICT QUOTE REPEAT REDUPLICATE VANQUISH EXPLOIT PROSECUTE PROPAGATE POPULATE BREED PROCREATE INBREED BEGET IMPREGNATE SECURE RELAX REPOSE LOAF SOJOURN DWELL ABIDE RESIDE SITE RUSTICATE FREEZE OSSIFY INHABIT CONSERVE PIECE REIGN PREVAIL EVOLVE ENDEAVOUR QUALIFY TRANSPORT ADVANCE PROTRACT IMMORTALIZE TRIUMPH WAX EXIST PREVAIL ENDURE EKE LAST WITHSTAND SUBSIST CLEAVE 31 -- WAIT PROCRASTINATE EXPECT DELAY DETAIN DETER LURK DALLY DANGLE DAWDLE QUEUE LOUNGE WAIT LANGUISH LIGHT IMPEND TEMPORIZE LOITER LOLL AWAIT MUSE PAUSE POSTPONE BIDE WAIT MEDIATE NEGOTIATE REMAND HOLD HALT STOP SHUT ENGAGE TREAT DRILL PERSIST PERPETUATE MAINTAIN PERSEVERE CONTINUE RECUPERATE TIME PROLONG WAYLAY HANG STICK IMMOBILIZE AMBUSH STALL LAG LURK BESIEGE SEIZE ANTICIPATE ABIDE RESIDE LOCATE SITE STICK RUSTICATE PERCH POSE SQUAT SIT SPRAWL RECLINE BASK BECALM NESTLE IMPAWN PIN BATTEN BELAY FREEZE CAMP SECURE OSSIFY POISE RELAX REPOSE LOAF PARK SOJOURN DWELL CLING ENTWINE BETROTH HANG CLEAVE INHUME DEBATE HAUNT HIDE BOGGLE HESITATE CONSERVE SUSPEND TOY PARK AMBLE SAUNTER FIDGET DESIRE FRET RELAPSE MOPE RETARD SUBMIT STALL DISSUADE DEFER ENTRAP CAGE PROTRACT 32 -- LEAVE EXPEL EXPORT DEPORT DESERT DISAPPEAR DISCHARGE EXUVIATE WITHDRAW UPROOT EXHALE EXTRUDE EXUDE BANISH EJACULATE EJECT ELOPE ESCAPE EMBARK ENTRAIN APOSTATIZE EVACUATE EXHAUST DECAMP QUIT PERSPIRE ABSCOND ABSENT SECEDE LEAVE HIE HIKE ABDICATE ABDUCT LEAVE START BEGIN ALLOW RELAY TRANSMIT WILL RETREAT SINK DESERT BANISH DISSIPATE EXILE DEVISE QUIT PURSUE DESIST DECAMP RADIATE RANGE STAMPEDE ROUT DISPERSE STRAY STRAGGLE OUTLAW EXCOMMUNICATE UNLOAD UNCLASP DISROBE DIVEST DETACH SUNDER DIVERGE DIVIDE SEPARATE EXTRICATE GO DISMISS EMERGE YANK REBOUND RECEDE RECOIL CONCEDE REBOUND LOSE AMPUTATE MIGRATE CURTAIL DISSUADE DEPART FLY RETREAT FLEE MARCH SAIL RETIRE RESIGN PERISH AVOID TIRE UNFIT ROT NAUSEATE VOMIT RETCH SWOON PUTREFY DRAIN CAPITULATE SUCCUMB END VACATE SCATTER RUN EXORCISE FLUSH SKIP RUSH SCRAM BETAKE EVICT FORSAKE EMIGRATE FORSWEAR CEASE REJECT OUTBREAK SHIFT TURN LEAP SHOVE TRANSPORT IMMIGRATE BOLT TRAVEL JOURNEY SEPARATE EVAPORATE DEPRIVE 300 33 -- FAILED LEAVE FREQUENT ENWRAP ENCOMPASS ENVELOP ENCLOSE ENCIRCLE OVERTAKE SETTLE HOVER REMAIN VOLUNTEER HELP ASSIST REMAND HITCH STOP TAME RECALL MEDIATE NEGOTIATE CHALLENGE MIX ENGAGE TREAT FETCH SUBDUE DEMAND REQUIRE SUMMON HEAVE HAUL HOLD HALT DISCIPLINE INTRUDE RECALL RECOVER REPRIEVE REINSTATE PROLONG RECONSTRUCT RENOVATE RECUR RENEW PERSIST PERPETUATE MAINTAIN PERSEVERE CONTINUE RECUPERATE PILLORY RESTORE REPLENISH DUPLICATE REPRODUCE REDUPLICATE REMIND REMEMBER RECORD COPY PORTRAY PRINT REPRINT DEPICT QUOTE REPEAT TRANSCRIBE RECEIVE CHARACTERIZE ITERATE RETRACE REHEARSE PRACTISE REITERATE RECAPITULATE REVIEW REPLACE PENETRATE TIE DROWN BIND IMMOBILIZE WARD WAYLAY FIX PESTER PLAGUE RAVAGE IMPRISON RAM QUARTER RACK TRICE BESIEGE SIEGE TRUSS CHAIN MANACLE SEIZE TRAP FETTER ENSNARE CRUCIFY COMMIT INVADE INCARCERATE DISABLE MAROON BECALM IMPRESS PRESS BOARD IMPALE IMPOUND SECURE CAMP FREEZE BELAY BATTEN PIN IMPAWN NESTLE BASK RECLINE SPRAWL SIT SQUAT POSE PERCH RUSTICATE STICK SITE LOCATE RESIDE ABIDE DWELL SOJOURN PARK LOAF REPOSE RELAX QUIESCE OSSIFY EMBRACE CLING ENTWINE MARRY WED REUNITE REJOIN HANG HECKLE IMMURE HARRY IMPERIL INFILTRATE INFEST TRESPASS INFRINGE RE-ENTER INHABIT HAUNT HARP LIMIT INTERCEPT SECLUDE SHACKLE SEIZE LATCH THRALL HUMOUR FASTEN PREVENT HESITATE FETTER RESIST RESTRICT SNARE ARREST SURROUND APPREHEND LAST DESPAIR MOPE UNDERGO ENDURE WITHSTAND EXIST PREVAIL RETARD BOUND BIND BOLT CUMBER ENTRAP MIRE CACHE ABIDE HAUNT STICK INFEST DELAY HOLD CAGE FIDGET TURN TUG CATCH FAILED LEAVE 34 -- PROTECT COVER DISPEL EMBANK EVERT DISCRIMINATE CODDLE PRESERVE PROTECT ENTRENCH ESCORT KEEP DEFEND LAVE LEGALIZE LEGITIMIZE LEGISLATE LICENSE GUARD GIRD FEND FORTIFY REPULSE REPEL FRANCHISE THATCH AVERT BLESS PARRY PATROL PICKET SAVE DISARM SAFE TEND DEFLECT HELP SUSTAIN ASSURE ALLEVIATE ALLAY MITIGATE PALLIATE EASE STOW RAISE REASSURE REFORM REDRESS RE-ENFORCE REINFORCE RESCUE FURTHER UPHOLD SPONSOR VINDICATE STRENGTHEN SUCCOR SUPPORT PROVIDE EQUIP CULTIVATE DRESS ADMINISTER SUPERINTEND SUPERVISE MANAGE PRESIDE HANDLE ASSIGN APPOINT ALLOCATE ALLOT TOW ACCOUNT TAG UTILIZE HOLD TEST ORGANIZE UNTANGLE CORRECT ADJUST REGULATE DISCIPLINE HALT EDIT STOP DETAIL ENUMERATE ENLARGE MAGNIFY EXPAND AWARD AIM EMPHASIZE DRILL TAME EMEND ALTER DELEGATE DEPUTE SHUT RECALL NEGOTIATE MEDIATE TACKLE CHALLENGE SET OPERATE DEPLOY EMPOWER START SITUATE REIGN DILATE AMPLIFY ELONGATE VEST VOTE SPACE MIX DEMAGNETIZE ACTUATE ACQUIT UNRUFFLE RENT HIRE ENGAGE CONSIGN STEER TREAT HITCH HEFT JOCKEY JUGGLE USHER NAVIGATE PILOT OFFICIATE IDENTIFY FETCH BEGIN SUBDUE REMAND PREDISPOSE HUSH APPROVE STIPULATE PRESCRIBE DIRECT REQUIRE ELECT MODERATE ARRANGE HABITUATE ALLOW ORIENTATE ASSORT DISABUSE SUMMON HOIST SHAPE MANIPULATE RULE COMMAND MASTER ORDER LOAD PUT PUSH HEAVE HAUL SEND COMPLY ABATE DISBURSE RENDER CIRCUMSTANTIATE SPEAK PLEA REPRIEVE REINSTATE REPAIR RECONSTRUCT RENOVATE RENEW PERSIST PERPETUATE MAINTAIN PERSEVERE CONTINUE RECUPERATE NOURISH FIX NURTURE LABOUR TOIL DARN LAY GRUB VALET REMIND REPRODUCE MULTIPLY TESTIFY COMPREHEND RECOGNIZE REPLACE RESTORE REPLENISH REMEMBER PICKET PATROL DODGE STAVE DUCK SECURE FREEZE BELAY BATTEN PIN IMPAWN LOAF OSSIFY CAMP REPOSE RELAX NESTLE CONNECT CLING ENTWINE MARRY WED BETROTH JOIN COMBINE EMBRACE PERSUADE PERMEATE LINK HECKLE HURT ZONE SEPARATE EXCLUDE FILTER OUTLAW EXCOMMUNICATE UNLOAD UNCLASP CLEAVE DISROBE DIFFER DIVEST DETACH SUNDER DIVERGE DIVIDE LASH INOCULATE CONTEND HUNT INSULATE HIBERNATE HIDE SECLUDE TUCK SHACKLE SEAL SEGREGATE THWART ISOLATE SHEATHE LOCALIZE LATCH THREATEN IMMERSE HUMOUR RESORT RISK FASTEN PROHIBIT PREVENT EDUCATE RESIST FORBID FORBEAR FOIL WARD WARN SPARE SWADDLE SURROUND SHELTER ENCLOSE ENCOMPASS HARBOR COLLUDE CONNIVE ENTREAT ENFORCE DOMINATE DISALLOW DICTATE 301 COMPEL TIRE SWERVE SWOON GUARANTEE WALL SAFEGUARD MUFFLE BOLT LEAP TURN TUG CLUTCH EXEMPT RETARD CLAIM CHERISH FOSTER VALUE INSURE BETRAY INTERVENE CACHE JUSTIFY CONDEMN CAUTION MEDICATE DISTRACT CURSE ENTRAP CAGE CATCH CONSERVE PREPARE CAMOUFLAGE 35 -- FAILED PROTECT SURRENDER STAKE OVERWHELM UNARM OVERTHROW GAMBLE COMPLY ALLOW DISBURSE PAIN AGGRAVATE CAPTURE DEGRADE DEJECT TERMINATE FINISH ERADICATE LIQUIDATE TOPPLE DOOM DISPOSE DEVASTATE DESTROY DESPATCH CRUSH DEMOLISH DELETE EXTIRPATE EXPUNGE EXECUTE PURGE ERASE ERADICATE OBLITERATE SLAY SLAUGHTER ANNIHILATE ABOLISH ANNUL ELIMINATE EFFACE DISINTEGRATE RUIN ENGULF EXPIRE EXPURGATE EXTINGUISH DEPRECIATE FAIL LAPSE ELAPSE WILT WITHER FLAME ERODE EXPEND EXPLODE DEODORIZE CRUMBLE CRUMPLE ESTRANGE ADJOURN SWALLOW EMBOWEL DEVOUR CONSUME EAT SHAKE IMPLORE SWILL SWIG GUZZLE GOBBLE GNAW TIPPLE QUAFF SUP DRINK CRUNCH NIBBLE TERMINATE IMPREGNATE SEIZE TROUBLE TROUNCE KIDNAP REQUISITION TORTURE TORMENT QUASH DAMAGE TERRORIZE TERRIFY GASH COMMANDEER RAM RAPE RANSACK PARALYSE DEVASTATE PAUPERIZE RIP RIFLE RAZE PERSECUTE PLAGUE PESTER REND PLUNDER PROSECUTE JOLT DROP OPPRESS WRECK ROUGH WRINKLE OVERPOWER OVERWHELM WORRY WOUND SINK REPRESS TYRANNIZE UNSETTLE SLASH SURRENDER SMASH SMEAR UNDERMINE SOIL VEX VICTIMIZE VANQUISH VIOLATE STAIN VITIATE SPOIL PENETRATE SQUASH SQUELCH STARTLE STORM STRAFE STRAIN ENSLAVE SUBJUGATE SULLY BATTER BASH BEFOUL BEDEVIL BESET BESMEAR BESMIRCH BESPATTER SHELL BOMBARD BREAK EXTORT BOARD DEBASE EXCRUCIATE CORRUPT DEBAUCH EXPOSE DEFACE FRACTURE PRICK CAPSIZE PROSTRATE CONQUER DISTURB MUTILATE MOB MAR MASH CRUSH MASSACRE BRUISE BRUTIFY SNARL BUMP BULLY BRUTALIZE MOLEST TRESPASS POACH MAIM DISABLE MANGLE SCORCH ALARM FRIGHTEN SCARE INCAPACITATE SCALD SAVAGE BOTHER IMPOVERISH IMPOSE INVADE VIVISECT EXPLOIT DEMORALIZE CRIPPLE STEAL SNATCH RUSTLE SACK DISMAY DERANGE DESPOIL DRENCH DISHONOUR DISGRACE DENT DENOUNCE INCRIMINATE IMBRUE OSSIFY PIN IMPAWN BECALM STRAY STRAGGLE DISPERSE SHOWER SPATTER ROUT STAMPEDE BURST BESTREW STREW HAZE SHOCK SHRED LOOT INSULT HANG HORRIFY HACK HIT HARASS HARRY HOUND INCRIMINATE SCAR IMPLICATE AFFLICT IMPAIR IMPERIL AGITATE ACCUSE ABUSE DIVIDE CLEAVE DIFFER DIVEST DETACH SUNDER SCORE INFILTRATE INFEST SHATTER LYNCH LICK INJURE INFRINGE INFLICT INVEST INJECT PENETRATE DECLINE DEAFEN REMONSTRATE PROTEST HUNT RECEDE SEIZE COLLIDE THREATEN THRASH IMMERSE RISK JUMBLE BOTCH REFRAIN FORBEAR ENFEEBLE CURTAIL AVENGE SLOBBER SORROW ANNOY SHUDDER BETRAY CONNIVE ENVELOP PERISH EMBITTER ABANDON FLINCH CRINGE DISTRESS DESPOND DESPAIR SUCCUMB ROT PUTREFY DREAD PRY EXHUME AGONIZE PALPITATE FAINT AGGRIEVE PANIC EMBROIL TRAMP ADVANCE LEAP TREASURE EVICT RESCIND RENOUNCE REPUDIATE RELINQUISH FORSAKE FORSWEAR ABANDON RETREAT SUFFER PALE WAIL END OUTRAGE FRET DISABLE SACRIFICE WORRY UPSET PERTURB CATCH ENTRAP CAGE DEPRIVE DISROBE FAILED PROTECT 36 -- WASTE SCRAP WASTE SPEND SQUANDER ATTEMPT BURY REPLETE SURFEIT MEDIATE DETAIL ENUMERATE EXPAND MAGNIFY ENLARGE EMPHASIZE DRILL TAME EMEND ALTER DELEGATE DEPUTE SHUT RECALL NEGOTIATE REVIEW PRACTISE REHEARSE RETRACE ENGULF FORGET BREAK STULTIFY STRIKE SQUELCH SQUASH SPOIL VITIATE SPILL SURRENDER IMMOBILIZE EMASCULATE ABORT CONTRACEPT NEUTER SPAY POISON SINK WRECK DROP REND RAVAGE RAZE IMPRISON EXECUTE DEVASTATE DAMAGE TRIFLE DUEL CASTRATE GUT SACK CRIPPLE FLOOD INUNDATE IMPOUND INCAPACITATE SCORCH INCINERATE MANGLE DISABLE MAIM BURN EXILE MASSACRE CRUSH MASH MAROON MAR BUTCHER MUTILATE DEFACE DEBASE IGNITE RUSTICATE LOAF REPOSE QUIESCE SIT SPRAWL RELAX RECLINE BASK IMPAWN DESIST BECALM ABIDE BETROTH WED MARRY BESTREW STREW SPATTER SHOWER STRAY STRAGGLE DISPERSE SPREAD HACK IMMOLATE 302 ZONE DIVEST SEPARATE EXCLUDE EXCOMMUNICATE OUTLAW SUNDER SHATTER LOATHE LAME INJURE DECLINE SHUN SECLUDE SHIRK SEGREGATE GARBLE RISK SLOP BOTCH PROHIBIT EDUCATE CONSERVE PAWN DISCARD FORGE FORBID REPRESS BAN PERISH PUTREFY VOID ROT NAUSEATE VOMIT RETCH SUCCUMB REJECT SPOIL DEMUR MIRE FOUL DENY ENTRAP ESCHEW DEPRIVE CATCH PROSTITUTE DISABLE CAGE LOSE DAWDLE LOUNGE SEVER ABANDON SKIP UNDERVALUE UNDERESTIMATE UNDERRATE TRAMP TOY CLUTCH FORGET DISGORGE PROTRACT DISCARD LOAF IDLE FRITTER EXPAND MISAPPLY MISUSE DESTROY DEVASTATE OVERLOOK IGNORE WISH 37 -- FAILED WASTE GLUT GORGE LAVISH FAILED WASTE SHARE SALVAGE BESPEAK CONTRIBUTE AVAIL LEND REDEEM REFORM REFIT REHABILITATE REJUVENATE REPAIR RESCUE RESUSCITATE OFFER RETRIEVE STAUNCH SUCKLE HOLD UTILIZE ACCOUNT TAG RATION ALLOCATE ALLOT AWARD ASSIGN APPOINT AIM TOW HANDLE ORGANIZE SUPERINTEND ADMINISTER SUPERVISE MANAGE PRESIDE TEST UNTANGLE CORRECT ADJUST REGULATE DISCIPLINE EDIT HALT STOP RENOVATE RECONSTRUCT REINSTATE RENEW REPRIEVE CONTINUE PERSEVERE MAINTAIN PERPETUATE PERSIST FIX REPAIR DARN VALET PROLONG RECOVER REVIEW RECAPITULATE REITERATE TRANSCRIBE REPEAT RECORD REDUPLICATE RECOUNT RELAY TRANSMIT DUPLICATE COPY PRINT QUOTE RECEIVE RELATE EMULATE IMITATE PORTRAY REPRINT DEPICT REMIND REPRODUCE MULTIPLY REPLACE RESTORE REPLENISH REMEMBER WREST PLUNDER GRASP RIFLE GRAB FORAGE RANSACK QUARTER RAID BURGLE COMMANDEER REQUISITION SEIZE TRAP DESPOIL RUSTLE SNATCH EXPLOIT SMUGGLE SCALP POACH IMPRESS PRESS EXTORT EXTRACT SCRAPE INFRINGE TUCK GARBLE HUMOUR FASTEN PREVENT EDUCATE COVET WANT RESERVE SPARE WEAN LAST ADAPT EXIST ENCUMBER ENGORGE ABSTAIN DETEST EXCEED BLOAT 38 -- ABANDON FLUSH EXORCIZE VACATE SCATTER DISCONTINUE RUN SKIP EMIGRATE RETREAT CEASE RELAPSE SCRAM SEVER SHED RUSH BETAKE EVICT RENOUNCE RESCIND REPUDIATE RETIRE RELINQUISH FORSAKE FORSWEAR RESIGN ABANDON REFORM EDIT DIVERT COMPLY EMEND ALTER DISBURSE ABATE DEPUTE DELEGATE SHUT RECALL NEGOTIATE MEDIATE STOP HALT BREAK SLACK STRAGGLE QUIT DODGE FALTER DROP BANISH OSTRACIZE DESERT SURRENDER MAROON EXILE LOAF DISSIPATE DERAIL RUSTICATE DESIST IMPAWN BELAY PARK SPRAWL RELAX BASK RECLINE QUIESCE REPOSE DISPERSE STAMPEDE STRAY SUNDER ROUT DIVERGE UNLOAD UNCLASP OUTLAW FILTER EXCOMMUNICATE DETACH EXCLUDE SEPARATE DIVEST EVADE EXTRICATE GO REBOUND RECOIL CONCEDE DECLINE QUAIL RECEDE SHUN SECLUDE SHIRK THRALL JUMBLE BOTCH AMPUTATE LOSE RESERVE FORGO RETRACT BOLT IMMIGRATE SHRUG SHOVE LEAP TURN SHIFT FORGET PERISH REJECT AVOID TIRE UNFIT ROT SUCCUMB SWOON PUTREFY CAPITULATE ABDICATE RESIGN RETIRE DECAMP ESCAPE APOSTATIZE EVACUATE QUIT RUN RETREAT FLY FLEE DESERT SURRENDER MIGRATE DEMUR CURTAIL DISCARD ESCHEW END SUSPEND DISALLOW DUMP DISSUADE DEPRIVE ENJOIN SHEER 39 -- FAILED TO ABANDON FAILED TO ABANDON DEVELOP SUPPORT SUCCOR STRENGTHEN VINDICATE SPONSOR SPELL SOLACE UNDERTAKE REVIVIFY RETRIEVE REVIVE FURTHER RESCUE REPAIR RELY RELIEVE REINFORCE REHABILITATE RE-ENFORCE REFIT RAISE LEAD CO-OPERATE CONTRIBUTE EXTEND CONSOLE STOW SUPPLY ENCOURAGE BEFRIEND SUSTAIN HELP SALVAGE ASSIST SERVE HOLD HALT STOP TACKLE MEDIATE NEGOTIATE CHALLENGE INTRUDE RECALL RENOVATE RECONSTRUCT REINSTATE RENEW REPRIEVE CONTINUE PERSEVERE MAINTAIN PERPETUATE PERSIST FIX DARN VALET PROLONG RECOVER LIVE SURVIVE MATURE RECUPERATE PILLORY REPLENISH REMEMBER PRACTISE RETRACE REHEARSE REFER RELAY TRANSMIT REPLACE RESTORE REVIEW RECOUNT DUPLICATE COPY PRINT QUOTE 303 RELATE PORTRAY REPRINT DEPICT REMIND REPRODUCE MULTIPLY RECAPITULATE REITERATE REPEAT RECORD TRANSCRIBE REDUPLICATE INFILTRATE STEAL ENSNARE FETTER TRAP SEIZE MANACLE CHAIN TRUSS KIDNAP REQUISITION COMMANDEER BESIEGE TORMENT TRICE GOAD GRAB GRASP RAVAGE PERSECUTE PLAGUE PESTER PLUNDER FIX WRENCH WREST WAYLAY WORRY STICK BIND TIE VEX SWEAT ASSAIL ATTACK BELABOR BESET BOMBARD MOB MAUL SAVAGE IMPOUND DESPOIL DRAG CHARGE ABIDE DWELL SOJOURN OSSIFY BASK NESTLE SIT POSE PERCH IMPAWN PIN FREEZE SECURE STICK LOCATE RESIDE DESERT DECAMP ENTWINE CLING REUNITE REJOIN BETROTH WED MARRY HANG HECKLE HEW HOUND HARRY INDENT STRADDLE INFILTRATE INFEST INDISPOSE TRESPASS INFRINGE INHABIT CONTEND COAX DISSENT HARP GROPE REMONSTRATE PROTEST BICKER CONTRADICT HAUNT TUCK SHACKLE TIE SEIZE SIEGE RECOMMIT LATCH HUMOUR BOGGLE FASTEN PREVENT FETTER SECRETE RESIST SNARE ARREST DEBATE SURROUND STRIVE FIDGET FAMILIARIZE PROVE EXHUME DESPAIR DESPOND WAIT DELAY LANGUISH ENFORCE CACHE SUBMIT MIRE CAGE ENTRAP REMAIN PARK CLAIM TUG CLUTCH BOLT BIND BESIEGE ACCUSTOM ENCUMBER EKE ENDURE PREVAIL DEVOLVE INSURE STRUGGLE WITHSTAND BOUND 40 -- NO MOTION SET HOLD SHUT STOP HALT FOSSILIZE PIN QUIESCE ABIDE OSSIFY FREEZE RELAX RUSTICATE BECALM LOAF DESIST PICNIC SOJOURN IMPAWN STICK REPOSE NESTLE POSE POISE SQUAT SIT SPRAWL RECLINE BASK PERCH RESIDE DWELL BATTEN CAMP PARK LOCATE BELAY SITE SECURE FIX PILLORY BECALM MAROON IMPALE CRUCIFY CRIPPLE IMPOUND SPREAD-EAGLE STUN TIE BRAND IMMOBILIZE STICK NAIL STALL FLOOR IMPRISON PARALYSE TRICE BESIEGE SIEGE TRUSS TRAP SEIZE MANACLE CHAIN FETTER PLACE PLANT INCARCERATE ANTICIPATE KNIT ENTWINE HANG IMMURE IMPALE ZONE INHUME SHACKLE GARBLE BOGGLE HESITATE PAWN ARREST SWADDLE SUSPEND STILL SETTLE DISABLE ABIDE HITCH DISSUADE CATCH ENTRAP ENERVATE CHECK MIRE SUBMIT SUBSIDE BOLT CUMBER WITHSTAND NO MOTION 41 -- ENDURE DRUDGE EXIST PREVAIL ENDURE EKE ENCUMBER ACCUSTOM ADAPT LAST INSURE INURE TOLERATE WITHSTAND UNDERGO STRUGGLE STRIVE SUBSIST SUFFER BEAR BROOK TRAVAIL SUSTAIN UPHOLD REVIVE RESUSCITATE REFIT REPAIR REJUVENATE REGENERATE FACE CONFRONT DRILL SITUATE REIGN CONTINUE PERSEVERE MAINTAIN PERPETUATE PERSIST PROLONG SURVIVE MATURE GROW RECUR TOIL LABOUR COPY PRINT QUOTE RELATE PORTRAY REPRINT DEPICT REMIND REPRODUCE MULTIPLY REPLACE RESTORE REPLENISH REMEMBER PRACTISE RETRACE REHEARSE REFER RELAY TRANSMIT ENACT SKETCH SUBSTANTIATE CHARACTERIZE ITERATE TESTIFY RECOGNIZE IMITATE EMULATE RECAPITULATE REITERATE REPEAT RECORD TRANSCRIBE REDUPLICATE REVIEW RECOUNT DUPLICATE DETERMINE OSSIFY PARK CAMP SOJOURN DWELL PICNIC ABIDE RESIDE LOCATE SITE STICK SECURE FREEZE BELAY BATTEN PIN BECALM IMPAWN REUNITE REJOIN KNIT SPLICE ATTACH CONSORT CONNECT LINK PERVADE PERMEATE JOIN COMBINE WED MARRY CLING ENTWINE YOKE ACCOMPANY CLEAVE STRADDLE SHAKE INHABIT BICKER CONTEND IMMERSE HUMOUR RESORT RISK WISH STOP BOTCH EDUCATE RESIST FORBEAR STAGNATE ABSTAIN TRANSPORT TRAMP TRUDGE ADVANCE SHRUG IMMORTALIZE PROTRACT CONFRONT FIDGET FRET FAMILIARIZE DESPOND ENTRAP CURTAIL COERCE COMPEL EXERT 42 -- FAILED ENDURE RETCH AVOID SUCCUMB NAUSEATE PANT PERISH PUFF DRAIN CAPITULATE HATE SAG CRY VOMIT SWOON ROT FALTER TIRE PUTREFY UNFIT WINCE SQUIRM WRITHE WAVER WRIGGLE WOBBLE SUBMIT STAGGER SUBSIDE BLANCH SWERVE PALE SHIVER WHIMPER WEAR RESPOND APPEAL DISCIPLINE PUNISH RULE RECALL CORRECT STOP HUSH EMEND EDIT ALTER REMAND SHUT HOLD SUBDUE UNTANGLE HALT BREAK SHOUT PLEA FEEL THROB PULSATE SMART SLIP STINK SLOUCH SLAVE REACT SLUMP SWELTER 304 TINGLE DRIP SLACK SHIFT EXTINGUISH TERMINATE FINISH IRRADICATE LIQUIDATE TOPPLE DOOM DISPOSE DEVASTATE DESTROY DESPATCH CRUSH DEMOLISH DELETE EXTIRPATE EXPUNGE EXECUTE PURGE ERASE ERADICATE OBLITERATE SLAY SLAUGHTER ANNIHILATE ABOLISH ANNUL ELIMINATE EFFACE DISINTEGRATE RUIN ENGULF EXPIRE EXPURGATE DEPRECIATE FAIL LAPSE ELAPSE VIVISECT WILT WITHER FLAME ERODE EXPEND EXPLODE DEODORIZE CRUMBLE CRUMPLE ESTRANGE ADJOURN SWALLOW EMBOWEL DEVOUR CONSUME EAT SWILL SWIG GUZZLE GOBBLE GNAW TOPPLE QUAFF SUP DRINK DODGE YIELD SICKEN REVOLT REBEL WRECK DESERT MUTINY SURRENDER CAPITULATE BREAK DISABLE INCAPACITATE DISMAY DEPOSE FOLD SQUEAL FALTER FLAG QUIT ROUT STAMPEDE STRAY STREW STRAGGLE BURST DISPERSE BITCH HORRIFY HARASS HURT IMPAIR AGITATE DIVIDE DIVERGE UNLOAD UNCLASP SUNDER OUTLAW ZONE CLEAVE EXCOMMUNICATE SPATTER CRUNCH DISROBE DETACH EXCLUDE SEPARATE DIVEST DIFFER INDISPOSE EXTRICATE GO EMERGE REBOUND EVADE SHATTER LOATHE INJURE SCRATCH HAUNT HUNT DEBATE DECLINE DEAFEN BICKER CONCEDE PROTEST QUARREL REMONSTRATE HARP DISSENT CONTRADICT QUAIL RECEDE EVADE EXTRACT HIBERNATE HIDE SHUN SECLUDE SHIRK RISK SEGREGATE THREATEN WISH SLOP BOGGLE PROHIBIT PREVENT PIECE LOSE AMPUTATE DISCARD PETITION WARD RETRACT YELL AGONIZE PALPITATE MOAN MOURN DISGUST DISLIKE GROAN POUT GRUMBLE FAINT DREAD NAG YELP YAP MADDEN CRY ENTREAT DESPAIR DETEST EMBITTER BOLT SHRUG SHOVE SHEER LEAP SHAMBLE TURN PANT FORGET YIELD GASP SQUEAL SHRINK DUCK SHRIVEL QUIVER TREMBLE FALTER FADE WANE SUPERANNUATE REJECT ABANDON CEASE FORSWEAR RESIGN RETIRE RETREAT VACATE FORSAKE SCATTER DISCONTINUE SKIP RELAPSE SCRAM SHED BETAKE ABHOR MOPE END CULMINATE OUTCRY WAIL WEEP OUTRAGE WHOOP SLOBBER ABOMINATE ANGER ANNOY INFURIATE BETRAY PANIC GRIEVE DISTRESS SHUDDER SHATTER COLLAPSE FLINCH CRINGE PERSPIRE SURRENDER DECOMPOSE SIGH FADE FAG REGRET MEDICATE DISTRACT DISHEARTEN DISCOURAGE ENFEEBLE SAP EMBARRASS MORTIFY ENTRAP ENERVATE SCREAM SHRIEK HOWL SOB WHINE RUN DEPRIVE SNIVEL SQUAWK BAWL DISMAY BREAK RECOIL FAILED ENDURE 43 -- WANT TO KNOW PROVE FAMILIARIZE EXHUME PRY WANT TO KNOW INTERVIEW CONSULT TEST CIVILIZE EXPLAIN VOUCH VALIDATE VERIFY RELIEVE RECOMMEND REASSURE ENLIGHTEN ADVISE ASSURE INSTRUCT TIME PROVOKE RECONNOITER SCOUT PICKET PATROL INFILTRATE QUERY QUIZ EXTORT EXTRACT SQUEEZE PRY QUIZ INVESTIGATE WRING GRILL QUESTION RIFLE SPY INTERROGATE EXPLORE SEARCH PROBE PURSUE TRACK TRAIL TRACE SCOUT DETACH SEPARATE SORT DISROBE REFRACT FILTER SPECIALIZE APPROACH SCOOP DREDGE DARE SNOOP DISCOVER BETRAY 44 -- DESIRE DESIRE ENTREAT REQUEST PARTAKE DELIGHT OBLIGE FULFIL SUFFICE SURFEIT REPLETE ENDEAR PLEASE BESPEAK ELECT PREDISPOSE APPROVE STIPULATE PRESCRIBE DIRECT REQUIRE TINGLE THROB PULSATE WILL INCLINE CAPTIVATE EXCITE ROUSE AROUSE ATTRACT WOO TANTALIZE FASCINATE FLIRT TEMPT INSPIRE FRATERNIZE CONSORT PERVADE EMBRACE PERMEATE JOIN COMBINE WED MARRY CLING ENTWINE LINK CONNECT BETROTH CONJUGATE TOUCH CRAVE CLEAVE DISROBE COAX RISK EXACT PETITION WANT APPROACH IMMIGRATE LEAP PANT HANKER YEARN LUST ITCH ENJOY LOVE LIKE SELECT SIGH MADDEN ENVY 45 -- AGREE ENDORSE SUPERSCRIBE CLAIM PREDISPOSE UNRUFFLE VOTE ALLOW DEPUTE DELEGATE VEST APPROVE ELECT HIRE RENT AGREE RATIFY SANCTION WARRANT PROMISE AFFIRM ATTEST ASSENT UNDERSTAND ACKNOWLEDGE CONTRACT CONSENT CONCILIATE SUPPORT SUBSCRIBE SPONSOR VERIFY VALIDATE FURTHER RECONCILE CONTRIBUTE CO-OPERATE ENCOURAGE PLEASE PERMIT HARMONIZE SHARE COMPLY PREDISPOSE NEGOTIATE MEDIATE MODERATE ARRANGE HABITUATE ALLOW APPROVE ORIENTATE 305 ORDER ASSORT ADJUST REGULATE OBSERVE REACT COPY DUPLICATE REPRODUCE REMEMBER SUBSTANTIATE TESTIFY EMULATE COMPREHEND SLAVE INCLINE BETROTH FRATERNIZE CONSORT EMBRACE PERMEATE JOIN COMBINE WED MARRY CLING ENTWINE LINK CONNECT MEET SPLICE ACCOMPANY PERTAIN KNIT REJOIN REUNITE SPREAD DIFFUSE HATCH CLEAVE CONCEDE SEAL THRALL HUMOUR EDUCATE PREPAY ESTEEM RESPECT COMMEND COMPLIMENT CERTIFY APPRECIATE ACCREDIT PRAISE PLEDGE APPLAUD VOW AGREE-DISAGREE TOLERATE COLLUDE PROVE FAMILIARIZE DESIRE ENTREAT CONCUR LICENSE FRANCHISE APPROVE OKAY CONSENT PROMISE SWEAR AGREE ACQUIESCE SHIFT SYMPATHIZE ACCEDE 46 -- ENFORCE DISALLOW CONVINCE EXERT DOMINATE COMPEL ENFORCE COERCE DECLAIM DECREE DECLARE ASSERT EXPOUND UPHOLD REINFORCE RE-ENFORCE STRENGTHEN INTRUDE PERSEVERE STOP CHALLENGE HALT SHUT HOLD SUBDUE TACKLE STIPULATE TAME DISCIPLINE PRESCRIBE REMAND CORRECT SUMMON HOIST ADJUST SHAPE MANIPULATE RULE COMMAND MASTER ORDER DIRECT REGULATE LOAD PUT PUSH HEAVE HAUL REQUIRE SEND EMPOWER DRILL START EMPHASIZE ENLARGE MAGNIFY EXPAND SET TOIL MAINTAIN PERPETUATE PERSIST PROLONG LABOUR LAY TRANSFIX GRUB BREATHE RESPIRE INHALE NOURISH NURTURE WIN REMIND SUCCEED SURMOUNT RECOVER FIX RECONSTRUCT REPEAT REPLACE REITERATE RECAPITULATE REVIEW RECOUNT REDUPLICATE RECORD MULTIPLY PRACTISE REHEARSE RETRACE SUBSTANTIATE TESTIFY REMEMBER SCREEN WILL STIMULATE LIQUIDATE TOPPLE DOOM DISPOSE DEVASTATE DESTROY DESPATCH FINISH DEMOLISH CRUSH EXECUTE PURGE ERASE ERADICATE OBLITERATE SLAY SLAUGHTER ANNIHILATE ABOLISH ANNUL ELIMINATE EFFACE DISINTEGRATE RUIN ENGULF VIVISECT FLAME EXPLODE CRUMPLE CRUMBLE SWALLOW EMBOWEL CONSUME DEVOUR EAT GOBBLE CRUNCH TIE INVOLVE BESTRIDE ORDAIN URGE SQUEEZE PENALIZE CONTRACEPT FETTER TROUNCE RECK PROSECUTE COERCE FORCE OPPRESS OVERPOWER OVERWHELM TYRANNIZE BIND VANQUISH SUBJUGATE BELABOR ADMONISH IMPOSE TAX COMMIT CHARGE IMPLANT COAX SENTENCE CONVICT IMPRESS PRESS PUNISH CONQUER IMPAWN STICK SECURE FREEZE QUIESCE RUSTICATE DESIST BELAY PIN BATTEN BECALM COMBINE WED MARRY CLING ENTWINE LINK SPLICE KNIT ATTACH YOKE BETROTH JOIN EMBRACE RANGE RADIATE INTERSPERSE ROUT SHOWER SPATTER SPREAD STAMPEDE STREW BURST HAMMER SHOCK HANG HIT HARASS HURT HARRY HOUND INDENT INDICT INCRIMINATE AFFLICT DIVEST DIVERGE DECOCT SUNDER OUTLAW ZONE FILTER REFRACT CLEAVE DIVIDE EXCOMMUNICATE DISROBE DETACH EXCLUDE SEPARATE DIFFER INDISPOSE INFILTRATE INFEST SHAKE SENTENCE LASH LICK SCUFFLE INFRINGE INFLICT TRAMPLE INOCULATE INJECT INSERT INVEST INSTALL PENETRATE CONTEND CONTRADICT DECLINE DEAFEN BICKER PROTEST QUARREL REMONSTRATE HARP YANK DISMISS SHACKLE RECOMMIT LATCH COLLIDE THREATEN THRASH IMMERSE FASTEN EXCEED EDUCATE EXACT CONSERVE WARM WEDGE FIGHT NAG PROVE DICTATE DEMAND HURRY SCALE ADVANCE LIFT SHOVE LEAP TUG POWER CONSTRAIN PROTRACT RETARD INSTILL PREDOMINATE STRESS PREVAIL ENCUMBER INSURE CORRECT CONDEMN MEDICATE CRITICIZE DENY SUBJECT CAGE ENTRAP CATCH OBTRUDE DRIVE 47 -- DISAGREE CHALLENGE CORRECT HALT STOP HUSH EDIT ALTER DISABUSE ESTRANGE TINGLE THROB PULSATE SMART SLUMP SWELTER DRIP SLOUCH SLIP STINK REACT PROVOKE SNIPE MUTINY REVOLT DENOUNCE DISAFFECT ATTACK ASSAIL VIOLATE OSTRACIZE QUARREL WRANGLE OFFEND NETTLE FOMENT EMEND DISPUTE REBEL PROSECUTE PECK IRK INTERDICT ARGUE STRAGGLE STRAY INTERSPERSE SHRED INSULT BITCH HECKLE HIT ABUSE DIVIDE DIFFER SEPARATE EXCLUDE DISAGREE CLEAVE ZONE OUTLAW SUNDER DIVERGE DIVEST SCORE LOATHE TUT SEAR SCUFFLE HARP REMONSTRATE QUARREL PROTEST BICKER DECLINE DEBATE DISSENT CONTRADICT CONTEND QUAIL RECEDE DISMISS HINDER SHIRK THWART COLLIDE THREATEN GARBLE BOGGLE BOTCH PROHIBIT PREVENT EXCEED HESITATE DISCARD RESIST REPRESS DISAGREE-AGREE SULK OUTCRY OUTRAGE ABHOR EXCOMMUNICATE ABOMINATE ANGER SCORN INFURIATE BETRAY QUIBBLE 306 CONNIVE REVOLT TRADUCE RECANT RAGE RANKLE POUT GRUMBLE FIGHT NAG REJECT ENVY DISLIKE DISPLEASE FLOUT DISOBEY CROSS UPBRAID CENSURE CONDEMN DEPLORE DISSUADE PROVOKE SQUABBLE BANDY OBSTRUCT FLOUT REFUTE REFUSE REBUKE RANT RAVE INVALIDATE SCOFF HAGGLE DENY DISAPPROVE CHIDE COMPLAIN CENSURE CARP REPREHEND REPROACH DEMUR OBJURGATE CRITICIZE DISGUST SHOVE TUG SHIFT DISPARAGE 48 -- INHIBIT INHIBIT DEDUCT DEBIT CHECK CAUTION DEMUR CURTAIL DENY ENFEEBLE CAGE ESCHEW ENTRAP ENJOIN ENERVATE CATCH DEPRIVE DISSUADE DISTRAIN ILLEGITIMATE DISABLE EXHORT CIVILIZE PALLIATE MITIGATE ALLAY ALLEVIATE STOP CHALLENGE HALT HOLD SHUT SUBDUE DISABUSE TACKLE EDIT EMEND ALTER STIPULATE TAME DISCIPLINE PRESCRIBE ABATE ANNUL WILL DEPRIVE IRRADICATE LIQUIDATE DISPOSE DEVASTATE DESTROY DESPATCH TERMINATE FINISH DELETE DEMOLISH CRUSH EXTIRPATE EXPUNGE EXECUTE PURGE ERASE ERADICATE OBLITERATE SLAY SLAUGHTER ANNIHILATE ABOLISH ELIMINATE EFFUSE DISINTEGRATE EXPIRE EXPURGATE EXTINGUISH DEPRECIATE FAIL LAPSE WITHER WILT ELAPSE ERODE DEODORIZE CRUMPLE EXPEND CRUMBLE ESTRANGE SWALLOW EMBOWEL CONSUME DEVOUR GNAW GOBBLE ADJOURN DRINK CRUNCH INCARCERATE IMMOBILIZE HANDCUFF CHAIN MANACLE TRUSS QUENCH QUELL QUASH TRICE THROTTLE TERRORIZE TERRIFY PARALYSE PENALIZE PERSECUTE OVERPOWER OVERWHELM REPRESS BIND TIE SQUASH SQUELCH STIFLE STUN STULTIFY SUBJUGATE BENUMB ADMONISH MAIM DISABLE FRIGHTEN SCARE INCAPACITATE DEMORALIZE CRIPPLE CHOP DEPRESS PUNISH MASH CRUSH IMPRESS STUNT IMPRISON STICK SECURE FREEZE OSSIFY LOAF QUIESCE RUSTICATE REPOSE DESIST BELAY BATTEN PIN BECALM IMPAWN JOIN EMBRACE BETROTH CONNECT COMBINE WED ENTWINE MARRY CLING LINK YOKE ROUT INTERSPERSE SHOWER SPATTER STAMPEDE BURST DISPERSE DIFFUSE HANG HIT HARASS IMMURE DIVEST SUNDER OUTLAW ZONE CLEAVE EXCOMMUNICATE DETACH EXCLUDE SEPARATE DIFFER DIVIDE LAME TRAP SCUFFLE TRAMPLE INHUME INOCULATE CONTEND CONTRADICT DISSENT HAUNT LISP HUNT DEBATE DECLINE DEAFEN BICKER PROTEST QUARREL REMONSTRATE HARP CONSERVE QUAIL RECEDE DISMISS INSULATE LIMIT HINDER INTERCEPT SECLUDE SHACKLE SEAL SEGREGATE TIE THWART SEIZE ISOLATE LOCALIZE LATCH THREATEN THRASH GARBLE IMMERSE JUMBLE SLOP BOGGLE BOTCH PROHIBIT PREVENT REFRAIN GAG HESITATE EDUCATE AMPUTATE FETTER DISCARD FRUSTRATE RESIST RESERVE FORBID FORBEAR REPRESS FOIL WARD WARN RESTRICT SNARE WEDGE WEAN BAN ARREST SWADDLE SURROUND BOLT ABSTAIN BIND BESIEGE BOUND STILL MUFFLE REJECT MILITATE REDUCE SHRUG LEAP CLUTCH CONCEAL CONSTRICT CURB ENCHAIN PRECLUDE PINION FORGET RETARD COLLUDE BETRAY CONNIVE PLOT CONSPIRE RECANT FIGHT REPENT NAG DISLIKE EMBITTER REGRET TIRE DETER DISALLOW UPBRAID COMPLAIN CONDEMN CENSURE CHEW CARP BLAME REPROACH BOTHER MIRE MEDICATE DISAPPROVE DISTRACT COMPRESS DISHEARTEN DISCOURAGE CURSE CRITICIZE CASTRATE REVOKE EMBARRASS MORTIFY SHAME BEWARE FOREWARN REFUSE CURB CLUTCH HUSH IMPEDE SUPPRESS CONTROVERT 49 -- ENTER INOCULATE INVEST PENETRATE ADMIT INSTALL MATRICULATE INVITE SIP RE-ENTER INHABIT INHUME INTRUST INSERT INJECT ENTER X-RAY IMPORT INTRUDE IMPREGNATE INFUSE IMPACT PROBE TRESPASS PIERCE PUNCTURE PRICK BOARD INFILTRATE INVADE INUNDATE BREAK INRUSH STORM STAB PENETRATE SLASH SLIT FORCE RAPE RAM RAID JAB IMPAWN CAMP PARK PERMEATE PERVADE EMBRACE MARRY WED BETROTH TRANSFIX TRESPASS LANCE SHEATHE IMMERSE EDUCATE INSINUATE IMMIGRATE ADVANCE INSTIL INVADE PRY 50 -- DUPLICATE DUPLICATE REPLACE RECEIVE RECIPROCATE RESTORE REPLENISH EMULATE TRANSMIT REITERATE REMIND REMEMBER REPEAT RECOGNIZE RECORD RECAPITULATE DEPICT RETRACE REVIEW COMPREHEND REFER REHEARSE PRACTISE REDUPLICATE REPRODUCE MULTIPLY RELAY ITERATE REPRINT 307 RELATE UNDERSTUDY QUOTE COPY SKETCH CHARACTERIZE IMITATE MIME PORTRAY TESTIFY SUBSTANTIATE RECOUNT ENACT PRINT DEMONSTRATE PARAPHRASE UNDERSTAND VALIDATE VERIFY REVIVIFY RETOUCH REPAIR REJUVENATE REHABILITATE REGENERATE REFIT RECUR DISGUISE BEGET INBREED PROCREATE BREED GERMINATE PROPAGATE TRACE IMITATE FORGE COUNTERFEIT IMPERSONATE HIT INFRINGE RE-ENTER EMBODY DRAW COUNTERFEIT ENGRAVE ETCH APPROXIMATE EDUCATE FAMILIARIZE VISUALIZE DEFINE TYPIFY RECOLLECT EXEMPLIFY PERSONIFY PLAY IMPERSONATE PAINT RECOMMIT TRANSLATE CORRESPOND SPELL TRANSCRIBE 51 -- WITHDRAW EXTRACT EXTRADITE EVADE EXTRICATE GO DISMISS EMERGE YANK REBOUND RECEDE RECOIL WITHDRAW FETCH RECALL ABATE SUMMON SCRATCH ADJOURN JERK WRING WRENCH DESERT YANK DECAMP DRAW SNATCH EVISCERATE DISEMBOWEL DRAG EXTRACT REPOSE RELAX RUSTICATE QUIESCE SIT PARK PERCH IMPAWN CAMP RESIST STRAGGLE STRAY ROUT STAMPEDE DIVEST DISROBE DETACH EXCOMMUNICATE EXCLUDE FILTER ZONE OUTLAW SEPARATE SUNDER UNCLASP DIVERGE DIFFER SCRATCH CONCEDE DECLINE DISSENT QUAIL MIGRATE DEMUR DISHEARTEN DISCOURAGE DENY EMBARRASS MORTIFY ESCHEW ENJOIN TUG DEPRIVE DISSUADE VANISH RETREAT INSULATE HIBERNATE DISCARD SHRUG FAINT EXHUME SUBSIDE WITHDRAW REGRET RESORT BOGGLE HESITATE EXACT LOSE AMPUTATE HIDE RETRACT REFRAIN SHIRK SECLUDE 52 -- SUBSTITUTE BARTER COMPENSATE COST COUNTERFEIT DRAMATIZE EMBODY EXEMPLIFY IMPERSONATE IMPROVISE INCARNATE INTERPRET MEAN PERSONATE PERSONIFY PLAY PRETEND PUN PURPORT REBATE REPRESENT RECOMPENSE SIMULATE SUBLIMATE SPELL SUBSTITUTE SUPERSEDE SUPERVENE TRANSLATE BETOKEN VOTE RELIEVE DEPUTE ELECT VEST EMPOWER DELEGATE RECORD RECOUNT REMIND REPLACE ENACT SKETCH CHARACTERIZE IMITATE MIME UNDERSTUDY TRANSCRIBE PRINT RELATE PORTRAY REPRINT DEPICT MIMIC EMULATE MASQUERADE ACT DISGUISE DUB SWITCH ADULTERATE PRETEND COUNTERFEIT IMPERSONATE FORGE IMPAWN INSERT GARBLE BOTCH DECOY EDUCATE LIE DILUTE EXCHANGE VARY INDEMNIFY SWAP SHIFT IMAGINE FIB 53 -- COLLECT COHERE CONVENE FUSE FORAGE FEDERALIZE GLOMERATE PACK RECRUIT RALLY GLEAN GATHER SUMMARIZE LUMP ABSORB ACCRUE ACCUMULATE INTEGRATE TROOP INCLUDE UNITE INCORPORATE UNIFY VISIT STACK AMALGAMATE AGGLOMERATE AGGLUTINATE ADOPT AGGREGATE MINGLE PARCEL MOBILIZE MONOPOLIZE PILE ENLIST COLLECT COMPILE CONGREGATE CONSCRIPT CONVOKE CRAM CONCRETE COAGULATE HUDDLE RETICULATE NATURALIZE PELLET POUCH COLLECT SALVAGE CONSIST COMPRISE COMPREHEND CANVASS RAID RUSTLE SWAG SACK HERD CORRAL IMPRESS PRESS SITE IMPAWN CAMP LOCATE COMBINE CONJUGATE MEET LOOT SORT CLEAVE MOB ZONE INVEST INTRUST ADMIT HUNT LOCALIZE RUMMAGE JUMBLE EDUCATE EXACT SURROUND PAWN PREPAY CONNIVE CONCENTRATE COLLUDE CONTAIN CATCH ENTRAP CAGE 54 -- INVERTED HELP BOTHER MIRE FOUL MEDICATE BEGRUDGE FUMBLE PUBLISH DISCUSS SUGGEST ALLUDE SPEAK STOP CHALLENGE HALT HOLD SHUT TAME SUBDUE DISABUSE HOIST TACKLE PEN IDENTIFY SUMMON CENSOR EDIT EMEND ALTER ADJUST SHAPE MANIPULATE TEST REVEAL CONTRIVE INSTIGATE EAT DRIP TINGLE THROB PULSATE SLUMP SMART SLOUCH SLIP SWELTER STINK SLAVE REACT GOLDBRICK REMIND REPLACE SKETCH CHARACTERIZE IMITATE MIME PORTRAY DEPICT COPY QUOTE RECOGNIZE REFER REMEMBER TESTIFY RECORD SUBSTANTIATE PAIN INVOLVE INVENT CONCOCT ANNUL SLAY ABOLISH ANNIHILATE SLAUGHTER OBLITERATE ERADICATE SUP ERASE PURGE EXECUTE EXPUNGE EXTIRPATE DELETE CRUSH DEMOLISH DESPATCH DESTROY DEVASTATE DISPOSE FINISH 308 TERMINATE IRRADICATE LIQUIDATE TOPPLE DOOM SWALLOW GUZZLE SWIG SWILL GOBBLE GNAW TIPPLE QUAFF WILT EMBOWEL DRINK DEVOUR CRUNCH CONSUME NIBBLE ADJOURN ESTRANGE CRUMPLE CRUMBLE DEODORIZE EXPLODE EXPEND ERODE FLAME WITHER VIVISECT ELAPSE LAPSE FAIL DEPRECIATE EXTINGUISH EXPURGATE EXPIRE ENGULF RUIN DISINTEGRATE EFFACE ELIMINATE IMPREGNATE INFORM MAR MUTILATE MOLEST PROSTRATE DISTURB EXCRUCIATE DEBASE DEFACE CONVICT IMPLANT DEGRADE DEJECT DENOUNCE DEPRESS DISGRACE DISHONOUR DESPOIL DERANGE DISMAY CRIMINATE DEMORALIZE CONFOUND IMPOVERISH INCAPACITATE DISABLE MANGLE MAIM AGGRAVATE BESET ATTACK BEDEVIL STALK SQUASH SQUELCH SPOIL VITIATE VICTIMIZE VEX UNSETTLE UNNERVE INVERTED HELP WORRY OPPRESS OFFEND NETTLE PROSECUTE PLUNDER REVENGE PLAGUE PESTER PERSECUTE RAVAGE PARALYSE TORTURE TORMENT DAMAGE TROUBLE TRIP PARK LOCATE SIT SPRAWL BECALM SECURE STICK FREEZE LOAF QUIESCE PIN RUSTICATE REPOSE RELAX DESIST IMPAWN ENTWINE YOKE CONSORT FRATERNIZE CLING HAZE SHOCK SHRED LOOT INSULT ROUT RANGE SHOWER STAMPEDE STRAY STREW BESTREW STRAGGLE BURST DISPERSE HECKLE HIT HARASS HURT HARRY HOUND IMPLICATE AFFLICT IMPAIR IMPERIL AGITATE DIVIDE DIFFER DIVERGE UNLOAD STRADDLE SUNDER SEPARATE OUTLAW ZONE CLEAVE EXCLUDE EXCOMMUNICATE DETACH DIVEST ABUSE ACCUSE INFILTRATE LOATHE TRESPASS SHAKE LAME TRAP INJURE INFRINGE INFLICT INVEST INSERT INOCULATE INJECT INHUME ADMIT PENETRATE HAUNT HUNT DEBATE DECLINE BICKER GROPE HARP REMONSTRATE QUARREL PROTEST CONCEDE CONTRADICT CONTEND DISSENT QUAIL RECEDE EVADE EXTRACT HINDER INTERCEPT SHIRK THWART COLLIDE GARBLE THREATEN IMMERSE RESORT RISK JUMBLE WISH SLOP STUMBLE BOGGLE REFRAIN BOTCH EXCEED TRY HESITATE EDUCATE FRUSTRATE COVET WANT DISCARD AMPUTATE LOSE FOIL SNARE BAN SWADDLE BESIEGE AMBLE HURRY SHRUG SHOVE TOY SYMPATHIZE RETARD REJECT ENCUMBER SUFFER BEAR END CONCLUDE SORROW ANNOY SENTIMENTALIZE CONNIVE BETRAY REVOLT RECANT PLOT CONSPIRE GRIEVE DENY CRITICIZE AGGRIEVE PRY EXHUME DISLIKE DISTRESS DISPLEASE DESPAIR DETEST EMBITTER AMUSE CAPITULATE PERISH HATE PUTREFY AVOID TIRE ROT NAUSEATE VOMIT RETCH SUBMIT SUBSIDE SUCCUMB SWOON ENFORCE DISALLOW COMPEL COERCE EMBROIL AVENGE REPREHEND REPROACH FULMINATE BLAME UPBRAID CARP CENSURE CHEW CONDEMN COMPLAIN CHIDE INVERT COMMISERATE DEDUCT CAUTION CHECK CRITICIZE CURSE DISCOURAGE DISHEARTEN DISAPPROVE DISTRACT MEDDLE MISLEAD ENFEEBLE TRADUCE ENTRAP DISPARAGE DISABLE OPPOSE DISSENT CATCH DEPRIVE ENERVATE FRET CONSPIRE IMPUGN IMPUTE GLOAT RANKLE PROTRACT BETRAY CONNIVE MAKE CONNIVE PLOT REVOLT COLLUDE CONSPIRE ENSNARE COZEN DECEIVE DEFRAUD DELUDE DEPOSE DEPRAVE INCRIMINATE CRIPPLE CHEAT TRICK IMPOSE SWINDLE STAB VIOLATE VICTIMIZE UNDERCUT UNDERMINE WAYLAY FOMENT IRK DAMAGE DUPE HARASS SHOCK SPATTER HORRIFY HIT HATCH HURT ACCUSE GARBLE FOIL REJECT RETARD TURN DISCLOSE FORSWEAR FAIL HATE EMBITTER DISPLEASE PROVE BOTHER DENY CAGE DARE SHAME MORTIFY ENTRAP CATCH DEPRIVE SPY SCHEME DUPE PROSTITUTE PLANT KNIFE STOOL TALK SING TURN LEAK 55 -- INVERTED CONTROL MISLEAD MISFIT MISBEHAVE MEDDLE SUPPRESS SUBJECT FLURRY SENSUALIZE SEDUCE TANGLE BEWITCH HYPNOTIZE CONFUSE CADGE ERR ELUDE ENCROACH ENDANGER ENDEAVOUR EMBROIL MUDDLE MORALIZE MISTREAT MISTAKE MISS MISPLACE RIOT CORRUPT CONVULSE DECOY CONTROVERT DISORDER DISOBEY DISHEVEL CROSS DISCONCERT DISCOMPOSE DISBAND DISARRAY DISARRANGE DISAPPOINT MISDEMEAN PROMISE PERSUADE THROW CONFRONT EXHORT APPEAL RESPOND TRAIN TEACH FACE DRIVE SHOUT ASSASSINATE COERCE FLAY FLAGELLATE SPANK GAG THRASH BEAT ENSLAVE SPREAD-EAGLE SWITCH MURDER KILL IMPALE IMPLANT PUNISH CAPSIZE CONVICT CANE WALLOP WRING WRENCH WHIP WHACK DOCK PILLORY SMACK SLAP POISON SPAY NEUTER EMASCULATE DOPE DRUG COLLIDE BURN GAS BULLY BRUTALIZE ELECTROCUTE KEELHAUL BRAND SCOURGE INCARCERATE TAX COMMIT CROP CRUCIFY CASTRATE HANDCUFF FETTER MANACLE TRICE SEIZE TRUSS CHAIN TORMENT TORTURE EXECUTE SLUG PASTE FLOG RACK PRECIPITATE STINK 309 SWELTER SMART SLUMP PULSATE THROB TINGLE DRIP REACT SLAVE SLOUCH SLIP WILL STRAGGLE INNOVATE TERMINATE FINISH IRRADICATE LIQUIDATE TOPPLE DOOM DISPOSE DEVASTATE DESTROY DESPATCH CRUSH DEMOLISH DELETE EXTIRPATE EXPUNGE EXECUTE PURGE ERASE ERADICATE OBLITERATE SLAY SLAUGHTER ANNIHILATE ABOLISH ANNUL ELIMINATE EFFACE DISINTEGRATE RUIN ENGULF EXPIRE EXPURGATE EXTINGUISH DEPRECIATE FAIL LAPSE ELAPSE VIVISECT WILT WITHER FLAME ERODE EXPEND EXPLODE DEODORIZE CRUMBLE CRUMPLE ESTRANGE ADJOURN EAT NIBBLE CONSUME CRUNCH DEVOUR DRINK EMBOWEL SUP QUAFF TIPPLE GNAW GOBBLE SWALLOW SWILL SWIG GUZZLE BULLY MUTINY IMPRESS VITIATE VIOLATE FORCE COERCE REBEL REVOLT STRIKE TRIP TROUBLE JERK DAMAGE IRK TRIFLE TORMENT RAM GOAD GRAB PENALIZE PESTER PLAGUE WRECK WORRY OVERWHELM DOPE DRUG VEX SPRAIN STRAIN SWAMP SUBJUGATE BEDEVIL BELABOR BESET PRICK DISABLE INCAPACITATE SAVAGE IMPOSE TRICK CONFOUND EXPLOIT DEMORALIZE TAX SACK TRANSGRESS DERAIL DERANGE DISAFFECT DEPOSE DEMENT IMPLANT DEBAUCH EXTORT DISTURB CAPSIZE PRESS POACH MOB BUMP MAUL IMPAWN DESIST RELAX REPOSE RUSTICATE LAZE QUIESCE LOAF ABIDE OSSIFY FREEZE STICK SECURE BECALM NESTLE RECLINE SPRAWL PICNIC BASK SIT HAZE SHOCK SHRED LOOT STAMPEDE STRAY STREW BESTREW STRAGGLE BURST DISPERSE HANG HECKLE HACK HASH HARASS IMMURE HURT HARRY HOUND INDICT INDENT INCRIMINATE AFFLICT IMPALE IMPERIL AGITATE IMPEACH DIVEST DETACH EXCOMMUNICATE EXCLUDE CLEAVE ZONE OUTLAW UNLOAD DIVIDE DIFFER IMPEACH ABUSE INFILTRATE EXTRACT EXTRADITE EXTRICATE GO DISMISS YANK REBOUND RECOIL SHATTER SHAKE LYNCH LASH LAME SENTENCE LICK INJURE SCUFFLE INFLICT INSTALL PENETRATE INHUME INJECT INSERT DISSENT QUAIL RECEDE EVADE EXTRACT HINDER SHACKLE THWART TIE COLLIDE GARBLE THREATEN THRASH RUMMAGE RESORT RISK JUMBLE WISH SLOP STUMBLE BOGGLE BOTCH REFRAIN EXCEED TRY HESITATE EDUCATE FETTER PETITION EXACT RESIST REPRESS SNARE COMPLAIN CHEW CONDEMN VACILLATE COMMISERATE INVERT TAMPER RESENT AVENGE REPREHEND UPBRAID REPROACH BLAME CENSURE CAUTION CHECK BEGRUDGE BOTHER MIRE FUMBLE FOUL CURTAIL MORTIFY CRITICIZE DISCOURAGE DENY DISHEARTEN DISAPPROVE DISTRACT ENFEEBLE REBEL MUTINY REVOLT DISSUADE DISABLE EMBARRASS SURRENDER CACHE MISUSE SAG CRY DRAIN MISAPPLY BESIEGE ARREST SWADDLE BIND ABSTAIN TRANSPORT TRUDGE SHOVE SHAMBLE TOY TURN TUG TUSSLE LIMP CUMBER EMANCIPATE LOOSE DISTRACT PROTRACT RETARD REJECT EMIGRATE EVICT TOLERATE WITHSTAND UNDERGO SUFFER BEAR BROOK END CONCLUDE ATTAIN SULK SLOBBER ABHOR ABOMINATE INFURIATE CONNIVE BETRAY IMPUTE CONSPIRE REVOLT TRADUCE IMPUGN IMPUTE PLOT QUIBBLE FIGHT NAG PRY EXHUME PROVE DISTRESS ENTREAT DESIRE DESPAIR ENFORCE DICTATE DISALLOW CRIPPLE DOMINATE DEMAND CONVINCE COMPEL COERCE STAGGER RETCH WOBBLE WIGGLE WAVER SQUIRM VOMIT WINCE NAUSEATE ROT FALTER TIRE PUTREFY PANT PUFF SHAME ENTRAP ENJOIN INTERFERE WHEEDLE INVEIGLE FLOUT DEPRIVE OBSTRUCT PERTURB DISTORT CAGE PUNISH CHASTISE CONSPIRE CONNIVE DISCOLOUR CHANGE HAPPEN OCCUR TRANSPIRE BEFALL BETIDE COMPRESS DISCOLOUR DIVERSIFY DREDGE PAINT ETIOLATE PEPPER SLOT PREFIX ENGRAVE PRUNE PUCKER PRETTIFY PUDDLE PUNCTUATE PURIFY CALCIFY PURL CARVE ETCH CAUTERIZE BISECT BLOAT BOB SYMMETRIZE MACERATE BRAID BRAISE EVAPORATE DISSOLVE EVOLVE CHANGE CHIP CLARIFY CLASSIFY CLEANSE EXCHANGE COMPOUND COCK CLIP CONDENSE CONTORT CRITICIZE CONVERT CORRUGATE DEFORM CREMATE CRINKLE CURVE DESICCATE DISTEND DEVIATE DIGRESS DRAPE DILUTE INTERCHANGE TRANSPOSE ZIGZAG WASH WRAP UNDULATE WIPE WHITTLE OSCILLATE WIDEN WHET WET WEED WEAVE WELD SIZE SMELT SOAK VACILLATE VARIEGATE SNIP VARY VARNISH SOLIDIFY SOPHISTICATE VIBRATE VOLATILIZE SPRINKLE VITRIFY SPRAY VULCANIZE SQUIRT STAMP FOUL STERILIZE STEAM STIPPLE STREAK STRETCH STITCH TUNE STROP SUPPLE AMEND SURFACE AMAZE SWELL SWAP SWEETEN SWEEP APPROXIMATE BAKE ARTICULATE BESPRINKLE BEAUTIFY BEND SURPRISE BROIL BREW MASTICATE MEANDER MIGRATE MINCE PERCOLATE PERFECT PERFORATE PARCH MODERNIZE MODIFY MODULATE MOISTEN PAVE PEEL PETRIFY PICKLE PIT ELABORATE EMBOSS PLUCK POLISH EMBELLISH SCOOP SATURATE HOLLOW RUMPLE TACK TRANSFUSE SEW SERRATE SHEAR UPHOLSTER TAMPER TAINT TEMPER TOUSLE SIMMER IMBUE TRANSFER SIFT INTERVENE SIEVE 310 EMBITTER IMPROVE TRANSUDE TRANSVERSE LIQUEFY LENGTHEN TRANSMUTE TATTER SCRUB TRANSFORM TRANSPLANT TEAR TAPER TARNISH ADULTERATE TRANSFIGURE SEAM TRIM SCREW SCOUR LEVEL SLACK SKEWER KINDLE INVERT INTENSIFY DECANT DECOMPOSE DECREASE TWIST TINGE TIP TIGHTEN TINT LUBRICATE VARNISH RAREFY GLAZE GRAFT GRANULATE READJUST REAP GRATE GRAVE GRIND FABRICATE REFRIGERATE FADE FAG FERMENT FERTILIZE FLUCTUATE FORGE FRIZZLE RINSE RUFFLE THAW COMPLICATE SIMPLIFY PARAPHRASE EXTEND ENHANCE PREPARE EDIFY PERFUME REFORM REFIT RE-ENFORCE REHABILITATE REINFORCE REJUVENATE REPAIR RETOUCH CURE STRENGTHEN ENLIVEN DEVELOP DIVERT CIVILIZE BURNISH DEMAGNETIZE DILATE ELONGATE EMPHASIZE EXPAND ENLARGE MIX SPACE AMPLIFY MAGNIFY EDIT EMEND CORRECT SHAPE ADJUST ALTER SPARK SWITCH SICKEN DAMAGE GASH RASP PARALYSE PAUPERIZE RIP RAZE GRILL REND POUND WRY WRINKLE WARP SIZZLE SLIT UNSETTLE SLASH SLICE NEUTER SMASH SMOKE SOIL SPLIT STAIN SPOIL SQUASH SQUELCH STARTLE STUN STULTIFY STUPEFY SULLY BEFOUL BENUMB BESMEAR BESMIRCH BESPATTER BOIL BREAK MAIM MANGLE INCISE INCINERATE SCORCH SCALD SMUDGE AXE CHOP DRENCH DISMEMBER DISSECT DEPRESS CUT DEPRAVE DEPOSE CROP DEMEAN DEJECT DEGRADE DEFLATE DEFACE DOUSE PULVERIZE PUNCTURE FRACTURE PIERCE BURN BRUTIFY BRUISE MANGLE CRIPPLE DISLOCATE DENT MUTILATE MASH MAR YOKE IDENTIFY CONSORT COMBINE EMBRACE LINK CONNECT JOIN SPLICE KNIT ATTACH INTERSECT APPEND REUNITE REJOIN ENTWINE CLING SHRED SPATTER HEW IMPAIR AGITATE DECOCT REFRACT FILTER GARBLE JUMBLE EDUCATE AMPUTATE DISCARD DISSUADE DEDUCT SHIFT SCRAPE CHEW TURN IMMIGRATE ADVANCE SHIFT PROTRACT RETARD SHED SCATTER ADAPT INURE PUTREFY SHRED ROT PREPARE VACATE SUBVERT INVERTED CONTROL 56 -- INVERTED COMMUNICATION DISGUISE DUPE CAMOUFLAGE DOGMATIZE DERIDE DRIVEL DISSEMBLE DEPRECATE DEPLORE EXECRATE EXCORIATE EXAGGERATE COZEN CAVIL DISTORT CANT CALUMNIATE HUFF MURMUR DRONE CLAMOUR CAJOLE CACKLE PREJUDICE PRATTLE PRATE MUMBLE PERTURB MOCK MISSPELL MISREPRESENT MISNOMER MISAPPREHEND BUZZ MEW MALIGN BRAY BOYCOTT ALLEGE BOOM BLEAT STIGMATIZE BLARE BEWILDER BEWAIL BEMOAN BELLOW BELIE BEGUILE BEDAZZLE BAWL BANTER BANDY BAMBOOZLE BAFFLE BACKBITE BABBLE VILIFY GRUNT SUBVERT STUTTER STARE STAMMER SQUINT OBVIATE OFFSET OBSCURE OBSTRUCT SPURN SPUTTER SQUAWK SPY SQUEAK SQUABBLE SPOUT SPLUTTER SOUR SPAR SOB SOLICIT SNUFFLE SNIGGLE SNUB SNIVEL VAGUE SNOOP SNORT SNEAK SNEER SNICKER SNIGGER SMUT SNAP SMUGGLE SMIRCH SNARL SLUR SMIRK SLANDER SIMPER RETORT WHIMPER UNBELIEVE WHEEZE SWEAR WHEEDLE WHINE WHISPER OBTRUDE OVERHEAR ROAR RIDICULE RIB FOOL FLOUT FIB SIBILATE FEIGN FALSIFY REHASH REFUTE REFUSE PROFANE RECRIMINATE POLLUTE REBUKE REBUFF PERJURE RAVE RATTLE RANT RAG GIBE GAPE GABBLE TITTER TWITTER QUIP HOWL DEFILE DEFAME DECRY DAMN JEER INVESTIGATE JIB INVEIGH KID JIBE INVALIDATE INVEIGLE TITTLE SHRIEK INTERRUPT INTERPOSE INTERFERE LEER INSINUATE LIE SHADE SHAM SERMONIZE SEEM SCRAWL SCOWL SCRIBBLE ARGUE TATTLE HOOT HISS SCREECH SCREAM INFER SCORE SCOFF SCOLD SATIRIZE IMPEDE HINT HAGGLE TAUNT INVERTED COMMUNICATION PERSUADE EXHORT REPAY ALLUDE DISPUTE SUGGEST LECTURE TEACH PREACH SPEAK INTRUDE STOP CHALLENGE HALT HOLD SHUT SET SUBDUE DISABUSE GAG POISON SHOOT BOMBARD BOMB SHELL MOTIVATE INSTIGATE CONTRIVE INVOKE TINGLE THROB SPARKLE SWISH PATTER PULSATE STINK REACT SMART SLUMP SWELTER JINGLE GLISTEN REVERBERATE RING RIPPLE PEAL CLINK CLANG CLACK DRIP GOSSIP FIB PREVARICATE STIMULATE STIR PROVOKE FORGET DEAFEN BLIND INVOLVE GAG ENGULF RUIN DISINTEGRATE EFFACE ELIMINATE ANNUL ABOLISH ANNIHILATE SLAUGHTER SLAY OBLITERATE ERADICATE ERASE PURGE EXECUTE EXPUNGE EXTIRPATE DELETE DEMOLISH CRUSH DESPATCH DESTROY DEVASTATE DISPOSE TERMINATE FINISH IRRADICATE LIQUIDATE TOPPLE DOOM GUZZLE SWIG SWILL SWALLOW GOBBLE GNAW TIPPLE QUAFF SUP EMBOWEL DRINK DEVOUR CRUNCH CONSUME NIBBLE EAT ADJOURN ESTRANGE CRUMPLE CRUMBLE DEODORIZE EXPLODE EXPEND ERODE FLAME WITHER WILT VIVISECT ELAPSE LAPSE FAIL DEPRECIATE EXTINGUISH EXPURGATE EXPIRE SMEAR INVENT DUB 311 CONCOCT GRIPE SNIPE ROUSE AROUSE TEASE TEMPT FLIRT WOO ELECTRIFY EXCITE ENKINDLE ALLURE SCINTILLATE TRANCE IMPRESS ATTRACT TANTALIZE TOUT CAPTIVATE FASCINATE QUARREL SMUGGLE PRETEND DUPE FORGE COUNTERFEIT IMPERSONATE COZEN IMPAWN DESIST RELAX REPOSE RUSTICATE QUIESCE LOAF OSSIFY IMPOSE TRICK CONFOUND CHEAT DENOUNCE DELUDE IMPLANT DEFRAUD EXPOSE DAZE DECEIVE EXILE MAROON BOMBARD AGGRAVATE ADMONISH ATTACK STUPEFY STULTIFY STARTLE QUARREL OSTRACIZE WRANGLE PLAGUE GOAD GRILL PESTER INTERDICT INTERROGATE INTIMATE HAZE SHOCK INSULT BITCH INTERSPERSE SPATTER STAMPEDE STRAY STREW BESTREW STRAGGLE DISPERSE HORRIFY HECKLE HIT HARASS IMMURE HATCH HURT HOUND INCRIMINATE IMPLICATE DIVIDE STRADDLE UNLOAD SUNDER SEPARATE OUTLAW ZONE FILTER EXCLUDE EXCOMMUNICATE IMPEACH ACCOST ABUSE ACCUSE SCORE INFILTRATE INDISPOSE LOATHE TRESPASS TUT SENTENCE INJURE INFLICT CONTRADICT CONCEDE COAX PROTEST QUARREL REMONSTRATE HARP BICKER DEAFEN DECLINE DEBATE LISP HAUNT HUNT QUAIL EVADE EXTRACT INSULATE LIMIT HIBERNATE HIDE SHUN SECLUDE SEAL SEGREGATE THWART ISOLATE SHEATHE LATCH GARBLE THREATEN HUMOUR RUMMAGE RESORT RISK JUMBLE WISH SLOP STUMBLE BOGGLE PREVENT BOTCH REFRAIN GAG EXCEED HESITATE EDUCATE SECRETE RESERVE FORGO WARN FORBID WARD RETRACT RESTRICT BAN STILL MUFFLE SHRUG SHOVE SHEER ABSTAIN SHAMBLE TOY TURN SHIFT CONCEAL CLAM MUZZLE FORGET BLAB PEACH DIVULGE PROTECT PET SNARE GLOZE DISDAIN DISPARAGE DEROGATE DISCREDIT DETRACT REJECT CROW POSTURE BRAG BOAST SULK OUTCRY WAIL OUTRAGE SLOBBER ABOMINATE ABHOR ANGER ANNOY SCORN INFURIATE SENTIMENTALIZE CONNIVE COLLUDE BETRAY IMPUGN IMPUTE CONSPIRE PLOT RECANT SIGH QUIBBLE IMPLORE RAGE GLOAT GROWL POUT GRUMBLE FIGHT NAG YELP YAP YELL MOAN PRY EXHUME DISGUST ENTREAT DESPAIR EMBITTER CONVINCE DEMAND DICTATE DISALLOW SWERVE SUCCUMB RETCH WAVER WRITHE SQUIRM VOMIT WINCE NAUSEATE FALTER TIRE HATE PANT PUFF CAPITULATE CRY IGNORE CACHE PUZZLE CURSE CONSPIRE CONNIVE DISSUADE PROVOKE DEPRIVE INTERVENE INTERSECT INFORM SLANT HUSH IMPLICATE SURPRISE DEMUR OBJURGATE AMAZE INCULPATE COMMISERATE FABRICATE TWIST INVERT MORTIFY ESCHEW SHAME DISHEARTEN DISAPPROVE DISTRACT FOUL BOTHER MEDICATE MISCONCEIVE CHIDE COMPLAIN CONDEMN CHEW CENSURE CARP BLAME UPBRAID FULMINATE REPROACH REPREHEND AVENGE ASCRIBE RESENT IMPLY EMBARRASS DECOY EMBROIL MORALIZE MISLEAD DIGRESS CRITICIZE CURSE DISCOURAGE DENY PRAY KID LIE PREVARICATE PRETEND CRITICIZE SUSPECT RANKLE WORSHIP WHOOP INTEND TO NOT COMMUNICATE 57 -- DISPERSE STREW STRAGGLE DISPERSE SPREAD SHOWER RADIATE RANGE BURST SPATTER STAMPEDE BESTREW ROUT INTERSPERSE DIFFUSE DISPERSE DISTRIBUTE DISPENSE DEPLOY SOW PROPAGATE DISSIPATE PULVERIZE SCARE UNSETTLE STRAFE CHARGE DISMEMBER DEMENT UNNERVE LITTER HOUND SCATTER AGITATE SHATTER QUAIL EVADE RUMMAGE JUMBLE BOGGLE BOTCH DISCARD OUTBREAK SCATTER EMBARRASS SHUDDER PANIC SWERVE SQUANDER EXPORT DISPEL VOLATILIZE SPRINKLE DISBAND FLURRY DISTRACT DISTRIBUTE STRAY 58 -- INVERTED INTEREST INDULGE INCITE INCULCATE SCANDALIZE ASTOUND INDUCE LIKE LUST INFLAME INFATUATE WALLOW GIGGLE THRILL TITILLATE TITIVATE QUIRK PEEP MYSTIFY ENCHANT PROSTITUTE IMBIBE INEBRIATE INVERTED INTEREST BENUMB BELABOR MASH MAR MANGLE MAIM BESPATTER BESMIRCH PERFUME BESMEAR BESLOBBER BESLAVER BESET BIND CAMP SOJOURN ABIDE RESIDE DWELL LOCATE IMPAWN REPOSE NESTLE LOAD DISABLE TRUSS TOY PLAY WED BETROTH MARRY PERVADE PERMEATE TOUCH ACCOMPANY REUNITE ATTACH KNIT SPLICE JOIN CONNECT LINK EMBRACE COMBINE CONSORT YOKE ENTWINE CLING MURMUR TWEAK CRAVE PRICK PRESS FRACTURE MOLEST PENETRATE PIERCE MUTILATE PINCH BUTCHER BUTT MOB BRAND BURN BUMP MAUL BRUTIFY AWAKEN AROUSE SATISFY GRATIFY STIMULATE EXCITE BRUISE HABITUATE ENUMERATE DETAIL 312 OPERATE TEST DISCIPLINE MANIPULATE PRESCRIBE PREDISPOSE COMPLY REMAND SUMMON STOP ELONGATE DILATE ENLARGE EXPAND EMPHASIZE CORRECT EMEND EDIT MAGNIFY AMPLIFY ALTER ADJUST SHAPE RIFLE RANSACK SPY INFILTRATE PRY GRILL PERSECUTE PERSEVERE MAINTAIN PERPETUATE PERSIST PROLONG RESPIRE NURTURE NOURISH RECONSTRUCT RENOVATE REINSTATE MATURE FIX MARTYR SURVIVE BULLY PREDESTINATE DROOL SLAVER VIOLATE REACT STINK SLUMP SMART SLAVE SWELTER SLIP SLOUCH PULSATE PATTER SWISH SPARKLE THROB TINGLE DRIP CLACK CLANG CLINK PEAL RIPPLE RING REVERBERATE GLISTEN REPRODUCE RETRACE QUOTE COPY REMIND SKETCH CHARACTERIZE IMITATE MIME PORTRAY DEPICT REPLACE RECOGNIZE REMEMBER TESTIFY SUBSTANTIATE RECORD RECOUNT ENACT PRINT EMULATE RESTORE DUPLICATE RECIPROCATE RECEIVE REPLENISH TRANSMIT PRACTISE REHEARSE MULTIPLY REITERATE REPEAT RECAPITULATE REVIEW REDUPLICATE BANG SCREW RUIN STIMULATE STIR PROVOKE MAKE GUZZLE SWIG SWILL SWALLOW GOBBLE GNAW QUAFF SUP EMBOWEL FRATERNIZE DRINK DEVOUR CRUNCH CONSUME NIBBLE EAT ADJOURN ESTRANGE CRUMPLE CRUMBLE DEODORIZE EXPLODE EXPEND ERODE FLAME WITHER WILT VIVISECT ELAPSE LAY INHALE GROW CONJURE JINGLE TIPPLE LAPSE FAIL DEPRECIATE EXTINGUISH EXPURGATE EXPIRE ENGULF RUIN DISINTEGRATE EFFACE ELIMINATE ANNUL ABOLISH ANNIHILATE SLAUGHTER SLAY OBLITERATE ERADICATE ERASE PURGE EXECUTE EXPUNGE EXTIRPATE DELETE DEMOLISH CRUSH DESPATCH DESTROY DEVASTATE DISPOSE DOOM TOPPLE LIQUIDATE IRRADICATE FINISH TERMINATE ENSNARE DISPLAY ENGROSS ENKINDLE CAPTIVATE EXCITE FASCINATE FLIRT ROUSE AROUSE ATTRACT IMPRESS TRANCE SCINTILLATE ALLURE GOGGLE MARVEL ELECTRIFY TANTALIZE WOO TEASE TEMPT INTOXICATE SMUGGLE DEPRAVE FETTER FORCE WINE BED SLEEP LIE UNDRESS DRESS DIVERT CULTIVATE DELIGHT COMFORT EXHILARATE ENLIVEN SUCKLE WILE SOOTHE SOLACE OBLIGE RELIEVE REJUVENATE INNERVATE SATISFY PERFUME PERMIT PLEASE ENCOURAGE ENDEAR ENHANCE BESTOW SURFEIT CONSOLE BEDEVIL ATTACK BEAT BEFOUL BATTER ASSAULT BASH ASSAIL SWEAT SULLY SUFFOCATE SUBJUGATE STUPEFY STUN STRAIN STRANGLE STRIKE STIFLE STALK SPOIL STAIN VIOLATE SPRAWL LOLL VICTIMIZE SOCK SOIL UNDERMINE HANDCUFF MANACLE FETTER CHAIN SMEAR