Here's the portion of this series that you've all been waiting for
-- the most common conservative openings for each country, regardless
of venue.
Spring '01
England: F Edinburgh to Norwegian Sea, F London to North Sea, A Liverpool to Yorkshire
France: F Brest to Mid Atlantic, A Marseilles to Spain, A Paris to Burgundy
Germany: F Kiel to Denmark, A Munich to Ruhr, A Berlin to Kiel
Italy: F Naples to Ionian, A Rome to Apulia, A Venice holds
Austria: F Trieste to Albania, A Budapest to Serbia, A Vienna to Trieste
Russia: F St. Petersburg to Gulf of Bothnia, A Moscow to Ukraine, A Warsaw hold, F Sevastopol to Black Sea
Turkey: A Constantinople to Bulgaria, A Smyrna to Constantinople, F Ankara to Black Sea
The English have slowly trended toward A Liverpool to Edinburgh and
the Italians toward A Venice to Tyrolia, but for conservatism you
cannot beat the above moves.
Tournament play, however, brings out a sense of bravado and dash in
many players. It is, therefore, very common to see slashing openings in
tournaments. The shorter the time allotted for play in the tournament,
the greater the tendency will be to plot a slashing opening. Here are
some:
The Sea Lion
In the case of a French and German alliance against England, it is
critical that France get a fleet into the Channel in Spring 01. This
play works best if the German move in Fall 01 is unexpected. It can be
enhanced by having the Russians move A Moscow to St. Petersburg in
Spring 01 in order to put pressure on Norway.
Spring '01
France: F Brest to English Channel, A Paris to Picardy
Germany: A Berlin to Kiel, A Munich to Ruhr, F Kiel to Denmark
Fall '01
France: F English Channel S German F Denmark to North Sea, A Picardy to Belgium
Germany: F Denmark to North Sea, A Kiel to Denmark, A Ruhr to Holland
Winter '01
Both France and Germany build one Fleet and one Army.
Spring '02
France: A Belgium to Wales (via convoy through English Channel)
Germany: A Holland to York (via convoy through North Sea)
The critical factor is taking the North Sea from the English in
1901, thereby opening up tremendous convoy leverage for the
Franco-German combination. The double convoy should grab something in
the Lowlands and set the stage for 100% offense against England. Plenty
of chances exist for a double cross in St Petersburg in '02, which will
give the game some tension. There's also a strong chance for rapid
growth for Germany and France.
The French Rollover
France is not often the target of a slashing opening attack but when
it is, it is generally a double stab by England and Germany after
agreeing with the French to stay out of Burgundy and the Channel. The
situation can be made worse if Italy moves to Piedmont. That's rarely
the Italian's play in a tournament, however.
Spring '01
England: A Liverpool to Wales, F London to English Channel
Germany: A Munich to Burgundy, F Kiel to Holland, A Berlin to Kiel
Italy: A Venice to Piedmont
Fall '01
England: A Wales to Belgium or A Wales to Brest (both via convoy, with German support)
Germany: A Burgundy to Paris or A Burgundy S Italian A Piedmont to Marseilles
Italy: A Piedmont to Marseilles or, if fearing a standoff, can order A Piedmont S French A Spain to Marseilles
Note that Italy can make this situation really obnoxious by using
the Western Lepanto opening wherein he also moves A Rome to Tuscany and
F Naples to Tyrhenian Sea. Then in the Fall, Italy convoys A Rome to
Tunis, leaving F Tyrhenian in place to move against the Gulf of Lyon or
the Western Mediterranean in Spring '02.
The Munich Fall Oktoberfest
Everyone wants to be in Munich. This opening works best with a
traditional, conservative German opening toward Ruhr/Kiel/Denmark. If
Germany makes it clear to Russia that he intends to stand him off in
Sweden in the Fall, then this often results in a mass gang-up on
Germany as follows:
Spring '01
France: A Paris to Burgundy (S with Marseilles if you're paranoid)
Italy: A Venice to Tyrolia
Russia: A Warsaw to Silesia, F St. Petersburg (sc) to Gulf of Bothnia
Fall '01
All sorts of things can go down at this stage. Given the above, the most common result is:
France: A Burgundy to Belgium
Italy: A Tyrolia to Munich
Russia: A Silesia to Berlin, F Bothnia to Baltic
The combination of attacks against both Munich and Berlin generally
means the German is reduced to one build and often receives none. The
Russian fleet in the Baltic cements the 1902 offensive to take the rest
of Germany if the three allies stay together and the English decide to
play vulture and make a grab for Holland and Denmark.
