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Fast Track Visual C++ 6.0 Programming
(Publisher: John Wiley & Sons, Inc.)
Author(s): Steve Holzner
ISBN: 0471312908
Publication Date: 09/01/98

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Listing 11.3 LaunchView.h and LaunchView.cpp

// LaunchView.h : interface of the CLaunchView class
//
/////////////////////////////////////////////////////////////////////////////

#if 
!defined(AFX_LAUNCHVIEW_H__A45E4A3F_A79A_11D1_887F_D
42B07C10710__INCLUDED_)
#define AFX_LAUNCHVIEW_H__A45E4A3F_A79A_11D1_887F_D
42B07C10710__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CLaunchView : public CView
{
protected: // create from serialization only
    CLaunchView();
    DECLARE_DYNCREATE(CLaunchView)

// Attributes
public:
    CLaunchDoc* GetDocument();

// Operations
public:

// Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CLaunchView)
    public:
    virtual void OnDraw(CDC* pDC);  // overridden to draw this view
    virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
    protected:
    virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
    virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
    virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
    //}}AFX_VIRTUAL

// Implementation
public:
    virtual ~CLaunchView();
#ifdef _DEBUG
    virtual void AssertValid() const;
    virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
    //{{AFX_MSG(CLaunchView)
    afx_msg void OnFileInstalllauncher();
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in LaunchView.cpp
inline CLaunchDoc* CLaunchView::GetDocument()
   { return (CLaunchDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional
declarations immediately before the previous line.

#endif // !defined(AFX_LAUNCHVIEW_H__A45E4A3F_A79A_11D1_887F_D
42B07C10710__INCLUDED_)

// LaunchView.cpp : implementation of the CLaunchView class
//

#include “stdafx.h”
#include “Launch.h”
#include “LaunchDLL.h”

#include “LaunchDoc.h”
#include “LaunchView.h”

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;

#endif

/////////////////////////////////////////////////////////////////////////////
// CLaunchView

IMPLEMENT_DYNCREATE(CLaunchView, CView)

BEGIN_MESSAGE_MAP(CLaunchView, CView)
    //{{AFX_MSG_MAP(CLaunchView)
    ON_COMMAND(ID_FILE_INSTALLLAUNCHER, OnFileInstalllauncher)
    //}}AFX_MSG_MAP
    // Standard printing commands
    ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
    ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
    ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLaunchView construction/destruction

CLaunchView::CLaunchView()
{
    // TODO: add construction code here

}

CLaunchView::~CLaunchView()
{
}

BOOL CLaunchView::PreCreateWindow(CREATESTRUCT& cs)
{
    // TODO: Modify the Window class or styles here by modifying
    //  the CREATESTRUCT cs

    return CView::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////

// CLaunchView drawing

void CLaunchView::OnDraw(CDC* pDC)
{
    CLaunchDoc* pDoc = GetDocument();
    ASSERT_VALID(pDoc);

    // TODO: add draw code for native data here
}

/////////////////////////////////////////////////////////////////////////////
// CLaunchView printing

BOOL CLaunchView::OnPreparePrinting(CPrintInfo* pInfo)
{
    // default preparation
    return DoPreparePrinting(pInfo);
}

void CLaunchView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
    // TODO: add extra initialization before printing
}

void CLaunchView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
    // TODO: add cleanup after printing
}

/////////////////////////////////////////////////////////////////////////////
// CLaunchView diagnostics

#ifdef _DEBUG
void CLaunchView::AssertValid() const
{
    CView::AssertValid();
}

void CLaunchView::Dump(CDumpContext& dc) const
{

    CView::Dump(dc);
}

CLaunchDoc* CLaunchView::GetDocument() // non-debug version is inline
{
    ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CLaunchDoc)));
    return (CLaunchDoc*)m_pDocument;
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CLaunchView message handlers

void CLaunchView::OnFileInstalllauncher()
{
    // TODO: Add your command handler code here

    InstallLauncher();
}

What’s Ahead

In the next chapter, we turn to another powerful aspect of Windows programming: using COM and OLE. These subjects are very popular with programmers, and we’re going to put them to work for us next.


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