GRASP COERCE POUND POKE REVENGE GRILL PLAGUE PESTER PERSECUTE RIP GRAB GOAD PARALYSE RACK GASH TORMENT END TOLERATE IDOLIZE PET FORGET PHILANDER CLOY PINION CLUTCH CRAVE HANKER PANT MASTURBATE JOLT RETALIATE FORCE FLAY FLAGELLATE SLASH SLICE SLAP SLIT TYRANNIZE EXHAUST WHACK WHIP WOUND OVERWHELM OVERPOWER WARP WRENCH WRING TWIST WRY ROUGH WALLOP OPPRESS OFFEND NIP NICK SMACK SMITE SLAM NEUTER EMASCULATE SPAY SMOTHER DROWN DOPE DRUG SMASH NIBBLE SNIFF STROKE RUB APPEAL ATTRACT ENTICE FRIG COHABIT FUCK FORNICATE COPULATE LAY MAKE JAZZ DRUG JERK PLAY TEASE TWITCH DESPAIR DELIVER COME TRIFLE TRICE JAB SICKEN INTIMATE INTERROGATE TWIST BRUTALIZE HAMMER HAZE SHOCK INSULT SPATTER STAMPEDE STRAY BESTREW BURST DISPERSE HANG HORRIFY HECKLE HIT HARASS IMMOLATE HURT HOUND HARRY SCAR AFFLICT IMPALE AGITATE ZONE DISROBE EXCLUDE OUTLAW SEPARATE DOPE SUNDER UNLOAD DIVERGE TOSS ROLL WRITHE DIFFER DIVIDE DIVEST LASH ACCOST ABUSE INFILTRATE LOATHE TRESPASS LYNCH LAME LACERATE LICK INJURE SCUFFLE SCRATCH INFLICT INJECT INHUME PENETRATE ADMIT INVITE INOCULATE INSERT SIP HAUNT YANK EXTRACT HIDE SHUN SECLUDE SHACKLE SEIZE THWART TIE COLLIDE GARBLE THREATEN THRASH THRALL IMMERSE RUMMAGE RESORT RISK SLOP STUMBLE PROHIBIT REFRAIN GAG EXCEED TRY FETTER FRUSTRATE SECRETE GO COVET EXACT CONSERVE LOSE PETITION AMPUTATE DISCARD WANT FORBID REPRESS SPECIALIZE SNARE TWEAK TONGUE ENJOY LOVE LIKE SUCKLE SQUEEZE TARNISH TAINT SCREW KINDLE INVERT INTENSIFY HUMILIATE DEGRADE REGRET NIP COMMISERATE LURK JUMBLE FONDLE NUZZLE SUCCUMB SWOON BURY EJACULATE COME STAY SLEEP PROCURE COVER PAW CACHE DEFILE DALLY DISLIKE DISTRESS DESIRE DISGUST SIGH GLOAT GROAN AGONIZE MADDEN PALPITATE MOAN EAT EXHUME COLLUDE RECANT TRADUCE BETRAY SENTIMENTALIZE CONSPIRE PLOT CONNIVE SHUDDER SUFFER CONCLUDE ACHIEVE ATTAIN WAIL OUTRAGE WEEP SLOBBER CULMINATE ENDURE SHIVER TRANSPORT SHAMBLE SUSPEND BIND TURN TUSSLE LIMP PROWL DABBLE ENFEEBLE FONDLE ABUSE CORRUPT TUG EMBARRASS SHAME MORTIFY ENTRAP ALLURE PINCH REVEL SQUIRT SOPHISTICATE PUCKER CRITICIZE CONTORT BOTHER FOUL DEFORM DEVIATE 313 BEWITCH SEDUCE SENSUALIZE CATCH ENERVATE INSINUATE LEER DEFILE TITTER POLLUTE TOY WHISPER DEPRIVE SMIRK SMIRCH CORRUPT SNIGGER SMUT SNEAK SOLICIT RAPE RAVISH PASSION PERVERT FOREBODE FOREWARN YEN OBSESS SUCK BESOT BEWARE BITE BAN PROCURE BEGUILE CREEP STRIP INITIATE FEEL BARE PRY PAINT KISS LICK TATTOO FLOG CASTRATE HYPNOTIZE WHIP SEDUCE CARESS TICKLE DISABLE BIND TORTURE IMPLICATE IMPOSE SCALP SAVAGE INCISE SCOURGE SKIN KNOCK SIN TRICK WRIGGLE KICK SMUDGE DAZZLE SNATCH EMBROIL CRIPPLE DEMORALIZE CRIMINATE EXPLOIT COMMIT SCRATCH CLAW CHOP TRANSGRESS CHEAT DISSECT DISMEMBER DISGRACE DISHONOUR DRAG DESPOIL DERANGE DISEMBOWEL EVISCERATE DISLOCATE DEPRAVE CRUCIFY CROP DEMENT DEMEAN DELUDE DEGRADE ERECT DEFACE DISSIPATE EXPOSE DECEIVE CANE DEBAUCH DEBASE EXCRUCIATE EXTORT CAPTURE CONQUER CUT PUNISH PUNCTURE PUNCH DETRACT CLEAVE 59 -- THINK CONSTITUTE COMPRISE CONSIST NEOLOGIZE SCHEME WONDER OUTLINE JUSTIFY NUMERATE THEORIZE GENERALIZE THINK PARTICULARIZE RATIONALIZE PERCEIVE REALIZE CONCUR CONCERN CONCENTRATE CONCEIVE COMPARE COGITATE DOUBT DISTINGUISH DISPROVE DISQUALIFY CALCULATE PRESUPPOSE PRESUME PREPENSE PREJUDGE PREFER PREDICT EDUCE PREDICATE PRECONCEIVE PHILOSOPHIZE METHODIZE BETHINK BEMUSE BELIEVE ASSUME SYMBOLIZE SYSTEMATIZE ANALYZE SURMISE SUSPECT SUPPOSE SPECULATE EXCOGITATE VISUALIZE SOLVE WEEN EQUATE AMOUNT COMPUTE INFLECT DERIVE DENOTE DEFINE DEEM COUNT CONTEMPLATE CONSTRUE CONSIDER ASCERTAIN ASSESS TRANSCEND ASSOCIATE LIST DECIDE DEDUCE QUALIFY ITEMIZE QUANTIFY PLAN RECKON PONDER RECOLLECT POSTULATE RECONSIDER PREDETERMINE REFLECT FORECAST RESOLVE RUMINATE TOT TYPIFY DISCERN TABULATE TALLY IMAGINE PUZZLE THINK UNDERSTAND RECALL REVISE SIMPLIFY IDENTIFY ASSORT STIPULATE DETAIL ENUMERATE GRASP RECOGNIZE REMEMBER REMIND RECORD REVIEW RETRACE RECAPITULATE MULTIPLY REPRODUCE DEPICT COMPREHEND REFER FORGET ELIMINATE MANUFACTURE CONCOCT CONSTRUCT INVENT ESTABLISH DEVISE EVOKE PROBE PURSUE EXPLORE DETERMINE APPEND ADJOIN INTERSECT COMBINE LINK CONNECT PERMEATE PERVADE CONJUGATE STULTIFY STUPEFY DAZE BENUMB DEMENT DERANGE DIVIDE DIFFER EXCLUDE SORT SEPARATE EXTRACT WISH BOGGLE EDUCATE MISCONCEIVE FUMBLE BOTHER REGRET CLASSIFY CRITICIZE INFER INFORM RECALL WORRY REGARD GRADE RATE RANK VALVE ADJUDGE ADJUDICATE PROVE DESPAIR MUSE SUMMARIZE APPREHEND ESTIMATE TROW IDEALIZE CONCLUDE CONFUSE INSPIRE ADDUCE 60 -- CREATE GENERATE ISSUE MOTIVATE EMIT EMANATE ENGENDER PERPETRATE INVOKE TRANSACT COMMENCE CONTRIVE PREDESTINATE CONJURE INSTITUTE NOMINATE DESIGN ORIGINATE PRECIPITATE INSTIGATE PROPAGATE BEGET POPULATE PROCREATE INBREED BREED IMPREGNATE GERMINATE DEVISE INCUBATE VIVIFY ORDAIN VITALIZE DECORATE INVENT MANUFACTURE CONSTRUCT SPROUT INCREASE DUB CONCOCT ESTABLISH ANIMATE GLOW ATTRIBUTE INNOVATE WAGE CREATE WRITE PEN DISCOVER EXPRESS ENDOW RECREATE REGENERATE PLANT MATERIALIZE BUILD MAKE PRODUCE SOW SPAWN CREATE STAY PLACE CLING JOIN EMBRACE LINK MEET LOCATE FOMENT IMPROVISE IMAGINE ERECT NARRATE 61 -- OBSESSIVE CAN'T HAVE DISAVOW DISBELIEVE DISCLAIM DUMP DISOWN EMACIATE EMBEZZLE YEARN OPPOSE OWE SKIMP STARVE STEAL STINT STRIP SWIPE SURCHARGE BEREAVE MISAPPROPRIATE MISTRUST MOLT ECONOMIZE PILFER PINE LACK REMOVE FAST RATION THIEVE THIRST RID SCRIMP SCAMP SAP SACRIFICE HOG ABORT ROB RETRENCH REVOKE OBSESSIVE CAN'T HAVE DISBURDEN CURE RAID PRE-EMPT SEIZE DEMOLISH CUT GUT TAX GORGE SLAVE STINK SLIP SWELTER SLOUCH REPLACE REACT DUPLICATE REHEARSE PRACTISE REDUPLICATE REPRODUCE MULTIPLY CROP DOCK DEPRIVE STEAL OBLITERATE DEMAGNETIZE TERMINATE FINISH IRRADICATE CRUSH 314 LIQUIDATE TOPPLE DOOM DISPOSE DEVASTATE DESTROY DESPATCH DEMOLISH DELETE EXTIRPATE EXPUNGE EXECUTE PURGE ERASE ERADICATE OBLITERATE SLAY SLAUGHTER ANNIHILATE ABOLISH ANNUL ELIMINATE EFFACE DISINTEGRATE CENSOR RUIN ENGULF EXPIRE EXPURGATE EXTINGUISH DEPRECIATE BATTEN FAIL LAPSE ELAPSE VIVISECT WILT WITHER FLAME ERODE EXPEND EXPLODE DEODORIZE CRUMBLE CRUMPLE ESTRANGE ADJOURN EAT NIBBLE CONSUME CRUNCH DEVOUR DRINK EMBOWEL SUP QUAFF TIPPLE GNAW GOBBLE SWALLOW SWILL SWIG GUZZLE REQUISITION INTERDICT GUT KIDNAP ANNEX IMPOUND OSSIFY LOAF FREEZE QUIESCE CLING ENTWINE YOKE CONSORT LINK JOIN ATTACH ACCOMPANY CRAVE EMASCULATE NEUTER ALTER SPAY RIFLE RANSACK TAX SACK IMPOVERISH SCALP FLAY SKIN SNATCH RUSTLE EXPLOIT CHEAT DESPOIL CROP DECORTICATE DEFRAUD CAPTURE EXTORT POACH PINCH BEHEAD SWINDLE SPOIL WRING WREST OSTRACIZE PLUNDER GRASP RAVAGE RAZE PAUPERIZE DECAPITATE BESIEGE SIEGE COMMANDEER SHRED LOOT SHOWER STREW BESTREW STRAGGLE DISPERSE IMMOLATE EXCOMMUNICATE EXCLUDE FILTER SEPARATE ZONE OUTLAW SUNDER STRADDLE UNLOAD DETACH DIVERGE DIFFER DIVIDE DIVEST PURLOIN DISMISS EVADE SHATTER INFRINGE REMONSTRATE BICKER GROPE DECLINE DEBATE HUNT HAUNT DISSENT CONTEND CONTRADICT CONCEDE PROTEST QUARREL HARP RECEDE RECOIL YANK EXTRACT DISMISS INSULATE LIMIT HINDER SHUN SEGREGATE THWART ISOLATE SEIZE LATCH COLLIDE GARBLE IMMERSE RUMMAGE RISK RESORT JUMBLE WISH SLOP STUMBLE BOGGLE BOTCH PROHIBIT PREVENT REFRAIN TRY HESITATE EDUCATE WANT DISCARD PAWN FRUSTRATE RESIST SECRETE AMPUTATE LOSE COVET CONSERVE FORGO FORBID WARN RESTRICT WEAN BAN ABSTAIN SHOVE SHEER LEAP SHAMBLE TUG SHIFT FORGET RETARD REDUCE DISDAIN CRIMP DEVEST REJECT FORSWEAR VACATE FORSAKE EKE REPUDIATE RENOUNCE RELINQUISH SHED ENCUMBER INURE WAIL WEEP SORROW ABHOR ABOMINATE RECANT SIGH GRIEVE FRET DREAD MOAN MOPE MOURN ENVY DISGUST DISLIKE DESPAIR SUCCUMB PUTREFY ROT NAUSEATE VOMIT ABDUCT DISARM SURRENDER SACRIFICE DEPOSIT AMASS POSSESS ACQUIRE RETAIN CAUTION CACHE BEGRUDGE ESCHEW CONDEMN SHEAR SOAK DEDUCT TAKE DEMUR CURTAIL PLUCK PRUNE BOB DISAPPROVE DISHEARTEN DENY DISCOURAGE CLIP CRITICIZE FOUL BEGRUDGE MIRE DESICCATE ENFEEBLE ENCROACH CADGE CAGE DISCARD DISPOSE POACH PURLOIN IMPOVERISH RUSTLE ENTRAP ENJOIN ENERVATE HAGGLE CATCH DEPRIVE DISSUADE COZEN DISABLE CASTRATE CHEAT DESIRE DESPOND ENFORCE RETCH 62 -- EFFECT EFFECT REACT SLOUCH SLUMP SLIP PULSATE SMART TINGLE THROB SWELTER STINK SPARKLE GLISTEN PATTER SWISH CLACK CLANG CLINK PEAL JINGLE REVERBERATE RIPPLE RING DRIP SLAVE RESPOND THUMB CONSOLE SURFEIT REPLETE ENLIGHTEN ENHANCE ENERGIZE PREPARE ENCOURAGE EDIFY PERK PERFUME HABILITATE SALVE HEAL INNERVATE INSTRUCT LEAD REASSURE REFORM REFRESH REGENERATE REHABILITATE REJUVENATE RELIEVE REPAIR RESPITE RESCUE RESUSCITATE RETOUCH REVIVE SMOOTH SOLACE SOOTHE STRENGTHEN SUCCOR SURCEASE SUPPORT EXHILARATE ENLIVEN CHEER COMFORT DELIGHT CULTIVATE DEVELOP DIVERT DRESS DRIVE WINE CALM CIVILIZE BURNISH CURE INVIGORATE SMELL FEEL WILL ORDAIN IMPOVERISH SCALD INCAPACITATE SCORCH INCISE KNOCK KICK SMUDGE CRIPPLE DEMORALIZE CONFOUND CHOP DRENCH DRAG DISAFFECT DERANGE DEPRESS DISMAY DISLOCATE CUT DEPRAVE DENT CROP DEMENT DEJECT DEGRADE DEFLATE DEFACE DAZE DEBAUCH DEBASE EXCRUCIATE EXTORT CAPTURE CONQUER DOUSE DISTURB PULVERIZE PUNISH PUNCTURE PUNCH PROSTRATE CAPSIZE PRICK PRESS PIERCE MUTILATE MOLEST BUTT BURN BUMP MASH BRUISE MAR MANGLE MAIM BREAK BOIL AGGRAVATE BESET BENUMB BELABOR BEDEVIL BEFOUL BEAT BATTER BASH APPALL SWEAT SULLY SUFFOCATE SUBJUGATE SWAMP STRAIN STORM STRANGLE STIFLE STARTLE SQUEEZE SQUELCH STAIN SQUASH SPOIL SPRAIN SPLASH SPRAWL SPLIT SPILL VICTIMIZE VEX SOIL SMOKE UNDERCUT UNDERMINE SMEAR SMOTHER SLAM SINK SIZZLE TYRANNIZE WEARY ULCERATE UNNERVE WORRY WOUND WRY WRING WRINKLE OPPRESS JOSTLE JOLT FLOOR PLAGUE PESTER PERSECUTE GOAD RASP RAP TERRORIZE THUMP TICKLE QUELL QUENCH QUASH IRK DAMAGE JERK SICKEN TROUBLE HOUND HARRY HURT HARASS HIT HECKLE 315 HORRIFY INSULT SHOCK HAZE HAMMER AFFLICT SCAR IMPAIR AGITATE ABUSE ACCUSE INDISPOSE SHATTER SHAKE LACERATE LAME INJURE QUAIL THREATEN MORTIFY COMMISERATE REGRET FOUL MEDICATE MIRE DISTRACT DISHEARTEN DISCOURAGE CURSE EMBARRASS SHAME BLANCH 63 -- NO EFFECT VANISH MINIMIZE OMIT NO EFFECT PARDON EXCUSE PARRY CONTRACEPT VITIATE PETRIFY ABIDE FREEZE STICK SECURE BECALM IMPAWN DESIST QUIESCE OSSIFY STAVE DUCK EVADE INSULATE HIBERNATE SECLUDE THWART HUMOUR PREVENT REFRAIN TRY CONSERVE WARD DENY ENFEEBLE WITHSTAND DESPAIR DESPOND SHRUG WAIVE REJECT FORSAKE RETREAT RETIRE FORSWEAR RESIGN DISSUADE 64 -- CAUSE BUILD MAKE PRODUCE MATERIALIZE PLANT EFFECT AFFECT SOW ERECT SPAWN BEATIFY STIMULATE SPARK NECESSITATE PROVOKE INVOLVE WILL CAUSE PROJECT PURPOSE DISCOVER EXPEDITE INVIGORATE CIVILIZE DRIVE DIVERT DEVELOP CULTIVATE DELIGHT EXCEL ENLIVEN EXHILARATE ENABLE STRENGTHEN SPONSOR VERIFY VALIDATE UPHOLD UNDERTAKE REVISE FURTHER REPAIR REHABILITATE FACILITATE RE-ENFORCE RECTIFY RAISE LEAD INSTRUCT ASSIST HEAL SUSTAIN ASSURE ALLEVIATE PREPARE ENERGIZE SUPPLY REPLETE SURFEIT FILL FULFIL EXTEND CONTRIBUTE CO-OPERATE COMMAND PRESIDE RULE REIGN JUDGE JOCKEY JUGGLE USHER NAVIGATE PILOT OFFICIATE REGULATE DIRECT UNTANGLE ORDER ORIENTATE ORGANIZE OPERATE ADMINISTER SUPERINTEND SUPERVISE MANAGE MASTER CONSTITUTE INSTITUTE ORIGINATE GENERATE CONTRIVE CONJURE DESIGN ENGENDER MOTIVATE SUFFUSE ORDAIN ATTRIBUTE INVENT INNOVATE INITIATE LOCATE SITE TEMPT INSPIRE PERVADE PERMEATE FOMENT TROUBLE SICKEN DAMAGE QUELL TORMENT TERRORIZE RAID PARALYSE PAUPERIZE PENALIZE PERSECUTE PROSECUTE FORCE OFFEND OPPRESS WORRY WHELM WEARY TYRANNIZE UNSETTLE VEX VICTIMIZE SPOIL VITIATE SUBJUGATE APPALL BELABOR AGGRAVATE PRESS DISTURB DISSIPATE DEPOSE DEPRESS DERANGE DESPOIL DEMORALIZE DISAFFECT DISGRACE COMMIT CONFOUND EXPLOIT INUNDATE INVADE IMPOVERISH INCAPACITATE IMPOSE RADIATE SHOWER SPATTER BURST FILTER EXCLUDE ZONE SEPARATE OUTLAW SUNDER DIVERGE DIVEST DIVIDE INDISPOSE INFLICT COAX BOTHER FABRICATE DICTATE DEMAND DISALLOW CONVINCE EXERT DOMINATE COMPEL ENFORCE COERCE INAUGURATE FOSTER PREDETERMINE POSTULATE CONCEIVE DIFFER SORT STIR 65 -- FAITH HOPE CREDIT FAITH ENTRUST DEPEND MEDITATE CALM DISBURDEN COMFORT EXCULPATE CHEER PROVIDE SUPPORT SURCEASE SUCCOR VINDICATE VOUCH SOOTH SOLACE OBLIGE REVIVIFY OFFER CURE REVIVE RESPITE FORGIVE RELY RELIEVE REJUVENATE REGENERATE REFRESH REFORM RECREATE RECTIFY REDEEM RECONCILE REASSURE IRRADICATE LEAD SERVE TRAVAIL HEAL SALVE HELP SUSTAIN ASSURE BESPEAK ABSOLVE ALLAY MITIGATE PARDON PALLIATE EASE EDIFY ENCOURAGE ENHANCE ENLIGHTEN ENDOW BESTOW SUFFICE CONSOLE AVAIL PREDESTINATE TESTIFY EMULATE REPLENISH TRANSMIT NEOLOGIZE INSPIRE REPOSE IMPAWN DWELL SOJOURN ABIDE RESIDE DENOUNCE PROSELYTIZE CONVERT CONFESS CONFIRM BAPTIZE IMPLANT CLING YOKE JOIN PERMEATE PERVADE REJOIN COMBINE EMBRACE CONNECT REUNITE FRATERNIZE WED MARRY BETROTH ENTWINE BESET BELABOR BESMIRCH ADMONISH BREAK BURN MOB MOLEST PROSTRATE CONQUER DEFLATE DEFRAUD DELUDE DENOUNCE CRUCIFY DEPRAVE DISAFFECT CHEAT CONFOUND DEMORALIZE DAZZLE SIN TRICK SCOURGE FLAGELLATE IMPRECATE IMPOSE TRANSGRESS TRESPASS UNFROCK BEDEVIL ASSAIL SWINDLE SUBJUGATE STUPEFY STULTIFY VICTIMIZE VANQUISH UNDERMINE SMITE WREST PERSECUTE PARALYSE RACK QUENCH INTIMATE RADIATE HEW CLEAVE EXCOMMUNICATE REBOUND EMERGE IMMERSE WISH REVERE DEIFY AWE WORSHIP ACHIEVE ATTAIN LOVE TRUST ASCEND TRANSPORT ASPIRE BELIEVE EXCLUDE 316  L. RON HUBBARD   Type = 11 iDate=25/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  RELEASING AND PREPARING A CASE FOR S.O.P. GOALS   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 25 MAY 1961 Franchise RELEASING AND PREPARING A CASE FOR S.O.P. GOALS S.O.P. Goals takes a great deal of accurate Scientology to run. One has to be the kind of expert one would become from studying at Saint Hill or under a person who has been here who graduated with honors. One has to have his TRs 0 to 4 perfect. One has to know an E-Meter backwards and forwards. One has to know Model Session so well that he or she can pass all TRs while doing it. And one has to know assessment. There is nothing, however, so bad as to get a wrong S.O.P. Goals Assessment on a case. It condemns the pc to an infinity of auditing. He or she will never get Clear until a right assessment is done. And the auditing in between is wasted. So until you get to Saint Hill or get a special course in S.O.P. Goals from a Saint Hill honor graduate, or from Australia's Peter Williams, whom I taught in South Africa, or unless I am right on the other end of a Telex as I am for London, may I please ask you to content yourself (and get marvellous case gains) releasing people with the preparatory steps of S.O.P. Goals and skip trying to run S.O.P. Goals on wrong assessments. These Steps release people. The Preparatory Steps of S.O.P. Goals consist of only two things: 1. The Johannesburg Security Check, well done (the revised issue of which will come to you next week), and 2. General runs on the Pre-Hav Scale after proper assessment of the pc on that scale. You can easily learn to give a "Joburg". You can easily learn to assess on a Pre-Hav Scale. And you can't do any real damage and can get the fastest case gains you've ever seen. THE JOBURG CHECK If withholds make the pc get no gains, then what better way to clear them up than by a fabulously thorough check on withholds such as is found in the "Joburg Check". Ask every question in various ways until the pc gets no further needle action on that question with sensitivity raised way up. The General Runs on Pre-Hav: Assess the Pre-Hav Scale saying each level once to the pc on the meter going up it. Saying each level once to the pc going back down it. Write down every fall, theta bop or rock slam and how much. Take the level which gave the most reaction going up and down. Take that Pre-Hav level that reacted most. Using your good sense, make up a five-way bracket auditing command from the level. 317 Suppose the most reactive level was Overts. This translates as "DONE TO". The 5-way command is "What have you done to someone?" "What has someone done to you?" "What has someone done to another?" "What has another done to others?" "What has someone done to himself?" Run the process watching the meter Tone Arm. When the Tone Arm moves more than 1/4 of a Tone Arm Division movement up or down (no matter how many times it went up or down), continue the process, no matter what the pc says about its being flat. When the Tone Arm moves less than 1/4 of a division of the Tone Arm Dial in 20 minutes, change the process. Bridge out, reassess on the Pre-Hav Scale as before. Take the next level, make up a five-way bracket the pc can do and flatten it off as above. Audit by the Tone Arm (except in rock slam). Assess by the needle. For rock slam, just run the slam out of the level until it's gone for 20 minutes. Then, with two Pre-Hav levels flat on the Tone Arm, do a new "Joburg" Security Check. It will have changed! Do it all in Model Session. Handle the Rudiments. Do a "Joburg", then a couple of Pre-Hav levels, then a "Joburg", then a couple of Pre-Hav levels, then a "Joburg", etc, etc, on and on. The case will soar. RELEASE This is the production of a Release. It is the simplest and fastest way to produce a Release. It has to be done anyway to set a case up for an S.O.P. Goals Assessment. MISTAKES You can louse up a pc by: 1. Failing to get a nul needle on every "Joburg" question as and when you ask it. Get each question cleared, not by Auditing, just by watching the needle and asking until the pc tells you the withhold. 2. Running several levels without flattening any. This puts the whole case in a stew. The movement of the Tone Arm as you run it tells you when something is still unflat. As long as the Tone Arm of the Meter is moved by the process, continue the process. It's a code breach not to! 3. Running a level too long. You can stick the Tone Arm by overrunning the level. This is more serious than leaving one slightly unflat. If a Tone Arm for twenty minutes is only moving between, say, 3.25 and 3.35, you are already in danger of sticking the Tone Arm. Get off of it! If you do overrun, it's hard to reassess for the new level and hard also on the pc. A remedy for overrunning is to assess the auditor on the Pre-Hav Scale and run the auditor out of the pc for about ten, fifteen minutes -- if the needle moves at all. 4. Dwelling on levels in the Assessment, repeating them over and over instead of just once each, can start an avalanche on the pc. Don't do it. Take the meter needle reads when they happen. Jot them down. Then take the most reaction. That's it. 318 5. Sad to relate, it's been done. But don't think you just take the first level of the Pre-Hav and run it and then go up one and run it and then the next one up. That's murder. Assess them with an E-Meter and run the levels of the Pre-Hav that react when they react. 6. Don't skip the "Joburgs" because they make pcs squirm. This is how you find and get the withholds off. The case won't move if you don't. And give many Joburgs, one after every long Pre-Hav run, one or two levels, for the case responsibility comes up and as it comes up new overts are realized and they've got to come off. SUMMARY You'll do the most for the pc by taking him or her to release with Preparatory S.O.P. Goals runs. This is strong, powerful auditing. The pcs will thank you. They won't if you try S.O.P. Goals when you don't know how. That's the way to make enemies. E-Meter Essentials is coming out soon. A new Pre-Hav (same one you have but extended) Scale is being issued in another Clearing Series book. And I'm giving you straight dope and the best tools in these Bulletins. How can you lose. You're sunk. You can't! L. RON HUBBARD LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 319  L. RON HUBBARD   Type = 11 iDate=29/5/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CLARIFICATION OF "CHANGE PROCESSING"   Central Orgs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 29 MAY 1961 Central Orgs CLARIFICATION OF "CHANGE PROCESSING" The following despatch to D Of P Washington, D.C., who had been using "Change" exclusive of the whole Pre-Hav Scale and had been having trouble, is of interest to all Technical staff. 29th May, 1961 Wayne -- Change is only one part of Pre-Hav Assessment. It is the only one that has a Secondary Scale. To "Assess on Pre-Hav" means to assess the whole Pre- Hav Scale of which Change is a part. Change belongs at "Inverted Control". Cross out "Inverted Control", write in "Change" instead. Assess only on the whole Primary Pre-Hav. If and only if you get a reaction on "Change", you assess Change Scale. When a level is flat you return to the whole Pre-Hav Scale and assess the whole scale. Every Pre-Hav Level of the Primary will soon have its own Secondary Level. You always assess on any new assessment for level the whole Primary Pre- Hav Scale. You choose the most reactive (reacting on the needle) level of the Primary. Then you move over into that level's Secondary Scale. You find the most reactive Secondary Level. You run just and only that level flat. Then you take the whole Primary Pre-Hav Scale for the next assessment. Once more you find the most reactive Primary Level. Then you move over into its Secondary and so on. "Change" is the first one to have a Secondary Level. Every level now has one and they will be issued shortly. So put "Change" at "Inverted Control" instead of "Inverted Control" and carry on. The best routine is HCO Bulletin of May 13, 1961. It modifies nothing of this but gives you a sure approach to release, provided you keep rudiments cleaned up every session. Best, Ron. LRH:jl.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [HCO B 13 July 1961, Change Processing and CCHs, which had a "Franchise" distribution, was a combination of the above HCO B, with the last paragraph deleted, and HCO B 23 June 1961, Running CCHs, page 347.] 320  L. RON HUBBARD   Type = 120 iDate=0/6/61 Volnum=0 Issue=129 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  The Sad Tail of PDH    Ability Issue 129 [June 1961] The Magazine of DIANETICS and SCIENTOLOGY from Washington, D.C. The Sad Tail of PDH L. Ron Hubbard Every time we get up to a high roar, such as now when we're clearing people as never before, we measure our progress by the violence of reaction in squirreldom. They come down from the trees and start looking for nuts to convince how we're all wrong. If they weren't paid to do it I'd be happier. The latest brainwave to greet our highest peak of helping Man is rumors of "PDH." This is Pain-Drug-Hypnotism as practiced by the Communists. Brainwashing, in fact. It is interesting that when the Commies fight you, they try to convince people that you're guilty of their own overts. It is also fascinating that a Commie rumor line is international in scope. The same rumor bursts out in a dozen quarters around the world, spread by paid agents at the same time. This rumor of PDH started in Australia, where Scientologists laughed at it, went to South Africa where Scientologists got mad about it and then sprang up in the U.S. where some Scientologists "didn't know." Well, disregarding the fact that such don't know anything anyway, we now know who is helping the little red brothers with the sickle in one hand and the hammer in the other to make trouble in the U.S. Anyway, I'm not writing this article to scold. I'm really laughing at the idiocy of it. I've been showing the students here at Saint Hill who've come for special briefing and clearing (and who are getting clear) how to convince a pc, by flagrant meter reaction, that the cat has "PDH'd" him. It's very funny. But you'd have to know how an E-Meter works to appreciate the joke. Here is the drill: You put anybody on an E-Meter and say, "Have you ever been a victim of Pain-Drug-Hypnotism?" The meter reacts strongly. So of course the test subject on the meter is startled. He begins to gape. The meter action is so strong. It's so convincing. "Now," you say, "who did this to you? Was it _____________ ?" and name some person the subject knows or knows of. And we see another fall. The subject gapes, astounded. Has dear old Frank been giving him PDH's? How horrible. He never would have thought this of poor old Frank. And you leave it at that and your test subject 321 now believes he has been brainwashed by his best friend. But you don't leave it at that. "All right," you say, "do you know of any pets?" The test subject says, "Yes. I have a cat." "Well!" you say, "did this cat give you a dose of Pain-Drug-Hypnosis?" And the meter falls! The test subject is bewildered or ridiculing now. But there it is. "Did your cat make you a victim of Pain-Drug-Hypnosis?" you insist. And the meter reacts! "What date?" you say. And the meter reads for midnight 12 July 1960. Our subject now has horrible visions of his cat sitting on his chest while he sleeps PDHing him. Why? Well, people who believe bad things instinctively often aren't capable of learning. But you are capable of learning so here's the explanation: You say to the test subject, "Is this meter falling on the word: PAIN?" The subject wriggles. Giggles. "I sure don't like pain," says the subject. The meter clears up on it. You say, "Is the meter falling on the word: Drugs?" And that fall comes off as the person says, "No, drugs are pretty bad." "Is the meter falling on the word: Hypnotism?" And that fall comes off because the subject realizes that he doesn't like hypnotists and says so. "Or did the meter fall on the word: VICTIM?" The subject now laughs or responds. The meter is cleared up in this way. "Now," you say, "have you ever been the VICTIM of PAIN-DRUG-HYPNOTISM?" The subject laughs. You repeat the question. The meter doesn't react at all. "Now how about this cat?" you say. (Or J. Edgar Hoover or whoever.) "Did you ever kick this cat? Do you have overts on this cat?" "Well, yes," says the subject. "I didn't kick the cat. I drowned a cat once." "When?" And after dating it on the meter, "Midnight 12 July 1960!!!" The exact date of the "PDH" (or one should say, the overt on the person [cat]). 322 For the meter reacts on any person or thing on whom the subject has committed overt acts! And when these things are inquired into, the question, "Have you ever been the victim of Pain-Drug-Hypnotism?" draws a nul meter. If it were really true, the meter would still respond. You have to compartment any meter question to get the truth. The E-Meter never lies. But you can ask a sloppy question. When a question, the basis of which is false, contains restimulative or charged words, one has to break the question down to phrases or words, get the charge off them and then ask the question again. Now if the fact is true the meter reacts on the question not the words in the question. Example: (asking a pc about a goal) "Do you want to be a fireman and climb ladders and rescue beautiful women?" The meter falls madly. What is it falling on? To sort the goal out one must know. The whole goal is true or part of it or none of it. So one asks, "Do you want to be a fireman?" Meter is nul. "Do you want to climb ladders?" Meter is nul. "Do you want to rescue?" Meter is nul. "Beautiful women?" Meter falls off the pin. "Do you have a goal to have beautiful women?" Meter falls off the pin again. It was Beautiful Women, not Fireman that made the meter fall. Meters are accurate. But sometimes people are sort of stupid. L. RON HUBBARD PS: If there were any advantage in Brainwashing (which there isn't) and if anybody were really PDH'd, it will clear up in a few minutes by assessing the PDHer on the Pre-Hav Scale and running the person off the bank. Takes about 30 minutes by the new processes. It takes the Russians 70 days to lay one in. We're winning. LRH PPS: If the meter falls only on Overts, won't somebody please tie these squirrels down for a Johannesburg Security Check? Their PDH screams rather point the bony finger! Certificates must be in clean hands. Any HCO will give any certified auditor a security check, with or without witnesses. And any HCO can now stamp certificates "Clean Hands 1961." Personally I wouldn't let myself be audited by people who haven't had security checks. Every person in a Central Organization is security checked. There you are in clean hands. And don't try to tell people otherwise after all the work I do to keep orgs clean for you or I'll revoke not only your certificate but your Thetan, too. LRH 323  L. RON HUBBARD   Type = 11 iDate=1/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ASSESSING   Central Orgs Tech Staff  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 1 JUNE 1961 Central Orgs Tech Staff ASSESSING Clarifying how to do assessment on the Pre-Hav Scale, Primary and Secondary: Assess Primary Pre-Hav. Locate most reactive level by most reactive needle response. If several levels react, clarify them by asking about one, then another, very briefly. At the Primary Level you discovered (say "withhold") move over to Secondary Scale (say, Withhold Secondary) for that level. In the same way as on the Primary Scale, find the most reactive verb on the Secondary Scale (say the Withhold Secondary). Run that verb only. Don't try to run nothing but that Secondary Scale for the next 5000 hours. Run only the one verb, made up into a multi-bracket command. When that one verb no longer produces Tone Arm motion (less than 1/4 of a TA Division of motion in 20 minutes of auditing means flat, get off) the "level" assessed is flat. You now assess again on the Primary Scale. You find the most reactive level of the Primary Scale as before. Taking this Primary Level you move into its Secondary Scale. You assess the Secondary just like you assess the Primary. You find one word, (one level) of this Secondary Scale, just one verb that reacts on the needle more than the rest. You choose this one verb. You run it flat on the Tone Arm. You don't reassess inside this Secondary again unless its Primary comes up again in new assessments. You assess newly on the Primary Level, etc. It is always the same system. You always do the same steps of selection. Find Primary Level. Find the One Point of its Secondary that reacts. Make up a command with brackets. Run the Tone Arm flat. Assess again on the Primary Scale. Go to its Secondary. Find the Secondary. Make up command and run the Secondary flat, etc, etc, etc. At this writing only one Primary Level has had its Secondary Scale issued. That is Change which belongs at Inverted Control. But as this is written, all the Secondary Scales for 65 levels of the new Primary Scale are sitting in a box near my desk, being mimeoed one by one. Mary Sue, Jan and Dick Halpern assisted in the assembly for nights on end or it wouldn't have been ready for 20 years if done by Ford Foundation or U of Pishtush standards. So very shortly you will have all Secondary Levels complete. I will later cull them out and arrange them a bit neater in gradients but you need them and so they are being mimeographed and sent as they are. When you have them all, don't do as one person did -- read that you ran the "Secondary Level" and so ran every one of the words in the whole Secondary Scale without further assessment. Ruined more pcs it did. LRH:jl.rd Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 324  L. RON HUBBARD   Type = 11 iDate=5/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PROCESSES ALLOWED   CenOCon Franchise (D of P Re-evaluate all cases, staff and public, on the basis of this bulletin and apply this bulletin at once to all cases.)  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 5 JUNE 1961 CenOCon Franchise PROCESSES ALLOWED (Cancels earlier Process directives) (D of P Re-evaluate all cases, staff and public, on the basis of this bulletin and apply this bulletin at once to all cases.) As of this date only the following processes may be used in HGCs, Central or City Offices, excepting only Academys where any process may be used for training. Process Routines Routine One For all cases that show one or more points near the very bottom of the graph on Traits A, B, C, D, E, F, and G regardless of other test or meter criteria, and for all cases that show all points within 25 points of the top of the graph, again regardless of other meter or test criteria: 1. CCHs. 2. Joburg Processing Checks. 1. The CCHs are to be run by their earliest criteria -- London '57 -- which is to say CCHs 1, 2, 3, 4, are run in rotation and each only so long as it produces change and no longer. Change is measured by Comm Lag or alterations of pc in doing process. Do, for instance, CCH 1 only so long as it is producing changes in pc's responses to doing it. Twenty minutes of no- change of response should be regarded as nul for the moment. One then goes on to CCH 2. The same rule applies. Only if pc's responses are faster or slower or different each time, continue the process. Test for twenty minutes, again all of which must produce no marked difference of response to the process. If process is now nul, go on to CCH 3. Same rules apply. Go on to CCH 4. Same rules apply. Go to CCH 1. Same rules apply. Etc, etc. It is a Code Break (Clause 13) to change the process while the pc is giving differences of timing (comm lag) or attitudes of response. It is a Code Break (Clause 13) to fall to change the process when the pc is not giving any differences in timing or attitudes of response. If done this way and with good Tone 40 wonderful results are achieved by the CCHs. The case criteria is meant to embrace the "no auditor" case at the bottom and the "Theetie Weetie Case" (Sweetness and light) case at the extreme top Of the graph (who will go to graph bottom before the case starts up again as though the profile were a cylinder which when it goes off the top, then appears on the bottom when people are in "serene" valences [meaning they are wholly overwhelmed as a thetan].) 2. The Johannesburg Processing Check is the same as the Joburg Security Check only it is now being used for processing purposes with great results. I have rewritten it in HCO WW Form 3 as the Joburg Security Check and will rewrite it as HCO WW Form 4 calling it "HGC Gain Control Check" or some such name, but the questions are about the same. Meanwhile use Form 3 as is in HGCs. Don't rewrite or omit. The directions are on the Check form. The difference is that in using the Joburg in Processing, these rules apply: 325 1. Clear all needle reaction from any question before going on to the next question. By-pass no reaction you see on the meter to the question. If you do let one slide, the pc will shortly complain about being given the check. If a pc starts complaining about the check, you have either passed a hot question without getting the withhold, or he has a hot withhold. Remedy: if pc complains continually while being checked during processing (not in pure Security Checking for the Org but in using the check in processing) you go back to the beginning and start over. 2. The Joburg used in processing only is done in Model Session only. However on the question, "Are you withholding anything?", don't spend more time than needed to clear PT withholds on the auditor as the whole check is devoted to withholds. 3. If pc refuses check altogether and you can't get on, return pc to CCHs, do them a few more hours and try the check again. This is all there is to Routine One. CCHs and Joburgs. And the graph is now the full criteria of when you use Routine One. Routine Two This is covered very fully in HCO Bulletin of May 25, 1961, "Releasing and Preparing a Case for SOP Goals" and other current HCO Bulletins. Routine Two consists of two steps only. 1. Joburg checks, given as above in Routine One. 2. General Runs on Pre-Hav Scale without terminal, using Primary and Secondary Scales. 3. On PT Problems of Long Duration (years or within this lifetime only) assess on meter for terminal and nul the Tone Arm for each level, level after level, using mainly the Primary Scale. 4. Find the pc's Havingness and Confront Processes and use them briefly early in each session and at each session's end and where needed. For every general level flattened fully on the Pre-Hav Level found, do a Joburg. For every PTP Of Long Duration, completed, run a Joburg. The Hav and Confront Processes can be found at any time but are better found after one Joburg and one general level flattened. Why all these Joburgs? As a case gains it gains in responsibility. As it gains in responsibility, the pc remembers more withholds and considers the things he has done more in the light of having been overts. If the case isn't given a chance to get rid of these, it stalls. Or the pc is half killed by realizations that he has been bad when the targets of his overts unlessen from pigs to people. Therefore it is brutally unkind to improve a case without then removing the withholds now realized. This is also an excellent therapeutic mechanism. It is also an excellent test of a pc's progress, i.e: if he has no more withholds on a new Joburg that weren't found on his last, the pc isn't progressing. On successive Joburgs if no new overts and withholds show up that weren't there before, the pc is not progressing. Yes, I've found why cases stalled and gained only so far and then blew. Your thanks are in order. This Routine Two, closely followed and carried out, will bring out the state of Release in from 50 to 75 hours. Routine Three 1. SOP Goals Assessments for goals and Terminals; 326 2. Running SOP Goals Terminals Flat on every level; 3. Joburg Processing checks (as in One and Two above); 4. Use of Hav and Confront Processes as in Routine Two or finding new Hav and Confront Processes as case gets more able. This is the full extent of the things used in Routine 3. Routines 2 and 3 are not crossed or intermixed. Routine 3, if one is expert indeed, can be done on any case but one can make mistakes, find the wrong goal or terminal, and so, until fully briefed and flawless in TRs, E-Meter, Model Session and Assessing, an auditor will get more case gains per unit of time by using Routine Two. When he or she is a Release, it is much easier some day to have Routine 3 then completed if the person is Released first. In short, for sure gains until you are sure of your tools, as listed above, use Routines 1 and 2. When you are perfect in handling SOP Goals, do Routine 3 on pcs. WARNING On running general runs and SOP Goals Terminals on Pre-Hav Levels, the most serious mistake that can be made is not flattening a level before reassessing. On a rough case, the TA motion required to end is present at the beginning and so auditors leave the level and leave it unflat. If two or more levels are run and left unflat, the pc can feel he is spinning! Flatten levels in this wise: 1. Run until TA is showing better motion. 2. Run until needle is practically stuck for the whole of 20 minutes. 3. Reassess. Example on a sticky meter case: Level Assessed: "Build" First three hours of running: Tone Arm dial reads:. 4.2, 4.3, 4.1, 3.9, 4.2. Second three hours of running: 4.2, 4.4, 4.1, 4.6, 4.0, 3.75, 4.9, 3.5, 4.3, 3.25. Third period of two hours: 3.25, 3.5, 3.2, 3.6, 3.9, 4.1, 4.0, 3.0, 3.5, 4.7, 3.6, 4.8, 5.0, 4.7. Last twenty minutes: 4.7, 5.0, 5.0, 5.0, 4.9, 5.0, 5.1, 5.0. Note that the "Leave it when the TA moves less than a 1/4 of a TA Dial in 20 minutes" seems to apply to first three hours. Actually the TA, on a rough case (sensitivity 2 to get a 1/3 dial drop) does not begin to move for quite a while. Then it begins to move. Then it nuls. 327 So be careful. It is better to have a TA stuck for 20 minutes than to leave a level unflat. SUMMARY Since February, 1961, I've been teaching auditors close up and far away how to clear. I have now a pretty good grip on what they can and will do. I have been modifying the tools to fit hands more than to fit cases. They already fit the cases and have since February. The auditor who can do CCHs and has a fair command of Routines 1 and 2 and who "keeps the Rudiments in" and doesn't Q and A and who has a good D of P behind him to see that he does, can get wonderful case results with Routines 1 and 2. Only the auditor who has perfect TRs, a total command of the E-Meter, Perfect Model Session, a good grip on assessing, and whose case is in excellent shape, should attempt SOP Goals -- and that right now isn't two dozen and aside from Peter and Eliz Williams, their two new ACC Clears and a few of their ACC Students. aside from the South African Clear Jean Kennedy and a very few S.A. ACC Students, the rest are right here at Saint Hill. At this moment there are none in America and there will only be one there by July 30th, 1961. There are none in England outside the boundaries of Saint Hill who could clear and only one genned in on Routine Two at HASI London. So there's what I've found out after an awful lot of work with you guys. I've found most of you can do Routine One, some of you can do Routine Two. None save the above named can (not by permission but by actual fact) do Routine Three. I've also found out that all this is very easy to remedy and that your willingness is superb. Our work is cut out for us, but boy, do we know where we're going. We have to get all auditors perfect on the TRs, Model Session, E-Meter, Security Checking, Pre-Hav Assessing and SOP Goals. And it can be done very easily. When we've got that we'll have loads of Clears. And what do you think that will do to this society? LRH:jl.bh L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [See also HCO PL 24 August 1961, HGC Allowed Processes, page 369.] 328  L. RON HUBBARD   Type = 11 iDate=7/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ACADEMY SCHEDULE, CLARIFICATION OF   Central Orgs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 7 JUNE 1961 Central Orgs ACADEMY SCHEDULE, CLARIFICATION OF There is apparently a considerable confusion going on as to what should be taught in an Academy. Some schedules and advices from various people have been handed about that didn't really duplicate the intention well, and I have not before clarified since the issue of the Pre Hav. A review of Academys and auditors and their skills at the time of examination, and in application for and early service in HGCs, shows that Academys have for some time been in violation of one of the stable data about new auditors. A new auditor should be trained up to a point where he or she can be employed at once as a staff auditor and put on a pc without the D of P giving them endless hours of additional training. This does not mean that all auditors graduating should be employed by the HGC. It means all graduating should be capable of being employed. Why? Well, these auditors are going out to audit and haven't got a D of P to further train them, so they are being handed a career failure if they cannot audit people without further training. The attention of all Assn Secs and Ds of T is vigorously called to the technical calibre desired from an academy student and the necessary training reality. You are not training auditors if when they graduate they cannot audit. Now whatever schedules, classes and other fancy ways of dodging the necessity to confront students have been employed, just tear them all up. They are not a good substitute for training. Because we have all been trained in the educational system circa mid-twentieth century we are liable to think that forming people up into classes and getting them to jump over books on schedule will educate them. Well it won't. We are here to train auditors not to educate them. So just train them. How? Well you do it by check sheet. You make up a check sheet of all the items this person must actually know in order to practise auditing effectively. Then each time the person passes a level he is examined and checked off on the check sheet, and goes on. Here is the leader in all this data: You can dawdle around with theory outside an Academy, read books and so on. But in an Academy only can you LEARN certain things and not all the books in the world will teach them. These things are as follows: the TRs 0 to 9, the Model Session while obeying the TRs, the E-Meter, the CCHs, the Pre Hav Scale and its use in assessment. The running of general Pre Hav levels, how to do a Security Check. Those are the things they can't learn anywhere else. Therefore all training should not be of a class, for this terminal called a class will never audit anybody. All training should be of student individuals who will audit people, for only an individual student, not a class, will do any auditing. Now you will also find that if the student doesn't listen to at least fifty taped lectures of mine he won't know the mood or flavor of all this, and so will develop rather weird ideas of what we're all about and charge around making nothing out of people, so a daily hour of tape is quite important for the whole eight weeks the student is there. 329 All right, he also has to know the Auditor's Code. And he should know the Code of a Scientologist. And he should know his axioms. What else? Not another blistering cotton picking thing, that's what. NOTHING else. If you try to teach anything else you've had it. So your check list should be composed of the various parts of just those things. Now all this frantic motion of getting the student into classes and regimented doesn't fit in With what we're doing. So it is pure silliness to say, "How can we enter a student in a Comm Course when we only run one every few weeks and er what gee can't well er can't dogs alter-is let's see...." Actually the first and last part of the sentence make the same sense. NEITHER make any sense of course. So you have two UNITS. These two units are called unit one and unit two. They are not so called because of weeks present or cats on the belfry or diabums on the scollery. They are called units one and two because the students in unit one are studying techniques and the students in unit two are studying processes or applications. Thus we know a unit one student not by the color of his glasses or his voucher of payment. We know him because he has a check sheet in his paw which says unit one on the top of it and which has under it Code of an Auditor, the listed TRs, the Model Session, the E-Meter and the CCHs. Then we have a unit two student and he is obvious not because he has a time clock in his hand but because we can clearly see that he has in his paw a sheet which has on it Code of a Scientologist, the Pre Hav Scale, Assessments how to do, commands how to make up, Security Checking, and character of auditing review and the axioms, and then follows a list of fifty or sixty tapes. All these items have little tails after them four times so he can be examined four times by instructors and flunked the first three. Now when he gets out he can take an Extension Course and complete his theory, but he can also do a creditable job of Routine One and Routine Two as covered in HCO Bulletin of June 5, 1961. No classes. He reports. He works with other students. He sweats it out. He gets no auditing, but may be security checked and security check other students. He may assess people, but as long as he is in unit one he only concentrates on mechanics, and can't go on to unit two before he is perfect perfect perfect perfect perfect perfect perfect in unit one. He can only leave unit two when he is safe safe safe safe safe safe to employ at once in the HGC. A student may not be examined by HCO until those check sheets are all initialed as perfect by instructors. What's this do to training? It demands that our instructors are all letter-perfect on the above material and that they impart the personal touch to every student, and not in big masses but with hammers on individual heads. I herewith forbid classes and authorize only one daily seminar. I forbid more than the above to be taught in the Academy. I forbid as well length of time present to operate as any criterion of the skill of an auditor. Now that's an Academy. Write down your questions and mail them to me fast. Then read this again for it's all I will say. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [This HCO B has been amended per HCO PL 9 October 1961, HPA/HCA Rundown Change, which said only that the Auditor's Code should be inserted in Unit One and omitted from Unit Two.] 330  L. RON HUBBARD   Type = 11 iDate=8/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  E-METER WATCHING ARE YOU WAITING FOR THE METER TO PLAY DIXIE?   