The Baltic Opening
In tournament play with short deadlines, the Germans are often
tempted to make a play for all three nearby centers of Holland,
Belgium, and Denmark. Taking all three centers is dangerous because it
makes Germany a target. Taking only two centers at the start might
prevent that. The Baltic Opening is designed to be used by a Western
triple alliance in which France moves south, putting both armies into
Iberia and shifting F Brest through Mid Atlantic and into Western Med
in Fall '01. England goes to Norway with an army and then shifts F
Norwegian Sea into the Barents. Germany agrees not to take Belgium and
to support England into Sweden in Spring/Fall '02 so that all three
Western allies each have five centers. Germany's opening moves develop
as follows:
Spring '01
F Kiel to Baltic, A Berlin to Kiel, A Munich to Ruhr
Fall '01
F Baltic to Sweden, A Kiel to Denmark, A Ruhr to Holland
Winter '01
build A Munch, A Berlin
Spring '02
A Denmark to Livonia (convoyed by F Baltic), A Berlin to Prussia, A Munich to Silesia
The above sequence assumes that the Germans will be stood off in
Sweden by Russia. If Russia moves to the Baltic instead of Sweden in
Fall '01, then Germany gets three builds which can include a fleet to
force the Russians out of the Baltic in the Spring. Also note that
Denmark is vacated in favor of the move to Livonia; this is a gamble
that the Russian will not go for Sweden in the Spring, letting the
English have Denmark. Less experienced players have probably never seen
the convoy into Livonia, which sets the stage for a massive German
invasion of Russia.
The Austrian Bloodbath
No country has a worse reputation than Austria for being the first
one eliminated. The following combination of moves is why Austria is
eliminated early more than any other country. This attack works even
when countries agree to stand off in the Black Sea. It rings the
Austrians with hostile armies in 1902 and, with a little luck, will
keep them down to four or maybe even three units in the first year.
Spring '01
Italy: A Venice to Tyrolia, A Rome to Venice
Turkey: A Constantinople to Bulgaria, A Smyrna to Constantinople
Russia: A Warsaw to Galicia, A Moscow to Ukraine
Fall '01
Italy: A Venice to Trieste, A Tyrolia S A Venice to Trieste
Turkey: A Bulgaria to Greece, A Constantinople to Bulgaria
Russia: A Galicia to Budapest, A Ukraine to Rumania
The Austrian Hedgehog
Paranoia is the normal state for a Diplomacy Player. Combine
paranoia with playing Austria and it's easy to see why Austrian players
sometimes go for the Hedgehog Opening. Barring a German entry into
Bohemia, this opening guarantees that Austria gets at least one build
in '01. With Italian support, it also allows the option of destroying
the Austrian fleet and replacing it with an army.
Spring '01: A Vienna to Galicia, F Trieste to Venice, A Budapest to Serbia
In the fall, the Austrians can cover both Vienna and Trieste while
keeping Serbia, so they are assured of a build. The Austrians can have
the Italians -- who played to Tyrolia and Apulia -- dislodge F Trieste,
and by refusing to retreat, the Austrians can build two armies. In the
south, A Serbia can advance to Bulgaria or Greece to curtail the Turks
or even to support the Turks into Rumania for more fun in the Balkans.
The danger of this opening is that in the face of a Russian-Turkish
alliance, the Eastern Steamroller has a jump on Greece and the central
Balkans. Also, Italy might not forgive the intrusion into Venice.
The Russian Revolution
Russia is the only country that can reliably attract four powers to
attack it in 1901-02. The dogpile on Russia is often driven by
personality factors as much as the simple desire to crush someone
early. In the south, Russia is hurt critically if it fails to bounce
the Turks out of the Black Sea. The same thing can be said if Russia
allows the Austrians into Galicia. When Russia dies early in a game, it
usually happens from this sort of opening:
Spring '01
Turkey: A Smyrna to Armenia, F Ankara to Black Sea, A Constantinople to Bulgaria
Austria: A Vienna to Galicia, A Budapest to Serbia
Germany: F Kiel to Denmark
England: A Liverpool to Edinburgh, F Edinburgh to Norwegian
Fall '01
Turkey: A Armenia to Sevastopol, F Black Sea S A Armenia to Sevastopol, A Bulgaria to Rumania (or supports Austrians into Rumania)
Austria: A Galicia to Rumania or Ukraine, A Serbia S Turkish A Bulgaria to Rumania
Germany: F Denmark to Sweden
England: Convoy A Edinburgh to Norway, F Norwegian to Barents Sea
These moves should keep the Russians from having any builds in the
first year, and they may even draw the vulture out of the English. In
Spring '02, the "Ring of Doom" is assembled: the English slip an army
into St. Petersburg and back it up with a fleet in the Barents Sea, the
Germans move armies to Silesia and Prussia, and the Turks and Austrians
should have Rumania and Sevastapol. The only question is who gets
Moscow. It's a sad fate for the Russians but a common one.
