boxAndBox(const CollisionBox &one, const CollisionBox &two, CollisionData *data) | cyclone::CollisionDetector | [static] |
boxAndHalfSpace(const CollisionBox &box, const CollisionPlane &plane, CollisionData *data) | cyclone::CollisionDetector | [static] |
boxAndPoint(const CollisionBox &box, const Vector3 &point, CollisionData *data) | cyclone::CollisionDetector | [static] |
boxAndSphere(const CollisionBox &box, const CollisionSphere &sphere, CollisionData *data) | cyclone::CollisionDetector | [static] |
sphereAndHalfSpace(const CollisionSphere &sphere, const CollisionPlane &plane, CollisionData *data) | cyclone::CollisionDetector | [static] |
sphereAndSphere(const CollisionSphere &one, const CollisionSphere &two, CollisionData *data) | cyclone::CollisionDetector | [static] |
sphereAndTruePlane(const CollisionSphere &sphere, const CollisionPlane &plane, CollisionData *data) | cyclone::CollisionDetector | [static] |