Sthil Students Central Orgs Tech Staff  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 8 JUNE 1961 Sthil Students Central Orgs Tech Staff E-METER WATCHING ARE YOU WAITING FOR THE METER TO PLAY DIXIE? I have been a bit surprised by the length of time it is taking people to do assessments on the Pre-Hav, on Security Checks and Goals. A query into this, which may reveal more, has discovered that students wait patiently for the meter to react, which Mary Sue has noticed. It dawns on me that auditors believe they are doing an Analytical assessment on the Pre-Hav, etc. This is wrong. The Pre-Hav Scale is not a picture of analytical thought. It is in the order it is in because it is a picture of reactive thought. It is how the reactive mind is stacked up. (See Dianetics: The Modern Science of Mental Health for the chapter on the Reactive Mind.) Now an E-Meter reacts only on the reactive mind. A Clear doesn't react because he is able to be conscious. An aberree reacts because he can't think without thought exciting the reactivity of the reactive mind. This, being composed of mass, energy, space, time and thought, responds to tiny electrical impulses. If your auditing was not aimed at reactivity it would not register on a meter. Thus, you run what reacts because it reacts and is therefore part of the Reactive Mind. The Reactive Mind responds instantly on data a billion years ago. How is this? Time in the Reactive Mind is out of order. So is Space. So is Matter, so is Energy. Pin a sign on the Reactive Mind: "Out of Order". It connects wrong connections. Hence, the E-Meter. What is wrong with the pc is not known to the pc. Therefore if a pc knows all about it, it isn't wrong with him. That's why you never run what the pc says. You run only what the meter says. Example -- pc is sure his current general Pre-Hav level that should be run now is "Order or Command". "Order" rapidly vanishes. "Command" follows suit. CONQUER stays in. This is an actual example. I just assessed it a few minutes ago on a pc who is in pretty good shape. He didn't like CONQUER. He said Order and Command were long track. Somebody running a Q and A on his assessment would have said, perhaps, the pc knows best, so we'll run Order. Even if it doesn't fall. But when I said it was CONQUER that we were going to run as only it now fell, the pc sighed and gave in. Finding the Conquer level questions produced a very responsive meter needle. It was wrong with the pc because he didn't know about it. It was part of his reactive mind. Order and Command were analytical responses prompted by an entirely different thing CONQUER. If Order or Command had been run the pc would have had a lot of auditing time wasted on him. Now, why are assessments wrong sometimes? Because the auditor is persuaded by the pc, not the meter. If the pc and the meter agree, so what. You can still run it. But only if the meter says so, for only then is it reactive. Now, what about slow assessments? Well, the auditor thinks the pc must consider things before he answers, waits for the pc to answer and waits for the question to sink in so the meter will react. This is entirely wrong. Based on a misunderstanding of assessment, the meter and the reactive mind. 1. The pc does not have to be given a chance to think before the needle responds. 2. The pc does not have to answer or say one word to make the needle respond. 331 3. All needle response is reactive. 4. There is no time in the Reactive Mind. 5. If the pc knew what was wrong with him it wouldn't be wrong. 6. Only the meter knows. 7. The auditor has more control over the pc's Reactive Mind than the pc since the pc is influenced by the Reactive Mind responses and the auditor is not so influenced. The Meter responds instantly. The reaction you will get on the needle starts to occur on the needle a fraction of a second after you utter it. There is no need to sit there afterwards waiting for the needle to respond again, for it won't until you push that button again. The only wait is caused by letting the needle come back at the end of a fall. This may take one second. Therefore: TO WAIT MORE THAN THREE SECONDS BEFORE UTTERING THE NEXT WORD ON THE LIST IS A COMPLETE WASTE OF AUDITING TIME. All the response you want will begin to occur instantly after you utter a goal, terminal, level or security question. Thus the maximum time between questions on the Pre-Hav level is at most a three second interval of silence while you digest the data. Further, on an assessment for a Pre-Hav run on the General Scale (as in Routine 2, HCO B 5 June, 1961), you do not now say, "Do you..." or any other dunnage. You just say the level itself, note response, put a pencil point down on the level if it responds, say the next word, etc, etc. Takes about 5 minutes to run the Primary Scale up and down to find its level. You start at the bottom. You just say the word. If it responds you dot the sheet (using different symbols to tell them apart like dots, X's, lines). Then go back down the scale touching only those you marked going up. Add another dot if they still fall or react. Then play off those left one against the other, saying a level only once each time. The remaining level is now the only one that reacts. So you assemble your 5-way bracket and carry on with auditing. The pc doesn't have to say a word throughout the whole assessment. You can even ask him politely not to, as breath going in and out in speech can vibrate the needle. When you assess over into the Secondary Scale of the level you found, you do exactly the same as above. You read them all off once, then only those that reacted, eliminate them and you've got it. (And, by the way, if you go over the Secondary Scale, you then don't only run levels on that Secondary forever; in each new assessment you use the Primary Scale again to find a new Secondary Level to assess.) This is also true of a Joburg. If you're going to get a reaction on the needle, it will come fast. No waiting. If you get a reaction you clear that reaction, not the pc's whole life. The moment the needle is nul, you go on to the next question. Of course, in a Joburg, the pc talks. He better! All auditing actions except the CCHs are now done in Model Session. And all auditing actions and questions are done effectively, neither frantically rushed nor slowly. So it boils down to this. Weeks can be added to Joburgs and assessments if you think you have to wait for a needle response. What are you waiting for? The whole action only requires a second. Don't wait for the E-Meter to play Dixie. It was made in the Nawth. LRH:imj.rd Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 332  L. RON HUBBARD   Type = 11 iDate=12/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  THE RISING NEEDLE: SKIP IT!   Central Orgs Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 12 JUNE 1961 Central Orgs Franchise THE RISING NEEDLE: SKIP IT! Former ACC students will well remember the E-Meter drill in which, among other "reactions", they were to produce a rising needle on their coach. The time has come to change nomenclature on this one! For practical auditing purposes -- such as deciding if a Sec Check question has been cleared, or whether a particular level of the Pre-Hav Scale should be run -- A RISING NEEDLE IS NOT CLASSIFIED AS A "REACTION". Of the 10 needle actions described in Ron's new book, E-Meter Essentials, let's call the following "reactions", in as much as they are of value to an auditor in deciding what needs to be run on a case, or what needs further work: ROCK SLAM FALL THETA BOP STUCK CHANGE OF NEEDLE CHARACTERISTIC The following might be called, simply, needle actions, or motions -- in that you don't use them in deciding to do something with a pc: FREE NEEDLE NO REACTION (NUL) STAGE FOUR RISE BODY REACTION About all a rising needle tells you is that the pc can't confront, therefore has exceedingly low reality, responsibility, and knowingness on whatever significance it's rising on. So, skip it! Treat a rising needle, for practical purposes like a Security Check or Assessment, like a nul needle. You needn't pursue this particular subject any further at this point in the case, because the pc's knowingness and responsibility on this subject is practically nil. There may very well be further material available on this particular subject after the pc has had some more auditing -- but not now. So, let go of it. Skip it! So, it's putting the Tone Arm up, this rise. All right. That's why E-Meters are built with Tone Arms that rotate; sometimes they go up! Fine. You don't need to do a blessed thing about it, and shouldn't try. Just keep on with your check, assessment, or whatever it is you're doing. Let your auditing guides be the rock slam, fall, theta bop, chiefly, plus stick and change of pattern. If it's a rise with sticks in it, you do find out what's putting the stick into it. If it were a rising needle with rock slam in it you'd investigate the rock slam. But the rise itself, or a needle that is simply rising, you ignore. In this way you will save hours and hours of auditing time. Trying to kill a rise by finding out what it's rising on is attacking the case at its least approachable point -- the point responsibility, reality, confrontingness and knowingness are at their lowest, the point when the pc (and the meter!) is least capable of helping you, or himself. Why try to scale a wall where it's 20 feet high when you can walk through the breaches in it? So gear him in instead where the needle is reacting with rock slam, falls, theta bop, or sticks, where he has some reality and responsibility, where he knows something about it, and can confront it a little. That way he'll move, and you'll both win. L. RON HUBBARD LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 333  L. RON HUBBARD   Type = 11 iDate=16/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CCHs AND ROUTINE 1   BPI Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 16 JUNE 1961 BPI Franchise CCHs AND ROUTINE 1 The criteria on Routine 1 is as follows: All cases that have had no significant or rapid change over long periods of auditing shall be run on Routine 1, HCO Bulletin of June 5, 1961, regardless of graph, Meter behavior or objections. This applies to over half the Scientologists in the world. So get over the idea the CCHs are for nuts. And get over diffidence in having them run or being run on them. Routine 1, Routine 2 and Routine 3, HCO Bulletin of June 5, 1961, each one will make Releases. Routines 1, 2 and 3 are choices made for speed. One is faster than another for different pcs. Some pcs release faster on Routine 1 than 2 or 3. Any case could be run on any one of these routines, from any level, and still make it. The question is "How fast?" One chooses the routine in the interest of greatest effectiveness in the least time. Having attained Release, a person then goes to Routine 3 inevitably. Time economy is our criteria. Not necessarily case level. So keep your "pride" or be run on Routines 2 or 3 to Release at ten times the auditing time -- or attain Release via Routine 1, if it's for you, in one- tenth the time. The D of P may refuse to further audit any pc who: 1. Refuses to be run on the process ordered, or: 2. Refuses to take a Joburg, or: 3. Refuses to abide by the regulations of HGCs regarding alcohol, eating, sleeping, etc. I don't want any super-defensive valence getting in people's road in clearing. CCHs, the degradation of being audited on, compares to the little boy refusing food because it might make him live. LRH:ph.cden Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 334  L. RON HUBBARD   Type = 11 iDate=17/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PRIMARY SCALE AMENDED   Central Orgs Franchise Holders  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 17 JUNE 1961 Central Orgs Franchise Holders PRIMARY SCALE AMENDED Four additions have been made by me on the Primary Pre-Hav Scale on evidence of their absence being responsible for slow case gains, and as they occur more often than would be encountered in Secondary Scales. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 335 66. 65. 64. 63a. PREVENT KNOWING 63. 62. 61. 60a. MAKE SOMETHING OF 60. 59. 58.  (Attached to HCO Bulletin of 17 June 1961) PRE-HAVINGNESS SCALE PRIMARY SCALE (Amended) 66. TR 10 33a. MAKE NOTHING OF 65. FAITH 33. FAILED LEAVE 64. CAUSE 32. LEAVE 63a. PREVENT KNOWING 31. WAIT 63. NO EFFECT 30. SURVIVE 62. EFFECT 29. FAILED TO ARRIVE 61. OBSESSIVE CAN'T HAVE 28. ARRIVE 60a. MAKE SOMETHING OF 27. FAILED IMPORTANCE 60. CREATE 26. IMPORTANCE 59. THINK 25. PROPITIATE 58. INVERTED INTEREST 24. ATTENTION (PECULIAR INTEREST) 23. SEPARATE 57. DISPERSE 22. FAILED WITHHOLD 56. INVERTED COMMUNICATION 21. WITHHOLD (INTEND TO NOT COMMUNICATE) 20. MIS-EMOTIONAL 55. INVERTED CONTROL 19. DESTROY 54. INVERTED HELP (BETRAY) 18. MOTION 53. COLLECT 17. FAILED OVERT 52. SUBSTITUTE (FAILED ATTACK) 51. WITHDRAW 16. OVERTS (ATTACK) 50. DUPLICATE 15. DISLIKE 49. ENTER 14. LIKE 48. INHIBIT 13. COMPETE 47. DISAGREE 12. FAILED HELP 46. ENFORCE 11. HELP 45. AGREE 10. FAILED CONTROL 44. DESIRE 9. CONTROL 43. KNOW 8. EMOTIONAL 42. FAILED TO ENDURE 7. FAILED COMMUNICATION 41. ENDURE 6. COMMUNICATION 40. NO MOTION 5. FAILED INTEREST 39. FAILED TO ABANDON 4. INTEREST 38. ABANDON 3. CONNECT 37. FAILED WASTE 2. FAILED HAVINGNESS 36. WASTE 1. HAVINGNESS 35. FAILED TO PROTECT 34. PROTECT 336  L. RON HUBBARD   Type = 11 iDate=19/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  SEC CHECK WHOLE TRACK (HCO WW Sec Form 4)   Central Orgs HGCs Tech Staff  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 19 JUNE 1961 Central Orgs HGCs Tech Staff SEC CHECK WHOLE TRACK (HCO WW Sec Form 4) For processing use only. Use only about midway on Routine 3 and from then on. (These questions have been contributed by Jan and Dick Halpern.) L. RON HUBBARD Whole Track Sec Check HCO WW Sec Form 4. Have you ever enslaved a population? Have you ever implanted anyone? Have you ever sacked a city? Have you ever sunk, or otherwise destroyed, a non-combatant vessel? Have you ever abused hostages, or prisoners? Have you ever ordered, or yourself committed, genocide? Have you ever annihilated a population? Have you ever poisoned food or drinking supplies? Have you ever strangled anyone? Have you ever deliberately spread disease? Have you ever degraded a religion? Have you ever raped a child of either sex? Have you ever warped an educational system? Have you ever deprived people of hope? Have you ever committed murder? Have you ever destroyed a culture? Have you ever forced anyone into an undesired beingness? Have you ever stolen a body from another being? Have you ever destroyed an economy? Is anybody seeking to discover your whereabouts? Have you ever violated a nation's neutrality? Have you ever broken a treaty? Have you ever blanketed bodies for the sensation kick? Have you ever upset an ecology? Have you persecuted others for their religious or political beliefs? Have you ever interfered with the free flow of trade? 337 Have you ever been a crook? Have you ever obliterated a language? Have you ever stamped out a religion? Have you ever deliberately trained people in untruths for power, or profit? Have you ever defiled religious places, persons, or objects? Have you ever practised terrorism? Have you ever done anything you would not like to think of yourself as having done? Have you ever been a coward? Have you ever trapped a thetan? Have you ever prided yourself on your wickedness? Have you ever destroyed artistic productions, or creations? Have you burned literature? Have you ever forbidden people to practise their own customs? Have you ever perverted a people's customs? Have you ever done anything which you hoped would be wiped out by the passage of time? Do you deserve to be punished into eternity for something you've done? If so, what is it? Have you ever exposed infants? Have you ever bred bodies for degrading purposes? Is there anything you would have done differently if you had had more data? Have you ever forced beings into unwanted bodies? Have you deliberately prevented beings from exteriorizing? Have you done anything to a person, group, or thing that wasn't deserved? Have you ever deserted a just cause? Have you ever debased a nation's currency? Have you ever deliberately tortured someone? Have you ever enslaved another being? Have you ever gained, or maintained, a position by portraying yourself as victimized? Have you ever undermined a people's trust? Have you driven anyone insane? Have you ever been a professional prostitute? Have you ever been a criminal? Have you ever trained people for criminal purposes? Have you ever been a pervert? Have you ever recruited anyone for an unworthy purpose? Have you ever traded in others' bodies for profit or power? Have you ever stolen a mock-up or facsimile? Have you ever usurped a location? 338 Have you ever made things scarce so that you might profit unfairly? Have you ever made a practice of creating emergencies? Have you ever practised human sacrifice? Have you ever assumed a beingness which was not rightfully yours? Have you ever killed the wrong person? Have you ever punished an innocent person? Is anybody looking for you? Have you ever systematically degraded an individual, or population, or mock-up? Have you ever unlawfully, or unethically, deserted a post? Have you betrayed someone, or something, which deserved your help? Have you ever set a poor example? Have you ever perverted the institutions of a culture for your own personal power or profit? Have you ever denied yourself? Have you ever betrayed yourself? Did you come to Earth for evil purposes? Have you ever acted contrary to your own principles? Have you ever failed a friend? Have you ever sought to render others dependent on you? Have you ever abused those under your protection? Have you ever destroyed farmland, crops, or breeding stock? Have you ever despoiled a planet of its natural resources? Are you in hiding? Have you ever made a planet, or nation, radioactive? Have you ever wrecked a climate? Have you ever systematically set up mysteries? Have you ever made nothing of yourself? Have you made a profession of destruction? Have you ever enturbulated an orderly environment? Have you ever been a traitor? Have you ever deliberately lowered another's knowingness, or ability? Have you ever maimed, and crippled, other people's bodies? Have you ever pretended to a power you did not possess? Have you ever stolen ships, draft, vessels, or vehicles belonging to a government? Have you ever disappeared? Have you ever killed your own body? Have you ever pretended to a knowingness you did not possess? Have you ever caused a planet to disappear? Have you ever felt the ends justified the means? 339 Have you ever given cause a bad name? Have you ever discredited the creations of others? Have you ever been off post at a time when you were desperately needed? Have you ever convinced another that he has mocked up an unconfrontability? Have you ever deliberately mocked up an unconfrontability? Have you ever made a practice of confusing people? Have you perverted historical truths for any reason? Have you ever deliberately sent someone to the wrong place, or the wrong person? Have you ever been a professional spy, or intelligence agent? Have you made a practice of worrying people? Have you consistently practised sex in some unnatural fashion? Have you demonstrated that control is impossible? Have you ever wrecked a vehicle, or vessel? Have you ever pretended to be dead? What question should be on this check for others? Have you ever convinced another of the injustice of his cause? Have you ever philosophized when you should have acted instead? Have you ever claimed it harmed you to do something? Have you ever deliberately disfigured another's body? Have you ever torn out someone's tongue? Have you ever blinded anyone? Have you ever destroyed another's hearing? Have you ever knocked someone's teeth out? Have you ever punished another by cutting off some part of his body? Have you ever been a parasite? Is there anything you have sworn off being? Is there anything you have sworn off doing? Is there anything you have sworn off having? Have you ever given a degraded, or debased, example of divinity? Have you ever perverted a communication system? Have you ever been a professional critic? Have you ever held others in pawn for profit? Have you ever presumed on the natural goodness of another? Have you ever caused another to mistrust you? Have you ever made a burden of yourself? Have you ever gone crazy? Have you ever sought to persuade another of your insanity? Have you ever deliberately mutilated bodies? 340 Have you ever deliberately mutilated objects? Have you heightened sexual sensation by inflicting pain? Have you ever caused something to appear at an unexpected time? Have you ever caused something to appear in an unexpected place? Have you ever maltreated a pregnant woman, or pregnant animal? Have you ever corrupted a child? Have you ever sought to convince others of their guilt? Have you ever started a war? Have you ever caused your own side to lose? Have you ever deliberately distorted others' ideas? Have you ever manipulated beings as though they were MEST? Have you ever deserted, or betrayed, a great leader? Have you ever sought to convince beings that they were MEST? Have you ever tried to persuade others there were thoughts they mustn't think? Have you ever sought to put another's thinkingness out of his control? Have you ever permitted a subordinate of yours to be punished for your mistakes? Have you ever tried to shift blame on to a superior Of yours? Have you ever smothered a baby? Have you ever inflicted physical pain on an insane person for any reason? Have you ever taken pride in and cultivated a wrongness? Have you ever worshipped wrongness in others? Have you ever sought to make others unwilling to produce? Have you ever wiped out a family? Have you ever rewarded another, or a group, for a wrongness? Have you ever had sexual relations with an animal, or bird? Have you ever participated in a sexual relationship between a doll body and a human body? Have you ever destroyed a doll body? Have you ever lost a doll body entrusted to you? Have you ever punished another, or group, for a rightness? Have you ever permitted another to be punished for your misdeed? Have you ever perpetuated an injustice? Have you ever been brutal to animals? Have you ever denied others a means of existence? Have you ever deserted your own children? Have you ever refused to support your parents, or grandparents? Have you ever denied others a redressment of grievances? Have you ever caused another to distrust himself? Have you ever caused another to identify himself with a form in order to enslave him? 341 Have you ever given anyone the third degree? Have you ever validated the insanity of another being or group? Have you ever tried to give sanity a bad name? Have you ever warped, or distorted, bodies for sexual purposes? Have you ever wanted to disown a deed of yours? Do you deserve to have any friends? Have you ever castrated anyone? Have you ever wrongfully claimed another's deed as your own? Have you ever robbed a dead body? Have you ever made love to a dead body? Do you deserve to be free? Do you deserve to be enslaved? Is there any question on this check I had better not ask you again? Have you ever considered another didn't deserve to be sane? Have you ever considered another didn't deserve to be free? Have you ever considered another didn't deserve to be well? Have you ever considered another didn't deserve to be alive? Have you ever made MEST guilty of harming you? Have you ever made another guilty of doing you permanent harm? Have you ever forced another to compete? Have you ever pretended to be unable to repair a form? Have you ever refused to put back into order a disorder you created? Have you ever shot, or stabbed, someone in the back? Have you ever been disloyal? Have you ever been treacherous? Have you ever engaged in piracy? Have you ever made an outrageous, or preposterous, will? Have you ever thrown the ownership of property into doubt? Have you ever demonstrated that communication is impossible? Have you ever withheld useful data? Have you ever created chaos? Have you ever consistently made a practice of furnishing useless data? Have you ever tried to make the physical universe less real? Have you ever caused another to mistrust his judgement? Have you ever convinced another he was guilty of a crime, or misdeed, which he had not in fact committed? Have you ever sought to convince another that there was something wrong with him? Have you ever practised medicine unethically? Have you ever practised law, or jurisprudence, unethically? 342 Have you ever sought to convince another that everything was the same as everything else, so it didn't matter what he did? Have you ever spread despair? Have you ever kept effective solutions from working? Have you ever sought to convince another that there was no difference between right and wrong? Have you ever been a pimp? Have you ever given families a bad name? Have you ever produced a criminal? Have you ever assisted an evildoer? Have you ever driven a population into criminality? Have you ever used criminality as a means of control of a population? Have you ever made sanity appear to be psychotic? Have you ever been a psychiatrist? Have you ever depopulated an area? Have you ever deprived another of a livelihood? Have you ever given God a bad name? Have you ever been a corrupt priest? Have you ever given spirits an evil reputation? Have you ever been an evil spirit? Have you ever sought to convince others that things were evil? Have you ever taught others that nothing can be done? Have you ever tried to convince others that knowing is bad? That perceiving is bad? That sensation is bad? Have you ever deliberately caused a sane person to be committed to a mental institution? Have you ever performed unnecessary surgery on someone's body? Have you ever tried to convince others that things are bad? That there are bad beingnesses? That it is bad to do things? Have you ever mocked another's ability? Have you ever mocked another's knowingness? Have you ever mocked another's creativeness? Have you ever applied a hot iron to another person's body? Have you ever tortured another with electrical, or electronic, devices? Have you ever attacked others for causing effects that you secretly knew were beneficial, or helpful? Have you ever deliberately caused others to feel less responsible? Have you ever beaten a child to death? Have you ever starved anyone to death? Have you ever left anyone to die of thirst? Have you ever misestimated an effort? 343 Have you ever misjudged another? Have you ever failed to save someone from drowning? Have you ever knowingly sponsored a swindle? Have you ever failed another? Have you ever wasted time when you ought not to have? Have you ever retreated from an area where you should have stayed, or advanced? Have you ever wasted men? Women? Children? Objects? An ability? Animals? Thoughts? Spaces? Energy? Have you ever made nothing of a worthy person? Of a group? Of a universe? Of a spirit? Have you failed in any way to live up to your own ideas of how you should be? Have you ever broken someone's body on a wheel? Have you ever stretched another's body on a rack? Have you ever put a criminal in a position of trust? Have you ever sold people on the idea that people are basically wicked? Have you ever boiled someone's living body in oil? Have you ever eaten a human body? Have you ever eaten the body of a member of your own species? Have you ever disfigured a beautiful thing? Have you ever exterminated a species? Have you ever let your past triumphs discourage you about your future? Have you ever flayed anyone alive? Have you ever been a professional executioner? Have you ever done a bad thing to win approval? Have you ever been a dishonest policeman? Have you ever been a brutal gaoler? Have you ever been a corrupt judge? Have you ever been a bad soldier? Have you ever done a bad thing to save yourself? Have you ever done a bad thing to save another? Have you ever been an ungrateful child? Have you ever been a wicked mother? Have you ever been a bad father? Have you ever convinced another that his goals were no good? Have you ever been an abortionist? Have you ever run a brothel? Have you ever had a body with a venereal disease? If so, did you spread it? Have you ever produced a bastard? Have you ever convinced another that he shouldn't confront someone, or something? 344 Have you ever failed to send, or deliver, a vital message? Have you committed rape? Have you employed poison gas against life forms? Have you ever put up a discreditable creation? Have you ever taught that it was bad for people to have things? Have you ever deliberately infected life forms with disease? Have you ever made a body disappear? Have you ever consistently made a practice of attacking people who helped you? Have you ever perverted an ethic? Have you ever consistently made a practice of attacking those who helped others? Have you ever abused, or tortured, life forms? Have you ever inflicted an unwarranted punishment? Have you ever enforced breeding? Have you ever desecrated burial places? Have you ever attacked helpless persons? Have you ever denied anyone a desired beingness? Have you ever caused another being to create against his own wishes or interests? Have you ever zapped anyone? Have you deliberately set property afire? Have you ever created an effect for which there was no apparent cause? Have you ever interiorized a being into a machine? Have you ever forced a body to survive against its owner's wishes? Have you ever arrested the development of a culture? Is there any place you'd better not return to? Is there anything the people of Earth had better not find out about you? Is there any time you'd better not return to? Have you done anything that had better not happen again? Have you ever given creativeness a bad name? Have you given biological bodies a bad name? Have you given doll bodies a bad name? Have you given robots a bad name? What should others be warned about concerning you? What don't you trust yourself with? Is there anything you can't forgive yourself for? Is there anything others should not forgive you for? Have you ever caused equipment entrusted to your care to vanish? Have you ever acted as a double agent? Have you ever misappropriated equipment entrusted to your care? 345 Have you ever interrogated another under torture? Have you ever caused anyone to be burned alive? Have you ever misappropriated funds entrusted to your care? Have you ever violated the sanctity of a herald? Have you ever violated a flag of truce, or a period of truce? Have you ever caused someone to be flogged to death? Have you ever been a religious fanatic? Have you ever assassinated a prominent person? Have you ever blown anything up? Have you ever violated a sanctuary? Have you ever poisoned an atmosphere? Have you ever set a booby trap? Have you ever violated the established rules of warfare? Have you ever made yourself out to be weaker than you in fact were? Have you ever made yourself out to be stronger than you in fact were? Have you ever promised help without intending to give it? Have you ever abandoned your sick, or dead, to the enemy? Have you ever failed to rescue your leader? LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 346  L. RON HUBBARD   Type = 11 iDate=23/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  RUNNING CCHs   Central Orgs Tech Depts  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 23 JUNE 1961 Central Orgs Tech Depts RUNNING CCHs (from a telex sent by LRH to Johannesburg) CCHs being run terribly wrong. Correct version follows: Run a CCH only so long as it produces change in the pc's general aspect. If no change in aspect for twenty minutes go on to next CCH. If CCH producing change do not go on but flatten that CCH. Then when for twenty minutes it produces no change go on to next CCH. Run CCHs One Two Three Four, One Two Three Four, One etc. Use only right hand on One. Any pc on Routine One is given Joburg Sec Check Form 3 hour for hour with CCHs Or have a second auditor giving Joburg on Routine One to pc on same day. CCHs not run in Model Session, not run on E-Meter. It is code break clause thirteen to run a CCH that is producing no change or to not flatten in same or subsequent session a CCH that is producing change. Some pcs get no reaction at first on any CCH; therefore run each one the twenty minute period CCH One Two Three Four, One etc, and with Joburg being given same time you will eventually win. L. RON HUBBARD LRH:jl.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [HCO B 13 July 1961, Change Processing and CCHs, which had a "Franchise" distribution, was a combination of the above HCO B and HCO B 29 May 1961, Clarification of "Change Processing", page 320, with the last paragraph deleted.] 347  L. RON HUBBARD   Type = 11 iDate=27/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE ONE   Franchise Holders Central Orgs Tech Depts  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 27 JUNE 1961 Franchise Holders Central Orgs Tech Depts ROUTINE ONE It has been noted that "hour of Joburg" for "hour of CCHs" has been taken to mean you run the CCHs for an hour and then the Joburg Sec Check for an hour. This is very wrong. If another auditor is giving the Joburg, it should be given in the same day. An auditor less skilled on CCHs could thus be employed for half the auditing day giving Joburgs. But the CCHs must be run as they are supposed to be run. Run One, Two, Three, Four, One, each one to a temporary flat point (20 minutes of no Auditor- observed change of comm lag or demeanor [not pc's statements about change or somatics]), and when one is biting, you flatten that CCH as per the 20 minute test. If one auditor is doing CCHs and Joburg Sec Check, whenever he has pc temporarily flat on a CCH, he can give a page of Joburg. Probably one-third of the auditing time is best for a Sec Check, rather than one for one in time with CCHs if one auditor is doing both. A pc can go three days on CCHs without a Sec Check. At a time when a CCH that was unflat but is now temporarily flat, a Sec Check consisting of a couple of pages or more can be given (in any event about five hours worth for fifteen hours of CCHs for one auditor). If you have two auditors on a case, one giving CCHs, one Sec Checks, this means 2 1/2 hours in the morning on CCHs, 2 1/2 hours in the afternoon on Sec Checks or vice versa. Some pcs getting Sec Checks in the morning and some pcs getting them in the afternoon would keep all auditors busy. I hope this helps you to handle Routine One. L. RON HUBBARD LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 348  L. RON HUBBARD   Type = 21 iDate=29/6/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  STUDENT SECURITY CHECK (HCO WW Sec Form 5)   CenOCon  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 29 JUNE 1961 CenOCon STUDENT SECURITY CHECK (HCO WW Sec Form 5) This is a Processing or a Security Check. As a Processing Check it is given in Model Session. The following Security Check is the only student security check (in addition to the standard Joburg and HCO WW Sec Form 6) to be used in Academys and courses. HCO WW SEC FORM 5 SCIENTOLOGY STUDENTS' SECURITY CHECK (For Academys, ACCs, etc.) The first few questions below are for a student who has registered, but has not yet started on course, and who has never had a course in Scientology or Dianetics. The whole battery is given to a student actually on course, or who has had a previous course in Scientology, or Dianetics. Has anyone given, or loaned, you money to help cover your tuition, or expenses, while on this course? If so: Have you promised them something in return for this? If so: What exactly have you committed yourself to? If so: Do you intend to make good this obligation? Are you coming on this course in order to get away from someone, or something? Do you have any goal for being on this course which, if achieved, would result in harm to another person, his possessions, or his reputation? Are you here in order to get into anything? Have you promised anyone auditing which you do not intend to give? Have you read, or had read to you, the course Rules and Regulations? If so: Are there any which you do not intend to comply with? Are you here to find out whether Scientology works? Are you here to prove that Scientology can't help you? Are you here to prove that you cannot help others with Scientology? Is there anything, discreditable to you, going on back home which is liable to be found out by reason of your being on this course? Are you neglecting any responsibilities of yours in order to take this course? Is there anything important that you are setting aside until after the end of this course? Do you already know all there is to know about Scientology? Are you here for any other reason than to become an expert auditor? 349 Are you coming on this course with the intention of killing off your body? Are you coming on this course with the intention of spinning, or going insane? Is any goal that you have for this course harmful to any dynamic? Are you presently taking tranquilizers, drugs, or medication, of any sort? Is there anyone you are in communication with that regularly makes a practice of discrediting Scientology, its personnel, or its organizations, to you? Is anyone counting on you to keep something secret while you are on course? Are you presently suffering from some bodily, or mental, condition that others have failed to alleviate? Are you secretly worried about some condition of your body, or your mind? Are you upset by my questions? Is there anything about this course, or the Academy, or Scientology, that you are making allowances for? Is there anything about your conduct as a Scientology student that others should be making allowances for? Have you done any drinking on class days? Have you told any other students that your instructor's data is wrong? Have you had sex with another student? Are you trying to get another student to have sex with you? Have you had sex with a staff member? Are you trying to get a staff member to have sex with you? Have you borrowed any organization property and not returned it? Have you invalidated, or criticized, any auditors to their preclears? Do you intend to practice Scientology in the field differently from how you have been taught it here? Have you coughed, or distracted others, during a lecture? Have you done any self-auditing? Have you done any unauthorized auditing? Have you received any unauthorized auditing? Have you criticized your auditor to others? Have you been thinking unkind, or critical, thoughts about your preclear? L. Ron Hubbard? Your instructors? Your auditor? Other students? Staff members? Have you criticized this course, or the organization, verbally, or in writing, to non-Scientologists? Have you criticized your instructors, or the D of T, to others? Have you said, or done, anything to make field Scientologists think badly of the central organization, or its staff? 350 Is there anything here that you feel so uncomfortable about that you are thinking of leaving? Have you received any medical, dental, or other treatment while on course without permission? Have you tried to teach Scientology to HGC preclears who are not Scientologists? Have you been late to any scheduled course periods? Have you cheated on any course exams? Have you passed off any other student's work as your own? Have you tried to persuade any potential preclear to wait and be audited by you after the course rather than by the HGC? Have you violated the Auditor's Code while auditing your preclear? Have you done anything really stupid with your preclear? Have you violated the Code of a Scientologist in any way? Have you been absent from any course period without your instructor's knowledge or consent? Are you in disagreement with any of the stable data of Scientology? Have you been getting less sleep than usual? Have you been eating less than usual? Is there anything you are withholding from your auditor because he's "only a student"? Have you taken tranquilizers, or drugs, of any sort? Have you deliberately disobeyed your instructor's orders, or directions? Have you unintentionally failed to follow your instructor's orders, or directions? Do you have any overdue Infraction Theses? Have you been assigned any Infraction Theses which you do not intend to do? Have you tried to break up anyone's marriage? Have you secretly violated any course rule, or regulation? Have you tried to enturbulate the course, or any person connected with it? Have you taken any other student's property? Do you have any other student's property in your possession? Have you taken any staff member's, or HGC pc's, property? Do you have any staff member's, or HGC pc's, property in your possession? Have you taken any organization property? Have you broken, or damaged, anything belonging to the organization, or its staff? Have you any organization property in your possession? Have you passed any restricted data of Scientology to unauthorized persons? 351 Have you tried in any way to give Scientology a bad name? Have you tried to give any Scientologist a bad name? Are you a difficult, or unco-operative, student? Do you have a grudge against any other student, or any staff member? Have you tried to get any other student removed from this course? Have you tried to make any staff member lose his job? Have you told lies about anyone while on this course? Have you done anything outside of course hours which you shouldn't have? Have you been doing less than your best to become an expert auditor? Are you doing anything which will prevent your becoming an expert Scientologist? Have you been spending time, which should have been spent in studying Scientology, doing something else? Are you making any Scientologist guilty of anything? Have you been doing anything you believe is not right to obtain money for this course? Have you done anything while on this course that you would hate to have known back home? Have you been misapplying anything you have been taught in such a way as to make it appear that what you've been taught doesn't work? Have you been doing anything solely because it is "the instructor's idea"? Have you been doing anything solely because it is "L. Ron Hubbard's idea"? Have you been putting into practice any method, or datum, that you don't see the reason for? Have you done anything that would discredit Ron or Mary Sue Hubbard, or your instructors, by reason of their having trained you? Is there anything that L. Ron Hubbard, or your instructors, should mistrust you for that you haven't told them about? Is there something you've been wondering about concerning Scientology, or Scientologists, which you haven't asked your instructor about? Are you withholding asking any question because you're afraid it will sound stupid? Have you been making a practice of getting other students to answer your questions rather than the instructor? If so, what questions? Why? Have you been keeping other students from doing their work? Have you been such a problem to your instructors that you've been robbing other students of their fair share of the instructors' time? Have you been writing letters home, or elsewhere, criticizing this course? The instructors? Your fellow students? Do you regularly make a practice of gossiping about the affairs of staff, students, or preclears? 352 Have you tried out any processes that you've dreamed up yourself on staff, students, or preclears? Have you been testing any squirrel processes on anyone? Is there any process you are certain would resolve your case, or your pc's case, which is not being used? Is there anyone to whom you make a regular practice of discrediting Scientology, its organizations, or its personnel? Are you in communication with someone who is a much better Scientologist than your instructor? Are you in communication with someone who understands more about Scientology than L. Ron Hubbard? Have you ever, while on course, felt that you would not achieve your goals by reason of poor auditing, or poor instructing? If so, who exactly have you made guilty of this? Have you prevented anyone, including instructors, from achieving goals concerning you, or others, in Scientology? Have you thought so badly of the central organization for any reason that you would under no circumstances accept a job here on completion of this course? Are you in fairly regular communication with anyone who has a lot of ARC breaks with L. Ron Hubbard, or the central organizations? If so, what is the nature and frequency of this communication? Are you in fairly regular communication with any group that is interested in seeing Scientology fail, or its organizations discredited? Is anyone hostile to Scientology assisting you financially on this course? Have you run any unauthorized processes on anyone? Have you permitted anyone to run unauthorized processes on you? Is anyone here counting on you to keep a secret for him? Have you any feeling of "injured innocence" at having been asked these questions? Have you been going to some other person rather than your D of T or instructors to get the "real data" on Scientology? Have you been critical of the data or quality of tapes? Have you been critical of the data in or quality of texts on Dianetics and Scientology? Have you ever been critical of Scientology terminology? Have you ever written critical messages to persons in Scientology about how they ran things? Have you ever written and then destroyed critical messages addressed to L. Ron Hubbard? How do you feel about these questions? L. RON HUBBARD LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 353  L. RON HUBBARD   Type = 11 iDate=6/7/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 1A   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 6 JULY 1961 Franchise ROUTINE 1A Here is the first refinement of the Routines. It sometimes happens that certain auditors cannot get results with CCHs and it also happens that certain pcs have heavy constant problems that prevent SOP Goals assessment, the problems being hidden standards by which all auditing progress is judged. It also happens that Problems as a subject is the only reason why cases fail to advance (as in rudiments). Therefore problems are probably why some people clear easily and others don't. Considerations about the stable datum and the confusion also lead toward the auditing of problems as such. For a problem consists of two opposed stable data and therefore two confusions. The definition of a problem is "Two or more postulates in opposition to each other". Probably all pcs should be run on Routine One. The Change Scale was aimed at handling alter-is in doing auditing commands. Auditing Problems, you will find, cures alter-isness in a case. The full rundown on the basic Routine 1A was given to the Sthil Briefing Course Students on July 3, 1961, and the tape of this date should be studied for full data on Routine 1A. Routine 1A can however be used without serious consequences and with great benefit without all its data; at least it will get better results than poorly run CCHs and will get results anyway. Try it. STEPS Routine 1A only has two steps -- 1. Problems 2. Security Check HCO WW Form 3 or HCO WW processing forms. The original command was "Recall a problem". This is the fundamental command. A somewhat better command, since it increases ability and does more than merely as-is track, and since it moves pc off the 1st dynamic, follows: "What problem could you confront?" "What problem don't you have to confront?" "What problem should another confront?" "What problem wouldn't another confront?" "What problem would be confronted by others?" "What problem wouldn't others confront?" 