Ionian Gambit
Players in tournaments rarely open with mad slashing and dashing
moves against the Italians in 1901 because, other than bringing three
armies against Venice in the Spring, not much can be done. One
possibility is the Ionian Gambit. It depends on Italy being persuaded
to move its fleet into Tunis in Fall 1901. Austria plays a conservative
opening to Albania, Serbia, and covering Trieste. In the Fall of 01,
Austria slides both armies south, taking Greece from Serbia, and then
moves F Albania to Ionian Sea. From there, the Austrians can convoy
into Apulia or Naples, threaten the Turks, or get themselves into
mischief in any number of places.
Turkish Toe Stuffing/Lepanto
The country that's hardest to attack in the opening is Turkey. The
biggest opening advantage comes from a successful Russian move into the
Black Sea. This doesn't happen often in tournament play. More common is
the Russo-Turkish bounce in the Black Sea. If, however, Russia has a
fleet in either the Black Sea or Rumania, there exists the possibility
of an Austro-Russian combination moving on Bulgaria in Fall '01 to
cripple the Turks. This move is sometimes done when the Turks have been
terrorized by the prospect of an Italian Lepanto opening and are
countering with F Ankara to Constantinople for the move to the Aegean
in Fall '01. This leaves Bulgaria open to a supported attack. If
successful, it also gives Russia a shot at controlling the Black Sea
and threatening Armenia in Spring '01.
The Lepanto
The Lepanto system is one in which the Italians open with
Spring '01
F Naples to Ionian, A Rome to Apulia
Fall '01:
A Apulia to Tunis (via convoy)
Winter '01:
build F Naples
Spring '02:
F Ionian to Eastern Mediterranean, F Naples to Ionian Sea
This final shuffle sets up Italy to convoy A Tunis to either Syria
or Smyrna, depending on the opportunities. As an opening in tournament
play, the Lepanto is rarely pulled off completely because it develops
slowly -- opponents can see it coming if they're paying attention.
However, it has flexibility. In Spring '02, A Tunis can be convoyed to
Albania to kick off a Balkan campaign, or back to Apulia to take on a
defensive role.
A variation called the Key Lepanto sends A Venice to Trieste and
then to Serbia (with the Austrian's consent). Alternatively, the
Italians can give up on going to Tunis and instead, in Fall '01, shift
F Ionian directly to the Aegean or the Eastern Mediterranean, letting
the Austrians fill in Greece and the Ionian behind them. This is a very
tense situation for the Italians, who must have loads of trust in the
Austrians (as a complement to the loads of trust the Austrians gave the
Italians in letting them walk through Trieste in Spring '01). It's also
a fast road to Turkey, if that is what you are up to.
French Sling Shot
Single country slashing, like the Lepanto above, is uncommon. Most
slashing attacks rely on delicate diplomatic balances for success. One
exception is also one of the most overlooked French openings. In the
Sling Shot, the French yield Belgium to be haggled over by England and
Germany while making an alliance with the German. The goal is to keep
the French fleet in the Mid Atlantic and then move it to the North
Atlantic or Irish Sea in a stab move on England. The fleet move can be
followed up by convoying an army into England while protecting Brest
against the inevitable English attack from the Channel. This opening
also allows movement into the Western Mediterranean, if necessary, to
face off the Italians. A possible dream sequence might look like this:
Spring '01
F Brest to Mid Atlantic, A Paris to Gascony, A
Marseilles hold or move to one of the more unusual standoffs with
Germany in Burgundy
Fall '01:
A Gascony to Portugal (via convoy), F Mid Atlantic convoys A Gascony to Portugal, A Marseilles to Spain
Winter '01:
Build F Brest and either A Paris or F Marseilles
Spring '02:
F Mid Atlantic to North Atlantic, F Brest to Mid Atlantic, A Spain to Gascony, A Portugal to Spain
Fall '02:
A Spain to Clyde/Liverpool/Wales (via convoy), depending on your options
Don't miss any of Edi Birsan's series on tournament Diplomacy.
Part 1: What Makes Tournament Play Different
Part 2: Tournament Systems and Scouting for Results
Part 3: Tried and True Opening Moves
Part 4: Grand Strategy and Small Mistakes
Edi Birsan is considered the first Diplomacy
world champion for his win in 1971BC, the first championship
invitational game. He has won numerous championship games since then in
North America and worldwide and is universally considered one of the
game's top players. More importantly, he has striven tirelessly for
over three decades to promote Diplomacy play in all its forms, at all levels, all around the world.