354 Note: The third question may be "What problem could another confront?" also, whichever checks out on meter. SEC CHECK This is followed by a Security Check. The Security Check must be an HCO WW Form Sec Check and not a local version ever. A Sec Check is done with a full command of the new book E-Meter Essentials flow being mailed from HCO WW. A Security Check is done (and so are goals) only by INSTANT READ and never by LATENT READ. If the needle falls or reacts within a tenth of a second after the question is asked pursue it, for this is an Instant Read. If it doesn't fall or react for a second or more and then reacts, do NOT pursue it or do anything about it. This is a LATENT Read. Only use the E-Meter if the pc says "No" or disclaims having done it. If the pc owns up to a question, don't refer to the meter. Don't even look at the meter when asking a Sec question the first time. If the pc then says he hasn't done it, look at the needle and without looking at the pc ask again. Pc still says "No" or its equivalent and you get an instant read, pursue it with more questions. Never pass Sec Check question that is getting an Instant Read. It's hot. Always pass them if they only give a latent read. It's cold or it's something else. Only use the meter after a pc denies it. Increase sensitivity high, asking question again, before leaving any question which a pc disclaims. RATIO BETWEEN PROBLEM AND SEC CHECK Run Problems and Sec Checks one for one in terms of time. But never on the same morning or same afternoon or same evening. Never in the same session. Sec Check mornings, run Problems afternoons. Or vice versa. Or on alternate days. Don't wait for Problems to flatten before you Sec Check. Problems are a long run. Two different auditors can work on one pc, one at one time of the day, the other auditor at another time of day. The pc may ARC Break if a Problems session is cut off to Sec Check. So Sec Checks are one session, Problems are another session. And spread them apart into different auditing periods. VALUE OF ROUTINE 1A Routine 1A should be run on every pc at one time or another when going to or having arrived near clear. It is best run first as it speeds the auditing later, removing PTPs and alter-is of commands. It does not go as far south as the CCHs but almost. Routine 1A is extremely valuable on any case. It will give you many wins. I believe at this time, though I have no broad data on it yet, that Routine 1A will speed up cases that are hanging fire or taking a long time to clear. Therefore use it. LRH:jl.rd Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 355  L. RON HUBBARD   Type = 21 iDate=7/7/61 Volnum=0 Issue=2 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PROCESSING SECURITY CHECK (HCO WW Sec Form 6)   CenOCon  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 7 JULY 1961 Issue II CenOCon PROCESSING SECURITY CHECK (HCO WW Sec Form 6) This is a Processing or a Security Check. As a Processing Check it is given in Model Session. The following Security Check is the only one permitted on Staff Auditors or Field Auditors, in addition to HCO WW Sec Forms 3, 4 and 5. No Security Check form may be edited or modified. (Credit goes to Jan and Dick Halpern for preparing HCO WW Sec Forms 4, 5 and 6.) HCO WW SEC FORM 6 HGC AUDITOR'S SEC CHECK This check is suitable for anyone who has done a fair amount of auditing, and, also, for students in professional level courses in the later part of the course. Have you ever told a preclear what his attitude toward someone or something ought to be? Have you ever permitted a preclear to take control of the session? Have you ever alter-ised orders from L. Ron Hubbard concerning your preclear? Are you hiding anything from the Director of Processing? (Or whatever the appropriate terminal is.) Have you ever failed to get a preclear to carry out an auditing command? Have you ever deteriorated a preclear's case? When running a Model Session, have you ever omitted, or skimped, Rudiments? Have you ever lost your temper with a preclear? Have you ever startled a preclear when he was on a comm lag? Have you ever audited a preclear late at night, or in the small hours of the morning? Have you ever, overtly or covertly, got it across to your preclear that he was wrong? Have you ever alter-ised your instructions from the Director of Processing? (Or whatever the appropriate terminal is.) Have you ever permitted a preclear to blow session? To blow an intensive? 356 Have you failed to find out whether your preclear was getting adequate food and rest? Have you permitted a preclear to have secrets from you? Have you ever been late for a scheduled auditing session? Have you ever failed to show up at all for a scheduled auditing session? Have your sessions frequently run overtime? Have you ever blamed the pc for running overtime? Have you frequently ended sessions early? Have you ever blamed your preclear for his case's not advancing? Have you ever blamed the D of P, or L. Ron Hubbard for your preclear's case not advancing? Have you ever ignored, forgotten, or failed to put into practice L. Ron Hubbard's orders regarding your preclear? Have you ever ignored, forgotten, or failed to put into practice orders from the D of P regarding your preclear? Have you some sort of hidden standard as to what a preclear should be like? Do you think that everybody really has the same troubles as you? Is there any sort of preclear that you are certain you cannot help? Is there any sort of preclear that you would far rather not help? Has auditing a preclear ever had a bad effect on you? If so, whom did you make guilty? Have you ever used the wrong process on a preclear? When you have made a technical flub, did you hurry on without calling it to the preclear's notice? Have you ever justified it to the preclear? Have you ever shown up, sloppily dressed and badly groomed, to audit a preclear? Have you had a lot of trouble confronting your preclears? Have you ever Q-and-A'd with a preclear? Have you ever failed to flatten a process when it was still biting? Have you ever jammed a preclear into a one-way flow and left him stuck in it? Do you really know Model Session cold? Have you read, understood, and put into use the material in the latest technical bulletins? Have you ever, while auditing a preclear, sat there worrying about your own problems, making future plans, mocking up pleasure moments, or self auditing? Have you ever kept on running a process that wasn't moving the Tone Arm, or changing the preclear in any way? 357 Have you ever audited badly? Have you ever failed to help a preclear? Have you failed to notice when your preclear's case has changed, and tried to audit the person he was yesterday? Have you ever gone on a machine when auditing? When auditing Tone 40, have you failed to place an intention in the preclear's head on each command and acknowledgement to the best of your ability? Have you ever, deliberately or carelessly, gone out of communication with your preclear? Have you ever used a preclear as a guinea pig for some process? Have you ever used an exercise or drill from some field other than Scientology while auditing a preclear? Have you ever audited anyone solely because you couldn't stand him the way he was? Do you regard auditing as punishment? Have you ever done anything to a preclear which you would be unwilling to have an auditor do to you? Have you ever felt that you must solve the preclear's problems? Have you ever resented it when a preclear criticized you for something which you hadn't, in fact, done? Have you ever argued with a preclear? Have you ever taken your preclear's advice while auditing him? Have you ever asked a preclear to instruct you in auditing while you were auditing that person? Have you ever failed to get good results with a case? Do you feel that auditing is too good for psychotics, or cripples, or criminals? Do you feel you must be kind to preclears? Have you ever been distressed because of a preclear's physical or emotional pain under auditing? Is there any sort of preclear you are afraid you may harm? Is there any sort of preclear you are afraid may harm you? Have you ever accepted for auditing a preclear you were fairly sure you couldn't or wouldn't help? Have you ever made sexual advances or had intercourse with a preclear of either sex during an auditing session, or during the course of an intensive? Have you ever recommended the use of liquor, or drugs, to a preclear "to relax him", or for any other reason? Have you ever stolen from a preclear? 358 Have you ever audited preclears while a staff member for yourself and kept quiet? Have you ever stolen another auditor's preclear? Have you ever stolen a preclear from a Central Org? Have you ever sought to persuade a preclear that you were a better auditor than his auditor? Have you ever passed a Central Org preclear to an outside auditor? Is there any question about the way you audit which you would hate to have the D of P, or L. Ron Hubbard, ask you? Is there any question about your preclears which you would hate to be asked? Is there any question the D of P, or L. Ron Hubbard, should have asked you, and hasn't? Have you nothing further to learn about auditing? Have you ever found it hard to become interested in a preclear's case? Have you ever been utterly baffled by a case? When a preclear's case is not going right, are you certain there must be something wrong with the stable data of Scientology? Have you failed to learn, understand, and regularly employ the stable data of Scientology? Do you hope you won't be found out? Have you ever avoided receiving auditing yourself? Have you ever mistrusted your E-Meter? Is there anything mysterious to you about an E-Meter? Is there any technical question you are afraid to ask the D of P for fear it would make you look incompetent, or stupid? Do you think you are an incompetent, or stupid, auditor? Do you think you audit perfectly at all times? Have you ever believed a preclear knew more about his own case than you did? Have you ever made the D of P guilty of anything? Have you ever justified your actions to a preclear? Have you ever let a preclear control you? Have you ever falsified an Auditor's Report in any way? Have you ever given the D of P, or L. Ron Hubbard, a false impression about your preclear's case? Have you ever failed to get an instruction concerning your preclear clarified, if you did not understand it? Do you think selling auditing is really a swindle? 359 Have you ever felt that some item in the Auditor's Code didn't really apply to your auditing? Have you ever done anything weird, or strange, with a preclear? Have you ever been a squirrel? Do you feel there is anything wrong with invading a preclear's privacy? Do you feel there is anything wrong with having your own privacy invaded? Have you ever redramatized anything on a preclear? Have you ever avoided running a standard process on a preclear because you didn't or wouldn't like having it run on you? Have you ever refused to run something on a preclear because you didn't like it? Are you avoiding using any standard process because you are not sure of your technique? Have you ever done a bad assessment? Have you permitted yourself to get rusty, or unfamiliar, with any standard Scientology process? Have you forgotten any parts of the Auditor's Code? Have you ever had a preclear you felt you had to help? Have you ever had a preclear you didn't want to help? Do you deserve to get good results with cases? Is there any viewpoint that is absolutely intolerable to you? Have you ever had a preclear that you couldn't stand to be, even for an instant? Is there any case you've audited that you still feel badly about? Have you ever felt that there was something about an auditing room that you were not responsible for? Have you ever felt that there was something about a preclear's behavior under auditing that you were not responsible for? Have you ever pretended you could use an E-Meter when you couldn't? Do you believe that any preclear can influence the E-Meter in any mysterious way? Do you believe that the preclear can control his reactive bank? Do you believe that the preclear really knows about and understands his reactive bank? Do you believe you can control a preclear's reactive bank? Have you ever made a practice of so much two-way communication with the preclear that you were spending very little auditing time in getting a process run? Have you ever run a process without feeling that it was your process? Have you ever decided that the D of P, or L. Ron Hubbard, was the cause of some effect which you produced on a preclear? 360 Do you dislike auditing? Have you ever felt that auditing another was harmful to you in any way? Have you ever felt sorry for yourself while auditing a preclear? Have you ever felt sorry for a preclear? Have you ever confused social chit-chat with auditing? Have you ever left an auditing session without ending it properly for the preclear? Have you ever felt bound by the Auditor's Code in your relationships with everyone, in and out of session, 24 hours a day? Have you ever permitted a preclear to throw you into session outside of regularly scheduled session time? Have you ever made a practice of evaluating for, or invalidating, a preclear of yours between sessions? Have you ever deliberately encouraged a preclear to believe that you were clear, or OT, when you had not in fact reached this state? Have you ever tried to force a preclear to believe he or she was clear? Have you ever represented yourself to a preclear as being in bad shape? Have you ever discussed your own case with a preclear you were auditing? Have you ever blackmailed a preclear by threatening to discontinue his auditing? Have you ever tried to get special favors from a preclear, beyond the agreed- upon payment or remuneration? Have you ever promised a preclear something which you were not certain you could fulfill to the letter? Have you ever promised a preclear something you knew you could not fulfill? Are you weak in any of the TRs? If so, which? If so, have you failed to make arrangements to be coached up on them? Is there anything you can get away with that other auditors shouldn't do? Have you ever gotten into a games condition with a preclear? Have you ever deliberately or carelessly given a preclear a command which was impossible for him to execute at that time? Have you ever used poor judgement in auditing a preclear? Have you ever felt that you were a liability to the Hubbard Guidance Center (or appropriate terminal) as an auditor? Is there anything about auditing which you alone in all the world know and understand? Are you in disagreement with any current practice or theory of Scientology as L. Ron Hubbard has communicated it? Have you ever taken orders from a preclear as to what you should run on his case? 361 Have you ever yanked the preclear's attention off his case by uncalled-for statements or actions? Have you ever stopped running a process because the preclear said it was flat? Have you ever stopped running a process because the preclear was tired of it? Have you ever stopped a session just to talk to a preclear to amuse yourself? Have you ever stopped running a process because you couldn't stand the preclear's somatics? Have you ever just stopped auditing a preclear without ending a session or anything? Have you ever walked off from a preclear who was halfway through something? Have you ever felt you had to have a special auditor in order to hide data gotten from preclears about withholds? Have you ever felt you would be discredited if you received auditing? Have you ever advised preclears not be audited? Have you ever taken a commission for secretly passing a preclear to some auditor? Have you ever invalidated the caliber of auditing or training in a Central Organization? Have you ever sought to convince a preclear he would injure his case if he or she went to an HGC? Have you ever taken money for auditing you did not deliver? Have you ever taken money from a preclear and handed him over to some student to audit for you? Have you ever committed sharp practices in auditing? Have you ever pestered L. Ron Hubbard with questions already to be found in bulletins? Have you ever sought to prove auditing would not work? Have you ever done anything to slow down L. Ron Hubbard's research? Have you ever wasted auditing time? What do you wish you hadn't done? What about your auditing activities are you trying to forget? Have you any idea it doesn't matter whether you get results or not? Are Scientologists' or Ron's goals really false? Are you upset by this Security Check? L. RON HUBBARD LRH:imj.jh Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 362  L. RON HUBBARD   Type = 11 iDate=10/7/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  METERING RUDIMENTS   Central Orgs City Offices Tech Depts Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex Central Orgs HCO BULLETIN OF 10 JULY 1961 City Offices Tech Depts Franchise METERING RUDIMENTS The following question from HASI London, and my answer are of general interest: "From Academy and HGC London. Ron from Rosalie = 6/7 = 375L Re Rudiments: Data you gave me was that falls are all one was concerned with in clearing rudiments. I have heard all reactions should be taken into consideration -- i.e. Falls, Rock Slams, Theta Bops, Sticks. Mary Sue issued Bulletin of May 9th 1961 -- saying Falls, Rock Slams, Theta Bops, change of characteristic should be considered. Would you please clarify. Best ROS, D of T." "Ron from Selwyn = 6/7 = 376L Rosalie's query goes for me too. Best SELWYN, D of P." "Ros from Ron Info Selwyn Info MSH 375L2 Regarding the remark that only falls are taken into consideration while doing rudiments. This is misleading. The word 'FALL' is often used mistakenly or colloquially for 'CHANGE OF NEEDLE PATTERN' because the latter is so clumsy in phrasing. Any instant change of reaction in needle pattern is indicative of charge and so in any metering whether rudiments, assessment, sec checking, one explores and pursues all reactions of the needle which change the pattern of what the needle was just doing a moment before. On rudiments 'CHANGE OF PATTERN', detectable when and only when the sensitivity knob is set for a third of a Dial Drop of the needle, one and one half inches, on the can squeeze test, is explored and cleared. The sensitivity knob is not advanced to see if the reaction is entirely handled when the needle reaction vanishes at one third of a Dial Drop sensitivity setting. Unless this sensitivity setting is also observed in addition to change of needle pattern the auditor will take forever to clean rudiments when it is not necessary. Rudiments exist to run enough to get the pc into session, not to audit the case by rudiments. It will be found that when any charge on PTPs, ARC Breaks, or Withholds or Room is dissipated by rudiments so that it does not produce a fall detectable with the sensitivity set for one third of a Dial Drop or any other change of pattern, the pc will be able to go into session. As a further note when running Routine One A it is not necessary when doing the problems part of it as a main process to handle in rudiments present time problems. When doing the Security Check part of Routine One A, PTPs can be handled to some extent. Also one does not try to get all Withholds off in running Routine One A beyond clearing them for a sensitivity knob setting of one third of a Dial Drop as these are being handled by the Security Check. I hope this clarifies your question and related matters. Best RON." L. RON HUBBARD LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 363  L. RON HUBBARD   Type = 11 iDate=10/8/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  INFORMATION ON CLEARS   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 10 AUGUST 1961 Franchise INFORMATION ON CLEARS The following digest of HCO Information Letters gives some interesting information about the Clears which have been made recently in South Africa: HCO INFORMATION LETTER OF 14 JULY 1961 CLEARS IN SOUTH AFRICA (From telexes received at Saint Hill from the HGA Course in Johannesburg) RON FROM JEAN 218JB 13/7/61 2.40PM RON WE HAVE GOTTEN TWO CLEARS. ONE JOAN JOHNS ONE PETER PAPADAKOS CLEARED ON ROUTINES ONE TWO THREE BOTH CASES BLOWN CLEAR ON GOALS ASSESSMENT NOTHING FURTHER MOVES TA THOROUGHLY CLEAR CHECKED ON COMPLETE GOALS AND TERMINAL LISTS AND PRE-HAV SCALE AND DYNAMICS CHRONIC EMOTIONAL LEVELS ON BOTH CASES ASSESSED AND PROCESSED OUT ON 5 WAY BRACKET. BEST, JEAN. RON FROM PAUL 219 JB 13/7/61 4.20PM RON AND ANOTHER JOE VAN STADEN. I TOLE YOU AN I TOLE YOU..........WHERE ARE THE BRACELETS? BEST, PAUL. HCO INFORMATION LETTER OF 25 JULY 1961 HGC CLEAR (From telexes received from Johannesburg) RON FROM PETER 231JB 20/7/61 2.15PM RON HAL ROLAND CHECKED OUT CLEAR FROM HGC CONFIRMED D OF P AREA SEC AND MYSELF. NO DOUBT WHATSOEVER. AUDITOR EDITH SPENDER RECENTLY OFF HPA DID MAGNIFICENTLY EXACT JOB. INTENSIVE OF 125 HOURS ROUTINES 2 AND 3 PREVIOUS AUDITING 30 HOURS. PETER GREENE. RON FROM HAL ROLAND 232JB 20/7/61 2.20PM RON THANKS. HAL ROLAND. 364 LT= SIENTOLOGY JOHANNESBURG TELEX JX299 = 231JB2 CONGRATULATIONS ON ROLAND TO SPENDER AND HGC STAFF. BEST= RON+ HCO INFORMATION LETTER OF 4 AUGUST 1961 AN HGC CLEAR This dispatch received from Peter Greene, Assoc Sec in Johannesburg, concerns the making of a clear in the HGC there: I was thrilled today to send you the news about Hal Roland. He has been sitting close for a week ever since he flattened 12 levels of Pre-Hav on Routine 2. We weren't able to use an HGA graduate for Routine 3, as Jean and Arnold wanted them to stay on Course for another week to stabilize the clears and give the others the best chance to make it too -- which was very reasonable. Several of the auditors in HGC, are now I believe, up to scratch. Leon Bosworth runs good control and Steve Roos, his deputy, no longer flounders since his last intensive. I had several auditors checked on Bulletins -- by Jean Kennedy, and notably Rita Metz and Edith Spender were straight on their data, so since we had the chance to make a clear, we took it. A special listening post was set up in a room on HASI premises and Leon was able to keep tabs on the sessions. Hal passed a clear check yesterday in HGC, but when I further checked him in Wally's presence something further was found to still be bugging him. Well that boy really meant to get clear. He went home that night and returned for his last session with 3 foolscap pages of terminals, on the Pre- Hav level that was still reacting. A 2-hours session today completely knocked it out. I have never seen such an unmistakable clear needle. Apart from that his manner, demeanor, etc, was almost enough in itself. I have done what you said. Concentrate on clearing and releasing and get the technical real. Release certificates are regularly being issued for HGC now -- the last 3 HPA graduates checked out release, and Edith Spender has only been off the HPA a few weeks. Our technical still has bugs in it -- but I believe will compare favorably with any HASI in the world. Everyone was delighted with 3 clears from HGA Course but felt the only clears we had knowledge of were all off courses. It is a terrific boost to have an HGC Clear. Staff attitudes immediately changed with the realization not merely that it could be done, but that it has been done. It seems easier to do it again. HCO INFORMATION LETTER OF 9 AUGUST 1961 A POST-CLEAR AUDITING SESSION The following report received from Arnold Gochin, instructor on the HGA Course in Johannesburg, will be of interest: I have given Jean about 6 hours of auditing to flatten out a previously uncontacted engram (present life operation) which turned on a symptom which the doctor told her was an acute appendicitis. He ordered her to report for an appendectomy twelve days ago. The auditing cleared this completely. This letter to you is to give you some data on the E-Meter reading of people who are 75 hours past a clear check and thus near theta clear. 365 (a) The havingness processes didn't work and asking her to confront the floor or something in the room repaired it after 2 commands. (b) Every confront command answered brings the tone arm down between 3 and 4 1/2 tones, and every "might not confront" brings it back to 4-5 on the meter, or up 3 or 4 tones. (c) Midway through flattening the incident the TA didn't go down lower than 2 1/2, on drops, and just before it flattened (1 hour or so) it went down switch on position when drops occurred. (d) Rises brought the TA to about 4 only just before the incident flattened. Before this it used to go up to 6.5 plus. (e) The needle doesn't float much but moves from one side to another, as though it is going somewhere. (f) One might say the tone arm floats with a fastish motion. (g) Can squeeze gives very big drop of course. (h) After the incident had been flattened as to all terminal and Pre-Hav levels, dynamics, etc, there was a large regular (inch and half) theta bop. After sufficient questioning I satisfied myself that Jean's answer that it was a feeling of freedom explained adequately this movement. (i) She keeps the needle still while rudiments are done. Sensitivity 0 of course. (j) In order to find out which of the terminals in the incident or the mest objects is important, it is necessary to select between drops of 2 or 3 on the tone arm. It takes very sharp observation indeed -- and the auditor must really be in PT. (k) End of session reads were the clear read. (l) It is totally obvious when the body is left and entered. This is manifested by 2" theta bops, which turn into a drop when the body is entered. Two of our clears on course are beginning to show little signs of the excited tone arm, and your development of the new meter is eagerly awaited. It would seem that the meter must be set for a minimum of 1000 ohms and an equivalent of 10 on the tone arm. LRH:jl. rd Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 366  L. RON HUBBARD   Type = 11 iDate=23/8/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  NEW CLEARING BREAKTHROUGH!   CenOCon  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 23 AUGUST 1961 CenOCon NEW CLEARING BREAKTHROUGH! The failures of auditors to get assessments done rapidly, the failure of pcs to get their goals and terminals found, and other important factors of clearing are resolved and covered in full in my lectures of: August 8 - 9 - 10 - 15 - 16 - 17 - 18 - 22 - 23: Saint Hill Special Briefing Course. No special courses on clearing should be started before the instructors have heard and understand these tapes. HGCs are, in particular, alerted to these tapes. These lectures, each about 1 1/2 hours long, summate findings on clearing gained this summer at Saint Hill and resolve the clearing problems being met in HGCs, and lay out clearing for future continental courses to avoid the errors of the Australian and D.C. courses, where long assessment reduced student results. These tapes are available from Washington, D.C. (if you've paid for your tapes to date, we add commercially). L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 367  L. RON HUBBARD   Type = 11 iDate=24/8/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  VALENCES KEY TO CLEARING   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 24 AUGUST 1961 Franchise VALENCES KEY TO CLEARING If you aren't running in the direction of Valences, you aren't clearing. That is the lesson proved by the recent DC course and by this summer's gathered knowledge. All summer, indeed spring and summer, I have been working to speed up clearing. And I have finally cut away a great deal of extraneous data. It boils down to this: Goals made by a person take the person away from areas he or she doesn't want to be in and therefore does not as-is. Goals are an escape. One must have them. But when one uses them to be where he or she can't stand to be, then goals are an escape. The basic escape is into another being. Thus one acquires beingnesses to escape. Therefore Routine 3, as it exists, is the fundamental road to clear. When you are running anything else except Routine 3, you are not going toward release of valences. Unless you alter a valence, you can do little for a case. All processes then should be addressed to finding valences. The fastest road is to find a goal that is a lasting one and then find the valence that matches up with that goal and then run the valence out. This alone changes and improves the pc. All other processes not addressed to separating valences are addressed to a valence and try to make the valence better. One cannot improve a valence. One must improve the pc not the valence. Routine 3, used with good technical skill, is the road to clear. There are faster ways to get goals, faster ways to get valences. But the fundamental is, get the goal, get the valence off For that valence is the way the pc used to prevent experience of an environment he never as-ised. Not know, forget, unknown, used in security questions and in assessing are the key to the speed-up. But more of that later. I want lots of clears, not an isolated few. L. RON HUBBARD LRH:jml.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 368  L. RON HUBBARD   Type = 21 iDate=24/8/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  HGC ALLOWED PROCESSES   CenOCon  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 24 AUGUST 1961 CenOCon (CANCELLED -- see HCO PL 29 Sept 61 Volume IV -- 385) HGC ALLOWED PROCESSES Until further notice the HGC allowed processes shall be: Routine 1 Routine 1A Routine 3. Routine 1A is preferred on all pcs and should be begun as early as possible and flattened fully before a Routine 3 Assessment is attempted. Routine 3 has failed only where rudiments are flagrantly out during assessment or in running. Routine 1A inhibits out rudiments and ARC breaks. It flattens in from 25 to 100 hours. It speeds goals assessment to as little as 2 1/2 hours if 1A is flattened. Routine 1A consists of any version of problems and all HCO WW Form Security Checks. Not know, unknown version of Problems Processes and Security Checks are allowed. It is policy that no preclear on staff or in the HGC be assessed for goals or run on goals or run further on goals until Routine 1A is flat in all versions. This guarantees clearing if auditors are also technically expert and flatten all processes begun by them. Saint Hill Tapes of recent date and other materials cover and will continue to cover this subject. This is policy. It must be followed. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 369  L. RON HUBBARD   Type = 11 iDate=31/8/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ADVANCES IN TECHNOLOGY   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 31 AUGUST 1961 Franchise ADVANCES IN TECHNOLOGY It became obvious earlier this year that clearing was now entirely dependent upon auditing quality. Clearing is not dependent on state of case. We have cleared people since February who had very poor cases to begin -- in fact some were almost famous for no gain before this year. Clearing is not for only a certain case type. The people cleared had widely varied case types. The common denominator of all clearing was good auditing, exactly according to the principles of auditing. The less the auditor departed from these, the more rapid was the clearing. The following data was that data which was known and used by auditors who accomplished clearing: TRs 0 -- 4 Model Session E-Meter Essentials Rudiments CCHs Assessment Security Checking Routine 1 Routine 1A Routine 2 Routine 3 Pre-Hav Scale If an auditor knew these he or she could clear people. It is lack of knowledge of these elements that prevents clearing. Therefore since last spring my attention has gone to auditing quality and how to improve it. As an example, the most clears exist in the area where I spent the most time. My time in that area was mainly devoted to improving auditing skill. As of this moment, the best auditors in the world exist in South Africa, and the most clearing being done is in South Africa. Next in rank is Australia, spear-headed by Peter Williams who was trained in South Africa. To do this for all continents, I started Saint Hill training rather than Saint Hill clearing. Organizations sending people to Saint Hill, or auditors coming to Saint Hill, can obtain this necessary grooming. And thus continental clears. But I am not trying to force this, I am letting areas wake up to it on their own. Thus a sense of accomplishment is preserved. 370 Major advances have occurred, of course, in processing and processes since spring. Many of these are quite startling. Our advance in the theory of Scientology has been more rapid since January AD11 than in any other time except perhaps 1950. The bugs are being taken out of processing to increase speed of advance, not to reach more cases. These advances are summed up in Saint Hill tapes. I give three hour and a half lectures to the students each week and these contain the best current record of bettered technology. These tapes go to Central Organizations for use on HGCs and in Special Courses. Made at Saint Hill with a Neumann Microphone and now on an Ampex 601 Professional recorder, the tapes are flown to Washington DC and copied there, 1 for 1 speed on a battery of Ampex 600s on 1 mil Mylar tape. These copies are then flown to Central Organizations. This is working very smoothly now, thanks to the staff members concerned. What is discovered by myself is known to Central Orgs within two weeks for use in HGCs and Courses. This is no substitute for hand grooming at Saint Hill but it is a major data record forwarded at high speed with high quality. This is data at the rate of 27,000 words a week! Or 108,000 words a month! A small river in itself since that is close to a Modern Science of Mental Health per month] The data is sorted and re-sorted in the lectures and, rather than new data, it is mainly an amplification and clarification that keeps the unknowns out. In the past 15 days (tapes of the last half of August) some startling breakthroughs have occurred. A brand-new speed-up for Security Checking; Why auditors won't let pcs into session; Why pcs don't gain; Why pcs ARC break; Why many old-time teams are achieving no gains; How to run a session with full gains; Why Routine 3 assessment was taking forever instead of ten hours; How to do a fully accurate assessment in ten hours. All these and a great many more breakthroughs are on the Saint Hill tapes of the last half of August of this year. Essential data also finds release in these HCO Bulletins in a briefer form. But all this data depends on the essentials listed above. Before a person can become a clearing auditor he or she must know, cold, cold, cold, the items on the first list in this bulletin. Without these known, data never gets applied to the pc. L. RON HUBBARD LRH:jl.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 371  L. RON HUBBARD   Type = 11 iDate=7/9/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  NEW FACTS OF LIFE   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 7 SEPTEMBER 1961 Franchise NEW FACTS OF LIFE Security Checks Our Security Checking has become absorbed into processing and is an integral part of processing, producing very spectacular gains when well done. There is a new "not know" way of giving a Security Check. These are some data about it: On your Not Know Version of Security Checking or on any "Security Check" being used for processing, do not use "this lifetime" or limit the check to this lifetime in any way. All the directions given on how to do a Security Check on the HCO WW Form 3 are for Security Security Checking, not for processing Security Check use. Omit these directions when you are using a Security Check for processing. Do not use a repetitive command when Security Checking. Vary the question and find out. Use versions of "not know" "forget" "forgotten" "shouldn't be known about" etc. Example: (Auditor has reached the rape question on the form. He or she does not read the question yet.) Auditor: What shouldn't be known about rape? PC: Answers. Auditor: Good. What should be forgotten about rape? PC: Answers. Auditor: All right. (Reads question from form.) PC: Answers. Auditor: What are you looking at? PC: This picture that came up about this rape. Auditor: Is it still there? PC: Yes. Auditor (as picture seems stuck or sticky): What is unknown about that picture? (Goes on asking such questions, does not permit PC to wander off from that one picture so long as Meter needle is reacting on questions about unknowingness in that picture.) PC: (Runs incident.) (Usual time required 10 minutes more or less. Time is not measured, however, as PC runs on it so long as needle reacts.) Auditor (needle no longer reacting on picture): All right now. Is there anything else about rape you'd like to tell me? PC: Answers. Auditor: (Looking at meter now reads question from form and notes needle reactions.) The point here is that one flattens all pictures contacted with "unknown" etc questions and flattens all needle action on the Security Check question. Do not leave a Sec Check question until 1. All needle action is gone from the question itself with sensitivity at 16, and 2. All needle action is gone from every incident contacted and run. Note: This is a new way and a very effective one to run engrams, the most important development on engrams since 1950. 372 Auditors who have not yet mastered the above or who have themselves never been "on the time track" or who have never seen a picture in which they were in valence, or who have "no reality on past lives" (have never seen an engram in 3D) should only use the standard Sec Check procedure of just reading the question and getting the needle action off the question itself. ARC Break Prevention An ARC Breaky PC has only these things wrong, provided an even vaguely correct auditing job is done: 1. Rudiments are out, particularly withholds. 2. Routine 1A (problems) is unflat. 3. An intolerance of unknowingness which makes PC edgy about what the auditor is doing. 4. An intolerance of motion. 5. A great scarcity of auditing. 6. Has given auditor an order on his case which auditor then obeyed. An Observation of Terrible Truth If you do just once what the PC tells you to do, the PC is put on auto auditing (self auditing), the basic Original Thesis laws of Auditing are violated, the PC's bank collapses and PC will then ARC break. You may as well face it, auditors. If you let the PC be fully responsible for the session, there is no session and no progress and ARC breaks will ensue. Almost all ARC breaks are preceded by the PC giving the auditor an auditing order or suggestion about rudiments, what to run, etc. Example: PC: You didn't ask about withholds in the rudiments. Auditor: OK, are you withholding anything? PC: (ARC breaks, chews out auditor.) Example: Auditor: I'm going to run you on women now. PC: It should be men. Auditor: Well, all right, Men, then. PC: Yow, yow, yap! (ARC breaks now or later.) Why? PC has just lost an auditor, bank falls in on him How to get good and even. with a PC: Follow any slightest instruction the PC makes about the session. That'll fix the PC. Look it over. It's a terrible truth. This is the real meaning of Q and A. LRH:jl.cden L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 373  L. RON HUBBARD   Type = 21 iDate=12/9/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CURRICULUM FOR CLEARING COURSES   All HGCs All Academys  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 12 SEPTEMBER 1961 All HGCs All Academys CURRICULUM FOR CLEARING COURSES (Note: LA and Melbourne are to begin Special Clearing Courses at the end of this month. This gives data to be stressed.) (This data may be used in HGCs.) In the last DC and Melbourne courses, goals assessments were reported to be taking so long that very few goals were found in Melbourne and none in the DC course. This condition also existed elsewhere and on my very careful research, in all cases where goals assessment exceeded 150 goals, the actual goal was to be found in the first 150 goals given by the pc. Out rudiments had buried it. As soon as rudiments were put in, the goal reappeared, the terminal was found and all went off routinely. On all long, arduous runs on the goals terminal rudiments were out, a chronic PTP or heavy withhold had stopped clearing. Plainly, auditors are in a games condition on goals and prevent the pc from having one or attaining one. This and unreality on track is the probable source of all long or bad auditing. The general remedy for this is to flatten Routine 1A on all auditors, flatten the games condition process where the auditor won't let the pc win and get every auditor to have a reality on own track. Several cases have been found stalled on "treatment", the pc being wildly allergic to any and all "treatment" and thus taking forever to run. All bad auditing is done by auditors who have no reality on the track, and the then-ness of pictures. These are seeking to escape and thus pull the pc into escaping, whereas clearing lies in confronting. Auditors whose pictures flick in and out and who never linger are "out of valence" on the track or are otherwise seeking to escape. The remedy is to make such, as pcs, run pictures with unknown when found, not escape from them. Several lectures cover this. Q and A with the pc is entirely taking what the pc suggests or taking orders from the pc. One order taken from the pc by the auditor and bang, ARC breaks. This is the source of ARC breaks. All this and more is covered in the Saint Hill lectures of the last half of August and early September. The exact lectures are being listed and examinations prepared for them. This list and the examinations will be sent for these two courses. It is suggested that the students get at least two of these lectures per day. To make your students into auditors, skip the TRs in these advanced courses, relegating TRs to the Academy and Saint Hill. Instead, start the course cases as follows: Find if the pc has ever been "in himself" or herself in a picture. Unbury and run that picture with Unknown with this command: 374 "What was unknown about that incident?" Keep the pc in the incident. If the pc has never had a picture 3D in his own valence, run either or both of the following: "What was unknown?" and another process, "What unknown should you escape from?" "What unknown should you attack?" "What unknown should another escape from?" "What unknown should another attack?" These last two processes also handle problems, treatment and the other factors mentioned above and class as 1A processes. Omit Routine 2 out of all instruction. Rewrite your Pre-Hav Primary Scale to include all emotions from "serenity" to "hide". Include on the scale in the place of "No Motion", PROBLEMS. Include also UNKNOWN, FORGET, NOT KNOW. Add also DISLOCATE. Omit anything that is a brother to "No Motion". Include DENY. Get assessment going only when 1A is flat. 1A can be considered flat when Escape-Attack on Unknown produces no TA motion after this or other 1A processes have been run. Get ordinary security checking going at once on HCO WW Sec Form 6. When students do this well, shift to the Not Know version of Security Checking on Form 3. Do the last two pages of Form 3 before the rest. In all auditing done on course (or in HGCs) get daily cross-checks on rudiments. Let a student (or in HGCs another auditor) check (but not run) the rudiments on every pc and point out to the pc's auditor those that are OUT. Let students sec check each other evenings, independent of days auditing, but make sure they know how it is done. Don't let them assess evenings. Do all assessment in class auditing time. Stamp ruthlessly on Q and A (auditor doing whatever the pc says). Arrange two 2 1/2 hour auditing periods a day. Instructors check out any goal and any terminal found before letting it be run. A course completion depends on a student: 1. Doing a good Not Know version of Security Checking. 2. Finding the goal and terminal of a pc. 3. Doing a proper Pre-Hav Assessment. 4. Having a Form 3 and a Form 6 Sec Check completed on self. 5. Passing a perfect exam on the book E-Meter Essentials plus Instant and Latent Read. 6. Getting a decent graph change on his pc or clearing. Any student clearing his pc on either course will instantly be awarded a D.Scn. Clear status must be checked out by HCO. Routine 1A consists of flattening problems (or unknowns) on the TA and completing a Not Know Sec Check, HCO WW Form 3. 375 Routine 3 consists of finding the goals and terminals of the pcs and doing any available Sec Checks. These two routines are the only routines to be used or taught on Special Courses at this time. The processes to be used to clear rudiments are as follows (supposing the difficulty has been finally stated by pc): ROOM: TR 10 or pc's havingness process, run only until question about room produces no needle reaction. AUDITOR: What would you be willing to be? What would you rather not be? (Run TA motion out.) PT PROBLEM: (When pc has stated it and who) What is unknown about that problem with ______________ ? (Run until needle no longer reacts on terminal, check any other PTP and run it as necessary.) WITHHOLDS: To whom wasn't that known? To whom shouldn't that be known? (Run until needle no longer reacts.) ARC BREAK: What didn't an auditor do? When? What weren't you able to tell an auditor? When? Alter Model Session Script to include the above. Limit two-way comm to asking what, where, when questions. SUMMARY Spend no course time trying to make auditors. Criticize blunders. But give no long lectures of any kind to the class. Just tell them what to do individually, exactly as above, and see that it gets done on an individual basis. In instructing, confront each student, one at a time. Don't worry about general confronts of the class, not even a seminar period. Tell the student to do so and so as above with his pc. Show him or her how to do it. Skip all extraordinary solutions. Just use the above. Get a maximum of solid auditing done. Spread your teams as far apart as possible. Dispense with check sheet examination except on Saint Hill tapes. Make auditors by making them audit. If they goof, assume they have no reality on the track and get the student to confront his bank as above. Subjective reality alone can make an auditor. Routines 1A and 3 alone can make clears. All auditor goofs stem from unreality. Reality is found a. By auditing and b. By familiarity with own bank and track. If an auditor on your course has already received HPA/HCA and any further training and still has no hang of it, you won't educate them to victory. They just don't have reality on the mind yet. See that they get it subjectively. And so teach them to make clears. LRH:jl rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 376  L. RON HUBBARD   Type = 11 iDate=14/9/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  NEW RUDIMENTS COMMANDS   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 14 SEPTEMBER 1961 Franchise NEW RUDIMENTS COMMANDS Keeping rudiments in looms to great importance with the realization that endless goals assessments occur only when rudiments are out. If rudiments are in, the goal invariably occurs in the first 150 goals the pc gives. If rudiments are out the goal, terminal or assessment level vanish when found or won't appear at all. Therefore, even better rudiments processes are necessary. Over the past month or so I have worked out and tested these for your use. These rudiments processes supersede all earlier rudiments processes. They do not alter basic Model Session. They do alter all rudiments commands used in Model Session as noted: Rudiments on the: ROOM: TR 10 or pc's havingness process. (Run only until question about room produces no needle reaction.) AUDITOR: What would you be willing to be? What would you rather not be? (Run needle action out only.) PT PROBLEM: (When pc has stated it and who) What is unknown about that problem with............? (Run until needle no longer reacts on terminal, check any other PTP and run it as necessary.) WITHHOLDS: To whom wasn't that known? To whom shouldn't that be known? (Run until needle no longer reacts.) ARC BREAK: What didn't an auditor do? When? What weren't you able to tell an auditor? When? (Run needle action out only.) Alter Model Session Script to include the above. Limit two-way comm to asking what, where, when questions. LRH:jl.cden Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 377  L. RON HUBBARD   Type = 11 iDate=21/9/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  SECURITY CHECK CHILDREN HCO WW Security Form 8   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 21 SEPTEMBER 1961 Franchise SECURITY CHECK CHILDREN HCO WW Security Form 8 The following is a processing check for use on children. Be sure the child can understand the question. Rephrase it so he or she can understand it. The first question is the most potent. Children's Security Check Ages 6 -- 12 What has somebody told you not to tell? Have you ever decided you did not like some member of your family? Have you ever taken something belonging to somebody else and never given it back? Have you ever pretended to be sick (ill)? Have you ever made yourself sick (ill), or hurt yourself to make somebody sorry? Have you ever wanted something very much, but never told anybody about it? Have you ever gotten yourself dirty on purpose? Have you ever refused to eat just to worry someone? Have you ever remembered something about yourself and not told anybody, because you thought they wouldn't believe you, or be angry at you? Have you ever refused to obey an order from someone you should obey? Have you ever told another child something that wasn't true, just to frighten or upset him? Have you ever bullied a smaller child? Have you ever deliberately got another child, or a grown-up, into trouble? Have you ever pestered older children, or grown people, who were trying to work? Have you ever been mean, or cruel, to an animal, bird or fish? Have you ever forgotten to give food or water to a pet entrusted to your care? Have you ever broken something belonging to someone else? Have you ever deliberately spoiled clothing of yours because you didn't like it? Do you have a secret? Have you ever noticed something wrong with your body that you were afraid to tell anybody about? Have you ever done anything you were very much ashamed of? Is there anything about you your parents could not understand, even if you told them? Have you ever failed to finish your schoolwork on time? Have you ever flunked an examination at school? Have you ever deliberately given a teacher trouble? Have you ever tried to make others dislike some teacher? Have you ever tried to make another child unpopular? Have you ever broken, damaged, or taken, any school property? Have you ever lied to a teacher? Have you ever been late to school, or late to a class? 378 Have you ever stayed away from school, when you could have gone? Have you ever cheated by copying someone else's work, taking notes into an examination, or looking up answers in a book when you weren't supposed to? Have you ever spoiled things for somebody? Who have you made guilty? Have you ever done something you shouldn't when you were supposed to be in bed or asleep? Have you ever told others bad stories about someone? Have you ever tried to make others believe that your parents, or teachers, were cruel to you? Have you ever offered as an excuse for something you have done wrong that you are only a child, or that you haven't grown up yet? Have you ever felt that your parents and home were too good for you? Have you ever felt that your parents and home weren't good enough for you? Is there anything you should tell your parents, and never have? Have you ever done something to your body that you shouldn't have? Have you ever done anything to someone else's body that you shouldn't have? Have you ever told anyone that you did something, when you hadn't really done it? Have you ever told anyone that you hadn't done something which you really had done? Have you ever ganged up on another child and made fun of him because he was different from the rest of you? Have you ever made fun of another because of the way he looked? Have you ever decided never to talk to someone again? Have you ever made your parents or teachers work harder than they should? Have you ever decided that you were too bright, or too smart for the other kids? Have you ever annoyed an adult by something you did or said? Have you ever hurt a child? Have you ever made a child cry? Have you ever made a child sulk? Have you ever kept another child from having something that really belonged to him? Have you ever found anything and failed to return it to its owner? Have you ever told stories about someone behind their back? Have you ever lied to escape blame? Have you ever not told the whole truth about something so as to protect someone? Have you ever felt ashamed of your parents? Have you ever felt ashamed of your friends? Have you ever disappointed your parents? Have you ever run away when you should have stayed? Have you ever felt sure your parents wouldn't understand something that had happened in school, so you didn't tell them? Have you ever not told teachers something about your family because they wouldn't understand it? Have you ever failed to keep another child's secret? Have you ever felt it was just no use talking to someone? Have you ever hurt someone you didn't mean to? Have you ever been sloppy about your clothes or possessions? 379 Have you ever cried when you shouldn't have? Have you ever been a coward? Have you ever made too much fuss over a little hurt? Have you ever tried to make your parents believe you were doing better in school than you were? Have you ever told on anyone? Have you ever teased younger children? Have you ever made a mess and not helped to clean it up? Have you ever broken or damaged something and never told anybody it was you who did it? Have you ever let someone else get punished for something you did? Have you ever cried till you got your own way? Have you ever decided "Someday, when I'm grown up, I'll get even"? If so, with whom? Have you ever picked on someone smaller than yourself? Have you ever upset anyone by throwing a temper tantrum? Have you ever hurt anyone by telling them you didn't love them any more? Have you ever made out that you were more badly damaged than you were in order to make someone stop picking on you? Have you ever pretended to like someone that you didn't like in order to satisfy your parents? Have you ever done anything wrong according to your own religion? Have you ever not understood why someone was angry with you? Have you ever pretended not to understand what you had done wrong? Have you ever pretended not to understand what someone wanted you to do? Have you ever been in places where your parents didn't want you to go? Have you ever spied on anyone? Have you ever made friends with people your parents didn't approve of? Have you ever thought someone was crazy? Have you ever broken up a friendship? Have you ever let your team, or school, or club down? Have you ever tried to keep someone from making friends with another child? Have you ever pretended not to hear your parents or teacher? Have you ever made a fuss about doing something that your parents or teacher wanted you to do? Have you ever done something to someone that you'd hate to have done to you? L. RON HUBBARD LRH:jl.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 380  L. RON HUBBARD   Type = 11 iDate=28/9/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  HCO WW SECURITY, FORMS 7A and 7B (Employment Sec Checks)   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 28 SEPTEMBER 1961 Franchise HCO WW SECURITY, FORMS 7A and 7B (Employment Sec Checks) (Reissued from HCO Policy Letters of September 13 and September 18, 1961) These two Security Checks have been devised specifically for employment -- i.e. to check applicants for employment, or personnel already employed. Each Sec Check should take no more than twenty minutes, and is completely effective if expertly done. HCO WW SECURITY FORM 7A (For Staff Applicants) Person's Name ________________________________ Date _________________________ The following Security Check is for Security use. All other Security Checks have passed into processing use and so can no longer be used for Security, taking too much time, and the auditor seeking to clear every question. DIRECTIONS Use a standard organization approved or manufactured E-Meter such as the British Mark IV. Make certain, by can squeeze, that the instrument is plugged in and adjusted. Use the meter strictly in accordance with the manual E-Meter Essentials. Read only instant reactions. Do not use latent reactions of the needle. If the needle reacts within a 1/5th or 1/10th of a second after the question is asked, it is an instant read. This is valid. If it reacts 1/2 to 1 second after the question, this is invalid. Explore only instant reads on any check. Ignore all latent reads. It should take only 10 to 20 minutes to give this check. If it takes longer you are doing something wrong. All you do is put the applicant on the meter and read the questions to him with sensitivity set high (1 dial or more drop for can squeeze). Keep the needle near centre of dial. Don't adjust it while asking a question. Don't ask a question if it is uncentered. If you get no reaction go on to next question. If you get a reaction, compartment the question, (reading it word by word and phrase by phrase) and see if any one word or any one phrase falls rather than the question as a whole. Clear each word or phrase that reads on the needle. Then read the whole question. If it is the whole question that reacts, it is a flunk. Don't clear flunks. Just go on to next question. The person being checked does not have to answer anything verbally. The person giving the check does not have to find out or get off any withhold as this is not a processing check. A needle reaction must be clearly established to be a reaction to the question before it can be a flunk. 381 The tone arm action is ignored. Rising needle is ignored. The Auditor's Code is ignored. Processing is ignored. You'll find that the main trouble with giving this check is that it is so easy to give that people try to complicate it. ANY question still reacting after it has been cleared word for word or phrase by phrase FLUNKS the Applicant. That's it. One question that reacts and the person cannot be hired. It is not permitted to hire the person for anything or for any reason or for any purpose until the person is wholly cleared. You must not goof on this. Don't hire people who cannot pass this check. If a person is guilty of any part of this check, the person will react on that exact question, providing the question is put to the person directly (not his shadow). There are no nul questions to be given the applicant. The following statement is read to the applicant: "This is a Security Check I am giving you. These are E-Meter electrodes. This is a very modern instrument developed after ten years of research. It can and does detect guilt very easily. If you pass this check you will be trusted. If you fail to pass this check, you cannot be employed here without extensive processing with Scientology. "You do not have to speak or answer if you do not want to. It makes no difference. "Here is the first question." 1. If anyone found out about something you've done in this lifetime, could you be blackmailed about it? 2. Are you a pervert? 3. Have you ever stolen from an employer? 4. Have you ever falsified records to obtain money by fraud? 5. Have you ever tried to get a fellow worker in trouble by telling lies about him or her? 6. Do you hate all employers? 7. Are you or have you ever been a Communist? 8. If you were employed here would you try to damage this organization? 9. On your last job did you consistently complain about being overworked and underpaid? 10. Have you ever worked in an organization just to spy on it for others? 11. Have you even taken money for passing on confidential information? 12. Have you ever consciously driven customers away from your employer? 13. Do you privately think we are a fraud or a racket? 14. Have you ever secretly bought anything yourself and sold it to your employer at a profit? 15. Have you ever taken a bribe or a secret commission to give someone an employer's business? 16. Is there something about your past jobs you are hoping desperately we don't find out? 382 17. Do you hate work of any kind? 18. Do you have a criminal record? 19. Are you wanted anywhere by the police? 20. Do you intend to quit soon after starting work here? The interrogator can smooth out any ARC breaks caused. If the needle gave consistent or unmistakable instant response on any of the above, the applicant may not be employed at this time. The applicant, feeling falsely accused, should be informed he has the right to be security checked by another person with the same form. Passed _________________________ Security Checker ___________________________ Failed _________________________ Date _______________________________________ L. RON HUBBARD HCO WW SECURITY FORM 7B (For persons now employed) Give this check in exactly the same way as HCO WW Security Form 7A. Failure to pass one or more questions on this check results in suspension until processing has been given. The security checker does not attempt to clear or process any of the following questions if they produce instant needle reaction. Clearing questions is an auditor's job and is done in an auditing session, not while receiving this check. If a question produces instant needle response, clear it word by word and phrase by phrase until all words and phrases are as nul as they can be made. Then test for reaction to the whole question. If it reacts then it is a flunk. The whole test is always completed. It should take 10 to 20 minutes at the most. Read the following to the staff member. "There is nothing personal about this check. It is for your protection as well as others. If you pass it you have no worries. If you flunk it you will be suspended immediately until processed on your own arrangements. If you feel you have been falsely flunked, if you are flunked, you can demand that another skilled person give you the same check over again. But you may only be checked by two people. "Here is the check. You do not have to answer anything if you don't care to." 1. Have you ever committed any criminal act for which you could be blackmailed now? 2. Do you or your close family currently have any connection with organizations violently opposed to L. Ron Hubbard? 3. Have you ever personally accepted a commission, percentage, bribe or "gift" for giving any firm or person this organization's business? 4. Have you ever stolen anything here? 383 5. Have you ever falsified an expense account here? 6. Have you ever falsely accounted for petty cash? 7. Have you ever maliciously gossiped about your fellow staff members or your superiors? 8. Are you here purposely to upset or damage Scientology or Scientology Organizations? 9. Have you ever cautioned anyone about following L. Ron Hubbard's directions or data or told them not to? 10. Have you ever maliciously criticized Scientology, its organizations, data or people to persons outside this organization? 11. Have you ever used people you met here to secretly further your personal gain outside of the organization? 12. Do you feel Scientology is a fraud or racket? 13. Do you complain about how overworked and underpaid you are? 14. Do you ever privately laugh at the antics of your superiors? 15. Have you ever slowed things down just because your superiors wanted them speeded up? 16. Do you think it really doesn't matter whether you do a good job or not? 17. Do you intend to quit just as soon as you've achieved your own ends? 18. Do you illegally have anything in your personal possession that really belongs to us? 19. Do you get satisfaction out of not doing your job? 20. Have you consistently covered up the blunders and mistakes of other staff members so they won't be found out? Passed ____________________________ Security Checker ________________________ Failed ____________________________ Date ____________________________________ Findings and Decision: ________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ LRH:jl.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 384  L. RON HUBBARD   Type = 21 iDate=29/9/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  HGC ALLOWED PROCESSES   All HCO Secs All Assn Secs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 29 SEPTEMBER 1961 All HCO Secs All Assn Secs HGC ALLOWED PROCESSES (Cancels all previous HCO Bulletins and Policy Letters on HGC Allowed Processes) HGCs must begin clearing. All Academys must get auditors trained up so their skill is adequate to clear. In an HGC, all auditing is done by staff auditors of course. But if individual staff auditors cannot handle the skills of clearing, no clearing will get done. Therefore a program of increasing skills of staff auditors must be undertaken, not just in training but in gradient skills they are permitted to use on pcs. A staff auditor must only use skills he can command and with which he can win. Saint Hill Special Briefing Course Tape of September 26, 1961 is a part of this Policy Letter. It enjoins that auditors increase and use their skills as follows: CLASS ONE: Relatively unskilled. HCA/HPA graduate, field auditor called in part or full time or current staff auditor or HGC or Academy personnel or executive. This auditor is asked what process he has had success with on pcs. What process he has confidence in. Whatever it is, as long as it's Scientology, a Class One Auditor is not permitted to use any other process on HGC pcs, regardless of their "case requirements". This is mandatory. CLASS TWO: Any auditor auditing on staff who has finally passed a perfect score on HCO quizzes on 1. E-Meter Essentials 2. Model Session 3. Security Checking HCO Bulletins 4. Saint Hill Special Briefing Course Tape of September 26, 1961. (These quizzes must embrace the most minute details of these items.) This auditor is thereafter permitted only to use Security Checks on HGC pcs, either standard checks or checks combined with specially devised checks. CLASS THREE: Any staff auditor who has graduated up through Class Two skills and who is having excellent results with Class Two skills and who thereafter has been specially trained directly by a person who has attended and passed the Saint Hill Special Briefing Course and who has also passed a perfect examination by HCO on 1. All HCO Bulletins relating to Routine 3. 2. All Saint Hill Tapes on Routine 3. 3. Who has a good grasp of the technical side of auditing and can run a smooth session. 385 This Class Three Auditor may use Routine 3 on HGC pcs but may only utilize goals and terminals and levels that have been checked out and verified by a person graduated from the Saint Hill Special Briefing Course. He may not run engrams on HGC pcs. 4. Who can find rudiments when out and get them in. CLASS FOUR: Any Class Three Auditor who has achieved excellent results with Routine 3 and who has had his or her goal and terminal found and is a release and who has had engrams run on his or her own goals terminal chain and who has excellent subjective reality on engrams. This auditor may run Routine 3 and engrams on HGC pcs. In an HGC as of receipt of this HCO Policy Letter there are no other classes of auditors and no special permissions may be granted contrary to this policy letter. All HCO Area Secretaries are enjoined to make this program stick, get this HCO Policy Letter immediately hat checked on all Central Org technical staff and all executives including the Association Secretary. A copy of this HCO Policy Letter, carrying a list of all those who have passed a check on it and all who can't or won't, should be airmailed back to me. This is the first positive and effective step toward getting broad clearing done in HGCs. This is a very important step. It will be with us a long while. For even when we are routinely clearing, every new staff auditor will go up this ladder. Rapidity in getting this into effect will bring the HGC that much closer to clearing. It is not permitted that HGC pcs are security checked or run on Routine 3 or engrams until the auditor doing so has been awarded the class that permits him to do so. If HCO Area Secs or Assn Secs find anything else more important than getting this done, pause a bit and ask why. For only broad general clearing in HGCs and training in Academys toward clearing skills will resolve any and all of a Central Org's problems. (Note: Pcs who are being run contrary to this Policy Letter on its receipt and who would be upset by a sudden change may be continued on whatever the auditor was running on receipt.) LRH:jl.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [This HCO PL is added to by HCO PL 29 November 1961, Class of Auditors, page 439.] 386  L. RON HUBBARD   Type = 11 iDate=5/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CLEAN HANDS MAKE A HAPPY LIFE   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 5 OCTOBER 1961 Franchise CLEAN HANDS MAKE A HAPPY LIFE For the first time in the soggy stream that's history to the human race, it's possible that happiness exists. This goal, repeated many times and sought so heavily, has been ungraspable as sun motes, unattainable as a loved one's sigh. What makes Mankind, basically good beings all, such strangers far to happiness? The rich man geysers out his wealth. The poor man peers in every crack. But wealth buys nought and crevices are bare. The child hopes he will realize it when grown and, grown, wishes he were happy as a child. We grasp it but like gossamer, it's nought. We marry a most perfect girl or man and then throughout our lives weep to make the other make us glad. Often sought, but seldom found, there are no riches, gems or palaces as valued as mere happiness. But listen! Here is happiness, just at our finger tips, awaiting only magic words "Start Session" to begin its quest. But like we walk through rain toward a banquet ball, our happiness in processing is gained by passing through the phantom shadows of our "sins". What has made all Man a pauper in his happiness? Transgressions against the mores of his race, his group, his family! We care but little what these mores were or are. It was transgression did the trick. We agree to fixed moralities and then, unthinking, we transgress, or with "good cause" offend, and there we are, the first dull bars of misery draw stealthily behind us. And as we wander on, transgressing more, agreeing to new mores and then transgressing those, we come into that sunless place, the prison of our tears and sighs and might-have-beens, unhappiness. Mutual action is the key to all our overt acts. Agreement to what ought to be and then a shattering of the troth works all the spell that's needed for a recipe of misery. There must be pain. So we agreed. For pain restrains and warns, shuts off, forbids. But goodness now must then consist of bringing in no pain. Mutual motion is agreed. And then we disagree and part and so are tied no more -- tied not save back there in our minds, with scars of broken faith. The faith we broke, and said it had to be. We all agree to feel the sun and then protest it burns. We all agree to kiss and love and then are startled that such pain can follow in that wake. Mutual motion is all right -- until we act in cruelty to the rest. Tied by agreements and co-actions, we dare be cruel to that to which the hard steel clasps of promises have bound us. 387 And so in being cruel to part of self -- extended self as in a couple or a group -- we then find pain in self with great surprise. The overt act sequence is simple now to grasp. The scope is limited. But it began when we first had a cruel impulse to others bound to us by mores or co-acts. Why does one suffer pain in his own arm when he or she has struck another's limb? Because the cruel impulse has been a break of bond with others where pledge once lived. The only overt act that can bring pain to self is that cruel act which then transgresses things to which we had agreed. Share action with a group or person in your life, agree to mutually survive by some specific code and then be cruel to them and so transgress and you'll have pain. All Mankind lives and each man strives by codes of conduct mutually agreed. Perhaps these codes are good, perhaps they're bad, it's only evident they're codes. Mores bind the race. Co-action then occurs. Thought and motion in accord. A oneness then of purpose and survival so results. But now against that code there is transgression. And so because the code was held, whatever code it was, and Man sought comfort in Man's company, he held back his deed and so entered then the bourne in which no being laughs or has a freedom in his heart. So down the curtains come across the brightness of the day and dull-faced clouds enmist all pleasant circumstance. For one has evilly transgressed and may not speak of it for fear all happiness will die. And so we shut ourselves from off the light and enter grey-faced gloom. And seal within our deepest vault the reasons why we dare not face our friends. And afterwards we go on making others guilty with the rest, when like some scrawny scarecrow of a priest whose tattered filthy robes are rough with sacrificial blood, we point the way to hell for those who kill. And deep within us secret gnawings ache. And then at last we cannot even cry. The road to hell -- Man's very good at painting ugly signs that point its course and way. The road to heaven -- Man's often sent but never yet arrived -- more like he found the "other place". But now a road that's wide has opened up -- in Scientology. The meter and the process check, when done by auditors with skill, can open up transgression's rush and loose a cascade out until hell's spent. And day will once more have a drop of dew upon the morning rose. L. RON HUBBARD LRH:jl.vmm.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 388  L. RON HUBBARD   Type = 11 iDate=6/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  TRAINING OF STAFF AUDITORS   Central Orgs HCOs City Offices  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 6 OCTOBER 1961 Central Orgs HCOs City Offices TRAINING OF STAFF AUDITORS The following despatches to the Assn Sec London and HCO Area London, are of general interest: HCO LONDON HCO STHIL EGSTD JOHN FROM RON INFO HCO OCT 3 2242 In order to care for your special condition wherein the newcomers cannot run old processes then temporarily modify the Pol Ltr as follows: Class such auditors as "Class Two Under Training". Let them go right ahead and continue with security checking only. HCO should get very ambitious about making these auditors pass all the necessary Bulletin tape exams on Class Two, and then confirm their status when they have passed. Make available a tape recorder with headphones and let auditors standing in for exams listen to tapes and have HCO give them exams on these tapes. On the two auditors that have very little reality on auditing, this would stem of course from their never having gotten any benefit from auditing or having any subjective reality on it. Therefore they would be rather dangerous to let near a PC. Suggest you turn them loose on each other with Sec Checking and make them complete a thorough Form Three and other checks on each other. You are going to get your wildest changes on cases at this time by doing excellent Sec Checking. There is a current rundown down here which is part of Class Two, which is Sec Checking against a chronic somatic. The tape of Oct 3 goes into it very thoroughly. It gets rid of hidden standards and chronic somatics and has gotten to, under and into every pokey case we have around there. This is assessing for the prior confusion to the condition, and then Sec Checking the PC on personnel found in that assessed area. It is easy to do and hell to teach but when an auditor gets a reality on it -- Wow here we go. I would be very happy to see a lot of wins coming out of Sec Checking only. This requires model session meter rudiments and TRs, and knowing never to leave a question as long as there are withholds on it. (Surest way in the world to blow a PC out of the HGC is to leave a question with charge still on it.) I'm real keen to see you hit the easy trail now that it's taped so well. I have every confidence that if you work like mad in the HGC to make every auditor a top grade Security Checker and run nothing but Security Checks (Standard Form and those you specially prepare for a particular PC) you will be getting quite startling case gains. This data includes assessing for the prior confusion and doing special Sec Checks on it as per tape here Oct 3. With just this you would be curing people left and right. When you got that jolly well anchored in the hurricane and all staked down we can then start educating auditors for Routine Three complete. But that's away -- a few months perhaps -- up the line. 389 I feel that if we just settle down on this one programme and saw wood we'll get a lot of wins and a lot of happy PCs and the bugs out of procurement and case gains. Then we can move on. How about it?? Best, RON JOAN FROM RON 3R2 I am counting on you to exam staff routinely on the various HCOBs and tapes relating to: Model Session E-Meter Essentials New Rudiments How to Security Check I think we would err in spreading our attention too far on what we expect them to get down pat. If the TRs are obviously way out, blame the Academy and return the auditor to there on a weekend basis. Don't classify any auditor as Class Two until he or she never stutters an instant on any Exam question on the above items. The tape of Oct 3 was tailored up to be of assistance in explaining the data about prior confusion that gets rid of somatics. This is part of Class Two. Security Checking includes the ability to locate the area of prior confusion. As this clears up most of the things a PC is worried about you are in for a lot of wins. The people you get in the HGC have Psychosomatics, lots of PTPs of long duration and hidden standards. It is now very easy to relieve these things at the level of Class Two by Sec Checking areas before the PC noticed the somatic. I think auditors can easily learn these things and I know you will get very appreciative PCs as a result. I want you to bear down hard on Examination. The way you examine is very brief. You bring in the auditor or having studied the auditor comes in. You have a complete Check Sheet for the auditors, all he or she is supposed to know about this, Bulletin by Bulletin, Tape by Tape. You have a prepared Exam. It is very intensive and minute. You keep asking questions from it until the student misses. The first time the student misses is a flunk and that is the end of the Exam. This saves you lots of time and it brings the student up to reading the Bulletin or hearing the tape time after time, and they get really familiar with the Exam data. A seventy percent pass is no good. We only want one hundred percent passes. Well that's it. Best, RON L. RON HUBBARD LRH:jl.bh Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 390  L. RON HUBBARD   Type = 11 iDate=9/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  RUDIMENTS, CHANGE IN   Franchise Central Orgs Tech Depts  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 9 OCTOBER 1961 Franchise Central Orgs Tech Depts RUDIMENTS, CHANGE IN In End Rudiments only of Model Session, delete "Are you withholding anything?" Substitute before ARC breaks in End Rudiments the following: "Have you told me any half truths or untruths in this session or have you said anything just to make an impression on me?" This is to be used in End Rudiments only in all types of sessions. Be sure you give End Rudiments in general enough time to do. You should start ending any session one half hour before end of session time. That is to say, end the process of the session and begin on End Rudiments one half hour before end of session time. Fill in any extra time left over by running the havingness process of the PC or TR 10 as the last stage of End Rudiments. This new End Rudiments step does not alter Beginning Rudiments. "Are you withholding anything?" remains in Beginning Rudiments. This new end step has been developed to overcome the bad effects on the PC caused by his lying to the Auditor, trying to get others in trouble by giving false withholds, and trying to make an impression on the Auditor by half truths, etc. It will be found that a certain proportion of "withholds" are in fact lies. If the Auditor accepts these, the PC's case is damaged and session is hard to maintain on a PC who is consistently allowed to get away with this. This end rudiment step helps restrain the impulse and cleans off the ill effects of lying to the Auditor or making bids for sympathy with half truths. Clean all instant needle reactions which occur by reason of this question. Do not leave it until it is free from instant reaction. LRH:md.cden Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 391  L. RON HUBBARD   Type = 21 iDate=10/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PROBLEMS INTENSIVE FOR STAFF CLEARING   Sthil  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 10 OCTOBER 1961 Sthil PROBLEMS INTENSIVE FOR STAFF CLEARING Who Does Assessment The auditor assigned to audit the preclear does the assessment. When is Assessment Done This assessment is done at the beginning of the first intensive the preclear has. The last questions may be added to and done again at a later time. Is this part of the Preclear's auditing time Yes, it is. The questions asked are to a degree auditing because the auditor is asking the preclear to look and to recall. Purpose of Preclear Assessment Sheet The purpose of this form is to establish auditor control over the preclear, to better acquaint the auditor with his preclear, to provide essential information required and to locate hidden standards and PTPs of long duration. To Whom is the Preclear Assessment Sheet Routed This Sheet is routed to the Technical Sec as soon as possible, at the first session break if the auditor can do so. It must be routed at least by the end of the auditing day. After the Technical Sec reviews the Sheet, it is returned to the auditor for keeping in his folder on the preclear. Neatness of Preclear Assessment Sheet If you cannot write plainly and neatly, print all the data required. Information is wanted, not mysterious cryptographics. PRECLEAR ASSESSMENT SHEET Name of Pc ______________________ Age of Pc ___________ TA Position at Start of Assessment ____________ Auditor ____________________________________ Tech Sec's Initials _____________ A. Family: 1. Is mother living? ______________________________ E-Meter reaction _______ 2. Date of death __________________________________ E-Meter reaction _______ 3. Pc's statement of relationship with mother _______________________________ _______________________________________________________________________________ ______________________________________________________ E-Meter reaction _______ 4. Is father living? _____________________________ E-Meter reaction _______ 392 5. Date of death _____________________________ E-Meter reaction _______ 6. Pc's statement of relationship with father ______________________________ ______________________________________________________ E-Meter reaction _______ 7. List brothers, sisters, and other relatives of the Pc, date of death of any and E-Meter reaction. Relation Date of Death E-Meter reaction ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ B. Marital Status: 1. Married __________ Single __________ No. of times divorced _____________ 2. Pc's statement of relationship with spouse _____________________________ ______________________________________________________________________________ ______________________________________________________ E-Meter reaction ______ 3. List any marital difficulties Pc presently has _________________________ ______________________________________________________ E-Meter reaction ______ 4. If divorced, list reasons for divorce and Pc's emotional feeling about divorce ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________ E-Meter reaction ______ 5. List children, date of death of any child and E-Meter reaction. Children Date of Death E-Meter reaction ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ C. Educational Level: State the level of schooling Pc has had, University education, or professional training ___________________________ _________________________ ____________________ ___________________________ _________________________ ____________________ ______________________________________________________ E-Meter reaction ______ 393 D. Professional Life: State main jobs Pc has held. Job E-Meter reaction ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ E. Accidents: List any serious accidents Pc has had, the date of such, any permanent physical damage and E-Meter reaction. Accident Date Physical Damage E-Meter reaction __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ F. Illnesses: List any serious illness (excepting usual childhood diseases, colds, etc) giving date of such, any permanent physical damage and E-Meter reaction. Illness Date Physical Damage E-Meter reaction __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ __________________ _________ __________________________ ____________________ G. Operations: List any operation, the date of each and E-Meter reaction. Operation Date E-Meter reaction ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ H. Present Physical Condition: List any bad physical condition Pc presently has and E-Meter reaction to such. 394 Physical Condition E-Meter reaction ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ I. Mental Treatment: List any psychiatric, psychoanalytic, hypnotic, mystical or occult exercises, or other mental treatment which Pc has had, the date of the treatment and E-Meter reaction. Treatment Date E-Meter reaction ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ J. Compulsions, Repressions and Fears: List any compulsions (things Pc feels compelled to do), repressions (things Pc must prevent himself from doing) and any fears of Pc. Compulsions, etc E-Meter reaction ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ K. Criminal Record: List any crime committed by Pc, prison sentence, if any, and E-Meter reaction. Crime Sentence E-Meter reaction ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ L. Interests and Hobbies: List any Interests and Hobbies of Pc. Interests and Hobbies E-Meter reaction ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ M. Previous Scientology Processing: 1. List auditors, hours and E-Meter reaction to any processing done other than in the HGC or Academy. 395 Auditor Hours E-Meter Reaction ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ ______________________________ _____________________ ___________________ 2. List briefly processes run _______________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ 3. List goals attained from such processing _________________________________ ______________________________________________________________________________ ______________________________________________________________________________ 4. List goals not attained from such processing _____________________________ ______________________________________________________________________________ ______________________________________________________________________________ N. Present Processing Goals: List all present goals of Pc and E-Meter reaction to each. Goal E-Meter reaction ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ ____________________________________________________ _______________________ O. LIFE TURNING POINTS: List each major change the pc has experienced in life. 1. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 2. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 3. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 4. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 5. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 6. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 7. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 8. _________________________________________________________________________ ______________________________________________ date _____________________ Meter ___________________________________________________________________ 9. When did pc newly join any religious group ______________________________ _________________________________________________________________________ 10. When did pc start going to Church again _________________________________ _________________________________________________________________________ 11. When did pc subscribe to a fad __________________________________________ _________________________________________________________________________ 12. When did pc begin dieting _______________________________________________ _________________________________________________________________________ 13. When did pc leave a job _________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ 14. When did pc have to take a rest _________________________________________ _________________________________________________________________________ 15. When is the time the pc noticed a body difficulty _______________________ 397 _________________________________________________________________________ _________________________________________________________________________ 16. When did the pc decide to go away _______________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ 17. Whom did the pc decide to leave and when ________________________________ _________________________________________________________________________ _________________________________________________________________________ 18. When did pc decide to start being educated in some new line _____________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ 19. When did pc's physical body change characteristics ______________________ _________________________________________________________________________ _________________________________________________________________________ 20. When did pc collapse ____________________________________________________ _________________________________________________________________________ _________________________________________________________________________ 21. When did pc start a new life ____________________________________________ _________________________________________________________________________ _________________________________________________________________________ 22. When did pc stop going to parties _______________________________________ _________________________________________________________________________ _________________________________________________________________________ 23. Who has pc never seen again _____________________________________________ _________________________________________________________________________ _________________________________________________________________________ 24. What does pc now consider his or her major life change __________________ _________________________________________________________________________ _________________________________________________________________________ 398 DO SECTION P (FOLLOWING) SEVERAL TIMES. P. PROCESSING SECTION: 1. Most needle action on above O Section was on number ___________________ . (If necessary read them all off and assess for most reaction -- not by elimination.) Note Occurrence Assessed ________________________________________________ 2. Ask pc "What problem existed immediately before _________________________ _________________________________________ (that occurrence) ?" 3. Write down problem pc gives _____________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ 4. Run "What was unknown about that problem with ___________________________ (descriptive word)" until all tone arm action is off (20 minute test). 5. Locate confusion before that change (as per number above). 6. List persons present in the confusion ___________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ 7. Assess persons. Most needle reaction on _________________________________________________ 8. Run Processing Check of withholds from that person. 9. Assess persons above and any new ones. (Add to above list.) Persons now reacting _________________________________________________________________________ _________________________________________________________________________ Run Processing Check on that person. 10. Assess persons above and any new ones. (Add to above list.) 11. Person now reacting _____________________________________________________ _________________________________________________________________________ 12. Run Processing Check on that person. 13. Return to O. Assess and do all of P again. LRH:jl.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 399  L. RON HUBBARD   Type = 11 iDate=12/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  STUDENT PRACTICE CHECK   Academy  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 12 OCTOBER 1961 Academy STUDENT PRACTICE CHECK The following practice Security Check may be used by Academy Students learning E-Meter use. It was developed by Dir PE Durban hopefully for use on Co-Audit. But it is doubtful if Co-Audit would win with such. A general repetitive process would be better. I have changed it to an Academy Practice Check. "Do you feel you are making a fool of yourself by being at the Academy?" "Is someone watching how you get on to 'judge' Scientology?" "Have you made any derogatory remarks concerning Scientology?" "Do you think Scientology might be a racket?" "Is there something you're afraid you might have to face if you continue training?" "Are you here for another purpose than you say?" "Have your friends advised you against taking a course?" "Have you had any criticisms of the Course Instructor?" "Have you had any criticisms of the Director of Training?" "Have you made any criticisms of the way the organization is run?" "Have you any criticisms of the way the course is run?" "Have you seen any Scientology staff members who you'd hate to be like?" "Do you know of anyone who seems to have got worse since they took up Scientology?" "Have you got worse since you discovered something about yourself?" "Do you think your Tests were wrongly evaluated?" "Do you think Scientology is a violation of your religion?" "Do you think there is something wrong with making people more able?" "Is there something you wouldn't dare mention here?" "Is there something you're afraid you won't do properly?" "Are you afraid of dealing with the mind?" "Have you ever been to a psychiatrist/faith healer/numerologist?" "Are you planning to tell people that Scientology is no good?" "Do you dislike anybody on the course?" "Are you shocked by anything that has happened since coming to the Academy?" "Did you find it difficult to pay for the course?" "Do you intend to pay for the course in full?" "Are you waiting for Scientology to do something for you?" "Are you looking for an excuse to say Scientology doesn't work?" "Are you missing or neglecting doing something by coming on to the course?" "Is there something you should be handling that you are expecting the course to help you to do?" "Are you beyond help?" "Do you deserve to be helped?" "Do you think that the state of Clear is fictitious?" "Have you ever been late for class?" "Have you ever made an excuse to miss a class?" "Have you ever suspected a Scientologist of anything?" "Have you ever advised anyone against Scientology?" "Does the idea of being more responsible frighten you?" LRH:md.cden L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 400  L. RON HUBBARD   Type = 11 iDate=17/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  PROBLEMS INTENSIVES   HGCs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 17 OCTOBER 1961 HGCs PROBLEMS INTENSIVES Two important additions should be made to HCO Bulletin of November 18, 1960, the Preclear Assessment Sheet. These are Sections O and P, which are attached to this Bulletin. Section O lists all the turning points, or changes, in the preclear's life. It forms an additional section to the actual preclear assessment, which is unchanged in every other respect. Section P is the Processing Section. Using the data obtained from Section O, a Class Two auditor can run a complete Problems Intensive, following the procedure outlined in Section P. Section P is done in Model Session. Full details of how to run a Problems Intensive are given in the Saint Hill tapes of 10th, 11th and 12th October, which will be sent to you soon. Meanwhile, study Sections O and P carefully. And mimeo out supplies of Sections O and P for use by staff auditors. (Do not however mimeo more than enough for your immediate needs, as these sections may be changed in form or detail.) A Problems Intensive is very simple. The procedure is outlined very clearly in Sections O and P. Turning points are simply self-determined changes in the pc's life. When did he start doing something new or stop doing something, get married, get divorced, take up a new activity -- any change or turning point in the pc's life. These are listed briefly, and when -- an approximate date will do. Typical entries would be: "Went to Canada, 1930", "Took up slimming, 1936", "Went to sea, 1924", etc. Each change, or turning point, was preceded by a period of confusion, or a PROBLEM. The Processing Section P consists of finding what problem existed immediately before the change. Run off the unknowns in the problem. Locate the confusion. Find the persons present in the confusion. Assess the persons for most reaction, take the one with most reaction and run a Processing Check on that person to get the withholds the pc had from that person. This procedure is repeated again and again. Assess the changes. Find the one which reacts most (not by elimination). Run Section P on that change, find all the persons present in the prior confusion, get the withholds. Basic stable datum: The change, or turning point, in the preclear's life is al the solution to the problem, or confusion, which immediately preceded it. It is the prior confusion which is the auditor's target. By sorting out these confusions and the personnel buried in them, a Class II auditor can do a fine job on any preclear, and prepare the ground for clearing the pc on SOP Goals. This programme for Class II auditors should be grooved in as soon as the data and tape material are thoroughly understood. LRH:md.cden Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED [Sections O and P mentioned above are part of HCO PL 10 October 1961, Problems Intensive for Staff Clearing, page 392. HCO B 18 November 1960, Preclear Assessment Sheet, referred to above, is cancelled by BTB 10 December 1974, Issue III, Cancellation of Bulletins-1960, which says, "See BTB 24 April 69R, Preclear Assessment Sheet." Similar data to the 18 November issue is contained in HCO PL 10 October 1961.] 401  L. RON HUBBARD   Type = 11 iDate=19/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  SECURITY QUESTIONS MUST BE NULLED   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 19 OCTOBER 1961 Franchise SECURITY QUESTIONS MUST BE NULLED The main danger of security checking is not probing a person's past but failing to do so thoroughly. When you leave a security check question "live" and go on to the next one, you set up a nasty situation that will have repercussions. The person may not immediately react. But the least that will happen is that he will be more difficult to audit in the future, and will go out of session more easily. More violently, a pc who has had a security check question left unflat may leave the session and do himself or Scientology considerable mischief. About the most unkind thing you could do to a person would be to leave a security check question unflat and go on to the next one. Or to fail to nul the needle on withholds in the rudiments and go on with the session. One girl, being audited, was left unflat on a security check question. The auditor blithely went on to the next question. The girl went out after session, and told everyone she knew the most vicious lies she could create about the immoral conduct of Scientologists. She wrote a stack of letters to people she knew out of town, telling gruesome tales of sexual orgies. An alert Scientologist heard the rumors, rapidly traced them back, got hold of the girl, sat her down and checked auditing and found the unflat security check question. The Withhold? Sexual misdemeanors. Once that was pulled, the girl hastily raced about correcting all her previous efforts to discredit. A man had been a stalled case for about a year. He was violent to audit. The special question was finally asked, "What security check question was left unflat on you?" It was found and nulled. After that his case progressed again. The mechanisms of this are many. The reactions of the pc are many. The summation of it is, when a security check question is left unflat on a pc and thereafter ignored, the consequences are numerous. THE REMEDY The prevention of security check being left unflat is easily accomplished: 1. Know E-Meter Essentials. 2. Know the E-Meter. 3. Work only with an approved E-Meter. 4. Know the various bulletins on security checking. 5. Get off your own withholds so that you won't avoid those in others. 6. Repeat questions in various ways until absolutely sure there is no further needle reaction on a question with sensitivity 16. LRH:md.cden L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 402  L. RON HUBBARD   Type = 21 iDate=23/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  HGC PRE-PROCESSING SECURITY CHECK   HGCs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 23 OCTOBER 1961 HGCs HGC PRE-PROCESSING SECURITY CHECK (for pcs beginning intensives) HCO WW Sec Form 8 Pc's Name ___________________________________ Date _______________________ This check is to be given by HGC Admin on interviewing applicant. It is a pre-processing Security Check. Follow directions exactly. If any question still produces instant read after clearing any midway reads, report this fact to the D of P before permitting pc to proceed with other testing or auditing. Write down on a dispatch paper the questions that produced instant reads and give them to the auditor prior to the pc's first session (excepting only questions 1, 6, 9, 13, 14, 16 or 17 which must be referred to D of P first. If pc is still accepted after this, give these questions to the auditor as well as any others producing instant read). DIRECTIONS Use a standard organization approved or manufactured E-Meter such as the British Mark IV. Make certain, by can squeeze, that the instrument is plugged in and adjusted. Use the meter strictly in accordance with the manual E-Meter Essentials. Read only instant reactions. Do not use latent reactions of the needle. If the needle reacts within a 1/5th or 1/10th of a second after the question is asked, it is an instant read. This is valid. If it reacts 1/2 to 1 second after the question, this is invalid. Explore only instant reads on any check. Ignore all latent reads. It should take only 10 or 20 minutes to give this check. If it takes longer you are doing something wrong. All you do is put the applicant on the meter and read the questions to him with sensitivity set high (1 dial or more drop for can squeeze). Keep the needle near center of dial. Don't adjust it while asking a question. Don't ask a question if it is uncentered. If you get no reaction go on to next question. If you get a reaction, compartment the question (reading it word by word and phrase by phrase), and see if any one word or any one phrase falls rather than the question as a whole. Clear each word or phrase that reads on the needle. Then read the whole question. If it is the whole question that reacts, it is a flunk. Don't clear flunks. (Note: Do not inform pc it is a flunk. This is not an employment security check.) Just go on to next question. The person being checked does not have to answer anything verbally. The person giving the check does not have to find out or get off any withhold as this is not a processing check. 403 A needle reaction must be clearly established to be a reaction to the question before it can be a flunk. The Tone Arm action is ignored. Rising needle is ignored. The Auditor's Code is ignored. Processing is ignored. You'll find the main trouble with giving this check is that it is so easy to give that people will try to complicate it. If a person is guilty of or has charge on any part of this check, the person will react on that exact question, providing the question is put to the person directly (not his shadow). There are no nul questions to be given to the pc applicant. The following statement is read to the pc applicant: "This is a Pre-Processing Check I am giving you. These are E-Meter electrodes. This is a very modern instrument developed after ten years of research. You do not have to speak or answer if you do not want to. It makes no difference. "Here is the first question: 1. Have you ever had electric shock treatment? 2. Are you a pervert? 3. Do you knowingly intend to cause disorder here? 4. Are you here knowingly to prove Scientology doesn't work? 5. Are you under a doctor's care? 6. Are you suffering from any secret illness? 7. Have you ever been placed in the care of a psychiatrist? 8. Have you ever been classified as legally insane? 9. Are you planning harmful acts to yourself or others? 10. Are you guilty of any major crime in this lifetime? 11. Have you been sent here knowingly to injure Scientology? 12. Are you or have you ever been a Communist? 13. Are you addicted to drugs? 14. Have you falsified the statement of personal history given to the Consultant? 15. Are you wanted in this country by the police? 16. Are you closely affiliated to any person or organization violently opposed to L. Ron Hubbard or Scientology? 17. Are you supposed to go insane?" 404 The interrogator should now smooth out any ARC breaks caused, by asking and clearing: "Has anything I have done here upset you?" Note: If the pc applicant is accepted, write down all the questions that didn't clear after clearing midway reads, give them to the auditor (or if two auditors or more, the security check auditor) and instruct him to place those exact questions in the security check form at or very near the beginning of the sec check. The pc applicant is not to be informed of any special action on this. These questions are to be cleared, then, as part of the processing check in the same way as other sec check (processing) questions. If any question continues to react, in accordance with instructions given in "Directions" above, refer this to the D of P for his decision. In the event D of P cannot make a decision easily (due to any doubt as to whether policy would be violated on the acceptance of the pc), he is to refer the matter to the Organization Secretary and HCO Area Sec. If policy would be violated by the acceptance of a pc and the D of P still wants to have the pc audited, he must advise L. Ron Hubbard at once. The D of P should be well advised as to policy however, and only refer cases where there is more likelihood of doing good than doing harm by having the pc audited at the HGC. Similarly the HGC Admin, on asking the sec check questions, should not make a practice of referring matters to the D of P, but only when the questions mentioned above are in fact still reacting. It will be found that this will apply to a minority of applicants. HGC Admin sign here on completion of interrogation: ___________________________ Auditor sign here on receipt of any reacting questions: _______________________ D of P sign here: Pc has been accepted: _______________________________________ Pc has not been accepted: ___________________________________ Reason if not accepted: _____________________________________ Note: Send completed form to Saint Hill with first week's auditor's reports. If pc applicant was not accepted, file in HGC unless required by L. Ron Hubbard. L. RON HUBBARD LRH:iet.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 405  L. RON HUBBARD   Type = 11 iDate=26/10/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  SAFE AUDITING TABLE   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 26 OCTOBER 1961 Franchise SAFE AUDITING TABLE I have just isolated the reason why a pc sometimes gets a solidifying bank on Step 6 and at other times. The reason is that no terminal, except as below, may be run that is not the pc's goal's terminal. A central valence or terminal is built in to demand total attention from the pc. When attention is given another terminal, too much, in life or auditing, the bank reacts to prevent that attention. This is why some pcs gain weight. A terminal not the goals terminal has been run too long or concentrated upon too hard. Therefore I have composed a table of safe processes. SAFE PROCESSES 1. Security (Processing) Checking. As long as O/Ws (times when pc's attention was fixed on terminals other than goals terminal) are pulled off by Meter properly per standard or composed Sec Checks. Sec Checking a single terminal is less safe than Sec Checking in general which is totally safe unless a question on which pc has withholds is left unflat. 2. The word "you" as a terminal may be run so long as it does not eventually stick any flows. 3. Areas of Prior Confusion (prior to a stuck point or problem) may be run and will free the stuck point that occurs later in time. The run should be done on the Prior Confusion by Sec Checking the period earlier than the stuck point or problem. The questions are by deed rather than by terminal. 4. Concepts including Rising Scale Processing are perfectly safe as they include no terminals. 5. ARC Straight Wire, ARC Break Straight Wire and Something you wouldn't mind forgetting? are all completely safe as long as pc is cycled back up to present time at process period end. 6. CCHs. 7. Touch Assists and all Familiarization Processes. 8. Havingness and Confront Processes (The 36 Commands). 9. Rudiments Processes if briefly used. 10. Routine 3, finding pc's goal and terminal and pre-hav runs and other processes on the goal and terminal, if found and done by an expert. Otherwise process is dangerous as incorrect goal and terminal might be used. By expert is meant a course completion with honors at Saint Hill. The wrong goal and wrong terminal run in any fashion disturbs the bank without release. (No goal or terminal found on any student before that student came to Saint Hill has so far proved correct.) 11. Sec Checking a goals terminal. Running O/W or repetitive commands on a goals terminal is perfectly safe. 12. Running engrams on the goals terminal chain is perfectly safe if well done. Other processes may on a good percentage of pcs produce a heavy bank reaction and not discharge but only worsen the bank. The bank generally fades down in from three to ten days, and responds well thereafter to the above. LRH:imj.msp.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 406  L. RON HUBBARD   Type = 21 iDate=1/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  HCO WW SECURITY FORM 5A (For all HPA/HCA and above students before acceptance on courses)   HCO Secs Assoc Secs D of Ts  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 1 NOVEMBER 1961 HCO Secs Assoc Secs D of Ts HCO WW SECURITY FORM 5A (For all HPA/HCA and above students before acceptance on courses) Give this check in exactly the same way as HCO WW SECURITY FORM 7A. Failure to pass one or more questions on this check results in non- acceptance of this student on course until processing has been given. The security checker does not attempt to clear or process any of the following questions if they produce instant needle reaction. Clearing questions is an auditor's job and is done in an auditing session, not while receiving this check. If a question produces instant needle response, clear it word by word and phrase by phrase until all phrases and words are as null as they can be made. Then test for reaction to the whole question. If it reacts it is a flunk. The whole test is always completed. It should take 10 to 20 minutes at the most. Read the following to the student applicant: "There is nothing personal about this check. It is for your protection as well as others'. If you pass it you have no worries. If you flunk it you will not be accepted on this course until you have been processed on your own arrangements. Here is the check. You do not have to answer anything if you do not care to." 1. Have you ever committed any criminal act for which you could be blackmailed now? 2. Do you or your close family currently have any connection with organizations violently opposed to L. Ron Hubbard? 3. Are you here purposely to upset or damage Scientology or Scientology Organizations? 4. Have you ever cautioned anyone about following L. Ron Hubbard's directions or data or told them not to? 5. Have you ever maliciously criticized Scientology, its organizations, data or people to people outside these organizations? 6. Do you intend to use people you meet here to secretly further your personal gain outside this course? 7. Do you feel Scientology is a fraud or racket? 407 8. Do you think it really doesn't matter whether you do a good job or not? 9. Do you intend to quit this course just as soon as you have achieved your own ends? 10. Are you or have you been a Communist? 11. Are you wanted by the Police? 12. Have you come here with the intention of having sex? 13. Have you come on this course to create trouble, directly or indirectly, to Scientology? 14. Has some group opposed to Scientology, as it is presently practiced, sent you on this course? 15. Do you intend to use any information gained on this course for any devious purpose? 16. Have you come here to prove to yourself or others that Scientology does not work? 17. Are you presently under medication or treatment? ____________ ____________________________________ Passed Security Checker ____________ ____________________________________ Failed Date Findings and Decisions: ______________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ ______________________________________________________________________________ LRH:esc.jh L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 408  L. RON HUBBARD   Type = 11 iDate=2/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  THE PRIOR CONFUSION   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 2 NOVEMBER 1961 Franchise THE PRIOR CONFUSION A recent discovery I have made may well do away with the need to directly run problems, particularly on people who find them hard to confront. The mechanism is this: All problems are preceded by a Prior Confusion The handing consists of locating the problem, then locating the Prior Confusion and then Sec Checking that Prior Confusion. The preclear tends to edge forward in time to the problem continuously and to 'bounce' out of the Prior Confusion once located. The remedy is to locate the O/Ws in the Prior Confusion and keep the preclear out of the moment of the Problem. All somatics, circuits, problems and difficulties including ARC breaks are all preceded by a Prior Confusion. Therefore it is possible (but not always feasible at the moment) to eradicate somatics by Sec Checking the Area of Confusion which occurred just before the pc noticed the somatic for the first time. This is part of a Class II Auditor's skills. A problem could be regarded as a mechanism by which to locate hidden Areas of Confusion in a pc's life. All Hidden Standards are the result of a Prior Confusion. The mechanism is extremely valuable. All rudiments could be run by finding the rudiment out, getting the difficulty expressed, locating the Prior Confusion and then finding the pc's O/Ws in that Area of Confusion. A Problems Intensive based on this mechanism is under design and I will release it for Class II use when I am satisfied the form is complete. L. RON HUBBARD LRH:vbn.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 409  L. RON HUBBARD   Type = 11 iDate=2/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  RUDIMENTS AND CLEARING   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 2 NOVEMBER 1961 Franchise RUDIMENTS AND CLEARING The following report from Saint Hill Special Course Instructor, Herbie Parkhouse, former Association Secretary, London, is illuminative in the extreme. "Dear Ron, "Here is a long note on my recent experiences on clearing, beginning with Problems Intensive Assessment. "I took over my pc after quite a bit of auditing from Reg Sharpe, Instructor, who had found the Goal and Terminal, and a fellow student. "On commencing the Sections A-N of the Assessment Sheet I found the pc willing to give me the data asked for with an ever mounting interest, but with an inclination to fight control. This inclination grew stronger on the 0 Section especially on asking for self-determined changes rather than victim changes. However we completed Section O and went on to P where the problem dropped out OK and I ran the single command. This went fine but very soon the needle and Tone Arm tightened, and pc became ARC breaky. Upon instruction from yourself I changed the process to a 4 bracket command. This eased things considerably and further progress was made with Track opening up, but not much Tone Arm Action. "Then you discovered the data re Terminals and on Monday you told me to go for clear on his Goal Terminal with a 10 way bracket incorporating Groups. This shook me but in we went. First session Rudiments took 20 minutes which was longer than ever before. The process ran OK, but not much Tone Arm change. Pc in session very well, somatics, grief and heavy yawning and lots and lots of cognitions. Good Session. You remarked, 'Keep Rudiments in' and I innocently wondered why you bothered to mention it! Huh! "Next session I commenced Session feeling terrific, and certain I could clear him as per your instructions, until I checked Rudiments, which incidentally on the cross check by another auditor were all OK. I took 48 minutes to clear the Rudiments on the meter, over hill and down dale, through ARC breaks, complaints and attempts to make me feel guilty. At the end of all this I didn't have a pc very much in session, so I ran 6 commands of the main process and ended Session, for I figured that by ending Session I could get two more cracks at what the heck was going on. In the End Rudiments I took 33 minutes, most of which was on withholds -- thanks for the new W/H Question -- and did I get a surprise. It turned out that if my pc was to go clear he would have to 'level' with certain people and change his way of life, which he wasn't willing to do, so he worked it out that if he worried me we would spend so much time on the Rudiments that we would never get to the main process and thus he would not go clear and have to do things he was unwilling to do. "The Beginning Rudiments for the next session took the whole of 5 mins. In the process the Tone Arm moved, track opened up and out popped Robots, 2 ft him, green in color with pineapple hand grenade type heads, and some somatics. End Rudiments also took 5 minutes. "Next day Rudiments were out again. Withhold on the subject of clearing and its seeming obligations once again reared its head, but not to the same degree as before. 410 Track is opening up at quite a high rate. Tone Arm is moving up to 1 1/2 Tone Arm divisions. Cognitions all over the place. Tomorrow I think we'll flatten it. "You have said many times, 'Watch the rudiments' -- I have, but I have never respected them as much as I do now. "The problem my pc was putting in the way of clearing was very small to me, but big to him. I never would have guessed it could have held us up in a million years. "Thanks for Rudiments." L. RON HUBBARD LRH:imj.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 411  L. RON HUBBARD   Type = 11 iDate=7/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 3A   St Hill Students  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 7 NOVEMBER 1961 St Hill Students ROUTINE 3A I have found a way to undercut the speed of a goals terminal run. This consists of a discovery of a new piece of the puzzle -- The Modifier. By use of the Modifier the basic terminal of a goals chain may be isolated without running off the upper terminal. Routine 3 consists of finding a goal, finding a terminal and running it on the Pre-Hav Scale, combined with sec checking. Then one finds a new terminal for the goal, etc, etc. ROUTINE 3A consists of: 1. Having pc write a goals list. 2. Adding various types of goals to the list (Secret, etc). 3. Assessing the list and locating the goal by elimination. (The above steps are unchanged from Routine 3.) 4. Compiling a list of MODIFIERS by asking the pc what would make the goal impossible to attain, what would keep it from happening, what would be its consequences if attained, etc. 5. Assessing Modifier list by elimination. (Assess Modifiers without repeating goal.) 6. Combining goal and Modifier as the question for terminal (who or what would [goal & modifier]) and compiling a terminals list. (Otherwise same as Routine 3) 7. Assessing terminals list by elimination to obtain the terminal. (Same as Routine 3) 8. Assessing Pre-Hav Scale for level. (Same as Routine 3) 9. Forming multi-bracket commands and running or using a packaged command. (Same as Routine 3) Routine 3A is also combined with ordinary sec checks as well as a Dynamic sec check gained from a Dynamic Assessment. Havingness and Confront are also found and used during auditing of terminal on levels. The resulting terminal will be found to be more fundamental than the Routine 3 type terminal and should run much faster. I developed this by deducing that if a goal is held in suspense in time, it must have another side to it like a problem. 412 A problem is postulate-counter-postulate. To stay fixed, a goal must have a counter-postulate. Both goal and Modifier must be contained in one basic terminal, otherwise the postulates would not be out of reach of the pc. This terminal may be far more real to the pc and the whole package may blow more rapidly. In those cases where a goal has been found, do Routine 3A Steps 4 through 9. Get Modifier and terminal checked out when found. So far the Modifier list has been very short, the pc getting it on the first question in some cases and half a dozen in others. Ten would seem a fair number. Definition: A Modifier is that consideration which opposes the attainment of a goal and tends to suspend it in time. In practice all Modifiers so far found have Dianetic type denyers in them which put them semantically out of sight. Example: Goal: To be a Willow Wand. Modifier: So as never to be reached. Accordingly, the pc also never reaches the Modifier in his thinking but dramatizes it. Goal + Modifier for terminal use would be "Who or what would be a willow wand so as never to be reached". Terminal assessed from list: "A bending reed". In those cases that have gone Clear, the Modifier ran out, almost unnoticed. In those cases that haven't gone Clear, the pc is still dramatizing the Modifier while running the goal and cleaning off one terminal from a chain. I suppose we may find in some cases that we have the Modifier but not the goal. In such a case the question would have to be (in Step 4 above) "What goal would make one eventually decide to be that way". I do not know positively of any such cases as yet, I am only providing for the possibility. Where the person's "goal" seems to be a defeat, I would suspect it was the Modifier with the goal before it not yet found. Nothing in this means that all terminals are wrong. Some may be found to be the same terminal as before. Others will be found to be more basic. A few will seem not to compare. All cases now running on a goals terminal as per Routine 3 should be reassessed at once as per Routine 3A to save time in auditing. LRH:esc.rd Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 413  L. RON HUBBARD   Type = 11 iDate=9/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  THE PROBLEMS INTENSIVE USE OF THE PRIOR CONFUSION   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 9 NOVEMBER 1961 Franchise THE PROBLEMS INTENSIVE USE OF THE PRIOR CONFUSION All sticks on the time track stick because of a Prior Confusion. The most stuck point on the track is a Problem. A Problem is caused by a balanced postulate-counter-postulate. Neither postulate has dominance. The problem, therefore, hangs in time and floats in time. Force vs force, endeavor vs endeavor, all these are the anatomy of a problem. One cannot have a problem without overts and withholds against the people involved in it, for one cannot be so individuated as to not influence others unless one has O/Ws on those others. All somatics, aberrations, circuits and problems are postulate-counter- postulate situations. All these items occur only where one has O/Ws on others. By finding and Sec Checking the Area of Prior Confusion to any problem, somatic, circuit or hidden standard, one can alleviate or blow that problem or condition. THE PROBLEMS INTENSIVE To give a Problems Intensive, the auditor first fills in the Preclear Assessment Form on the pc. 1. Complete Change List The auditor then asks the pc for all the self-determined changes the pc has made this life. These are written with date first, followed by two or three descriptive words. This list is a long column on the page, or two columns on the page. It is important that no other-determined changes in his or her life are recorded as these are occurrences and assess because of engram content as in operations. The pc must have made up his or her mind to change, to move, to diet, to seek adventure, to take up Thackeray, to go to Church, etc, etc. When the E-Meter no longer reacts to the question "Was there another time you decided to change your life?", when no needle action remains, consider list complete. 2. Assess Change List Now Assess this list. It can be assessed by biggest needle reaction or, better, by elimination. One change will react consistently. If none remain, find out about any more changes. You will wind up with a charged, self-determined change. Write it down. 3. Obtain Problem Ask the pc for the problem that preceded this change. If you have the right change, the Problem will leap into view. If you have the wrong change, the pc will appear to be in present time trying to figure out what problem there might have been. This last indicates he is not stuck in the problem, therefore it isn't it. If pc obviously can't find any problem in the area, even when coaxed, do a better assessment. When you have the problem, write it down. 414 4. Date the Problem By using any dating system on the E-Meter, find the date in this lifetime when this problem arose. This gets the pc into a time perspective with regard to the problem. If the pc insists on going back track, play along with it. Do following steps anyway on back track. But do not encourage it. A Problems Intensive concerns this lifetime. 5. Find Prior Confusion Discuss the problem with the pc. Find out what people or type of person it concerns. Locate on the Meter the Confusion which occurred minutes, days, weeks before this problem. Find out the names of the people concerned in this confusion. Write down these names. Now ask searchingly with Meter for any missing persons. When satisfied you have the persons (and sometimes things) involved, end your list. NOTE: At this point one could assess the list for the most heavily charged person but the step is not vital nor, in the light of terminal phenomena, since only a goals terminal can be safely run, is this really safe. 6. Compose Sec Check Composing a generalized Sec Check based on the type of confusion, and using the date of the confusion in every question, make ready to Sec Check the Area. 7. Sec Check Confused Area Get off all the pc's overts and withholds in the Area of Confusion. 8. Test for Problem Test on E-Meter for the Problem found above. If it is still reacting on Meter, Sec Check further. Do this until problem seems quietened down. 9. Assess for New Change Return to Change List and any new self-determined changes pc now recalls. Assess List. Continue on with steps as above. A Problems Intensive can key out present time problems of long duration, chronic somatics, circuits and hidden standards. It is one of the skills of a Class II Auditor. Excellent graph changes have been obtained by giving a Problems Intensive. LRH:esc.cden Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 415  L. RON HUBBARD   Type = 13 iDate=14/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 3D   Saint Hill Students Graduates, Sthil Spcl Brfg Cs All Trained Auditors to R.3 Level  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO INFORMATION LETTER OF 14 NOVEMBER 1961 Saint Hill Students Graduates, Sthil Spcl Brfg Cs All Trained Auditors to R.3 Level ROUTINE 3D This is the first routine to make Dynamic Clears. Earlier Clears were cleared on only one or two dynamics. Such selectivity also resulted in clearing procedures not working all the way to clear on a large number of cases. On receipt of this preview of Routine 3D transfer any case you are assessing or running over to this routine at once. Do not bother to end off unflat processes from Routine 3 or Routine 3A. On all persons already cleared go back through this routine completely with them. You may use the first valid checked out goal located on the person to start in all cases. Beyond that use no other material. Naturally those persons who have been audited on a goals terminal or who have had considerable auditing or who have been cleared will go much faster because of that. You will find that it will be more rapid to do this procedure in full on any person than to complete any existing activity. There are several new words in this routine. They are obvious in meaning. After I discovered Modifiers I immediately went on to ease the difficulty auditors were having in finding them. And I found many additional shortcuts to clearing in general. The skills necessary to use Routine 3D are the same as those needed to run Routine 3 with the addition that there is more assessing. Rapidity and extreme accuracy of assessment are mandatory in using Routine 3D. The selection of a wrong goal, terminal, modifier, opposition or counter-postulate and forcing it off on the preclear and running it can do considerable damage to a case. Any such damage can be remedied by going back over the whole thing and finding the correct item. If a wrong one has been found and used the Pre-Hav Scale will show an increasing number of levels active on each successive assessment. I would prefer that only auditors trained and graduated at Saint Hill use Routine 3D. It is very fast but it demands deadly accuracy. On the first test assessment in full after the goal had been more or less spotted but not checked, a full first assessment on all parts of Routine 3D required five and a half hours including getting rudiments in, keeping them in and final assessment on the Pre-Hav Scale. This will not be found to be how much time it will averagely take. But is remarked to show that speed of assessment has nothing to do with accuracy of assessment. The hardest part of Routine 3D is finding the first goal. After that the parts of Routine 3D are so plotted as to make easy completion. The theory back of Routine 3D is that a goal has the anatomy of a problem and is not only postulate counter-postulate but also terminal counter-terminal. NO MATTER WHAT HAS BEEN PREVIOUSLY FOUND ON THE PRECLEAR OR CLEAR AFTER THE FIRST GOAL (without Modifier) USE ONLY THE ITEMS TURNED UP BY ROUTINE 3D AS FAR MORE RAPID AND SHORT-CUT THAN ANY DATA FOUND ON THE CASE PREVIOUSLY. DO NOT LOCATE THE ITEMS IN ANY DIFFERENT ORDER THAN THAT GIVEN ON THE FOLLOWING STEP 416 LIST. DO NOT FILL IN THE STEP LIST WITH DATA FROM EARLIER ASSESSMENTS. USE ONLY 3D DISCOVERED DATA. EACH TIME AN ITEM IS FOUND IT WILL BE DISCOVERED TO HAVE THE SAME NEEDLE PATTERN AS THE LAST ITEM. ALL PARTS FOUND WILL HAVE THE SAME NEEDLE PATTERN THROUGHOUT. THIS IS FOR CHECKING BY THE AUDITOR ONLY. IF SOME PART HAS A DIFFERENT NEEDLE PATTERN THAN THE ORIGINAL GOAL IT IS WRONG. ALL PARTS OF ROUTINE 3D SHOULD BE CHECKED OUT BEFORE BEING RUN. ROUTINE 3D USE SEPARATE SHEETS OF PAPER. NUMBER EACH SHEET SO USED WITH THE SECTION NUMBER OF THE FOLLOWING. WHEN THE ITEM BEING ASSESSED HAS BEEN PROVED OUT WRITE IT ON THIS SHEET. DO NOT DESTROY ANY OF YOUR EXCESS SHEETS BUT STAPLE THEM TO THIS SHEET WHEN COMPLETE. ALL ASSESSMENTS LISTS AND RESULTS FOR ANY ONE PC MUST BE CAREFULLY PRESERVED TO PROVIDE FOR RECHECK IF ANYTHING GOES WRONG. PC'S NAME ____________________________ DATE _________________________________ AUDITOR ______________________________ LOCATION _____________________________ 1. GOALS ASSESSMENT. (Make sure that any goal found and used is something the pc has really wanted to do, not a difficulty or something that came in a dream.) a. Write or have pc write a complete list of goals. b. Add to the list by meter any secret or additional goals the pc may have. Add to list any time pc adds another goal during assessment. c. Get rudiments in well before and during assessment. d. Assess goals list by elimination. PC'S GOAL _____________________________________________________________________ Checked out by ___________________________________________ 2. OPPOSITION ASSESSMENT. a. Ask pc "Who or what would oppose that goal?" and carefully list every reply. b. Add to list by meter any additional opposition terminals. c. Get rudiments in well before and during assessment. d. Assess opposition list by assessment by elimination. OPPOSITION TERMINAL ___________________________________________________________ Checked out by __________________________________________ 3. OPPOSITION GOAL. a. Ask pc "What would be a _______(Opposition Terminal above)____'s goals that would be in opposition to (pc's goal) ___________ ?" You want to know what ideas the opposition would have that would directly counter the pc's goal. This must be in the form of a sort of goal. It is not the basic goal of the opposition terminal, but the goal that opposes the pc's goal. b. Add to list by meter. c. Get rudiments in well before and during assessment. d. Assess Opposition Goals List by elimination. 417 OPPOSITION GOAL Checked out by _________________________________________ 4. MODIFIER. (In this you want to know what phrases are missing at the beginning or ending of the pc's goal. These will be found to be bouncers, denyers, down bouncers, call backs, etc, in old Dianetic terminology. Pc can skid all over track while giving these.) a. Ask pc "If your goal consistently failed what ideas would you add to it?" Make full list. b. Add to list by meter. c. Get rudiments in well before and during assessment. d. Assess by elimination. NOTE: Several of these phrases may modify the pc's goal. This is the only part of a goal's assessment that does not reduce to just one. These remaining phrases will have to be added up and stacked in various ways to make sense with the pc's goal and to give a smooth meter check out. PC'S GOAL MODIFIER ____________________________________________________________ Checked out by ________________________________________ 5. GOALS TERMINAL FOR PC'S GOAL + MODIFIER. (Sec 1 + Sec 4 Abv.) PC'S GOAL TERMINAL + MODIFIER _________________________________________________ _______________________________________________________________________________ a. Ask pc "Who or what would __________(pc's g + m)__________?" and list every goals terminal the pc gives you. b. Complete g.t. list using meter. c. Get rudiments in well before and during assessment. d. Assess list by elimination. PC'S GOAL TERMINAL (Term for g + m) ___________________________________________ 6. PRE-HAV LEVEL. a. Using goals terminal, reversing the flow every question by asking "Would (goals terminal) ______________ you?" for one level and "Would you ______________ (goals terminal)?" for the next, assess by elimination (without repeater technique and repeating only levels which fell on subsequent coverage of scale) and obtain the one level that still reacts. FIRST LEVEL __________________________ SEVENTH LEVEL ________________________ SECOND LEVEL __________________________ EIGHTH LEVEL ________________________ THIRD LEVEL __________________________ NINTH LEVEL ________________________ FOURTH LEVEL __________________________ TENTH LEVEL ________________________ FIFTH LEVEL __________________________ ELEVENTH LEVEL ________________________ SIXTH LEVEL __________________________ TWELFTH LEVEL ________________________ FURTHER LEVELS: 7. COMPOSE COMMAND. a. Using goals terminal and opposition terminal compose command: COMMANDS _________________________________________________________________ _________________________________________________________________ _________________________________________________________________ _________________________________________________________________ _________________________________________________________________ 418 b. Clear commands with pc to make sure they make sense to him. (It is not whether he finds them easy but whether they can be answered by him despite duress caused.) CLEARED COMMANDS _____________________________________________________________ _____________________________________________________________ _____________________________________________________________ _____________________________________________________________ _____________________________________________________________ c. Run command against TONE ARM, using only a TEN MINUTE test on an eighth of a TA Division. d. When commands flat as in c, reassess on Pre-Hav as in 6 above. Compose new commands as in 7 on a separate sheet. 8. GOALS TEST. a. When the goals terminal is flat from having been run on levels of the Pre-Hav Scale and out the bottom, recheck all sections above from 1 to 5 inclusive for any reads on the needle. b. If a new goals terminal can be found on the goals list or newly added to the goals terminal list, use it in Section 6, noting it at the end of Section 5 above that you have done so. c. When no goals terminal can be found that reacts, form up pc's goal and opposition terminal and run one against the other. When flat, make new form. VOCABULARY GOAL -- Something the pc wanted to be, to do or to have, whether the pc abandoned it, failed in it or not, just as in Routine 3. MODIFIER -- The unseen modification the pc has placed before or after his goal to insist upon winning or threaten with if he does not win, or to keep the goal in a games condition unknown even to himself. The Modifier is difficult to directly reach as it is full of bouncers, denyers, down bouncers, call backs, etc (see Dianetics). When the opposing factors are relieved by assessment the Modifier is more easily exposed. Described in Routine 3A. One never asks for the Modifier when doing step. OPPOSITION TERMINAL -- The person, group or object that has consistently opposed pc's goal, making it a terminal counter-terminal situation of long duration. OPPOSITION GOAL -- The idea that is interlocked against the pc's goal, making it a postulate counter-postulate situation of long duration. It is not actually the goal of the Opposition Terminal as the Opposition Terminal would see it, but only what the pc believes it was as it affects him. GOAL PLUS MODIFIER -- The visible goal is added to the heretofore invisible modifier. This is the G + M, being the true whole track desire of the pc plus the threat to self or others if that desire is not accomplished. GOALS TERMINAL -- That valence into which pc has interiorized and which carries the goal, modifier and aberration which the pc attributes to self. This is the must 419 important single item and is the "pc's terminal". It is this for which we are searching and which was the whole target of Routine 3 and which is the primary target of Routine 3D. This "is" the pc as he exists at the moment of the start of processing. PRE-HAV LEVEL -- That dominant doingness or thinkingness at the moment of the goals terminal, as taken from the Primary Pre-Hav Scale. CAUTIONS No part given above is valid if it has been forced off on the pc by suggestions by the auditor. One never suggests any goal, terminal, opposition goal, opposition terminal, modifier or Pre-Hav level to the pc. To do so is to prevent the pc going clear. Helpfulness stems from doing excellent TRs, Model Session and Meter Handling. In Sec Checking one suggests. In assessing one never suggests. Many case failures can be traced to the auditor "knowing" better than the pc or the meter on these matters. An auditor can suppose all he pleases so long as he doesn't suggest it to the pc. It would be kinder to shoot the pc than to disobey this rule. The pc's goal must be the pc's goal, see above definition. It must not be a difficulty. To invalidate something the pc has given you as a goal (or other part) is to break down the whole activity of 3D. Out Rudiments alone make pc's goal, etc, hard to find. The fastest way to drive them out is by invalidation or non-acceptance. A pc will accept the result of an assessment if correct. The pc will not accept, though appear to accept, the auditor's suggestion or even suggestion for assessment. If the pc gives a difficulty (as different than a goal, a difficulty being a get-rid-of desire, a goal being an actual desire) the auditor may not reject it as a "goal" but, putting it down as a "processing goal" (not to be assessed), the auditor can make up a get-rid-of list as a Processing Goals List and write all get-rid-of goals on it as Goals which will be reached in processing. He can even explain this to pc. He then appears to accept this goal, writes it down on something, acknowledges it and goes on. But the auditor can explain that he is listing for assessment "things to be attained in life and livingness". This keeps the pc from feeling invalidated. Beware of get-rid-of type goals (get rid of my fear of height) because they will assess out, being a whole problem -- pc vs height, pc vs bank. But the goal could be missed. So use "Processing Goal" for "Get-rid-ofs", and "Life and Livingness Goals" for what you will assess and in the body of which list the pc's goal is going to be found. Modifiers are sometimes given as goals. This only happens with an incomplete goals list. Of course, the Modifier will assess out. Usually this happens when the goal is discreditable. When this happens the auditor flubbed in getting all the meter needle actions off the questions about secret, withheld or discreditable goals. Example: "Goal" assessed was "not to be found out". This is, of course, a Modifier just by inspection. When an effort was made to find "the thing that would Modify that goal", the actual goal came up which was "To tell lies". The G + M was "To tell lies and not to be found out". The goal, being discreditable in the pc's eyes (even though every pro playwright would have it), was missed by an inexpert auditor when the secret- withheld goals were being asked for. Surely it showed on the meter during the goals listing but was missed. Modifiers threaten, give consequences, modify. They are not something the pc ever wanted to be, to do or to have. Do R 3D by definition and accuracy and you'll obtain accurate results. 420 When a pc gets the idea he or she can "beat the meter" all listing and assessing can go to pieces. Rudiments are hard to keep in ARC breaks are frequent. The primary sources of ARC breaks are, of course, all under the heading of "no auditing". Auditing is considered scarce and valuable by the pc -- valuable to the point of not being able to have it at all. Bad auditing, slipshod auditing and even no auditing at all, come under this heading. When the meter is seen to apparently flub, always by reason of poor auditing, the pc sees (down deep where he lives as a thetan) a betrayal of himself and a win for his valence. The pc hates this. Just miss a withhold and see the eventual fireworks. The pc who feels guilty will try to beat the meter. If he or she does, then it's an invalidation of auditing and disappointment causes chop and upset. The pc then proceeds to express the ARC break in invalidation of the auditor and, sometimes, the meter. If a pc can force off a goal or the rest on the auditor by twitching a finger on the cans or convulsing each time a goal or whatever is mentioned and the auditor then "buys" it in assessment, the whole case runs thereafter like a 1918 tank. It doesn't. It's a sloppy auditor who gets into this trouble but, such are the powers of persuasion of a valence, even a good auditor sometimes "buys" a goal, terminal, etc, the pc "sells" him or her by a convulsion every time or a shift of a finger. Study body reaction patterns as per E-Meter Essentials until they can be detected and make a convulsing pc sit ramrod still when being checked out. About 5% of all pcs seem to try to "sell" with body convulsion. It's uniformly dangerous to "buy" a result accompanied by a convulsion. Even if it's right, the pc can still be made to sit still, you know. "It makes me double over" may be true, "It makes my hand twitch" may be a fact, but don't buy it until it's assessed and checked without the convulsion. It's good practice to find out periodically on a pc if any withholds have been missed. And it's good practice to do the lot of rudiments and assessment at highest sensitivity if you can. If not, do it at least at a dial drop. And when the pc ARC breaks a lot or seeks to invalidate the auditor, clear up two definite points: 1. Does the pc think auditing will happen? Not if auditing works, but just if the pc can believe that the auditor will work his very hardest at it. 2. Has anything invalidated metering to the pc? You want only Instant Reads that occur right after you finish question. You do not want latent reads that occur 1/2 to one second after you end. You want the instant read on what you're looking for, not the natural read on the goal or already known item or items. Don't sit staring at a meter waiting for it to finally read. Get on with the job. When you obtain an item, a secondary method of checking before getting it checked out, is to find if the item drops the same as the other items already found. If a goal rock slams, then finally, all other items in turn will rock slam. If a goal theta bops, then all other items of 3D will theta bop. This is not used in selecting items. It is used to double check after they're found. If one is of a different needle reaction than the rest, it is probably wrong. 421 PROCEDURE OF ASSESSMENT In assessing: Get Rudiments in at highest sensitivity. With sensitivity at 16, complete list by making sure that pc is nul on your asking for more terminals or items. Say "Who or what would ___________" and get items until needle is nul. Get Rudiments in at highest sensitivity. Assess list by elimination with meter set for a 1 dial drop, on can squeeze. Read an item only 3 times. Acknowledge pc as though pc spoke, which pc didn't. (Pcs are silent during assessment unless they have cognitions or wish to add to list.) Cover list often. Be rapid, accurate, sure. Tell pc if item is still in or is out. Go on to next. Read it three times. If it's still reacting on needle, leave it in by putting 1/2 of a cross beside it. If it didn't react, complete the X. Always acknowledge. Always tell pc if item was in or out. Barrel right along. The more chat, the more chance of out Rudiments. Get Rudiments in any time it looks like they're out. If whole list nuls, add new ones to it by meter. Get Rudiments in. Check whole list again even the "out" ones. When adding to list use secret, discreditable, unworthy in questions about new items as well as just asking for them. If a list is still nul and even though all Rudiments are in and you are very sure they are and there are no more items by meter, go back to the beginning of the 3D form and check it out. The whole thing may have blown. Start again at any point where you get a consecutive read and do it all again. Example: Goal still in. Opp Term still in. OK, do an Opposition Goal list again. Any time the goal is gone, get Rudiments in, check goal out. If it's still gone do a new goals assessment and continue. Toward the end of clearing, this happens frequently that subsequent lists blow the goal and all. Eventually, not even a goal will stay in. When looking for new goals always use the original list all over again and as added to from time to time. Always nul meter at sensitivity 16 on question asking for new goals. SECURITY CHECKS A pc should be security checked throughout being run on Routine 3D, by another auditor or frequently a session on a Security Check fm only. Use standard forms. Also do a Dynamic Assessment on pc and dream up a Security Check for that dynamic found or use eventual Dynamic Sec Check forms 11 to 18 inclusive when they have been created and issued. Sec Checks should be given more time earlier on case than later. Whole track type checking will eventually become necessary. COMMANDS Command patterns for R 3D have not been completely worked out in formula at this writing. 422 RUDIMENTS Slow or unsuccessful assessments occur because of: 1. Unskilled auditing. 2. Out Rudiments. Before we learned it was Out Rudiments that hid goals and terminals, it was taking 3 months to find a goal! As it usually took me an hour or two, this long time for assessment exceeded my reality. I eventually pinned it down. It was Out Rudiments. As soon as I found that, I had auditors locating goals within 2 weeks of 2 1/2 hour per day sessions and sometimes both goal and terminal in that time. R 3D is easier to do as it removes invalidation to a large extent even while assessing. But Rules 1 and 2 above are extremely important. First in assessment is Accuracy. Second in assessment is Speed. Don't waste time in assessing but take all you need in getting Rudiments in and Sec Checking. That's saved time. SUMMARY Here is Routine 3D. It takes a skilled auditor to use it. Be one. And make Clears! L. RON HUBBARD LRH:esc.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 423  L. RON HUBBARD   Type = 11 iDate=16/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  SEC CHECKING Generalities Won't Do   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 16 NOVEMBER 1961 Franchise SEC CHECKING Generalities Won't Do The most efficient way to upset a pc is to leave a Sec Check question unflat. This is remedied by occasionally asking, "Has any Sec Check question been missed on you?" and getting what was missed flattened. The best way to "miss" a Sec Check question is to let the pc indulge in generalities or "I thought...." A Sec Check question should be nulled at Sensitivity 16 as a final check. A withhold given as "Oh, I got mad at them lots of times" should be pulled down to when and where and the first time "you got mad" and finally, "What did you do to them just before that?" Then you'll really get a nul. The pc who withholds somebody else's withholds and gives them as answers is a card. But he isn't helped when the auditor lets him do it. Situation: You ask the pc for a withhold about Joe. The pc who says, "I heard that Joe..." should be asked right there, "What have you done to Joe? You. Just you." And it turns out he stole Joe's last blonde. But if the auditor had let this pc go on and on about how the pc had heard how Joe was this or that, the session would have gone on and on and the Tone Arm up and up. We have pcs who use "withholds" to spread all manner of lies. We ask this pc, "Have you ever done anything to the Org?" The pc says, "Well, I'm withholding that I heard..." or the pc says, "Well, I thought some bitter thoughts about the Org." Or the pc says, "I was critical of the Org when..." and we don't sail in and get WHAT THE PC DID, we can comfortably stretch a 5 minute item to a session or two. If the pc "heard" and the pc "thought" and the pc "said" in answer to a Sec Check question, the pc's reactive bank is really saying, "I've got a crashing big withhold and if I can keep on fooling around by giving critical thoughts, rumors, and what others did, you'll never get it." And if he gets away with it, the auditor has missed a withhold question. We only want to know what the pc did, when he did it, what was the first time he did it and what he did just before that, and we'll nail it every time. The Irresponsible PC If you want to get withholds off an "irresponsible pc" you sometimes can't ask what the pc did or withheld and get a meter reaction. This problem has bugged us for some time. I finally got very bright and realized that no matter whether the pc thought it was a crime or not, he or she will answer up on "don't know" versions as follows: Situation: "What have you done to your husband?" Pc's answer, "Nothing bad." E-Meter reaction, nul. Now we know this pc, through our noticing she is critical of her husband, has overts on him. But she can take no responsibility for her own acts. 424 But she can take responsibility for his not knowing. She is making certain of that. So we ask, "What have you done that your husband doesn't know about?" And it takes an hour for her to spill it all, the quantity is so great. For the question releases the floodgates. The Meter bangs around. And with these withholds off, her responsibility comes up and she can take responsibility on the items. This applies to any zone or area or terminal of Sec Checking. Situation: We are getting a lot of "I thought", "I heard", "They said", "They did" in answer to a question. We take the terminal or terminals involved and put them in this blank. "What have you done that _________ (doesn't) (don't) know about?" And we can get the major overts that lay under the blanket of "How bad everyone is but me". This prevents you missing a Sec Check question. It's a bad crime to do so. This will shorten the labor involved in getting every question flat. Every session of Sec Checking you should ask the pc in the end rudiments, "Have I missed a Sec Check question on you?" In addition to "Are you withholding anything" and "half truths etc". And if your pc is very withholdy you can insert this "Have I missed a Sec Check question on you?" every few questions while doing a Sec Check. Always clear up what was missed. A pc can be very upset by reason of a missed Sec Check question. Keep them going up, not down. L. RON HUBBARD LRH:esc.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 425  L. RON HUBBARD   Type = 13 iDate=20/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 3D COMMANDS   Students  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex Students 20 November 1961 ROUTINE 3D COMMANDS I hasten to give you advanced information on Routine 3D Commands and use. Do not be discouraged on 3D. The routine behaves in a most disconcerting way after Steps 1 to 5 are completed. The preclear should experience an enormous case gain just by reason of assessment. However, the Tone Arm may, by assessment end, be reading higher than usual or the needle stickier than usual. Don't let this worry you as long as you're sure Ruds are in. You have, by assessment, brought into view the Goal Problem Mass. If the pc has never had any mental masses before, he will have them now. THE GOAL PROBLEM MASS The goal has been balked for eons by opposing forces. The goal pointed one way, the opposing forces point exactly opposite and against it. If you took two fire hoses and pointed them at each other, their streams would not reach each other's nozzles, but would splatter against one another in mid air. If this splatter were to hang there, it would be a ball of messed up water. Call Hose A the force the pc has used to execute his goal. Call Hose B the force other dynamics have used to oppose that goal. Where these two forces have perpetually met, a mental mass is created. This is the picture of any problem -- force opposing force with resultant mass. Where the pc's goal meets constant opposition, you have in the reactive mind, the resultant mass caused by the two forces -- goal=force of getting it done, opposition= force opposing it getting done. This is the Goal Problem Mass. When contacted it raises the Tone Arm and sticks the needle. In Routine 3 you did not run head on into this mass. You pushed around, more or less hit or miss, and may have keyed it out (on which you would have made a first dynamic clear) or you may have run into it and not keyed it out or erased it (at which time the case would have bungled along until it did key out). In Routine 3D, the Goal Problem Mass is thrown into view in the assessment itself. The running of the case keeps banging away at the Goal Problem Mass. In Routine 3D, the Goal Problem Mass is erased, not keyed out. METER BEHAVIOUR ON COMMANDS In assessment, the relief afforded the case by discovery of the items of the Goal Problem Mass tends to keep the Tone Arm more or less down most of the time, even though assessment heads the pc more and more at the mass. You may not be aware of this until you start to run your first Pre-Hav level. And then you may not get more than two or three commands in before the Tone Arm rises and sticks. 426 In any event, finish the bracket. By that time you will be sure the arm is stuck. The needle may still twitch in the pattern of the 3D Items. Ignore it. Except for that the needle too will look stuck. Reassess the G + M terminal on the Pre-Hav Scale (never assess an opposition terminal) and form another bracket. Once more stick the arm. It may go more or less commands than the earlier level. In any event the arm will shortly stick, the needle freeze and only the twitch characteristic of the level or the goal will be seen. Reassess the G + M terminal on the Pre-Hav Scale. Once more form a bracket. Once more run it. And once more stick the Tone Arm and needle as above. Continue to do this level by level. You will find pc's Tone Arm goes high and sticks. This is the Goals Problem Mass doing this. It is one of the bogs of the reactive bank. However, on subsequent runs you will notice that the pc's needle loosens faster after a level is finished and that the TA comes down quicker and lower after the level is flattened (even though the level appeared to stick it very hard indeed). Eventually the G + M terminal is flat and levels if found produce neither a TA stick nor Tone Arm action. Using the goal again, assess for a new 2, 3, 4 and 5 for that goal and try to run the result on the Pre-Hav Scale. It is important to complete any 3D assessment started. Get all 3D items. If you can find opposition terminals that react, you can find all subsequent items even if they are reacting minutely, for a Goals Problem Mass exists. Assess on the Pre-Hav and run any item found just as above, no matter how minute the reactions are, level by level. When you can no longer find even minutely active opposition terminals for the goal, with meter sensitivity at 16, assess for a new goal and repeat the whole procedure as above. Do not be fooled into thinking that as there is a tiny reaction on a goal it can be left. Any reaction left must be run into a complete 3D, all steps. The by-word in 3D is once started, complete it all on all items. Also, there is no other process known that runs on the Auxiliary Pre-Have 3D Scale (HCO Bulletin of 23 Nov '61 or as amended) that will free a Goals Problem Mass. TIPS ON ASSESSMENT The task of assessment is to get the rudiments in, keep them in and make sure the pc is in session before assessing anything (or later, running anything). Out rudiments stem from: 1. Withholds. 2. Present Time Problems. 3. Invalidation of Items. 4. Slow Assessment. 5. Distrust of Auditor. 427 All in that order of importance. An ARC breaky pc is best handled by flattening Routine 1A (or as amended) complete with Sec Checks, before a 3D is attempted. This handles (1) Withholds and (2) Present Time Problems. It also handles to some extent (5) Distrust of Auditor. In actuality the items, 3, 4 & 5 are dependent upon the auditor doing a fast, expert job of listing and assessing by elimination. In assessing, the less chat with the pc the better. You want the lists. In goals and other items you want the discreditable ones by meter. In goals listing you want the withheld, anti-social, secret goals by meter. In others you want the "unseemly" or "discreditable" items by meter. Once you've got a complete list by meter, that's the list. You don't add to it every time you cover it. You add, of course, things the pc asks you to add when he asks you, but always at the bottom of the list. You always add to lists, using the oldest known list. You don't make brand-new lists, discarding the old. If rudiments out have killed all reads (the whole list nuls) you cover the whole list again, every item, when you've got the rudiments in again. Because a list nuls does not mean the wanted item isn't on it. It means the rudiments were out. Get them in by Sec Checks and various means and do all items on the list newly as though never before nulled. You can copy lists. You never discard them. Keep present time or present life names off opposition terminals lists. They foul up the reading. When you assess, do so briskly, saying the item three times, acknowledging the pc, saying if it's in or out, marking it and going on to the next. You should be able to do 400 items per hour, new or old. It takes about 8 seconds to cover an item. During nulling a pc should be made to sit back, relax and be silent. He can originate new additions. If he does, add them to list end, ack and go rapidly on. Don't ask pc what he's thinking about or looking at during assessment. An attitude of relaxed irresponsibility should be cultivated in the pc during nulling. The target of the auditor is the pc's Reactive Mind. Once a list is made and complete by Meter, the auditor has the meter, himself and the reactive bank of the pc. That's all he or she works with. Don't ask any help from the pc. Never ask him for the answer. That makes him "help" and wrecks the nulling. The pc who has been brought by inexpertness to "help" is put on a self-audit of anxiety and the whole operation goes to pieces. In "bleeding the meter" for more items on a list, beware of mistaking a reaction denoting ARC Break for more items present. Check by eliminating out all ARC Breaks. 428 Remember that when a pc has an ARC Break he is out of auditor control and an ARC Break question does not always react because the "rudiments are out". To be sure you have to vary the ARC Break question. To be very sure, run a few ARC Break process commands varied to "Have you been unable to tell me something" and see if these react on the meter. When a heavy ARC Break is present, the meter can remain inactive until the ARC Break is out. An ARC Break is the only rudiment that can be undetectable on the meter, as then the pc is totally undetectable to the auditor who is auditing him or her. Hence, nul rudiments, nul lists. Best detection method for an ARC Break is to talk with the pc in a friendly way for a moment. Friendliness is greeted by friendliness, easy and unfeigned = no ARC Break. Friendliness greeted by no answer = ARC Break. Pc not setting goals for session denotes heavy ARC Break. It will be heavy enough to nul the whole meter. This is the only real frailty of an E-Meter. But it's humanly detectable. Other 3D items are not humanly or spiritually detectable by any means other than a good meter. Telepathy and intuition used to locate 3D items are disastrous! Use the meter! In end rudiments, for all sessions of assessment, or that had any session or level to be found, always add "Have you done anything to influence the E- Meter?" And clean it. Pcs, even Scientologists, try to throw assessments and sell items. If you buy what the pc thinks it is, you're sunk. So's the pc. If you purchase sells done by finger flicks, etc, the pc is sunk indeed. 100 hours of wasted auditing has been traced to this on one pc. 25% of pcs will do "selling" by efforts to influence the meter, and wreck a 3D assessment in an effort to "help". Short session restive pcs. 2 sessions in 2 hours gives you 4 cracks at rudiments! If you're going to run 1A or Sec Checks or Problems Intensives on a pc, do it before you start Routine 3D. Only Sec Check when a 3D is in progress and before you start running levels. A Sec Check question that always works when ordinary questions fail is "What have you done that ______________ doesn't know about?" And use various known proper names involved with the pc. This runs on any pc. Don't abuse it. It's the last shot in the locker. TIPS ON RUNNING LEVELS The Auxiliary Pre-Have Scale (HCO Bulletin 23 Nov '61 or as amended) is the correct 3D list of levels. This is assessed by reading each item only once to the pc and reversing flows, terminal to pc, pc to terminal. Several levels can be called off on one flow without mentioning the terminal except on the first level of that flow. Cover the whole list, one read each level. Use a symbol on each level that reacted. Go back up the list on only those levels that did react, reading levels only once each 429 time. Come back down, reading only those that reacted the second read, etc, until only one level is left. Let the pc have his own Aux Scale in his folder. Note the level symbols and date on it each time it's used. Use different symbols each time you use it. The Model Command (and the only one used for 3D) is: WHAT HOW WHY (whichever makes the most sense for the level) YOU --------------- LEVEL ---------> TERMINAL TERMINAL ---------- LEVEL ---------> YOU TERMINAL ---------- LEVEL ---------> OPPOSITION TERMINAL OPPOSITION TERMINAL ---------- LEVEL ---------> TERMINAL TERMINAL ---------- LEVEL ---------> SELF Always use MIGHT in Commands. Example: Pc's Terminal -- Waterbuck. Opposition Terminal -- Tiger. Level -- Interest. Commands: How might you interest a Waterbuck? How might a Waterbuck interest you? How might a Waterbuck interest a Tiger? How might a Tiger interest a Waterbuck? How might a Waterbuck interest self? In running 3D commands be as careful to get your rudiments in as if you were assessing. RULES OF USING THE PROCESS 1. If an auditor can't assess accurately and quickly the obvious auditing error is that he or she can't read an E-Meter fully. Bad or slow assessments are best countered by (a) Getting the auditor the know-how to read a Meter and stop covering up his or her ignorance and (b) Getting the auditor through 3D on his or her own case. 2. The pc's goal and the opposition goal, taken together, look like a problem to anybody. The pc's terminal and the opposition terminal taken together look like a conflict. 3. Never suggest a 3D item to a pc or lead him by suggestion into one. Let the meter, listing and assessment find it. An auditor who suggests is covering up an inability to read a meter with confidence or is dramatizing. 4. Always complete a full 3D on anything you start, even when the needle is floating too free to be read. This applies to clears, half clears, new people, late in clearing and always. Complete a 3D in all sections. Always complete all 3D actions on any item that has been started on 3D, particularly past goals from Routine 3. 5. Don't take clearing for granted. Only when you, the auditor, have assessed and run out everything you can think of and have been unable to find any further way to halt a floating needle, should you state you've cleared someone and only then when you have watched the Life and Livingness activity of the case for three months after the end of auditing. 430 6. Until an auditor can do a perfect Class II auditing job, he or she should not attempt a 3D. All the skills needed in 3D are to be found in Class II activities -- Sec Checking, rudiments, a Problems Intensive. When an auditor can do these flawlessly, it's time to permit him or her to run 3D. Yank a certificate if you find an unqualified auditor using Routine 3D. He'll kill somebody. 7. Always get a 3D item (sections 1, 2, 3, 4, 5) (except Pre-Hav levels) checked by another skilled auditor. 8. The moment you find the Pre-Hav Scale getting more items alive on any one assessment than it did on the previous assessment, scrap the run. Go back and complete everything from section 1 forward. There's an error of magnitude. Example: In assessing Interest, 10 other levels were alive. Next assessment, Withdraw, finds 38 levels alive. Wrong 3D Assessment or pc self-auditing on other terminals at home. If not latter, scrap the run. ADMINISTRATION AND RECORDS In doing 3D keep a pc's papers all in one folder. Don't be sloppy about it. Keep the goals lists, Sec Checks, all 3D lists, a 3D form for the pc (filled in) and a Pre-Hav Scale for this pc only and auditor's reports and check sheets all together. To lose a pc's records, not to make a proper clean copy of the goals list all in the pc's own words, to fail to keep the pc's 3D form or forms filled in to date, failure to keep all added assessment sheets, can result in a case ball-up of magnitude. You need these things. The pc's own Pre-Hav and Have Scales must be marked in so anyone can tell if more levels came alive on subsequent runs. One can't straighten out a pc's 3D run case without records. We have to do it on elsewhere assessed pcs all the time. (We have yet to find a correct assessment on Routine 3 here at Sthil where the pc was assessed elsewhere.) Further, in filling out auditor's reports, use correct terminology. Don't call the Opposition Goal "The goal" or the Opposition Terminal "The terminal". Shorthand it if you wish, but so it can be understood. Opp goal, Opp term, Pc's Goal, Mod, G + M, are all valid symbols. Call an Opp goal a "goal" and a case reviewer can't figure out what you were doing. Keep good records. It will save the cases of a lot of pcs even if they're mis-run. And you yourself will need them to run 3D. L. RON HUBBARD LRH:esc.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 431  L. RON HUBBARD   Type = 11 iDate=23/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  METER READING   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 23 NOVEMBER 1961 Franchise METER READING A survey of auditing has brought up the datum that the gross auditing error in failure to obtain results from Security Checking and Problems Intensives lies wholly in the inability to read an E-Meter. You may some day get a huge reality on the fact that, in supervising auditing, all failures are gross auditing errors, not flukey case differences. Auditors one is supervising often demand "an extraordinary solution" because such and such a case isn't moving. The unwise supervisor will actually furnish "extraordinary solution" after "extraordinary solution" "to handle this different case". It may be John Jones who "cannot think of any changes in his life" or it may be Mary Smith who "just doesn't respond to Security Checking". And the supervisor burns the midnight oil and gives the auditor some new involved solution. Then as often as not, the auditor comes back the day after and says, "That didn't work either." And the supervisor goes a quarter around the bend and again burns the midnight oil.... If this seems familiar to you as a supervisor, know you should have asked, "What didn't work?" Usually the auditor can't even recall the solution -- it was never used. Or it was applied in some strange fashion. For today, the reasons for failure all lie under the heading "Gross Auditing Error". Such an error would be, the auditor never arrived for the session, the E- Meter was broken through out, the pc hadn't eaten or slept for three days, the din from construction next door made it impossible to give commands or hear answers. The auditor didn't run any known process. That is the order of magnitude of a "GROSS AUDITING ERROR". It is never, the pc was unhappy, the pc has difficulty remembering, etc. In supervising auditing, always look for the gross auditing error and never give out with an extra-ordinary solution. Well, taking my own advice, when I saw some tricky elements in new clearing processes taking far too much time, I didn't look for "different" pcs, I looked for the gross auditing error. And found it. The auditors who were having trouble couldn't read an E-Meter. Impossible as that may seem, it proved to be true. I put Mary Sue on this at once and Herbie Parkhouse carried through. The errors found in E-Meter reading where there had been trouble, were so huge as to have been missed on any casual inspection. The errors went like this: 1. The auditor believed the E-Meter could not be read while the needle was Swinging around. The auditor was waiting until it stopped every time before asking a question. 2. The auditor believed the needle had to be exactly at "set" on the dial before It could be read. 3. The auditor did not know a rising needle could be read by stopping the rise with a question or making the needle twitch. 432 4. The auditor had not done the body reaction drills in E-Meter Essentials and was reading only body reactions and ignoring all others. 5. The auditor thought an E-Meter could not be read if it showed breathing or heart beat. 6. The auditor always looked at the pc for a few seconds after asking the question, then looked at the meter, and so missed all but latent (non-significant) reads. 7. The auditor sat staring at the meter for twenty seconds after the reading had registered. 8. The auditor thought E-Meters could be fooled so easily, it was more reliable to make up his own mind about what the pc's item or guilt was. 9. An auditor thought that if the needle rose on a rudiment question, the rudiment was out. These and many, many more panned out to be: IF A SECURITY CHECK OR PROBLEMS INTENSIVE WAS PRODUCING NO RESULTS, IT WAS BECAUSE THE AUDITOR COULD NOT READ AN E-METER. That's the gross auditing error. In this bulletin, I am not trying to give you any methods to remedy this. I am just calling it widely to everyone's attention. The fact is big enough to merit study by itself. And to get cases started by no other mechanism than learning to really read an E-Meter or by teaching people to read it. This one point remedied could change the entire future of Scientology, an organization or an auditor. L. RON HUBBARD LRH:esc.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 433  L. RON HUBBARD   Type = 11 iDate=23/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  AUXILIARY PRE-HAVE 3D SCALE   R 3D list Sthil Students  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 23 NOVEMBER 1961 R 3D list Sthil Students AUXILIARY PRE-HAVE 3D SCALE For immediate assessment use on running 3D terminals. Do NOT use early scales for 3D assessment. If you run out of levels, use secondary scales or Hartrampff's Vocabularies. Do not abandon search for a level if the TA is high. Always run a level to a stuck TA and needle. Never overrun a stuck TA by more than 20 minutes. Do not leave a level that still shows TA action and needle movement. Do not consider the twitching of the otherwise motionless needle, when 3D items or the level is mentioned, a still moving needle. Later in runs after many levels flat, when TA will no longer stick (or move) on levels, still look for a new level that will produce TA motion. 65. FAITH IN 64. CAUSE 30. SURVIVE 63a. PREVENT KNOWING 27. FAILED IN IMPORTANCE TO 63. NO EFFECT ON 26. IMPORTANT TO 62. EFFECT 25. PROPITIATE 61. OBSESSIVELY CAN'T HAVE 24. ATTENTION FOR 60a. MAKE SOMETHING OF 23. SEPARATE FROM 60. CREATE 22. FAILED TO WITHHOLD FROM 59. THINK ABOUT 21. WITHHOLD FROM 58. PECULIAR INTEREST IN 19. DESTROY 57. DISPERSE 18. MOTION OF 56. INTEND TO NOT COMMUNICATE 17. FAILED TO ATTACK 55. BADLY CONTROL 16. ATTACK 54. BETRAY 15. DISLIKE 53. COLLECT FOR 14. LIKE 52. SUBSTITUTE FOR 13. COMPETE WITH 51. WITHDRAW FROM 12. FAILED TO HELP 50. DUPLICATE 11. HELP 49. ENTER 10. FAILED TO CONTROL 48. INHIBIT 9. CONTROL 47. DISAGREE WITH 7. FAILED TO COMMUNICATE 46. ENFORCE UPON 6. COMMUNICATE 45. AGREE WITH 5. FAILED TO INTEREST 44. DESIRE 4. INTEREST 43. KNOW 3. CONNECT WITH 42. FAILED TO ENDURE 1. HAVE 41. ENDURE FAIL 38. ABANDON REASON WITH 36. WASTE CHALLENGE 35. FAILED TO PROTECT POSTULATE 34. PROTECT MAKE BEAUTIFUL 33a. MAKE NOTHING OF TORTURE 434 MAKE UGLY IDOLIZE PANIC LIFT TERRORIZE DROP HORRIFY PUSH MAKE SUCCUMB PULL FEEL AFFINITY FOR RAISE NO AFFINITY FOR LOWER START CLOSE WITH TRY TO STOP EXPOSE CHANGE SCORN TRY NOT TO CHANGE PUNISH CALM CRUSH WIN MAKE EAGER UNDERMINE MAKE RESPONSIVE LOSE MAKE CONTENT CIVILIZE SCANDALIZE DISTRUST BE INDIFFERENT IMAGINE LOVE SHOW CONTEMPT FOR SPURN MAKE TRUE NEGLECT BELIEVE SUPPLICATE NOT BELIEVE EVADE OWN ALL IDENTIFY DENY ASSOCIATE WITH OWN NOTHING IMPRESS MAKE RESPONSIBLE GET NO RESPONSE FROM NOT RESPONSIBLE FOR KILL MAKE RIGHT REVIVE MAKE WRONG RESIST TRY TO STAY WITH CONTRIBUTE TO ESCAPE FROM CONTACT THROW OUT OF CONTROL DEPRIVE ACCEPT MOVE REJECT HUMBLE DRIVE CRAZY RUIN UNBALANCE ENNOBLE DEGRADE CONFUSE TRY TO MAKE GUILTY DISABLE BRUTALIZE EDUCATE EXHIBIT SICKEN BURY SHUN PAIN SLANDER WOUND INJURE MAKE APATHETIC BE WITH MOURN FOR TAKE AWAY FROM PLEAD WITH PART FROM 435 CONTINUE ENTRANCE CRITICIZE FEEL PITY TOUCH AVOID SMELL PRESERVE PERCEIVE LOSE HEAR FIND SPEAK TO USE ENJOY DEFY HOLD OFF ADJUST ATTRACT THREATEN DEFEND MAKE SERIOUS HARASS HURT NAG MAKE IRRESOLUTE HEAL DOUBT DISTRUST CONSIDER DESPISE REMEMBER PROBLEM ABOUT OCCLUDE DISLOCATE RECEIVE DENY MAKE UNCONSCIOUS UNKNOWN DIFFERENTIATE FORGET IDENTIFY NOT KNOW DISASSOCIATE FROM HIDE EAT NEED SEXUALLY SATISFY APPROVE SEXUALLY AROUSE OWN SEXUALLY REPRESS SHAME CREATE A MYSTERY FOR BLAME TROUBLE REGRET WORRY FAIL FOOL MAKE AMENDS GET INTO GRIEVE GET OUT OF SYMPATHIZE WITH APPROACH FEAR FORCE RESENT ENERGIZE FEEL NO SYMPATHY FOR FREE ANGER DREAM ABOUT ANTAGONIZE ASSOCIATE WITH BORE SATIATE (SATISFY) CONSERVE LOOK AT ENTHUSE CONVINCE EXHILARATE LIE TO TRUST FIXATE MAKE SERENE ENTHRALL L. RON HUBBARD LRH:esc.bh Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 436  L. RON HUBBARD   Type = 13 iDate=27/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 3D COMMAND SHEET   Special Briefing Course  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex Special Briefing Course 27 November 1961 ROUTINE 3D COMMAND SHEET (Use No Other Commands for Routine 3D) Preclear _____________________________________ Date_____________________ Auditor _____________________________________ LEVEL _______________ TERMINAL __________________ OPP TERM ______________ 1. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH AN (term) _______________. 2. HOW MIGHT (phlev) ________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 3. TELL ME A PROBLEM (term) _______________ MIGHT HAVE HAD WITH YOU. 4. HOW MIGHT (phlev) ________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 5. TELL ME A PROBLEM AN (term) _______________ MIGHT HAVE HAD WITH AN (opp term) _______________. 6. HOW MIGHT (phlev) ________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 7. TELL ME A PROBLEM AN (opp term) ________________ MIGHT HAVE HAD WITH AN (term) _______________. 8. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 9. TELL ME A PROBLEM AN (opp term) ________________ MIGHT HAVE HAD WITH YOU. 10. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 11. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH AN (opp term) _________________ 12. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? RUN LIBERAL QUANTITIES OF PC'S HAVINGNESS PROCESS WHENEVER THIS PROCESS OR SESSION IS ENDED. Run to a stuck Tone Arm and test for 15 minutes. Or run all motion out of the TA. Use a new sheet for every pre-hav level. Mark all pre-hav levels found into the pc's 3D form. Get rudiments in before every session. It is as important to get rudiments in and keep them in for a 3D run as it is for 3D assessment. Note: This process can be overrun for an hour without damage to the pc. It cannot be overrun by a session or two and still have the needle loose for assessment. TA motion may be slow and sluggish long before process is flat. Note: So far on all tests I have made this is the only process that will bring the Tone Arm down in anything like a reasonable time. IF OTHER LEVELS HAVE BEEN PREVIOUSLY RUN ON OTHER PROCESSES, RUN THEM CONSECUTIVELY IN THE ORIGINAL ORDER AGAIN, USING THIS PROCESS. The first run on another process did no damage to the pc but will help this one flatten faster. LRH:lrh.rd Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED [To be deleted per Routine 3D Improved Commands of 28 Nov 61.] 437  L. RON HUBBARD   Type = 13 iDate=28/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 3D IMPROVED COMMANDS OF 28 NOV 61   Special Briefing Course  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex Special Briefing Course Preclear _______________________ Date _________ LEVEL _______________________ Auditor _______________________ TERMINAL ____________________ OPP TERMINAL ________________ ROUTINE 3D IMPROVED COMMANDS OF 28 NOV 61 (Discard or delete all earlier command data) Note: RUN ONLY AFTER ARC PROCESS IS FLAT TO A STILL ARM, NEEDLE AT SET, 20 MINUTES TEST. RUN THESE COMMANDS TO A STILL ARM, NEEDLE AT SET, 20 MINUTES TEST. GET RUDIMENTS IN THOROUGHLY BEFORE RUNNING, EVEN BETTER THAN IN ASSESSMENT. RUN PC'S HAVINGNESS COMMAND LIBERALLY DURING PROCESS, AFTER PROCESS, AFTER END RUDS. Info: 3D LEVELS CAN BE RUN CONSECUTIVELY OVER AND OVER ON DIFFERENT PROCESSES. 1. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH A (term) _______________. 2. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 3. TELL ME A PROBLEM (term) ________________ MIGHT HAVE HAD WITH YOU. 4. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 5. TELL ME A PROBLEM A (term) ________________ MIGHT HAVE HAD WITH A (oppterm) _______________. 6. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 7. TELL ME A PROBLEM A (oppterm) ________________ MIGHT HAVE HAD WITH A (term) ________________. 8. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 9. TELL ME A PROBLEM A (term) ________________ MIGHT HAVE HAD WITH ANOTHER (term) ________________. 10. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 11. TELL ME A PROBLEM ANOTHER (term) _________ . MIGHT HAVE HAD WITH A (term) ________________. 12. HOW MIGHT (phlev) _________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 13. TELL ME A PROBLEM OTHERS MIGHT HAVE HAD WITH A (term) ____________ . 14. HOW MIGHT (phlev) _______________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 15. TELL ME A PROBLEM A (term) ________________ MIGHT HAVE HAD WITH OTHERS. 16. HOW MIGHT (phlev) ________________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? AFTER ASSESSING CLEAR THE LEVEL WITH THE PC FOR USE IN THE COMMANDS AND MAKE SURE THE VERSION OF THE LEVEL THAT YOU USE ALSO REACTS ON THE METER LIKE THE ASSESSED LEVEL DID. LRH:lrh.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED [To be deleted per Routine 3D Improved Commands of November 30, 1961, page 441.] 438  L. RON HUBBARD   Type = 21 iDate=29/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  CLASS OF AUDITORS   Sthil Franchise CenOCon BPI  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO POLICY LETTER OF 29 NOVEMBER 1961 Sthil Franchise CenOCon BPI CLASS OF AUDITORS (Adds to HCO Pol Ltr of Sept 29, 1961 -- "HGC Allowed Processes") All auditors shall be considered Class I until validated Class II by a Saint Hill Graduate or a Central Organization or at Saint Hill. Classification as Class II may not be awarded by any class. It may be attained only by severe practical demonstration, and oral examination by an HCO Secretary or an appointee of HCO. Class II auditors trained by anyone may not have pay status as Class II in a Central Organization until given a complete examination after going on staff by the HCO Area Secretary, regardless of any earlier examination. The only exception is a Saint Hill Graduate who has been specifically examined and specifically designated as Class II by HCO examiners at Saint Hill. No auditor may be designated as or draw pay in a Central Organization as a Class III auditor unless first designated Class II and thereafter passing all examinations for Class III under the tutelage of a Saint Hill Graduate and operating as a Class III auditor. A Class III auditor must have successfully and correctly assessed and run preclears. Class III auditors must be examined and their preclears examined by HCO before the award of Class III is given. A Class II auditor may assess and run advanced procedures only under the close personal supervision of a Saint Hill Graduate, and not by mail, telegrams or long distance telephone, but personally. At Saint Hill all enrollees will be trained up to and examined as Class II auditors on arrival, regardless of any earlier training by anyone or any organization. No assessment or advanced procedures may be run by the Saint Hill trainee before Class Il classification is awarded and only then under the closest supervision. When examined for Class II the passing grade is perfect. (It follows that persons earlier classified as Class II will be able to reach Class II much more rapidly at Saint Hill. It also follows that a field classification as Class II may be able to reach Class II more rapidly in a Central Organization. But prior classification has no bearing on the Saint Hill Course and field classification has no bearing on Central Organization or City Office classification.) Unauthorized Processes Any auditor found using Class III skills in violation of the above shall be subject to suspension of certificate and, if continuing in fault, subject to public warning and revocation of all certificates and awards. Serious damage can be done to Scientology and preclears by unauthorized use of Routine 3, 3A and 3D. While no penalty attaches to a Class I auditor trying to Security Check and running Problems Intensives, he or she should clearly understand that all pc upset in their area is traceable to inexpert handling of Security Checks. 439 Class I auditors are free to handle and use any procedure earlier than Security Checking (or October 1, 1960) except "Step 6" and Creative Processes. Class I auditors are urged to obtain Class II classification as soon as possible in order to increase their results and minimize area disturbance. Good use of Class II skills gives wins. Use by persons not yet classified gives loses. Any inexpert use of Class III skills can be ruinous by actual test. We have, in Class III skills, for the first time violated the maxim that any auditing is better than no auditing. This is still true of processes prior to October 1, 1960. With clearing at speed has come liability of misuse. If we're going to have clears, we must have accurate Class III auditors. Appended to these policies it is understood that Class II and Class III auditing will be done only on British Mark IV E-Meters or as improved. The discovery that 1958-59-60 and 61 American meters are wholly unsuitable for clearing and that squirrel meters are even less useful, makes it mandatory upon us, in order to guarantee any result, to insist upon the use only of meters I have supervised in construction and which have been tested after manufacture by HCO WW. The only American meter suitable for clearing was the 1957 blue meter I supervised. Unknown to me the pattern was thereafter altered. The only suitable U.K. meters prior to the Mark IV were the "Green and Gold" ACC Meter actually used on that London ACC, the Mark I, the Mark II, and the Mark III. I cannot guarantee any meter I did not check on. This is not a commercial statement. It is a vital fact in clearing. Therefore Class II and III auditors may not be classified as such unless they own or are issued a British Mark IV (or improved) E-Meter checked out by HCO WW. These policies are vital and are binding on receipt. L. RON HUBBARD LRH:esc.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 440  L. RON HUBBARD   Type = 13 iDate=30/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ROUTINE 3D IMPROVED COMMANDS OF NOVEMBER 30, 1961   Special Briefing Course  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex Special Briefing Course ROUTINE 3D IMPROVED COMMANDS OF NOVEMBER 30, 1961 (Discard or delete all earlier command data) Note: RUN ONLY AFTER ARC PROCESS IS FLAT TO A STILL ARM, NEEDLE AT SET, 20 MINUTES TEST. RUN THESE COMMANDS TO A STILL ARM, NEEDLE AT SET, 20 MINUTES TEST. GET RUDIMENTS IN THOROUGHLY BEFORE RUNNING, EVEN BETTER THAN IN ASSESSMENT. RUN PC'S HAVINGNESS COMMAND LIBERALLY DURING PROCESS, AFTER PROCESS, AFTER END RUDS. Info: 3D LEVELS CAN BE RUN CONSECUTIVELY OVER AND OVER ON DIFFERENT PROCESSES. 1. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH A (term) _______________. 2. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 3. TELL ME A PROBLEM A (term) ________________ MIGHT HAVE HAD WITH YOU. 4. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 5. TELL ME A PROBLEM A (term) _______________ MIGHT HAVE HAD WITH A (oppterm) _______________. 6. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 7. TELL ME A PROBLEM A (oppterm) _______________ MIGHT HAVE HAD WITH A (term) _______________. 8. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 9. TELL ME A PROBLEM A (term) ________________ MIGHT HAVE HAD WITH ANOTHER (term) _______________. 10. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 11. TELL ME A PROBLEM ANOTHER (term) _______________ MIGHT HAVE HAD WITH A (term) ________________. 12. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 13. TELL ME A PROBLEM (oppterm) ________________ MIGHT HAVE HAD WITH YOU. 14. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? 15. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH A (oppterm) _____________ . 16. HOW MIGHT (phlev) ________________ HAVE BEEN A SOLUTION TO THAT PROBLEM? (Note: Commands 13 & 15 may be term-others or oppterm-you, a tougher version.) AFTER ASSESSING CLEAR THE LEVEL WITH THE PC FOR ORDER OF MAGNITUDE OF LEVEL AND MAKE SURE THE VERSION OF THE LEVEL THAT YOU USE ALSO REACTS ON THE METER LIKE THE ASSESSED LEVEL DID AND MAKES SENSE TO THE PC IN THE COMMAND. LRH:esc.rd L. RUN HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 441  L. RUN HUBBARD   Type = 11 iDate=30/11/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  ARC PROCESS 1961   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 30 NOVEMBER 1961 Franchise ARC PROCESS 1961 IMPORTANT: FLATTEN THIS PROCESS ON ALL NEW PRECLEARS, HGC PRECLEARS, RAW MEAT PRECLEARS BEFORE DOING ANYTHING ELSE IN ORDER TO KEEP THEM MORE EASILY IN SESSION AND TO GET YOUR E-METER TO READ. THE E-METER KNOWS BEST ON EVERYTHING BUT ARC BREAKS. An E-Meter has a frailty I have just discovered. It operates only if the auditor has some, even small, command value over the pc, and operates hardly at all when the auditor has no command value over the pc. Thus rudiments go out only on the ARC break section. When this is out nothing registers on the E- Meter including a casual question about an ARC break. Thus the E-Meter must be supplanted by an auditor's ability to recognize the existence of an ARC break. But once this is out of the way, the E-Meter is superior to any "knowingness" on the part of the auditor. With this reservation concerning registry of ARC breaks, the meter knows best, and auditors who think they know more than the E- Meter do nothing but get pcs in trouble. But conversely, the auditor who, on asking for ARC breaks (alone), thinks that the E-Meter knows more than he or she does will also err. WHEN THE PC HAS A SEVERE ARC BREAK IT WILL NOT REGISTER WHEN ASKED FOR ON THE E-METER, AND NOTHING ELSE WILL REGISTER EITHER. SO BE SURE THE PC IS WILLING AND ABLE TO TALK TO THE AUDITOR AFTER DOING GOALS AND BEFORE DOING ROOM, WITHHOLDS AND PTPS. MODEL SESSION WILL SHORTLY BE RE-WRITTEN TO ACCOMMODATE THIS AND THE NEW END QUESTION, "Have you done anything in this session to influence the E-Meter?" and Untruths. FLATTEN THE FOLLOWING: Do each question several times by itself in order to get off any triggered automaticities and to let the pc get through any misemotion. Then do the whole sequence one time each, over and over consecutively. GET ALL TONE ARM MOTION OFF THE CONSECUTIVE RUN BEFORE LEAVING PROCESS. Run this process more or less muzzled. Get session started, set goals and Life and Livingness. Then run this process: 1. WHO HAVEN'T YOU BEEN WILLING OR ABLE TO TALK TO ABOUT YOUR DIFFICULTIES? 2. WHO COULD YOU HAVE TALKED TO ABOUT YOUR DIFFICULTIES? 3. WHOSE DIFFICULTIES HAVEN'T YOU WANTED TO HEAR ABOUT? 4. WHOSE DIFFICULTIES HAVE YOU BEEN WILLING TO LISTEN TO? This process is run to a still Tone Arm for 20 minutes with needle kept at set. FUTURE RUDIMENTS QUESTION IN LIEU OF AUDITOR AND ARC BREAK: "DO YOU FEEL WILLING TO TALK TO ME ABOUT YOUR CASE?" If negative, run above. LRH:esc.vm:.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 442  L. RON HUBBARD   Type = 11 iDate=3/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  RUNNING 3D LEVELS   Sthil  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 3 DECEMBER 1961 Sthil RUNNING 3D LEVELS To run a terminal found by 3D, you use ONLY the commands of 30 November 1961. Use NO OTHER Commands. The Old 5-way bracket, any other bracket system, a two-way bracket WILL ONLY GET YOUR PC IN TROUBLE. You are sending the pc up against the core of the reactive bank, the Goals Problem Mass, and so far as auditing commands are concerned, only the commands of 27, 28 and 30 Nov are able to get him through. The 30 Nov commands are best. The Goals Problem Mass is a problem in structure. It is so tough you have to run the top off of it. This is done by 3D level runs. Dating bits of it might work. Prior confusion will not work early in it. All other known command routine combinations in Scientology do not phase it at all. Clears went unclear because the Goals Problem Mass could come back in. So we can only run it. And so far only 30 Nov commands run it out. To use other previous command combinations, as used in Routine 3, can get your pc in trouble because you must use the opposition terminal and keep the mass in to be run. To run levels on 3D terminal and "oppterm" (opposition terminal) do this: 1. Be sure the 3D items you are running are right by careful cross-checking and various two-way comm and height of PH level tests. 2. Be sure the "story" is right and that you really have the pc running his own terminal, not the oppterm. The story is logical. The oppterm can be run but it subjects the pc to more duress than needed and turns on the "winds of space". 3. Use the Auxiliary Pre-Have Scale for 3D only, or as supplemented. Use for test the first 65 levels for "height of terminal". Use the whole Auxiliary Scale for assessment of level to be run. 4. Check out 30 Nov commands for "problem" "situation" etc as will be released (the exact original version will work anyway). 5. Check out the found item for intensity and wording. Make sure the command will be answerable by the pc. 6. Run the level to a stuck needle, stuck TA and test for 10 or 20 minutes. (TA shifts because of body motion don't count.) 7. Regardless of any needle action the level already run still gets, assess again on Aux PH and run the next level. 8. Run 6, 8 or 12 levels in this fashion, disregarding the fact that the needle may still twitch when a past level is mentioned. The rule here could be to run to "difficult Aux PH assessment". I don't know this yet; I do know you need lots of levels run to stuck TA, stuck needle. This early first run can stick fast (sometimes in 2 commands, but you always complete a bracket. It does no harm to do 2 or 3 more brackets, though the pc will get uncomfortable). (It sometimes takes a session or two to get the pc to approach the Goals Problem Mass. You always run it muzzled. The pc will get there.) (If nothing sticks, on this first run of levels in a series, your 3D assessment is for the loons and cormorants. You should know this when the first level won't stick.) 443 RERUNS 9. Now having run a series of levels, you stick the final one and then go back and test the first level you found and ran. You see if it twitches on the needle. If it does, you run it again to a stuck TA, stuck needle, you leave it and check the next level. You take, in sequence, each level you can get to react by observing the needle as you say it and rerun it. You complete all levels this way. THIRD RUN OF LEVELS 10. You now go back and repeat 9 as a Third run of levels. 11. You now assess for more Aux PH levels. Each time, however, before you run a new level, you recheck all former levels for an already run level still kicking. This is a sort of wash out by levels in sequence. You must always run levels in sequence. On the second and third run you can skip nul levels, but always test and run in sequence. It doesn't matter how many times a level gets run. It does matter if you leave it before the needle and TA stick on the first and second and third run. You leave a level too live and it upsets the pc. You kill it too dead (by running a stuck TA and needle for a session or more after it sticks) and either way you get trouble. Eventually all levels assessed will have to be flat, nul and went. Stable data on 3D level runs: Accurate assessment of items and levels makes Clears. Inaccurate assessment gives you a bad reputation and will sow all the trouble germs you'd ever want. Always complete whatever you start. If an R3 was started, complete it by 3D using all existing parts that check out (use as much of an R3 as you can) (this contradicts the 1st B. on 3D but is right, I find). If a person was cleared on R3, use all R3 items used or run to assemble a 3D and run it according to book. Only the assembly of the "story" is subject to judgment on 3D. All other 3D actions are by the book. Me, you and the Mark IV Meter got it licked. L. RON HUBBARD LRH:esc.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 444  L. RON HUBBARD   Type = 11 iDate=7/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  SEC CHECKS VITAL   Sthil Franchise CenOCon  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 7 DECEMBER 1961 Sthil Franchise CenOCon SEC CHECKS VITAL It has been brought home to me by careful study of many cases that Security Checks and Problems Intensives are vital to easy assessment and accurate clearing by the new and very important Routine 3D. The command value of the auditor over the pc, the response value to life and present time of the pc have been so low in all cases studied who have not had Sec Checking that it is a waste of auditing time not to give a pc at least a Sec Check and a Problems Intensive before attempting assessment. It may take up to 200 hours to assess some 'raw meat' accurately on Routine 3D, and that with a magnifying glass on the E-Meter. It may take up to 75 hours to assess on Routine 3D a Scientologist or processed person who has not been given 1A or a Problems Intensive or a thorough Security Check on a standard Pol Ltr form. I can state, and your experience will bear out, that it is wasted time and causes agony to the pc to do a clearing 3D assessment on a person who has not had: 1. Sec Checks Standard Forms 2. A Problems Intensive. 3. The ARC Process 1961. 4. Countless cracks at the rudiments through being given 1 and 2. To do these may require up to 100 hours of auditing. To try to assess accurately through the messes of withholds, hidden standards and PTPs of the preclear will require up to 100 hours and may arrive at an improper assessment which will waste all the preclear's auditing -- and painful auditing it was. Now the Scientologist with his prior processing moves into his or her own. It all counts. Scientologists are easier to assess by half. Raw meat is either unassessable or assessable with difficulty unless the auditor has enormous altitude. If anyone thinks he is saving time getting assessed for clear at once, let him or her think again. The whole period may be wasted and nothing come of 't because: The whole of the preliminary steps may have to be done anyway after assessment if not done before to let the pc survive 'going through the knothole" which is to say, running Routine 3D levels. These are very hard to get through. Only one pat set of commands (Nov 30, 1961) get a pc moving through to Dynamic Clear. Now as to auditor training, no auditor who does not have a quick enough eye and Meter experience enough to Security Check and run a Problems Intensive will ever be able to do an accurate Routine 3D Assessment. Therefore it is economy to train an auditor to Class II level before permitting him or her to assess. 445 Class II requires a high ability on the Meter, perfect Model Session, TRs and a perfect knowledge of Sec Checking. Sec Check Meter reactions are larger than 3D Assessment reactions. If an auditor cannot Sec Check, he or she surely can't read a 3D Meter Assessment. A pc being given a Routine 3D Assessment for clear by an auditor who has no perfect rating on the Meter is in for endless wasted hours of upset and misery. These might better be spent on Rising Scale or Class I processes (all processes up to February 1961, really). ARC Straight Wire, 'Something you wouldn't mind forgetting' or even old Dianetic Engram running would do more for the pc than fumbling assessment. Accurate fast assessment does marvels for a case, but only if done by an accurate fast auditor. Class II skills of Sec Checking, Problems Intensives, or even Routine 1A, produce definite plus gains for the pc, greater than those obtainable by Class I if done by an expert Class II auditor. A Class III auditor can only become one if he or she has already become a Class II by examination and you have a rapid assessment on new Routine 3D toward a high stability as clear -- providing that the pc has also had Sec Checks and other preparatory processes. So there it is. Economy in auditing time entails the auditor becoming a Class II by examination and the pc becoming fit to be assessed through Class II skills. Very neat. Micawber, a creation of my old friend Dickens, used to claim that twenty shillings earned, nineteen and six spent brought happiness, but that twenty shillings earned and twenty-one spent brought MISERY. I can paraphrase him broadly by saying, Class II skills reached by auditor and attained by pc bring happiness. Class I skills on Class III processes bring misery to auditor and pc alike. In signing up anyone for auditing, in delivering any auditing, please point out these facts, please? L. RON HUBBARD LRH:esc.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 446  L. RON HUBBARD   Type = 13 iDate=7/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  COMMAND SHEET FOR ROUTINE 3D   Special Briefing Course  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex Special RUN NO. __________ Briefing Course 7 December 1961 COMMAND SHEET FOR ROUTINE 3D Preclear _____________________ Date ___________ TERMINAL __________________ Auditor ______________________ Level ___________ OPP TERMINAL ______________ Level Number __________________ Levels alive this time on PHSc ______________ RUN COMMANDS CONSECUTIVELY. MAKE SURE EVERY ONE IS ANSWERED. RUN WITH THE RUDS IN, DO NOT RUN WITH RUDIMENTS OUT. Use plenty of havingness. Flatten to still TA and still needle for 20 minutes if TA goes up and sticks. If TA does not stick, run to a completely inactive Tone Arm and be sure neither goal nor modifier react on retest. Carefully keep rudiments in during run. Carefully keep pc's havingness up. METER TEST THE FOLLOWING WORDS AND USE MOST REACTING WORD AFTER "TELL ME" AND "THAT". PROBLEM SITUATION DIFFICULTY CONFUSION MESS TROUBLE OTHER: METER TEST THE FOLLOWING AND USE MOST REACTING WORD AFTER "MIGHT" IN EVEN NUMBERS. SOLUTION SOLVED MADE OKAY CURED FINISHED ENDED OTHER: _____________________________________________________________________________ (Make Commands make sense. Add ING to ph level if necessary in clearing command.) COMMENTS AND ASSESSMENT TELL ME A ________________ YOU MIGHT HAVE HAD WITH A (term) ______________. HOW MIGHT (phlev) ___________________ HAVE ______________ THAT __________ ? TELL ME A _______________ A (term) ______________ MIGHT HAVE HAD WITH YOU. HOW MIGHT (phlev) ___________________ HAVE ______________ THAT ________ ? 447 TELL ME A _______________ A (term) ________________ MIGHT HAVE HAD WITH ANOTHER (term) _________________. HOW MIGHT (phlev) ___________________ HAVE ______________ THAT ________ ? TELL ME A _______________ ANOTHER (term) ________________ MIGHT HAVE HAD WITH A (term) ______________________. HOW MIGHT (phlev) ___________________ HAVE ______________________ THAT? TELL ME A ______________________ A (term) __________________ MIGHT HAVE HAD WITH A (oppterm) ________________. HOW MIGHT (phlev) ___________________ HAVE ______________ THAT ________? TELL ME A __________________________ A (oppterm) ______________________ MIGHT HAVE HAD WITH A (term) ________________. HOW MIGHT (phlev)____________________ HAVE ______________________ THAT ___________________ ? TELL ME A __________________________ A (oppterm) ___________________ MIGHT HAVE HAD WITH OTHERS. HOW MIGHT (phlev)______________ HAVE ________________ THAT ______________ ? TELL ME A ___________________________________ OTHERS MIGHT HAVE HAD WITH A (oppterm) ______________________. HOW MIGHT (phlev) _____________ HAVE ________________ THAT __________________? TELL ME A ________________________ A (term) ___________________ MIGHT HAVE HAD WITH OTHERS. HOW MIGHT (phlev) _____________ HAVE ________________ THAT ________________ ? TELL ME A ____________ OTHERS MIGHT HAVE HAD WITH A (term) _______________. HOW MIGHT (phlev) _____________ HAVE ________________ THAT ________________ ? TELL ME A _______________ YOU MIGHT HAVE HAD WITH A (oppterm) ______________. HOW MIGHT (phlev) _____________ HAVE _________________ THAT _____________ ? TELL ME A ____________ A (oppterm) ____________ MIGHT HAVE HAD WITH YOU. HOW MIGHT (phlev) _____________ HAVE _________________ THAT _______________ ? TELL ME A ____________ YOU MIGHT HAVE HAD WITH YOU. HOW MIGHT (phlev) _____________ HAVE _________________ THAT _________________ ? TELL ME A _____________________________ YOU MIGHT HAVE HAD WITH OTHERS. HOW MIGHT (phlev) _____________ HAVE _________________ THAT _______________ ? TELL ME A _____________________________ OTHERS MIGHT HAVE HAD WITH YOU. HOW MIGHT (phlev) _____________ HAVE _________________ THAT _________________ ? LRH:esc.vmm.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 448  L. RON HUBBARD   Type = 11 iDate=13/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  VARYING SEC CHECK QUESTIONS   Tech Depts Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 13 DECEMBER 1961 Tech Depts Franchise VARYING SEC CHECK QUESTIONS You only vary a sec check question when by repeating it you would create an impasse. Example: "Have you stolen anything?" "Yes, an apple." "Good. Have you stolen anything?" "No." "Good. (Look at meter.) Have you stolen anything?" "No." (Meter reacts.) NOW vary the question. And always end by making sure the original question "Have you stolen anything thing?" is nul. This all comes under the heading of getting one auditing question answered before you ask a second. If you create an impasse you will pile up missed withholds, throw ruds out and really mess it up. Therefore, until you do find out what the answer was on a sec check question, you do NOT repeat the question -- only variations (except to test for nul after getting a withhold) until the meter nuls On the first question. L. RON HUBBARD LRH:esc.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 449  L. RON HUBBARD   Type = 11 iDate=14/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  RUDIMENTS MODERNIZED   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 14 DECEMBER 1961 Franchise RUDIMENTS MODERNIZED I have been threatening to give you new rudiments questions for months. I am finally satisfied with their form and use and here they are. The demands made on an auditing session by the new value and workability of Process Checks (Sec Checking), Problems Intensives and especially 3D have made it necessary to upgrade the form and use of rudiments. For auditing to take place at all, the pc must be IN SESSION, i.e. willing to talk to the auditor, and interested in own case: the new Rudiment question "Do you feel willing to talk to me about your case?" can give the auditor an idea as to whether the pc is likely to go into session or not and can, if any reaction to the question is followed up, indicate whether the pc is ARC broken or is withholding. Where an ARC break is found or is stated by the pc, probably the speediest method of handling is to locate the Prior Confusion to the disagreement -- or whatever caused the ARC break -- and run a Sec Check form of O/W (without mentioning any terminal in any way); e.g. clear, by Sec Check type questioning, this question, "During that confusion what did you do wrong?", then -- when that no longer reacts -- "During that confusion, what did you withhold?" This brings up the little (and big) overts and withholds which precede ARC breaks AND PTPs and, indeed, this Sec Check type O/W on Prior Confusions can be used on any out Rudiment to which it can be applied. When the meter shows no further reaction to overt or withhold, the Rudiment question is asked again and if a reaction shows, repeat procedure. Where a pc is extremely prone to out Rudiments, lots of pc's HAVINGNESS process (or TR 10) can help, also an extended run on ARC Process 1961 (HCO B of Nov 30, 1961) run to a motionless Tone Arm for, say, 15-20 minutes. This can be followed by general O/W: "What have you done?" -- "What have you withheld?" Also self O/W "What have you done to yourself?" -- "What have you withheld from yourself?" Prerequisites to all this in the auditor, of course, are technical excellence in TRs, E-Meter reading, and ability to control the pc with ARC, so that the pc will assign command value to the auditor. To maintain Rudiments, auditors must be thoroughly familiar with the following listed HCO Bulletins: November 30, 1961 -- ARC Process 1961. November 23, 1961 -- Meter Reading. November 16, 1961 -- Sec Checking. November 2, 1961 -- The Prior Confusion. October 19, 1961 -- Security Questions Must Be Nulled. October 9, 1961 -- Rudiments, Change in. There are many more Bulletins, tapes and publications on this subject. On the actual Rudiments questions, if the rudiments are believed to be out, it should be remembered that each question should be asked in several different ways, to make sure that the question is thoroughly understood, and so that the pc's reality on the meaning of the question is reached. It should be remembered that the whole meter can go out if ARC break is present. It alone does not read on the meter (ARC Process 1961) when very severe. 450 Any havingness process which loosens the needle can be used to handle any other rudiment. A rudiment question can get a needle reaction if the pc is ARC broken about getting on with session. One clears this and asks the question again. Out rudiments, on assessing for the changes in a Problems Intensive or 3D can cause everything to nul. The remedy is to get the ruds in and go over the list again with ruds in, at least from the point where ruds went out. In 3D, the test before running a level or assessing is to repeat a known 3D item that has been found and proved to the pc. If it doesn't react, rudiments are out. Get ruds in until item reacts before continuing assessment or a level. Out rudiments are the sole cause of difficulty in finding goals and other 3D items. It is a saving of time to run a pc on Processing Checks, and other preparatory measures for as much as 75 hours before an assessment is done. By that time rudiments can be kept in and needle response should be adequate for assessment. Rudiments at the beginning of session involve: 1. Setting Goals. 2. Getting pc comfortable in environment. 3. Getting pc willing to talk to auditor about pc's own case. 4. Getting off withholds. 5. Checking for and handling PTPs. The above are the Beginning Rudiments. One humanly detects No. 3. All others are handled by meter only. Excepting No. 3, in rudiments, if the others do not react you do not handle, but get on with session. The End Rudiments are: 1. Half Truths or Untruths or effort to impress auditor. 2. Any effort to influence E-Meter. 3. Missed answering commands. 4. Missed withholds. 5. ARC break. 6. Havingness. 7. Goals and gains. Number 5 is humanly detected. The remainder are meter detected only. Number 6 may be used profitably to finish up session time. In Model Session, the Beginning Rudiments questions should be changed to: 1. "What goals would you like to set for this session?" "Are there any goals you would like to set for Life or Livingness?" 2. "Look around here and tell me if it's all right to audit in this room." 3. "Are you willing to talk to me about your difficulties?" 4. "Are you withholding anything?" 5. "Do you have a present time problem?" In End Rudiments, the Model Session wording should be changed to: 1. "Have you told me any half truth, untruth, or said something only to impress me in this session?" 2. "Have you deliberately tried to influence the E-Meter?" 3. "Have you failed to answer any question or command I have given you in this session?" 4. "Have you withheld anything from me?" 451 5. "Are you willing to talk to me about your difficulties?" 6. "Look around here and tell me if you can have anything." 7. "Have you made any part of your goals in this session?" And "Have you made any other gains you would like to mention?" Rudiments, as in any assessment or Process Check item, are read on INSTANT NEEDLE READS only. Latent reads (taking place after a pause of half a second or more) are not pursued at all, either as Rudiments questions, Processing Check questions, Problems Intensive items or 3D assessment items. (Note: Unapproved meters, many of them, have needle comm lags built into them "to protect the meter movement" which is usually poor. The needle acts only after a half of a second or more. Therefore, only 1957 American and British Mark IV meters can be used with confidence in modern auditing. This "comm lag" may also be true of most "lie detectors" including some costing $18,000. The 1957 American was the first fully workable E-Meter. The British Mark IV is its only fully developed successor. The 1958, '59, '60 and '61 "American Hubbard Meters" may or may not work as their manufacturers refused to submit them to be checked out by me and HCO finds many were cheaply built and do not instant read or read sensitively. Few if any squirrel meters have ever worked to the level of modern demands.) No assessment has any value if obtained by a faulty meter. No session, whether Sec Checking (Process Checking), running a Problems Intensive, assessing or running 3D has any value if run with the rudiments out. To make sessions have value, keep the rudiments in. A rudiment is only run long enough to get it in, which is to say to get the exact rudiment question nul on the meter, or in the case of ARC, to get the pc to talk easily to the auditor. Rudiments are not sessions. They are there to make sessions count. L. RON HUBBARD LRH:esc.bp.cden Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 452  L. RON HUBBARD   Type = 11 iDate=21/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  MODEL SESSION SCRIPT, REVISED   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 21 DECEMBER 1961 (CANCELLED see HCO B 23 June 62 Volume V -- 85) Franchise MODEL SESSION SCRIPT, REVISED (This cancels earlier versions of Model Session and is for use on all cases except CCHs) The exactness required of Modern Processing Checks (Sec Checks), Problems Intensives and 3D assessments and runs have made new demands on rudiments and their processes. As described in HCO B of Dec 14, 1961, the rudiments questions, beginning and end, are changed in the Model Session Script. The body of the session patter is unaltered. Model Session is memorized, is used exactly, and is delivered with the TRs in. Model Session is a requisite of an effective session. All auditing and assessing are done in Model Session form and no other. Excellent accurate Model Sessioning is the hallmark of the good auditor. MODEL SESSION SCRIPT Auditor sets up E-Meter and adjusts pc's chair. Any agreement concerning length of time of session is made if there is to be any such agreement. "R" FACTOR A session must have "R" or Reality. If the auditor feels ill or weary, or out of sorts or under other strain, the auditor should tell the pc, before session starts, the facts of the situation, giving the pc a chance to accept auditing under those conditions without feeling it is an overt. The time to put the pc's attention on the auditor is before the session starts, not after it starts. The pc is always quick to scent an upset and if such an upset is evident in session a mystery is created for the pc that will throw rudiments out. Once the "R" factor is handled it is not again referred to in the session by the auditor. This should not be used to upset the pc or make the pc guilty of "the overt of receiving auditing". START OF SESSION Auditor: "Is it all right with you if I begin this session now?" Pc: "Yes." Auditor: Acknowledges. "START OF SESSION." (Tone 40) Auditor: "Has this session started for you?" Note 1. If pc says "No," Auditor: Acknowledges. "START OF SESSION." (Tone 40) Then, "NOW has this session started for you?" If pc still says "No," the auditor acknowledges and says, "We will cover it in the rudiments," and continues the session. BEGINNING RUDIMENTS 1. Goals Auditor: "What goals would you like to set for this session?" Pc: Sets goals or doesn't. Auditor: Acknowledges. "Are there any goals you would like to set for life or livingness?" Pc: Sets goals or doesn't. Auditor: Acknowledges. (Goals are usually written down by auditor. If list goes beyond ten or twelve auditor gently stops writing and acknowledges.) 2. Environment Auditor: "Look around here and tell me if it's all right to audit in this room." Note 2. If auditor gets a reaction that is not a body motion on the E-Meter, auditor says: "All right. Thank you. I am going to run some (TR 10 or pc's havingness process)." And does so. Repeats rudiment question soon. If now 453 nul on meter auditor goes on to 3 below. If not nul, runs more havingness. Etc. The rule is pc should be able to have or observe large objects before havingness is ended. (This is hard to apply on some havingness processes.) 3. Auditor Clearance Auditor: "Are you willing to talk to me about your difficulties?" Note 3. If not, run a current process for this rudiment. Test again with rudiment question. This is not an E-Meter response rudiment but is done by observation of pc. This and 5 in end rudiments are the only rudiments so handled. 4. Withholds Auditor: "Are you withholding anything?" Note 4. If meter gets instant reaction (only read meters by instant reaction in any case for anything), clear it by getting withholds off. Do not leave any withhold that registers on this rudiment question. If pc will not give withhold, vary the question. If pc still will not, run current rudiments withhold process. Leave this rudiment by asking the rudiment question again and leave it only if nul. An ARC break can also nul meter. If in doubt repeat rudiment 3, straighten up 3 and then repeat 4. A pc who is being vicious to auditor at this stage has one or more withholds. 5. Present Time Problem Auditor: "Do you have a present time problem?" Note 5. Only if PTP registers on the meter should the PTP be handled. Question can cause an ARC break in a pc anxious to get on and needle can register the ARC break rather than a PTP. In this case clear with two-way comm and repeat PTP rudiment question. If it is obviously a PTP and not an ARC break, do not ask if it is an ARC break. Handle PTP with current rudiment process. When handled, repeat rudiment question. Do not leave unless nul on needle. START OF PROCESS Auditor: "Now I would like to run this process on you (name it). What would you say to that?" Pc: Answers. Note 6. If pc is unwilling to run the process, two-way comm objections away or relieve earlier invalidations of process. Never run a process dictated by pc as this is self-auditing, throws pc out of auditor control and throws out all rudiments. Pcs quite routinely object to certain processes, even though they must be run. Auditor: Acknowledges. Clears the command for pc only for the first time the command is used. Note 7. If, during clearing of the command or failure of needle to react, it seems that the pc will not be able to handle or do the announced process profitably, auditor says: "According to what we have been talking about, it would seem better if I ran (name another process)." END OF PROCESS 1. Cyclical Auditor: (Wishing to end process) "Where are you now on the time-track?" Pc: Answers. Auditor: Acknowledges. "If it is all right with you, I will continue this process until you are close to present time and then end this process." Pc: Answers. Auditor: Acknowledges. Auditor continues the process, asking after each pc answer, "When?" until the pc is close to present time. Pc: Answers close to present time. Auditor: Acknowledges. "That was the last command. Is there anything you would care to say before I end this process?" Pc: Answers. 454 Auditor: Acknowledges. "End of process." 2. Non-Cyclical Auditor: "If it is all right with you I will give this command two more times and then end this process." Pc: Answers. Auditor: Acknowledges and gives the command two more times. Pc: Answers. Auditor: Acknowledges. "Is there anything you would care to say before I end this process?" Pc: Answers. Auditor: Acknowledges. "End of process." Note 8. The cyclical ending is only used on terminals that exist also in present time, and when pc is going into the past in his answers. It is not used after pc says he is in present time. Non-cyclical is used when the pc is running terminals which do not exist in present time or when the cyclic aspect can be neglected. 3D level runs and Processing Check answers are never given cyclical endings. REPEATED COMMANDS Auditor: Gives command. Pc: "I don't know. I can't find any answer." Auditor: Acknowledges. "I will repeat the auditing command." Repeats the command. Note 9. If pc still cannot answer, two-way comm to discover why. Then get the command answered. Never leave an unanswered command. COGNITION Auditor: Gives command. Pc: (Not having answered command yet.) "Say, that mass in front of my face just moved off." Auditor: Acknowledges. Repeats command without announcing that it is a repeat. END RUDIMENTS 1. Untruths Auditor: "Have you told me any half-truth, untruth, or said something only to impress me or tried to damage anyone, in this session?" Note 10. If meter reacts, clear the reaction fully. In a difficulty, compartment the command, clear the reacting part. Do not leave until meter is nul on repeating this rudiment question. 2. Meter Influence Auditor: "Have you deliberately tried to influence the E-Meter?" Note 11. If meter reacts, clear it thoroughly, getting, if necessary, the first time the pc tried it. Invalidations of meter will also be present if pc has tried to influence it. These must also be removed with, "Have you ever invalidated the E-Meter?" Also, "Have you ever tried to prevent an E-Meter from reading?" Clear these on needle. Clear rudiment question before leaving. (As in all such checking only vary the command if the pc answers "No" while meter reacts, otherwise ask same question.) Leave when exact rudiment question is nul. 3. Missed Answers Auditor: "Have you failed to answer any question or command I have given you in this session?" Note 12. If meter reacts, find the question or command and get it answered. Leave rudiment with same question and only if nul. 4. Missed Withholds Auditor: "Have you withheld anything from me?" Note 13. If meter reacts, find and clear the withhold or withholds. Vary question only 455 if pc refuses to give up withholds. If pc still refuses, run current rudiments process for this. Do not leave until meter clear on this exact rudiments question. 5. ARC Break Auditor: "Are you willing to talk to me about your difficulties?" Note 14. This is done by observation of pc, not by meter. If the answer is no, run current process for this rudiment. Leave it only when pc is willing to talk to auditor. If a process is run for this rudiment, repeat all end rudiments again. 6. Havingness Auditor: "Look around here and tell me if you can have anything." Note 15. If meter shows other than body movement, run TR 10 or pc's havingness process. Retest the question before leaving this rudiment. 7. Goals and Gains Auditor: "Have you made any part of your goals for this session?" Note 16. Auditor may remind pc of session goals if pc can't remember them. Auditor: "Have you made any other gains in this session that you would care to mention? Pc: Answers. END OF SESSION Auditor: "Is there anything you would care to say or ask before I end this session?" Note 17. Auditor may show pc relative TA positions reached in session and tell pc what he cares to know about session. Auditor: "Is it all right with you if I end this session now?" Pc: Answers. Auditor: Acknowledges. "Here it is. End of Session!" (Tone 40) "Has the session ended for you?" Pc: Answers. Note 18. If session has not ended for pc, get pc's full attention and repeat "End of Session." (Tone 40) If session still has not ended for pc two way comm briefly to find what pc has been doing. If this doesn't ease it, say reassuringly, "You will be getting more auditing. End of session." And leave it at that. Auditor: (Optional) "Tell me I am no longer auditing you." Pc: "You are no longer auditing me." Auditor: Acknowledges. Note 19. The auditor has no further obligation to act as auditor when session is ended. However, this should not be used to evaluate for the pc concerning the session. But the auditor need not shun questions the pc puts to him or her directly concerning the auditor's own reactions in session if these excite curiosity of preclear. This is 'R' factor. Exact Rudiments processes for above will be given from time to time in future HCOBs. During early auditing short session a pc so as to handle fully end rudiments before session ends. Short sessioning means that two or more sessions can be run in one auditing period. LRH:esc.bh Copyright $c 1961 L. RON HUBBARD by L. Ron Hubbard ALL RIGHTS RESERVED 456  L. RON HUBBARD   Type = 13 iDate=26/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  COMMAND SHEET ROUTINE 3D   Special Briefing Course  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex 26 December 1961 Special Briefing Course COMMAND SHEET ROUTINE 3D Pc ________________________ Date ________ Level No. ________ LALV _____ 1. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH A (term) __________________ . 2. HOW MIGHT (phlev) ____________________________ HAVE SOLVED THAT PROBLEM? 3. TELL ME A PROBLEM A (term) __________________ MIGHT HAVE HAD WITH YOU. 4. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 5. TELL ME A PROBLEM A (term) __________________ MIGHT HAVE HAD WITH ANOTHER (term) ___________________ . 6. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 7. TELL ME A PROBLEM ANOTHER (term) __________________ MIGHT HAVE HAD WITH A (term) ___________________ . 8. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 9. TELL ME A PROBLEM A (term) __________________ MIGHT HAVE HAD WITH A (oppterm) ___________________ . 10. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 11. TELL ME A PROBLEM A (oppterm) __________________ MIGHT HAVE HAD WITH A (term) _________________ . 12. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 13. TELL ME A PROBLEM A (term) _________________ MIGHT HAVE HAD WITH OTHERS. 14. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 15. TELL ME A PROBLEM OTHERS MIGHT HAVE HAD WITH A (term) ________________ ? 16. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 17. TELL ME A PROBLEM YOU MIGHT HAVE HAD WITH YOU. 18. HOW MIGHT (phlev) __________________________ HAVE SOLVED THAT PROBLEM? 457 3D COMMANDS WHOLE TRACK O/W NOTE: USE ON TERMINAL ONLY. BEFORE THIS CAN BE USED MANY LEVELS SHOULD BE RUN AND IT MUST BE PROVED BEYOND ANY POSSIBLE DOUBT BY ROUTINE TESTS THAT PC IS RUNNING HIS TERMINAL. THIS IS NOT A SUBSTITUTE FOR PH LEVEL RUNS BUT IS USED BETWEEN LATER RUNS. 1. WHAT ACTION OR ATTITUDE HAVE YOU HAD TOWARDS A (term) ______ ? 2. WHAT ACTION OR ATTITUDE HAS A (term) ________________ HAD TOWARD YOU? 3. WHAT ACTION OR ATTITUDE HAS A (term) _______________ HAD ABOUT OTHERS? 4. WHAT ACTION OR ATTITUDE HAVE YOU HAD ABOUT OTHERS? 5. WHAT ACTION OR ATTITUDE HAVE OTHERS HAD ABOUT A (term) ______ ? 6. WHAT ACTION OR ATTITUDE HAVE OTHERS HAD ABOUT YOU? 7. WHAT ACTION OR ATTITUDE HAVE YOU WITHHELD FROM A (term) ______ ? 8. WHAT ACTION OR ATTITUDE HAS A (term) _______ WITHHELD FROM YOU? L. RON HUBBARD LRH:ph.mw.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 458  L. RON HUBBARD   Type = 11 iDate=28/12/61 Volnum=0 Issue=0 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  E-METER ELECTRODES A DISSERTATION ON SOUP CANS   Franchise  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 28 DECEMBER 1961 Franchise E-METER ELECTRODES A DISSERTATION ON SOUP CANS I have just re-discovered a very important item about E-Meter electrodes and the behavior of the instrument in Security Checks and assessments. Any "E-Meter" will register proper tone arm position, can squeeze and body motion. Whether it was built by the Communist Party or the local cat-food factory. Any meter will register body reactions. Only a specially built meter will also register mental responses. Thus any meter can act like an E-Meter so far as body reactions go. The TA and needle rise and fall, sensitivity increases and decreases. It all looks just like an E-Meter until you measure amount of mental response to a security or assessment question. The amount of mental response depends on the surface area contact and the circuit. The history of it is this: In early 1951 Mathison delivered the first pair of mains current meters he had made for me. They responded to body action but I could get no valuable mental response on the needle. Jim Elliot and I worked with them and came up with the idea that a bigger electrode was necessary. Jim took two soup tin cans, put battery (crocodile jaw) clips on the leads, and we found that only then could we make these meters work to the mind. The soup can made enough skin contact with the pc to let his thoughts register as well as his physical tone. The old meters still would not let some pcs on at the bottom and lots of pcs left them at the top, but they were valuable. At length Mathison refused to build anything that would register thinking, cut back to one-hand electrodes and generally developed his meter beyond any possible use to us and so we parted. Many years later, after a lot of work, I had Don Breeding design a transistor meter. This, often refined and held on the rails by me, and often derailed by mind-is-matter "improvements" by others, became the modem meter. In England I did a great deal more developmental work and the British Mark IV finally resulted. There are only five pieces of research I have not myself done in Scientology. One is the effect of vitamins on mental response, done by a New York nurse for us. One is the effect of restimulation on IQ, which I proposed and Don Rogers carried out. One is the basic meter made by Mathison after a lecture by myself. One is the actual circuit of the modern transistor meter done by Don Breeding. And one is the following, which is enormously important because there's a mistake in it. In England, around 1957, the "mains meter" made by HASI London used aluminum electrodes, small pipes about an inch in diameter. I challenged their use. We used only soup cans on the 1957 American meter. I turned a test project over to the electronics department in D.C. and eventually they reported to me: "There is no difference of meter response of any kind in using the thin aluminum tubes and American soup cans." I relaxed about it then and for some years permitted aluminum tubes to be used, despite my original work in the early Mathison mains meter. After all, the experts had said they were okay. 459 And just two nights ago I found with horror that the aluminum electrodes are at fault! You yourself can make the test. The same test I made. Take two old aluminum electrodes. Put a Kleenex wadded on the end of one for insulation and have a pc hold both in one hand. Now take a known item that gets constant mental response on a meter, such as the pc's goal or terminal or other 3-D item or some hot button. Note that physical response of the meter, the rise and fall of the tone arm, the can squeeze all look good. Now say the pc's goal or button and watch the needle. You may not even be able to detect a needle action! Now have the pc hold the electrodes one in each hand as is usual. Say the pc's goal or button. You will be able to see some instant response. Now remove the aluminum electrodes and put soup cans on the E-Meter leads. Say the same item to the pc as before. You will find three times as much needle response as with the aluminum electrodes. If the item gave you one dial division reaction with aluminum electrodes you will get nearly 3 dial divisions of response with soup cans. So that's that. The moral of the tale is: Use Soup Cans. Throw away your aluminum electrodes no matter how pretty they are or how nicely they fit. Put the battery clip type on your E-Meter leads nearest the pc. These are a set of spring jaws with a screw in one end to fasten the wire. The jaws have teeth. The can end is about a third of an inch of teeth. These are simply bitten onto the edge of the soup can. The soup cans can then be snapped off or on, stowed or replaced at will. The double wire of the lead should be pulled apart about two and a half feet up from the clips so that when the pc stretches, he can hold the cans as much as five feet apart without their becoming unclipped. These clips can be bought at any dime store in the electrical department. Use the same plug-in jack that goes with the meter and came with the meter. If you buy new wire get a long double plastic-covered wire of copper, rather heavy so it won't part invisibly in the meter leads. And as for the most important part, the soup cans, go down to the store and take a foot rule with you. Find some canned juice or soup with a paper, not a painted, label. The can should be exactly 3 inches in diameter and four and a half inches long. That's a very standard can. Don't get them thinner or thicker than this or shorter or larger. Buy four, so you'll have two spares. Now, at home, use great care and a patent opener and open with a smooth edge. Consume the juice or soup or give it to the poor. In removing the top make sure you leave no rough edge. Clip the crocodile jaws over the open edge of the can and you've done it. Those withholds you've been missing will now read. 3-D items are a breeze. Rudiments can be found when out without cranking sensitivity to the moon. Soup cans give enough skin contact and steadiness of grip to give you mental reaction. Can squeeze tests are unchanged. But are more reliable. No meter registry is shifted in any way, regardless of the increased size. 460 Pcs eat the tin off steel cans so be neat and get new cans often. Old cans get to looking pretty grim and feeling rough. Try new kinds of soup. Well, it sounds like a fuss or to-do over soup cans. But it's the difference between withholds found and withholds missed, rudiments in to rudiments out and 3-D items discovered where none seemed to exist before. I have my own additional moral to the story. If I didn't do the actual research on something, it's liable to be a miss. So bottoms up with the vegetable juice and onward and upward better meter reads. L. RON HUBBARD LRH:ph.rd Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 461  L. RON HUBBARD   Type = 11 iDate=28/12/61 Volnum=0 Issue=3 Rev=0 rDate=0/0/0 Addition=0 aDate=0/0/0 aRev=0 arDate=0/0/0  3-D RULES OF THUMB   Central Orgs  HUBBARD COMMUNICATIONS OFFICE Saint Hill Manor, East Grinstead, Sussex HCO BULLETIN OF 28 DECEMBER 1961 Issue III Central Orgs 3-D RULES OF THUMB Current practice in finding and running 3-D items, according to data to hand, gives us the following rules of thumb: 1. Get any package you can get that checks out and reads consistently. 2. Orient the pc as to which is term and which is oppterm. 3. Do not try for another package. Assess and run what you've got. 4. The closer to present time and the more downgraded, the more confusion as to which is term or oppterm, as the items grow more identified with each other the later they are on track. 5. Watch early runs with a hawk eye to be sure the PH Scale isn't being brought more alive. The moment the Scale becomes liver on successive level assessments, get off it and re-orient package and look for new comparable level items. 6. Sudden beefing up of the whole PH Scale means bad assessment, choosing wrong items, not making a mistake in which is term or oppterm. 7. Run the side of the package that gives the pc sharp somatics. Avoid the side that merely makes pc dizzy or feeling fuzzy. 8. When somatics become unchanging and many levels have been run, or when the first item being run as term blows off, reassess. 9. Ignore comparable level. A present time sort of item as term can be run against a back track item as oppterm. 10. In reassessing always upgrade the package, never downgrade. Ignore items of lesser magnitude and later on track than original package. Seek items of larger magnitude earlier on track. 11. By the rule of Prior Confusion, earlier track items run best. 12. Be as careful in orienting a second package as the first, and as alert to the PH Scale coming alive. 13. Assessment becomes easier the more any 3-D is run. 14. Attempt to upgrade whenever pc ceases to change for two or three sessions or the black masses will not move. 15. It is easy to choose wrong 3-D items as the packages are so confused. Always be alert to the possibility of having done so. The goal may have been right, the selected terminal slightly off. Goals are more likely to be correct than terminals and opp-terminals. 16. Chanting the term's Modifier at the pc, if it is right, can get the package reading again. 17. Item reads don't go nul by running so much as nul by invalidation. Keep invalidation by pc off the package at all times. LRH:-.rd L. RON HUBBARD Copyright $c 1961 by L. Ron Hubbard ALL RIGHTS RESERVED 462  L. RON HUBBARD